showing 43 games

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Astrorocks ?? BeOSlabelminimizeminimize
Battlestation: Harbinger Bugbyte2016 Windowslabelminimizeminimize
Battlestation: Harbinger Bugbyte2016 Mac OS Xlabelminimizeminimize
Battlestation: Harbinger Bugbyte2015 iOSlabelminimizeminimize
Battlestation: Harbinger Bugbyte2015 Androidlabelminimizeminimize
Battlevoid: Harbinger  Bugbyte2016 Linuxlabelminimizeminimize
Conquest: Frontier Wars Ubi Soft (Fever Pitch Studios;Digital Anvil)2001Digital Anvil is uncredited, they handled the initial development until the project was moved to Fever Pitch but apparently Digital Anvil's work hadn't been scrapped in the process.***[spoiler=Intro video;Hide][media=youtube]rBknmWnEr1Y[/media][/spoiler][spoiler=Terran theme music;Hide][media=youtube]Xw7brsv99cA[/media][/spoiler]***Latest version: 1.01 (as of ?)***[b]missing images:[/b] title and in-game screens***[b]Minimum:[/b]
* Pentium II 350 MHz CPU
* Windows 95, 98, ME or 2000
* 64 MB RAM.
* 350 MB free HD space
* 8 MB VRAM
* 4X CD-ROM drive***Many have said Frontier Wars is Starcraft with fleets (a bit like how Battlefleet Gothic is to WH40k), so the similarities may be a bit too glaring for those who see it this way.***[b]Species:[/b]
* Terrans — all-rounded with perhaps the most powerful vessels
* Mantis — locust-like species with biological ships and orbital structures, mostly uses carrier vessels with massive numbers of fighter craft.
* Celareons — the high-tech energy-based species living inside machines that allow them to interact with the physical world, uses sweeping energy based weapons.***Your Fleet. Your Fate.

In the late 22nd century, the Terran race found means to explore the outer rim of the galaxy through a powerful cosmic phenomenon : wormholes. But what they encountered on the other side would thrust their species into interstellar chaos. Your goal as a commander in the Frontier Wars will be to explore and secure sector after sector of the galaxy.

* Large-Scale Fleet Battles : Oversee up to 16 interplanetary battle maps at once through the cunning use of wormholes.
* New Strategic Challenges : Enter an explosive new dimension of strategic possibilities with the supply line management system.
* Unequaled Artificial Intelligence : Command up to 6 AI fleet admirals who implement your orders, assess threats and react with organised tactics.
* Infinite Gameplay : build units, gather resources and fight against dozes of units, in a highly detailed 3D environment. Control 3 races each with its own technology, behaviour and strategy.
* A Variety of Intense Multiplayer Options : Play with up to 8 via LAN or 4 via Internet at ubisoft.com.
* User-friendly Interface : Allows access for the novice and experienced gamer alike.
[Box blurb]
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Final Frontier Trader TomT642004 Linuxlabelminimizeminimize
galaxis ?2009 BeOSlabelminimizeminimize
Genesis Rising  DreamCatcher Interactive;Akella;Nordic Games (Metamorf Studios)2007[b]racism/speciesism[/b] - humans were nearly wiped out because of this and returned the favor. Now, humans are pretty much the sole (sentient) species in the whole [i]universe[/i], except in this little corner of it that still remains outside of their control - and where the game incidentally takes place. And it still continues.***Latest version: 1.044 (as of ?)***[b]Recommended:[/b]
* Windows 2000, XP, XP64 or Vista
* 2.5 GHz Pentium IV or Athlon CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce FX 6600 or Radeon X1600 GPU
* 2.5 GB HD space***Three thousand years in the far distant future after what was believed to be the arrival of "The Savior", Mankind has carved a bloody path across the known Universe.

Considering themselves a divine race and beyond reproach as a species, they view all alien races as inferior.

Those that do not bend and acknowledge the infinite superiority of the Human genome are subsequently punished or simply destroyed.

