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Lego The Hobbit  Warner Bros. Interactive Entertainment (TT Games)2014 Windowslabelminimizeminimize
Lego The Hobbit  Feral Interactive2014 Mac OS Xlabelminimizeminimize
Lego The Hobbit  Warner Bros. Interactive Entertainment (TT Games)2014 PS3labelimageminimize
Lego The Hobbit  Warner Bros. Interactive Entertainment (TT Games)2014From the makers of LEGO The Lord of the Rings, comes LEGO The Hobbit, inspired by the first two films in The Hobbit Trilogy: The Hobbit: An Unexpected Journey and The Hobbit: Desolation of Smaug as well as the collection of LEGO The Hobbit constructions sets. The interactive game of LEGO The Hobbit allows gamers to play along with their favorite scenes from the films, and follows the Hobbit Bilbo Baggins as he is recruited by the Wizard Gandalf to aid Thorin Oakenshield and his Company of Dwarves. Bilbo leaves the comforts of the Shire on a journey through Middle-earth to help the Dwarves reclaim their lost Kingdom of Erebor within the Lonely Mountain. Along the way, he is introduced to ravenous Trolls, dangerous Orcs and, of course, Gollum and his precious Ring. Players utilize and combine the Dwarves' unique abilities to solve a diverse array of Quests.***
[100]***
[12]
PS4labelimagesubject
Lego The Hobbit  Warner Bros. Interactive Entertainment (TT Games)2014 X360labelimageminimize
Lego The Hobbit  Warner Bros. Interactive Entertainment (TT Games)2014 Xbox Onelabelimageminimize
LEGO The Lord of the Rings Warner Bros. Interactive (TT Games)2012 3DSlabelimageminimize
LEGO The Lord of the Rings Warner Bros. Interactive (TT Games)2012 X360labelimageminimize
LEGO The Lord of the Rings Warner Bros. Interactive (TT Games)2012 PS3labelimageminimize
LEGO The Lord of the Rings Warner Bros. Interactive (TT Games)2012 Nintendo DSlabelimageminimize
LEGO The Lord of the Rings Warner Bros. Interactive (TT Games)2012 Windowslabelminimizeminimize
LEGO The Lord of the Rings Warner Bros. Interactive (TT Games)2012 Wiilabelimageminimize
LEGO The Lord of the Rings  Warner Bros. Interactive (TT Games)2012 PS Vitalabelimageminimize
Lord of the Rings - Game One  Melbourne House (Beam Software)1986From the team who brought you the incredible HOBBIT program now comes LORD OF THE RINGS: GAME ONE - based on J. R. R. Tolkien's brilliant fantasy THE FELLOWSHIP OF THE RING.

Live out your wildest fantasies in the mysterious and enchanted world of Middle Earth - a world of boundless imagination where nothing is certain and anything is possible.### THE LORD OF THE RINGS ADVENTURE GAME FEATURES

* INGLISH INPUT: Now you can say virtually anything you want. With INGLISH the computer can recognise intelligent sentences up to 128 characters long.

* Interact and communicate with the other characters in the game. Now you can tell the other creatures what you want them to do and answer their questions.

* Just like in real life, all the creatures in this game have lives and wills of their own. Their independence means that nothing is predictable and no game is ever the same twice.

* 800 WORD VOCABULARY: The largest choice of words ever offered in any home computer game.

* OVER 200 LOCATIONS WITH MAJOR LOCATIONS ILLUSTRATED

(BBC version does not feature graphics)

* FIRST EVER MUCH-PLAYER CHOICE: Enjoy this adventure by yourself or solve it with your friends. Take on any of the roles of Frodo, Sam, Pippin and Merry, or you can play as many of the characters yourself as you wish.### THIS PACKAGE INCLUDES

*** TWO CASSETTES

* PAPERBACK COPY OF J.R.R. TOLKIEN'S "FELLOWSHIP OF THE RING" - THE ULTIMATE HINT BOOK

* DETAILED USER GUIDE**
BBClabelimagesubject
Lord of the Rings - Game One  Melbourne House (Beam Software)1986From the team who brought you the incredible HOBBIT program now comes LORD OF THE RINGS: GAME ONE - based on J. R. R. Tolkien's brilliant fantasy THE FELLOWSHIP OF THE RING.

Live out your wildest fantasies in the mysterious and enchanted world of Middle Earth - a world of boundless imagination where nothing is certain and anything is possible.### THE LORD OF THE RINGS ADVENTURE GAME FEATURES

* INGLISH INPUT: Now you can say virtually anything you want. With INGLISH the computer can recognise intelligent sentences up to 128 characters long.

