showing 19 games

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Alien Breed 2: Assault Team17 Software2010 PS3labelminimizeminimize
Alien Breed 2: Assault Team17 Software2010 X360labelimageminimize
Alien Breed 2: Assault Team17 Software2010Un juego de vista cenital, que juega mucho con las cámaras y las luces para sorprenderte.

6 de 10***Can you survive the alien onslaught? Alien Breed™ 2: Assault is the second chapter in the Alien Breed™ series, and is an explosive science fiction arcade-shooter with an epic story, swarms of highly intelligent alien enemies, high-impact weaponry, highly detailed and rich environments, developed using Epic Games' Unreal® Engine 3. Take control of the hero, Conrad, the ship’s Chief Engineer, and continue your fight for survival across the fatally damaged space vessel, against a ruthless assault by an alien horde. Your only hope relies on reigniting the alien space craft’s monstrous engines to rescue you from impending annihilation. Deep inside the bowels of the unfamiliar craft, and with time rapidly running out, ready your weapons and begin to claw your way through the darkness in a fight for survival. But you are not alone. The ship is home to the carnivorous alien horde and something else ... something yet to reveal its true intentions ... something biding its time. In addition to the thrilling single-player campaign and all new "survivor" modes, the game also offers relentless, action-packed, two-player online co-operative battle modes.

[b]Key Features[/b]
* Survive the assault! – An action-packed mix of arcade-shooter, survival-horror and tactical weapons upgrades and customisation.
* NEW - set pieces – fight the breed through the new vertical climb section and the mounted gun battle.
* NEW – fight the alien horde with new hardened armour and new weaponry:
* Hyper Blaster – a destructive chain-gun.
* Rocket Launcher – blow the horde away.
* NEW - take on new alien enemies – the ‘webber’ alien and endure dramatic encounters with new shocking bosses.
* Epic single-player story mode – The single-player campaign mode that follows the narrative of the game through five huge and challenging environments.
* NEW - single-player "survivor" mode: – Resist endless waves of intense alien horde attacks in three specifically designed arena environments.
* Single-player free-play mode – A single-player challenge mode – beat your high score on a previously completed campaign mission.
* Two-player co-operative play mode – Work together to defeat the alien horde across three specially customised assault maps for two players, over Steam.
* NEW - two-player co-operative "survivor" mode – Join forces and try to survive three specifically designed arena environments, over Steam. Get competitive and challenge others to beat your survivor abilities on the extensive Leader-boards.
* Additional Steam online features – Quick Match, Create Game, Friends Lists, Voice Chat, Leader-boards/Achievements/Co-operative Achievements.
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Call of Juarez: Bound in Blood Ubisoft (Techland)2009 PS3labelimageminimize
Call of Juarez: Bound in Blood Ubisoft (Techland)2009 Windowslabelimageminimize
Call of Juarez: Bound in Blood Ubisoft (Techland)2009 X360labelimageminimize
Demon's Souls  Atlus USA;SCEI (From Software;SCE Japan Studio)2009Demon's Souls promises to be the hardcore action RPG experience PS3 owners have been waiting for since the platform's launch. Revolutionary online features support your adventure like never before, presenting seamless interconnectivity that serves in every instance to enhance the single-player game. Team up with two other players in simultaneous cooperative play, working together to topple some of the game's colossal bosses, or force your way into the games of skilled players and challenge them to PvP battle. Leave hints and clues for those who will follow in your footsteps; either intentionally or through your own inadvertent demise, your bloodstains will allow your successors to view a replay of your death, hinting at how to avoid your gruesome fate. PS3labelimagesubject
Kingdom Come: Deliverance Warhorse Studios2015 Linuxlabelimageminimize
Mass Effect 2  Electronic Arts (BioWare;EA Montreal)2010Recruit. Explore. Control.

Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced.

To even attempt this perilous mission, Shepard must assemble the galaxy’s most elite team and command the most powerful ship ever built. Even then, they say it would be suicide. Commander Shepard intends to prove them wrong.

Just like in the previous game, what you say to the other characters matters a great deal. Fortunately, the conversation system has been improved. The camera now pans around characters as they talk to one another to evoke a dramatic, cinematic feel. Also, Shepard can interrupt the conversation when given the appropriate prompt, taking situations into new directions that could help or hinder the mission.

Shepard is more customizable than ever, letting you create your ideal lead character — gender, facial features, class, and of course, attitude. Once you embark on missions, you’ll be treated to an improved battle system that lets you target weak points and blast off your enemy’s limbs with a variety of weapons.

Set out to lead your team to victory... or die at the hands of The Collectors. Either path is possible in BioWare’s smash hit, Mass Effect 2. Which destiny will you choose?***
[100]***
[12]***Mejora lo visto en el anterior juego, añade el elemento de la munición y simplifica la exploración de planetas.

Nunca "Shepard" dijo tanto

7 de 10***Besides removing pretty much everything that was bad about ME1, ME2 has some other improvements besides that. Though I did miss driving with the Mako on the planet with the Thorian, I'm still glad planetary surveys had been simplified to manual scanner sweeps over the old drive around with the Mako till you find something of interest. The game's RPG elements have been simplified, as most weapon skills no longer exist, and the ones that exist are temporary boosts or similar. Biotics were largely unchanged, though some new powers were added. A unique(?) feature was introduced with every single skill branching on the last (fourth) level into two alternatives that give various benefits. Otherwise the game remains largely the same, though there's almost none of the tedious running "quests" ME1 had on the Citadel. The locations you visit are much smaller, but generally speaking more unique. You won't feel like you're visiting the same place for the thousandth time unless you really are. That comes obviously with the cost that there's less optional things to do besides scanning planets for minerals, though I didn't bother to scan any more than was necessary (which probably left well over two thirds of the systems unexplored).