This dominion over almost all sentient life forms was only attainable through the creation and exploitation of the ‘organids' – genetically designed organic technology, easily adaptable to any enemy strategy through the introduction of seeds into the blank genetic makeup of these living machines.

The governing body directing the initiative is "The Chair of Three" on which the representatives of three Human factions reside: The Military, the Church and the Judicature.

Only one part of the Universe remains unconquered: The galaxy where the Universal Heart; an enigmatic entity that spawned all life and matter into the universe, is hidden. At least, that's what the Chair of Three believes.

As Captain Iconah, you have been commissioned to uncover the location and purpose of the Heart. A battle-hardened fleet commander and a brilliant genetic designer, you must follow in your father's footsteps; quelling the alien insurgences, outsmarting pirate cohorts and uncovering the lost galaxy and the secrets hidden within.

The fate of Humankind rests on the path you choose; take command and lead your fleet to a glorious destiny and ensure the survival of the species!

FEATURES

* Genesis Rising is a space RTS that incorporates the best elements of role-playing games; immersing the player in a rich back story and drawing them into an epic crusade that they won't soon forget.
* The non-linear single player campaign is comprised of over 30 branching missions that unfold as choices are made based on the actions you take.
* Resource gathering, technology upgrades, and combat are refined, making Genesis Rising accessible to even the most novice RTS players.
* A co-op mode in which two players can work together and control one fleet!
* All of the 20+ gene-based organid ships in the game can be customized with over 50 different weapons and abilities; giving the player thousands of possible combinations to choose from when constructing a fleet.
* As genes are inserted, ship models will morph in real-time to reflect the choices that you make!
* Many non-player character alien races share the vast emptiness of space with Humankind. Make alliances with other races to secure their support and technology, or purge them completely and take whatever you want!
* Expand your genetic capabilities through the invasion of enemy vessels, steal unsuspecting technology and maximize your gene bank's diversity.
* Change genetic makeup on-the-fly and adjust your approach based on your enemy's fleet; recycling unused genes to meet any demand.
* GameSpy Multiplayer featuring 12-player support and many multiplayer maps on which to flex your dominance!
* The universal resource in the game is Blood Air, which in addition to genes, can be harvested from the lifeless carcasses of organid ships.
[DreamCatcher Interactive]
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Gratuitous Space Battles  Positech Games2009En este juego de estrategia lo más importante es el despliegue: las batallas se ganan antes de comenzarlas.

El juego permite personalizar tus naves al detalle, desde la forma, tamaño y ranuras para armas/utilidades hasta cada objeto e incluso el nombre que lleva.

Terriblemente recomendable.

Y muy divertido por detalles como los comentarios (en serio, míralos) de tus pilotos o por las escenas de batalla multitudinarias.

7 de 10***Rather unusual strategy game where you simply design and deploy your fleet, but the battles themselves are fought automatically with no control over how they behave during it. Fortunately the game offers some priorisation and behaviour customization for each spacecraft which you can fiddle with during deployment.
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Gratuitous Space Battles  Positech Games2011 Mac OS Xlabelminimizeminimize
Gratuitous Space Battles  Positech Games2011 Linuxlabelimageminimize
Gratuitous Space Battles II  Positech Games2015 Linuxlabelminimizeminimize
Gratuitous Space Battles II  Positech Games2015 Windowslabelminimizeminimize
Gratuitous Space Battles II  Positech Games2015 Mac OS Xlabelminimizeminimize
Gratuitous Space Battles: Galactic Conquest Positech Games2011There will be a time for peace in the galaxy, where life-forms can skip through the fields and read poetry, unworried by the threat of war, but this is not that time. There will be a time for song, time for cakes, time for long afternoon strolls, but this is not that time. There will be time for love, time for joy, time for writing that novel you know you have in you somewhere, but this is still not that time.

This is a time for war. Huge war, galaxy-spanning war, where the cries for mercy from the citizens of captured worlds will reverberate around the bridge of your flagship. A time for honor, for glory, for huge profits for people in the defense industry. This is a time for galactic conquest.