* Interact and communicate with the other characters in the game. Now you can tell the other creatures what you want them to do and answer their questions.

* Just like in real life, all the creatures in this game have lives and wills of their own. Their independence means that nothing is predictable and no game is ever the same twice.

* 800 WORD VOCABULARY: The largest choice of words ever offered in any home computer game.

* OVER 200 LOCATIONS WITH MAJOR LOCATIONS ILLUSTRATED

(BBC version does not feature graphics)

* FIRST EVER MUCH-PLAYER CHOICE: Enjoy this adventure by yourself or solve it with your friends. Take on any of the roles of Frodo, Sam, Pippin and Merry, or you can play as many of the characters yourself as you wish.### THIS PACKAGE INCLUDES

*** TWO CASSETTES

* PAPERBACK COPY OF J.R.R. TOLKIEN'S "FELLOWSHIP OF THE RING" - THE ULTIMATE HINT BOOK

* DETAILED USER GUIDE*****
[150]***
[127]***
[116]***
[6]***
[4]***
[10]***
[48]
ZX Spectrumlabelimagesubject
Lord of the Rings - Game One  Melbourne House (Beam Software)1985From the team who brought you the incredible HOBBIT program now comes LORD OF THE RINGS: GAME ONE - based on J. R. R. Tolkien's brilliant fantasy THE FELLOWSHIP OF THE RING.

Live out your wildest fantasies in the mysterious and enchanted world of Middle Earth - a world of boundless imagination where nothing is certain and anything is possible.### THE LORD OF THE RINGS ADVENTURE GAME FEATURES

* INGLISH INPUT: Now you can say virtually anything you want. With INGLISH the computer can recognise intelligent sentences up to 128 characters long.

* Interact and communicate with the other characters in the game. Now you can tell the other creatures what you want them to do and answer their questions.

* Just like in real life, all the creatures in this game have lives and wills of their own. Their independence means that nothing is predictable and no game is ever the same twice.

* 800 WORD VOCABULARY: The largest choice of words ever offered in any home computer game.

* OVER 200 LOCATIONS WITH MAJOR LOCATIONS ILLUSTRATED

(BBC version does not feature graphics)

* FIRST EVER MUCH-PLAYER CHOICE: Enjoy this adventure by yourself or solve it with your friends. Take on any of the roles of Frodo, Sam, Pippin and Merry, or you can play as many of the characters yourself as you wish.### THIS PACKAGE INCLUDES

*** TWO CASSETTES

* PAPERBACK COPY OF J.R.R. TOLKIEN'S "FELLOWSHIP OF THE RING" - THE ULTIMATE HINT BOOK

* DETAILED USER GUIDE*****
[161]***
[2]***
[127]***
[116]***
[15]
C64labelimagesubject
Lord of the Rings - Game One  Melbourne House (Beam Software)1986From the team who brought you the incredible HOBBIT program now comes LORD OF THE RINGS: GAME ONE - based on J. R. R. Tolkien's brilliant fantasy THE FELLOWSHIP OF THE RING.

Live out your wildest fantasies in the mysterious and enchanted world of Middle Earth - a world of boundless imagination where nothing is certain and anything is possible.### THE LORD OF THE RINGS ADVENTURE GAME FEATURES

* INGLISH INPUT: Now you can say virtually anything you want. With INGLISH the computer can recognise intelligent sentences up to 128 characters long.

* Interact and communicate with the other characters in the game. Now you can tell the other creatures what you want them to do and answer their questions.

* Just like in real life, all the creatures in this game have lives and wills of their own. Their independence means that nothing is predictable and no game is ever the same twice.

* 800 WORD VOCABULARY: The largest choice of words ever offered in any home computer game.

* OVER 200 LOCATIONS WITH MAJOR LOCATIONS ILLUSTRATED

(BBC version does not feature graphics)

* FIRST EVER MUCH-PLAYER CHOICE: Enjoy this adventure by yourself or solve it with your friends. Take on any of the roles of Frodo, Sam, Pippin and Merry, or you can play as many of the characters yourself as you wish.### THIS PACKAGE INCLUDES

*** TWO CASSETTES

* PAPERBACK COPY OF J.R.R. TOLKIEN'S "FELLOWSHIP OF THE RING" - THE ULTIMATE HINT BOOK

* DETAILED USER GUIDE*****
[135]***
[117]***
[116]***
[39]***
[25]
Amstrad CPClabelimagesubject
Lord of the Rings - Game One  Addison-Wesley Publishing Company (Beam Software)1986From the team who brought you the incredible HOBBIT program now comes LORD OF THE RINGS: GAME ONE - based on J. R. R. Tolkien's brilliant fantasy THE FELLOWSHIP OF THE RING.