To summarize: ME2 is better in almost all aspects I could care about in ME1's sequel, was somewhat amazed at this achievement myself.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 1.8 GHz Core 2 Duo CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X1600 Pro GPU

[b]Recommended:[/b]
* 2.6 GHz Core 2 Duo CPU
* 2 GB RAM
* GeForce 8800 GT or Radeon HD 2900 XT GPU
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Mirror's Edge Electronic Arts (EA Digital Illusions CE)2008 PS3labelimageminimize
Mirror's Edge Electronic Arts (EA Digital Illusions CE)2008In a city where information is heavily monitored, agile couriers called runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a runner called faith - and this innovative first-person action-adventure is your story. Flow is what keeps you running, what keeps you alive. Mirror's Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith's world. A world that is visceral, immediate, and very dangerous. Live or die? Soar or plummet? One thing is certain: in this city you will learn how to run.***
[100]***
[12]
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Mirror's Edge Electronic Arts (EA Digital Illusions CE)2009Un juego único en su especie, muy inmersivo, que podrías ser descrito como una mezcla entre acción de melee y plataformas, una banda sonora adecuada y una estética pulidísima y memorable.

De los mejores juegos que pasaron por mi disco duro, verdadero imprescindible. Y con una canción de cierre que compite en título e impresión con el Portal.

Esperando la segunda entrega... Y recuerda: el rojo es tu amigo.

9 de 10***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 3 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* 8 GB HD space***[b]E3 2008 trailer[/b]
[media=youtube]KLwKMjUxvQQ[/media]
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Resident Evil 7: Biohazard  Capcom2017Set after the events of Resident Evil 6, though any connections with the previous game are unknown besides the general global BOW disaster status.

The game's title is stylezed with VII as discolored part of EVIL.
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Sniper: Ghost Warrior City Interactive2010[b]Minimum:[/b]
* Windows XP, Vista or 7
* 3.2 GHz Pentium IV, 2.66 GHz Pentium D, or Athlon 64 3500+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X1650 GPU
* 6.5 GB HD space
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Takedown: Red Sabre 505 Games (Serellan)20132013-07-12 – 2013-08-04 closed alpha, available to Kickstarter backers at the very least Windowslabelimageminimize
The Chronicles of Riddick: Assault on Dark Athena Vivendi Games (Starbreeze Studios;Tigon Studios)2009This is an action/stealth game in which players engage in first-person fighting and gunplay as they attempt to escape from a maximum-security interstellar prison. Players use firearms (assault rifles, shotguns, pistols), hand-to-hand weapons (fists, knives, clubs), and stealth moves (e.g., neck-snapping, strangulation, and throat-slashing) to kill security personnel, hostile prisoners, and humanoid mutants. Some kills can result in enemies getting stabbed in the eye or being dismembered, resulting in limbs that explode and litter the ground. Red blood often splatters on the environment when enemies are attacked or killed. Players can also encounter a character that masturbates in his prison cell. Although the character's back faces the player during the act, the sequence lasts for about 45 seconds and involves some moaning and shuddering. Dialogue within cutscenes contains some sexual references (e.g., rape and necrophilia) and strong use of profanity (e.g., 'f*ck,' 'c*nt,' and 'p*ssies').***Remake of [game=Escape from Butcher Bay]Escape from Butcher Bay[/game] with added and improved content and longer story involving Riddick's "assault" on a mercenary ship called Dark Athena. X360labelimagesubject
The Chronicles of Riddick: Assault on Dark Athena Vivendi Games (Starbreeze Studios;Tigon Studios)2009 PS3labelimageminimize
The Chronicles of Riddick: Assault on Dark Athena Vivendi Games (Starbreeze Studios;Tigon Studios)2009[b]Minimum:[/b]
* Windows XP w/ SP2 or Vista
* Pentium D 805 or Athlon X2 3800+ CPU
* 1 GB RAM
* Radeon HD 2600 XT or GeForce 6800 Ultra GPU
* 11 GB HD space

[b]Recommended:[/b]
* 1.8 GHz Core 2 Duo or Athlon X2 5200+ CPU
* 2 GB RAM
* Radeon HD 3850 or GeForce 8800 GT GPU***[b]tages[/b] - Atari has made a promise (of a sort) to remove this at some point in the future. [url]http://www.ataricommunity.com/forums/showthread.php?t=673039[/url]

-- Butcher Bay specific: prisonbreak, mine, subterranean, npcspawning
-- Dark Athena specific: cyborgs, spacecraft-location, submachineguns, remotedetonators***US 2009-06-16 on Steam; uses Tages copy protection like the retail release with "3 machine activation limit".
... elsewhere much later (on 2009-11-30??)
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The Legend of Zelda: Twilight Princess HD  Nintendo (Nintendo EPD;Tantalus)2016 Wii Ulabelimageminimize
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