Key features:
* Mid-battle fleet-wide 'retreat' option
* Post-battle repairs
* You can scrap ships to reclaim the crew and a part of the construction cost
* Shipyards, in 3 different sizes
* Factories produce cash, academies produce crew
* Repair yards fix your ships after battle
* Enemy ships can be captured once victory is declared
* Loyalty and threat levels modelled for each of your worlds
* Attack and move fleets between systems only through established hyperspace wormholes
* Three difficulty settings, to suit all levels of player
* New campaign-specific manual to instruct would-be galactic conquerors
* New campaign music
* 'Massively singleplayer' feature pits you against fleets designed by other players
* Lots of new background graphics and planets to fight over
* Spatial anomalies force you to fight some battles in adverse conditions, or with limited ship choices
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Gravity Badgers Wales Interactive2013Un juego de puzzle donde tienes que calcular como lanzar a un tejón espacial hacia un agujero de gusano.
Aunque su mecánica no es nueva, está notablemente bien utilizada para resultar agradable, y sus niveles son lo suficientemente difíciles/diferentes como para añadir un reto y no resultar demasiado repetitivo.
Muy recomendable para jugar a ratos cortos.

5 de 10***Step into the space suit of valiant gravity badger Captain T Bayback as he ventures into the deadly depths of deep space to save his friends, family and the universe itself from the threat of the deadly Evil Honey Badgers, aka the Hellsett. For the first time EVER a game unites the thrilling elements of Badgers and Gravity to create a stunningly presented physics-based puzzle game that will take you beyond the realms of possibility, imagination and logic to the star-dusted realm of the GRAVITY BADGERS!

Throw yourself into the planets' gravity, dodge asteroids and unyielding deadly bosses in over a hundred levels of vacuum-filled adventure and danger, all united under a stunning art style reminiscent of all your favourite 80's cartoons complete with a thumping mullet rock soundtrack!

The game has highly addictive physics-based action with 140 challenging levels that will keep bringing you back for more. And if that wasn’t enough it also has five big boss levels including the giant Space Worm, the deadly Doomsphere and five Gravity Badger characters to unlock. Couple this with an amazing soundtrack and awesome graphics; this really makes Gravity Badgers a quality game that you’ll keep coming back to.

FEATURES
• Awesome physics based Gravity Badger mayhem
• Over 140 levels of Gravity Badger action
• Ten characters & five Boss levels
• Stunning HD Graphics​
• Wicked soundtrack
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Haegemonia: Legions of Iron  DreamCatcher;Wanadoo Edition;Microïds (Digital Reality)2002[b]Minimum:[/b]
* 600 MHz Pentium III CPU
* 192 MB RAM
* 16 MB VRAM
* 830 MB HD space

[b]Recommended:[/b]
* 1 GHz Pentium III CPU
* 256 MB RAM
* 32 MB VRAM
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Haegemonia: The Solon Heritage  Wanadoo Edition;Microïds (Digital Reality)2003 Windowslabelimageminimize
Imperium Galactica II THQ Nordic (Digital Reality;Gyroscope Games)2017 Mac OS Xlabelminimizeminimize
Imperium Galactica II: Alliances THQ Nordic (Digital Reality;Gyroscope Games)2017 Linuxlabelminimizeminimize
Imperium Galactica II: Alliances  GT Interactive (Digital Reality)2000Latest version: 1.08 (as of 2004-12)***Comes on 4 CDs, 1 install disk and rest are for the 3 alternate campaigns.***[b]Playable races:[/b]
* Kra'hen Empire
* Solarian Federation
* Shinari Republic

[b]Non-playable races:[/b]
* Antarian Empire
* Iberon Empire
* Cheblon Clans
* Godan Kingdom
* Toluen Empire
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Ion Assault  bitComposer Games (Coreplay)2010No te fíes por las primeras pantallas, es un juego mareante y caótico en el cual los asteroides no serán tu mayor problema.

Frenético, no apto para epilépticos y con enemigos que hacen parecer al boss sencillo.