Live out your wildest fantasies in the mysterious and enchanted world of Middle Earth - a world of boundless imagination where nothing is certain and anything is possible.### THE LORD OF THE RINGS ADVENTURE GAME FEATURES

* INGLISH INPUT: Now you can say virtually anything you want. With INGLISH the computer can recognise intelligent sentences up to 128 characters long.

* Interact and communicate with the other characters in the game. Now you can tell the other creatures what you want them to do and answer their questions.

* Just like in real life, all the creatures in this game have lives and wills of their own. Their independence means that nothing is predictable and no game is ever the same twice.

* 800 WORD VOCABULARY: The largest choice of words ever offered in any home computer game.

* OVER 200 LOCATIONS WITH MAJOR LOCATIONS ILLUSTRATED

(BBC version does not feature graphics)

* FIRST EVER MUCH-PLAYER CHOICE: Enjoy this adventure by yourself or solve it with your friends. Take on any of the roles of Frodo, Sam, Pippin and Merry, or you can play as many of the characters yourself as you wish.### THIS PACKAGE INCLUDES

*** TWO CASSETTES

* PAPERBACK COPY OF J.R.R. TOLKIEN'S "FELLOWSHIP OF THE RING" - THE ULTIMATE HINT BOOK

* DETAILED USER GUIDE**
Apple II Elabelimagesubject
Lord of the Rings - Game One  Melbourne House (Beam Software)1986From the team who brought you the incredible HOBBIT program now comes LORD OF THE RINGS: GAME ONE - based on J. R. R. Tolkien's brilliant fantasy THE FELLOWSHIP OF THE RING.

Live out your wildest fantasies in the mysterious and enchanted world of Middle Earth - a world of boundless imagination where nothing is certain and anything is possible.### THE LORD OF THE RINGS ADVENTURE GAME FEATURES

* INGLISH INPUT: Now you can say virtually anything you want. With INGLISH the computer can recognise intelligent sentences up to 128 characters long.

* Interact and communicate with the other characters in the game. Now you can tell the other creatures what you want them to do and answer their questions.

* Just like in real life, all the creatures in this game have lives and wills of their own. Their independence means that nothing is predictable and no game is ever the same twice.

* 800 WORD VOCABULARY: The largest choice of words ever offered in any home computer game.

* OVER 200 LOCATIONS WITH MAJOR LOCATIONS ILLUSTRATED

(BBC version does not feature graphics)

* FIRST EVER MUCH-PLAYER CHOICE: Enjoy this adventure by yourself or solve it with your friends. Take on any of the roles of Frodo, Sam, Pippin and Merry, or you can play as many of the characters yourself as you wish.### THIS PACKAGE INCLUDES

*** TWO CASSETTES

* PAPERBACK COPY OF J.R.R. TOLKIEN'S "FELLOWSHIP OF THE RING" - THE ULTIMATE HINT BOOK

* DETAILED USER GUIDE*****
[124]
MS-DOSlabelimagesubject
Lord of the Rings - Game One  Addison-Wesley Publishing Company (Beam Software)1987From the team who brought you the incredible HOBBIT program now comes LORD OF THE RINGS: GAME ONE - based on J. R. R. Tolkien's brilliant fantasy THE FELLOWSHIP OF THE RING.

Live out your wildest fantasies in the mysterious and enchanted world of Middle Earth - a world of boundless imagination where nothing is certain and anything is possible.### THE LORD OF THE RINGS ADVENTURE GAME FEATURES

* INGLISH INPUT: Now you can say virtually anything you want. With INGLISH the computer can recognise intelligent sentences up to 128 characters long.

* Interact and communicate with the other characters in the game. Now you can tell the other creatures what you want them to do and answer their questions.

* Just like in real life, all the creatures in this game have lives and wills of their own. Their independence means that nothing is predictable and no game is ever the same twice.

* 800 WORD VOCABULARY: The largest choice of words ever offered in any home computer game.

* OVER 200 LOCATIONS WITH MAJOR LOCATIONS ILLUSTRATED

(BBC version does not feature graphics)

* FIRST EVER MUCH-PLAYER CHOICE: Enjoy this adventure by yourself or solve it with your friends. Take on any of the roles of Frodo, Sam, Pippin and Merry, or you can play as many of the characters yourself as you wish.### THIS PACKAGE INCLUDES

*** TWO CASSETTES

* PAPERBACK COPY OF J.R.R. TOLKIEN'S "FELLOWSHIP OF THE RING" - THE ULTIMATE HINT BOOK

* DETAILED USER GUIDE**
Mac OS Classiclabelimagesubject
Lord of the Rings - Game One  Melbourne House (Beam Software)1986From the team who brought you the incredible HOBBIT program now comes LORD OF THE RINGS: GAME ONE - based on J. R. R. Tolkien's brilliant fantasy THE FELLOWSHIP OF THE RING.

Live out your wildest fantasies in the mysterious and enchanted world of Middle Earth - a world of boundless imagination where nothing is certain and anything is possible.### THE LORD OF THE RINGS ADVENTURE GAME FEATURES

* INGLISH INPUT: Now you can say virtually anything you want. With INGLISH the computer can recognise intelligent sentences up to 128 characters long.

* Interact and communicate with the other characters in the game. Now you can tell the other creatures what you want them to do and answer their questions.

* Just like in real life, all the creatures in this game have lives and wills of their own. Their independence means that nothing is predictable and no game is ever the same twice.

* 800 WORD VOCABULARY: The largest choice of words ever offered in any home computer game.

* OVER 200 LOCATIONS WITH MAJOR LOCATIONS ILLUSTRATED

(BBC version does not feature graphics)

* FIRST EVER MUCH-PLAYER CHOICE: Enjoy this adventure by yourself or solve it with your friends. Take on any of the roles of Frodo, Sam, Pippin and Merry, or you can play as many of the characters yourself as you wish.### THIS PACKAGE INCLUDES

*** TWO CASSETTES

* PAPERBACK COPY OF J.R.R. TOLKIEN'S "FELLOWSHIP OF THE RING" - THE ULTIMATE HINT BOOK

* DETAILED USER GUIDE*****
[91]***
[48]
Amstrad PCWlabelimagesubject
Lord of the Rings Online  Turbine;Midway Games;Codemasters (Turbine)2007Un mal plagio del WoW, y encima plagado de errores.
De nada sirve usar un mundo interesante si el juego no está a la altura.

3 de 10***Made free-to-play on 2010-09-06.

Subscription is possible. For differences between free and subscription, see here: [url]http://www.lotro.com/free.php[/url]***[b]Minimum:[/b]
* Windows XP or Vista
* 1.8 GHz Pentium IV CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 3 or Radeon 8500 GPU
* 7 GB HD space
* 56 kbps internet connection

[b]Recommended:[/b]
* 2.8 GHz Pentium IV CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6800 or Radeon X850 GPU
* 10 GB HD space
* Broadband internet connection***A persistent world RPG with thousands of players. Based on the works of J.R.R. Tolkien and set in 'The 4th Age'. The developers have endeavored to portray Tolkien world as accurately as possible even to the point of implementing permanent death. However NPC and monster will almost never kill a player and player killers will suffer great consequences. Choice of race determines where a player starts in the game. Though not to full scale, the game world is huge and has countless dangers in between settlements. Races will be likely remain separated except for certain communities between them and rare fellowships that travel great distances, like the books.

Vivendi Universal Games and Turbin were developing Middle Earth Online for Sierra On-Line. Vivendi left the project. Sierra On-Line formed their Yosemite Entertainment division and transfered all their experienced artists to it. Sierra then had Yosemite Entertainment fire all its employees. Codemasters hired nearly all of Yosemite Entertainment's former employees. Turbin made a deal with Midway and Codemasters to publish this game. And finally, the name was changed.
[Zerothis]
Windowslabelimageminimize
Lord of the Rings: Journey to Rivendell Parker Brothers1983The Lord of the Rings: Journey to Rivendell has been the subject of speculation for many years by Atari collectors. Now one of the most sought-after Atari 2600 prototypes is finally available. What's the story, you ask?
Way back in 1983 Parker Brothers featured this game in one of their catalogs. Video game and Tolkien fans alike were excited by this announcement, but the wait would be in vain. Lord of the Rings was never released, and Parker Brothers reportedly informed people that called and asked for the game that it was sold out in an attempt to cover up for the fact that it was never published.
[Launchbox]
Atari 2600labelimageminimize
Lord of the Rings: The Two Towers Electronic Arts (Stormfront Studios)2002Join the fellowship and experience all of the action from the first two blockbuster movies in The Lord of the Rings trilogy. Step into the roles of Aragorn the Ranger, Legolas the Elf, and Gimli the Dwarf, each with their own set of upgradeable attacks and combos. Battle Sauron's minions including an army of 10,000 Uruk-Hai on the walls of Helm's Deep, hordes of Orcs on the plains of Rohan, and even the monstrous Cave Troll in Balin's Tomb. With scenes from both movies, and exclusive interviews with the stars from the films, you'll have everything you need to determine the fate of Middle-earth. Play as the three action heroes from the movies, Aragorn the Ranger, Legolas the Elf, and Gimli the Dwarf, each with unique fighting styles and upgradeable combat moves.
[R2D2-A]
Xboxlabelminimizesubject
Lord of The Rings: vol.II: The Two Towers Interplay1992The legendary tale lives on, as The Two Towers picks up where the critically acclaimed The Lord of the Rings, Vol. 1 left off. The wicked Lord Sauron persists in his quest to capture the one true ring of power. But now the Evil Wizard Saruman, with his insatiable lust for power, is after it as well.