Lo mejor, los power-ups.

Buen juego de naves.

7 de 10***In ION ASSAULT players wield thousands of Ion Particles to blast, fry and disrupt anything on screen as you see fit!

GAMEPLAY WITH A TWIST: By centering its gameplay around its unique fluid and particle physics system, ION ASSAULT adds a twist to arcade style space shooters!

ANYONE CAN PLAY: Utilizing its dynamic level intensity, ION ASSAULT is both accessible for the beginner as well as challenging for the skilled gamer. The faster you destroy obstacles, the more enemies the game will throw at you, so play it safe and clear one obstacle at a time or go crazy and see how many enemies the game can throw at you for a maximum score!

Key features:
* Classical Shoot’em up with tactical depth: Ion Particles are limited for each level
* Wield thousands of Ion Particles.
* Use your space ship to fight against enemies and to destroy asteroids by absorbing and blasting Ion Particles.
* Collect valuable power ups to improve your ship, your defense or your fire power.
* Blast 30 different enemies using a variety of patterns to attack.
* Fight through 4 large sectors, each guarded by a huge boss!
* Over 20 levels, 5 levels in each sector
* Conquer the leaderboard by mastering the innovative multiplier-based scoring mechanic.
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Mass Effect 2  Electronic Arts (BioWare;EA Montreal)2010Recruit. Explore. Control.

Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced.

To even attempt this perilous mission, Shepard must assemble the galaxy’s most elite team and command the most powerful ship ever built. Even then, they say it would be suicide. Commander Shepard intends to prove them wrong.

Just like in the previous game, what you say to the other characters matters a great deal. Fortunately, the conversation system has been improved. The camera now pans around characters as they talk to one another to evoke a dramatic, cinematic feel. Also, Shepard can interrupt the conversation when given the appropriate prompt, taking situations into new directions that could help or hinder the mission.

Shepard is more customizable than ever, letting you create your ideal lead character — gender, facial features, class, and of course, attitude. Once you embark on missions, you’ll be treated to an improved battle system that lets you target weak points and blast off your enemy’s limbs with a variety of weapons.

Set out to lead your team to victory... or die at the hands of The Collectors. Either path is possible in BioWare’s smash hit, Mass Effect 2. Which destiny will you choose?***
[100]***
[12]***Mejora lo visto en el anterior juego, añade el elemento de la munición y simplifica la exploración de planetas.

Nunca "Shepard" dijo tanto

7 de 10***Besides removing pretty much everything that was bad about ME1, ME2 has some other improvements besides that. Though I did miss driving with the Mako on the planet with the Thorian, I'm still glad planetary surveys had been simplified to manual scanner sweeps over the old drive around with the Mako till you find something of interest. The game's RPG elements have been simplified, as most weapon skills no longer exist, and the ones that exist are temporary boosts or similar. Biotics were largely unchanged, though some new powers were added. A unique(?) feature was introduced with every single skill branching on the last (fourth) level into two alternatives that give various benefits. Otherwise the game remains largely the same, though there's almost none of the tedious running "quests" ME1 had on the Citadel. The locations you visit are much smaller, but generally speaking more unique. You won't feel like you're visiting the same place for the thousandth time unless you really are. That comes obviously with the cost that there's less optional things to do besides scanning planets for minerals, though I didn't bother to scan any more than was necessary (which probably left well over two thirds of the systems unexplored).

To summarize: ME2 is better in almost all aspects I could care about in ME1's sequel, was somewhat amazed at this achievement myself.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 1.8 GHz Core 2 Duo CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X1600 Pro GPU

[b]Recommended:[/b]
* 2.6 GHz Core 2 Duo CPU
* 2 GB RAM
* GeForce 8800 GT or Radeon HD 2900 XT GPU
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Rebel Galaxy Double Damage Games2015 Windowslabelimageminimize
Sins of a Solar Empire  Stardock Entertainment (Ironclad Games)2008Most call the game simply "[i]Sins[/i]", leaving large portion of the title out.***Latest version: 1.17 (as of 2009-06-11)***[b]Minimum requirements:[/b]
* Windows XP SP2 or Vista
* 1.8 GHz single-core CPU
* 512 MB RAM (1 GB RAM for Vista)
* 128 MB VRAM (Radeon 9600 or Geforce FX 6600 or better)
* 3 GB free HD space
* LAN or broadband internet connection for multiplayer