You, the player, control a party of benevolent characters in this captivating, role-playing adventure as they battle orcs, trolls, wargs, ghosts, and oliphaunts. You'll travel through the dark and mysterious ghastly marsh of the eternal spirits and, ultimately, come face to face with the mysterious two towers.

All the color and imagery of Middle-earth comes to life with state-of-the-art, 256 color VGA graphics, a new and enhanced interface, full musical score, digitized speech, and colorful animations. The Two Towers is a stunning sequel that will involve you deeply in the Tolkien experience.***Sauron is incarnate in Middle-Earth in physical form even if he does not make a visible appearance in this game.[spoiler=and;Maiar]Gandolf and Radagast are Maiar (low ranking angels, choral singers) incarnated in the humble form of men[/spoiler]***
[22]***
[52]***
[37]***[b]data import[/b] - you need to run the save file through [code]convert.exe[/code]
MS-DOSlabelimagesubject
Lord of The Rings: vol.II: The Two Towers Interplay1992Finished but not published due to poor sales of the [[gameid:153159 prequel]]. It is superior to the [[gameid:159214 DOS version]] in technical quality. Amigalabelminimizeminimize
Lord of The Rings: vol.II: The Two Towers StarCraft (Interplay)1993 NEC PC9801labelminimizeminimize
Middle-earth: Shadow of War WB Games (Monolith Productions)2017Experience an epic open world brought to life by the Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth: Shadow of War. Go behind enemy lines to forge your army, conquer Fortresses and dominate Mordor from within. Experience how the award-winning Nemesis System creates unique personal stories with every enemy and follower, and confront the full power of the Dark Lord Sauron and his Ringwraiths in this epic new story of Middle-earth. In Middle-earth: Shadow of War, nothing will be forgotten.***
[12]
PS4labelminimizesubject
Middle-earth: Shadow of War WB Games (Monolith Productions)2017 Xbox Onelabelimageminimize
Middle-earth: Shadow of War WB Games (Monolith Productions)2017 Windowslabelminimizeminimize
Mo Jie Qibing Vast Fame? GBAlabelimageminimize
Moria Severn Software1983Welcome to the Mines of Moria; as you may recall from the book Lord of the Rings the Mines are the ancient home of Durin's folk, the dwarves. Long deserted, the Mines contain old hoards of jewels and gold guarded by the ancient and evil terrors of the earlier ages. You will find yourself inside, and your problem will be to get out
alive.

The only way out is to arrive at the exit (wherever that is) carrying Durin's Ring - the last of the Seven. You first have to find the Ring.
ZX Spectrumlabelimagesubject
Moria Severn Software1983 Oriclabelminimizeminimize
Return to Moria NEUC1987[The following text is copyrighted by Eamon Adventurer's Guild Online and presented here word-for-word thanks to their generous terms]
#129 - Return to Moria by Sam Ruby



Reviewed by Pat Hurst (NEUC October 1987)
Reviewer’s Rating:8
Difficulty Rating: 9
Extra Commands: PULL, DIG, WEAR, REMOVE
Deleted Commands: TAKE, POWER, SPEED, WAVE
Special Features: sequel to #108 – The Mines of Moria; extensive background information about Sam’s Middle-earth adventures is provided in separate programs; two-disk adventure; Intro pgm provided in both upper and lower case versions; SAVE to a separate disk
Playing Time: 6-24 hours (depending on how many times you meet an automatic death)



Description:
A desperate council has gathered in Minas Tirith, stronghold of Gondor, to determine a course of action to save Middle-earth from the hordes of Sauron. Sauron’s armies have taken Osgiliath, the bridge into Gondor, and only Minas Tirith stands between Sauron and the conquest of all Gondor. In the last attack the mithril bars that seal the main gate of Minas Tirith were broken, and another attack could easily breach it. Although most of the fighting men of Gondor have been gathered into Minas Tirith, they are still hopelessly outnumbered and will certainly be destroyed if Sauron’s legions penetrate the city. The council quickly decides that new mithril bars must be obtained to secure the main gate, but this brings back bad memories of Moria, the only known source of mithril.