[b]Recommended:[/b]
* 2.2 GHz multi-core CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM (Radeon X1600 or Geforce 7600 or better)***Take control of one of three space-faring races as you work to establish your dominance of the galaxy in Sins of a Solar Empire. Through a combination of diplomacy, economic savvy, the spread of culture and of course sheer brute force and victory on the battlefield you will establish order over your corner of the galaxy.

Explore the Epic Scale of a Dynamic Galaxy

Explore and conquer neighboring planets and distant solar systems in a massively scaled, fully 3D galaxy featuring orbiting planets, clusters of asteroids, rare comets and radiant stars.

Customize and Improve Powerful Units

As battle hardened capital ships advance in level, their core offensive and defensive systems are improved and their unique abilities are unlocked. Try out the devastating Raze Planet, the tactical Clairvoyance, and the hull ravaging Phase Missile Swarm.

Take on Multiple Roles

Transition between the roles of emperor and fleet commander as you zoom-in seamlessly to direct a crucial battle while managing the rest of your empire effortlessly on the same screen.

Extensive Diplomatic and Economic Strategies

Diplomatic and economic strategists can exercise a variety of options including forging and breaking alliances, trading resources, placing bounties on backstabbing ex-allies and over-powered tyrants, blockading enemy planets, establishing trade routes, and manipulating the commodities market.

Technical Features

Multiplayer Gameins of a Solar Empire is powered by the Iron Engine - a brand new, advanced graphics engine from developer Ironclad Games that was built specifically for Sins. Using the latest in DirectX 9 technology, Sins is able to deliver a massive, detailed galaxy for the player to explore, expand into, exploit and ultimately conquer in real-time, all while being able to perform well on a range of systems and hardware.
Here are a few of the major features of the Iron Engine that you'll see in Sins of a Solar Empire:

* Can support thousands of planets and solar systems, the only limitation is the player's system.
* Massive, detailed textures on ships, planets and orbital structures.
* Hundreds of ships on-screen at once, engaged in epic battle.
* Up to 10,000 particles (explosions, missiles, laser blasts etc.) on the screen at once in full-out combat.
* Seamless zoom-in and zoom-out from looking at a one-man space fighter, to viewing your entire empire spanning billions of kilometers of space.
* The Iron Engine is designed to perform well on systems ranging from middle-of-the-road hardware, to the biggest, most powerful machines on the market today. Effects, number of ships, planets etc. are only limited by how powerful your machine is. There are no hard-coded limits.

Under the Hood...

Beyond what you'll specifically be seeing in Sins of a Solar Empire, the Iron Engine packs a number of advanced features that take advantage of the most powerful graphics cards on the market. These features ensure that the engine, and games built with it, will easily scale with future hardware.

Here are just a few of the technical features of the Iron Engine:

* Per-Pixel Specular Lighting
* Dynamic Fractal Generation
* Post Process Bloom Filtering
* High Resolution Compressed Textures
* Environment Mapping
* Custom Pixel and Vertex Shaders For All Meshes and Effects
* An Advanced Particle System
[Ironclad / Stardock]
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Sins of a Solar Empire: Entrenchment Stardock Entertainment (Ironclad Games)2009Latest version: 1.03 (as of 2009-06-11) Windowslabelimageminimize
Solar 2 Murudai2011In most games you see stars in the background, you shoot asteroids or you live on planets. But in Solar 2 you ARE these objects! Enter a universe where you must prove yourself to the resident god-like figure by doing its many bizarre and varied tasks. Or just ignore it and see how big you can grow!

Solar 2 is an open-world, sandbox game set in an infinite abstract universe. Play constructively: grow your system, nurture life on your planets and attack enemy life in huge space battles. Play destructively: crash into other objects and cause chaos, use your orbiting objects like wrecking balls, steal planets from other systems.

Key features:
* Dynamic abstract sandbox universe. Changes and evolves as you do.
* Non-linear missions and open-world gameplay.
* No boundaries. Drift forever in ambient space bliss.
* Full of weird eccentric humor and stuff.
* Extensive custom sound track.
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Space Pirates and Zombies  MinMax Games2011Un juego de acción rápida y directa de naves, con toda una galaxia por explorar.
Destacable es lo fácil y rápido que es crear tus propias naves y la interfaz sencilla y eficaz que luce.
Lo malo del juego es que progresa muy lentamente.

Es un buen juego, especialmente en la parte de exploración y de combate.

6 de 10***At its core, Space Pirates and Zombies is an action based, skill oriented, top down space combat game. It’s similar to the ones we knew and loved in years past, but now using full physics simulation and modern graphics for those oh so pretty explosions. But as you dig deeper, SPAZ becomes much more.

Instead of flying a single ship, you are in charge of an ever growing and evolving fleet, unlocking the rich tactical elements of SPAZ, all accessed at the touch of a button. Issue orders, change ships, apply fleet AI settings, all on the fly. At any moment the battle can change, and the Tactics Panel gives you the tools to make the battle turn in your favor.

As a layer on top of the action and tactics, we have a detailed technology and levelup system akin to what you would expect from an RPG. Learn to build new ships by destroying your enemies. Explore the galaxy to find components, use your hard earned research points to unlock their potential, and then customize every aspect of your new fleet.

Finally, there is the universe in which all this strife and adventure takes place. SPAZ features a persistent randomly generated Galaxy populated with story elements, factions, enemies, missions, items, to provide you with a unique experience each time you play. While you are struggling to survive, uncover the secret of an ever expanding Zombie infestation that spreads by establishing its own real time multi-tiered ecosystem.

Key features:
* 33 ships to research, build, outfit and pilot.
* 70 unique components to discover and customize your fleet’s performance.
* Totally physics based combat system.
* Fight Zombie infestations, battling a full zombie ecosystem comprising four stages of un-life.
* Explore a persistent randomly generated galaxy containing hundreds of star systems.
* Freedom to explore the galaxy and take on challenges at your own pace.
* Aid, flee, or exploit the warring factions in each star system.
* The unique event system lets the player change the balance of power in any star system
* Carefully spend your hard earned research points on hundreds of upgrades across 15 categories.
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Space Pirates and Zombies  MinMax Games2012 Linuxlabelminimizeminimize
Space Pirates and Zombies  MinMax Games2012 Mac OS Xlabelminimizeminimize
Space Pirates and Zombies 2  MinMax Games2017 Linuxlabelminimizeminimize
Sparklet author? Linuxlabelminimizeminimize
Star Trek: Armada Activision (Activision;Mad Doc Software)2000[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium CPU (266 MHz w/o 3D accelerator)
* 32 MB RAM
* 4 MB VRAM
* 530 MB HD space
* 28.8 kbps internet connection for multiplayer

[b]Recommended:[/b]
* 64 MB RAM***Latest version: 1.2 (as of ?)
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Star Trek: Armada II  Activision (Mad Doc Software)2001Latest version: 1.1 (as of ?)***[b]Minimum:[/b]
* Windows 95, 98, ME or 2000
* 300 MHz Pentium II or Athlon CPU
* 64 MB RAM
* 900 MB HD space

[b]Multiplayer:[/b]
* 450 MHz Pentium II or Athlon CPU
* 128 MB RAM
* 28.8 kbps internet connection or LAN
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Star Trek: Encounters Bethesda Softworks;Ubisoft (4J Studios)2006[b]STAR TREK : ENCOUNTERS[/b] is a shoot ‘em-up arcade style space combat game featuring ships, characters, and weapons from 40 years of Star Trek. Take command of your starship and blast through the universe, defending your vessel and demolishing your opponents' in fast action battles.