Even if mithril can be retrieved from Moria, Sauron may still overrun Minas Tirith by sheer force of numbers unless additional forces aid Gondor’s cause. The dwarves would help, but they have sustained heavy losses and are contemplating acceding to Sauron’s will. The various groups of dwarves are splintered and there is no leader to unite them against Sauron. The return of Durin the Deathless is necessary to rally the dwarves. He is said to sleep in the depths of Moria where he awaits the time of the dwarves’ greatest need. Again, Moria is the focus of your interest.

The council decides to send an expedition into Moria. Boromir, the steward of Gondor, volunteers to go since Gondor no longer requires a steward when the king is present. Gimli, an emissary from the dwarves, volunteers to go to find Durink and to search for a group of dwarves who tried to retake Moria four years ago. Legolas, an elven prince, volunteers to help his good friend Gimli. Then everyone looks to you. Will you venture again into the underground haunts of Moria?



Comments:
This adventure is a solid offering and provides both hack-and-slash and problem solving. The first half of the adventure is mainly hack-and slash while the problem solving occurs mainly in the second half. This creates the major drawback of this adventure – if you don’t successfully solve the problems, you can easily die. This means replaying the adventure from the beginning and repeating all of the hack-and-slash (and there’s a lot – why else would he give you 3 comrades at the start!). There are quite a few ways of meeting instant death in the second half of this adventure. It pays to look things over carefully before doing something potentially fatal.

There are more artifacts than usual since dead bodies are not artifacts but merely markers. This abundance of artifacts allows the player to interact with the environment to a greater extent than in many adventures. The descriptions are extensive although somewhat repetitive in places, particularly in describing orcs and trolls – but then again, there are lots of orcs and trolls. The author strongly suggests that a player first adventure in #108 – The Mines of Moria before trying Return to Moria. This is not absolutely necessary but there are references to events from #108 that would make more sense to someone who has played that adventure.

This disk has some additional ‘specials’ to recommend it. There are 3 extra programs included that provide extensive background information. PRONUNCIATIONS lists the pronunciations of some of the names of Middle-earth. THE HISTORY OF THE DWARVES provides an extensive history of Middle-earth with emphasis on the dwarven race but covering much more besides. MIDDLE EARTH ADVENTURES is a listing of the 8 Middle-earth adventures designed by the author. He notes their chronological order and their thematic connections. In addition, he reviews each one individually with a plot synopsis; ratings for monster content, treasure content, descriptions, problem solving, etc.; and his own overall rating of the adventure.
Apple II Elabelminimizeminimize
Ring of Doom  Bergsala (Microworld)1983 MicroBeelabelminimizeminimize
Shadowfax Postern1983Ride the mighty Shadowfax in the war against the dark forces of Morder

Use your bolts of lightning to destroy the enemy — but beware — their touch is death!
ZX Spectrumlabelimagesubject
Shadowfax Postern1983Ride the mighty Shadowfax in the war against the dark forces of Morder

Use your bolts of lightning to destroy the enemy — but beware — their touch is death!***
[152]***
[15]***
[48]
C64labelimagesubject
Shadowfax Postern1982 VIC-20labelimageminimize
Shadowfax Postern1983Ride the mighty Shadowfax in the war against the dark forces of Morder

Use your bolts of lightning to destroy the enemy — but beware — their touch is death!
BBClabelimagesubject
The Boggit: Bored Too CRL (Delta 4)1986 ZX Spectrumlabelimageminimize
The Boggit: Bored Too CRL (Delta 4)1986 Amstrad CPClabelimageminimize
The Boggit: Bored Too CRL (Delta 4)1986 C64labelimageminimize
The Bridge of Catzad-Dum EAG1988[The following text is copyrighted by Eamon Adventurer's Guild Online and presented here word-for-word thanks to their generous terms]
#159 - The Bridge of Catzad-Dum - by Nathan Segerlind


Reviewed by Pat Hurst



MAIN PGM Version: 6 Extra Commands: DEFLECT, SCRALET-TAPEWORM, PROPELLOR-BLOW, PRIME, THROW Deleted Commands: POWER, SPEED, TAKE, GIVE Special features: multiple monsters Playing Time: 2-3 hours Reviewer's Rating: 6



Description: Several years ago your brother moved to Japan. Lured by his success, you went to Japan, but your adventurous spirit led you to become a samurai for the local shogun, the noble Tokugawa Nobunaga. He recognized your fine skills as a warrior and decided to train you personally. He gave you two fine swords and magnificent armor; special training that improved your dexterity, hardiness, sword skill, and bow skill; and taught you Bushido, the way of the warrior. You became Nobunaga's fiercest warrior, and easily handled battles, secret missions, and adventures. After a fierce battle in which you eradicated the renegade Takeda clan, Nobunaga granted you three months vacation. You visited your brother for three days but grew bored and returned to Nobunaga's castle only to find it in ruins with dead bodies everywhere. You find Nobunaga's severed head in the debris. Clutching the head, you mutter with bitter rage, "If any of the butchers survived, may God deliver them to me!" Then the head said, "Don't drag Him into this. I bet you want revenge? Well, here's the list of names and addresses." He gives you a huge list of villains of all descriptions. So that's how you have ended up outside of Catzad-Dum, the lair of Fugu-Otoko, the blowfish who never smiles, organizer of Nobunaga's brutal murder.



Comments: This is an adventure for tough characters since there is more than enough combat to satisfy anyone. Even intermediate characters will find it to be rough going. In this regard, powerful weapons aren't the answer because the adventure provides sufficient firepower. Your character must have high hardiness, agility, and weapons and armor expertise. Some of this is provided by the author in the MAIN PGM so your character will be leaving the adventure stronger than when he entered.

The adventure is absolute lunacy, disguising mild satirical jabs at several targets. If you are new to Eamon, the inside jokes will escape you, but there is plenty of humor remaining. For full appreciation, you should play Sam Ruby's and Tom Zuchowski's adventures set in the worlds of Tolkien. Familiarity with Dungeons & Dragons (c) helps, too. The adventure is long and well-detailed. There are some typos and grammatical errors remaining but not overmuch in comparison to the body of text material. Some programming problems still crop up in this latest version, but hopefully these can be corrected in the near future by the efforts of the author and the EAG. I am unfamiliar with the Samurai Cat stories (the genre used in this adventure), but I had a good time playing this adventure anyway. I would recommend it over other hack-and-slash offerings because of its tongue-in-cheek attitude.
Apple II Elabelminimizeminimize
The Crack of Doom Addison-Wesley Publishing Company (Beam Software)1989 MS-DOSlabelimageminimize
The Crack of Doom Addison-Wesley Publishing Company (Beam Software)1989 Mac OS Classiclabelminimizeminimize
The Crack of Doom Addison-Wesley Publishing Company (Beam Software)1989 Apple II Elabelimageminimize
The Crack of Doom Addison-Wesley Publishing Company (Beam Software)1989[b]The Final Challenge for Power in [i]The Lord of the Rings...[/i]

RETURN[/b] to Mordor, where a dull red sky is filled with the dust and heat of Mount Doom. Brave the ash-covered wastelands of Gorgoroth, the blood-splashed court-yards in the Tower of Cirith Ungol, and a horrifying torture chamber guarded by grinning, brutal orcs. Bring all your strength and faith in Middle-earth; for you will be tested to the limit of your endurance as you struggle to fulfill the noble quest of the Ringbearer.

The Crack of Doom begins outside the forbidding gates of Cirith Ungol, where Sam waits, exhausted and sick at heart. Dare he enter the tower and try to save his beloved master, Frodo? Or should he somehow try to complete the quest alone, and hurl the Ring of Power into the fires of Mount Doom?

To capture the desperation of Sam's quest, The Crack of Doom is a fast-paced, challenging game that demands clear-headed action at every move. Dizzying mazes and creeping lava thwart your goal, and around every corner waits the evil force of Sauron, eager to relieve you of your precious baggage, or your life!

The Crack of Doom Software Adventure helps you face this terrifying quest by providing you with a map, a guide to the history and legends of Middle-earth, and hints on working with the software. You'll need plenty of bravery and endurance as well - and the belief in your quest - to break the spell of The Dark Lord's strength.