* [b]Five Generations at Your Control[/b]
Ships and characters from The Original Series, The Next Generation, Deep Space Nine, Voyager, and Enterprise.
* [b]Authentic Trek Universe[/b]
Experience the Trek you know with missions based on classic moments from the television series and films.
* [b]Thrilling Arcade Action[/b]
Destroy your opponents with a wide array of weapons including Phasers, Pulse Cannons, Torpedoes, and more.
* [b]Three Exciting Gameplay Modes[/b]
Choose from Skirmish Mode, Episode Mode, or go head-to-head against a friend in Multiplayer Mode.
[Bethesda]
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Stellar Impact Tindalos Interactive;Meridian4 (Tindalos Interactive)2011Mezclando un sistema similar a los DOTA clones tan de moda ahora con los parámetros de distancia, orientación y tácticas de naves estratégicos (simplificado) llega este juego en equipo.

Nota: cuidado con acercarse a una estrella y con los asteroides.

Divertido, pero de partidas muy largas.

5 de 10***In space, war rages between allies and axis forces.

In Stellar Impact you command a space battleship in intense tactical multi-player battles! You can choose between several ship classes--from the fast corvette to the heavy dreadnought. Make your own skills template according to your preferences: attack, defense, speed, maneuverability or reconnaissance. Upgrade your spaceship, its crew and the weapons system to get stronger and crush your enemies in various game modes.

Join the fight now!

Key features
* Innovative gameplay based on maneuvers and positioning
* A deep tactical and strategic content
* Up to 12 players in a single battle
* 2 factions with a strong graphical identity
* 5 unique spaceship classes
* Find the best combinations of skills for your ship to eliminate your opponents and support your allies
* 13 battle maps and various game modes
* Tons of equipment and weapons to loot
* Manage the experience of your crew members to acquire new talents
* Auto-matching will send you into battle with other players of the same skill level***STELLAR IMPACT is an online strategy game that takes place in a Sci-Fi/Space Opera universe. It stands somewhere between classic RTS and MOBA/DotA games. Our goal was to create demanding but rewarding gameplay, based on elaborate maneuvering, skill and strategy. Most of all, we tried to create something fun and teamplay oriented!

In STELLAR IMPACT the war between the Allies and the Axis has moved to space and you command a space battleship! You can choose between several ship classes, from the fast corvette to the heavy dreadnought. Make your own skills template according to your preferences: attack, defense, speed and maneuverability, or recon. Join the fight now!
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The Edge Frigidcode2012 Linuxlabelminimizeminimize
ThreadSpace: Hyperbol Atari (Iocaine Studios)2007 Windowslabelimageminimize
Transcendence -2003Latest version: 0.99c (as of 2008-08-21)***[b]Alone[/b] at the edge of Human Space, a Viking-class gunship approaches. Mistaking you for a harmless craft, the Viking attacks, but its thin hull is no match for the blast of your slam cannon.

Looting the Viking's wreck, you consider your path. The next system is filled with Slavers and your armor needs repair. Push on towards the Core or backtrack to a safe port?

Domina awaits you at the Galactic Core and with her hangs the fate of the Galaxy. Will her powers be enough to overcome the ancient malevolence known as Oracus? And what role will you play?

Leaving the floating wreck behind, you thrust towards the stargate at the edge of the system. Your journey continues.

[b]Features[/b]

* Explore dozens of randomly generated star systems. No two games are ever the same.
* Fight over a hundred different kinds of enemy ships and stations, each with distinct abilities.
* Loot wreckage to obtains more powerful weapons, armor, and shields. Or purchase them at dozens of different friendly stations.
* Escort transports for Korolov Shipping, smuggle illegal items for the Black Market, or join the Commonwealth Fleet and fight against the Ares Orthodoxy.
[George Moromisato]
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Transcendence Kronosaur Productions (author)2013 Linuxlabelminimizeminimize
Triplex Invaders author? Linuxlabelminimizeminimize
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