Good luck, Sam and Frodo! The fate of Middle-earth is in your hands. This is your last chance, and time is running out!
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The Forest of Fear  NEUC1985[The following text is copyrighted by Eamon Adventurer's Guild Online and presented here word-for-word thanks to their generous terms]
#109 - The Forest of Fear by Sam Ruby



Reviewed by Bob Davis (NEUC June 1986)
Reviewer’s Rating:7
Difficulty Rating: 6
Extra Commands: None – standard 6.0 commands
Special Features: None
Playing Time: 3-4 hours



Description: The chief of the Nazgul, the Witch-King of Angmar, has recently re-occupied one of Sauron’s old haunts, the fortress of Dol Guldur (Elvish for "Hill of Dark Sorcery")

Dol Guldur lies at the head of some foothills in Mirkwood Forest. The forest was once a bright place, but Sauron and his evil poisoned it. The Wood-Elves of the North renamed to forest "Mirkwood"... the Forest of Great Fear.

Worst of all, the Black Captain of the Nazgul has captured and locked away in his prison a wise and mighty ranger, who is much needed in the fight against the Dark Lord.

Your mission is three-fold: One, to secure Southern Mirkwood (where the trouble is) and drive off or kill all the foul creatures you find there. Two, to rescue the ranger and bring him out alive. Three, if possible, destroy the chief of the Nazgul.

Comments: A noble mission; however, I feel one and three should be switched –One, destroy the Chief of the Nazgul, and three, iff possible, drive off or kill all the foul creatures in Southern Mirkwood. Have you every tried to kill all enemies in an adventure? In this particular case, special weapons would be needed (and some may be found/earned) but even so, good armor, ability, agility, heal spell, etc. would still be required. Friends can be found and are most welcomed on this adventure, but rest assured, killing all of the fiends is not required to leave the forest. I suggest just killing as many as you can and then make a dash for the exit (all the while keeping the ranger from being killed.)

This is a good brute-force adventure. And it makes you think about the survival of others. (By the way, there is no way to heal the ranger once is he is hurt, unlike some sneaky authors’ methods.)

The characters are interesting and plentiful, the treasure valuable, but the descriptions were lacking once inside Dol Guldur. Overall, the play is good. I was continually getting myself in trouble the first time I played it (mainly by poking my nose into everything that came along) but got through the adventure on the second try with a little more common sense.

This adventure is recommended for those times when you want to kill something or have a strong character is bored with the usual ‘wimps’ (normal hardiness characters) in most dungeons.
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The Hobbit Melbourne House (Beam Software)1982[b]Once you begin, you may never want it to end[/b]

Now, the book by which all other fantasy adventures must be measured has come to life as the ultimate computer program. Now you can enter into one of the most incredible fantasy adventures the world has ever known. As Bilbo, the reluctant hobbit, you suddenly find yourself on a wonderful, frightening, magical journey. You, Gandalf the wizard, and Thorin the dwarf are off to slay the evil dragon and return the treasure he is hoarding.

Along the way you will meet trolls and goblins, wizards and elves, Gollum, Bard, and other creatures of Middle-earth. What’s more, through your computer, you will actually be able to talk to these creatures, make friends (and enemies!), share meals, and collect treasure.

You will visit many incredible places; some familiar, some new and strange, but all exciting. For those who do not know of hobbits and their world, J. R. R. Tolkein’s book [b]The Hobbit[/b] is included in this package. It will introduce you to the marvelous, magical adventures of Bilbo and guide you throughout your journey in Middle-earth. And you can visit Wilderland again and again, and each time your adventure will be new and exciting.***
[190]***
[74]***
[4]***
[130]***
[48]***
[48]***One of the classic text adventures of the early eighties, The Hobbit came to be a major influence on the European adventure market in particular.
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The Hobbit Melbourne House (Beam Software)1983[b]Once you begin, you may never want it to end[/b]

Now, the book by which all other fantasy adventures must be measured has come to life as the ultimate computer program. Now you can enter into one of the most incredible fantasy adventures the world has ever known. As Bilbo, the reluctant hobbit, you suddenly find yourself on a wonderful, frightening, magical journey. You, Gandalf the wizard, and Thorin the dwarf are off to slay the evil dragon and return the treasure he is hoarding.

Along the way you will meet trolls and goblins, wizards and elves, Gollum, Bard, and other creatures of Middle-earth. What’s more, through your computer, you will actually be able to talk to these creatures, make friends (and enemies!), share meals, and collect treasure.

You will visit many incredible places; some familiar, some new and strange, but all exciting. For those who do not know of hobbits and their world, J. R. R. Tolkein’s book [b]The Hobbit[/b] is included in this package. It will introduce you to the marvelous, magical adventures of Bilbo and guide you throughout your journey in Middle-earth. And you can visit Wilderland again and again, and each time your adventure will be new and exciting.***
[190]***
[152]***
[2]***
[15]***
[48]***
[48]***Besides the 1983 tape version, a graphical enhanced disk version of "The Hobbit" was also released for the C64 in 1985.
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