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All Night Nippon Super Mario Bros.  Nintendo1986platformer A promotional, altered, very rare Super Mario Bros. game only released in limited numbers in Japan. The levels are a mix from [game=#5128]Super Mario Bros.[/game] and [game=#153349]Super Mario Bros. 2[/game], enemies were altered and most of the levels play at night.***An altered version of the Super Mario Bros. raffled off by All Night Nippon, a popular radio station in Japan. Graphics have been replaced with various things related to the station. Famicom Disk Systemlabelimageminimize
BS Excitebike Bunbun Mario Battle Stadium Nintendo1997racing/driving SNESlabelimageminimize
BS Excitebike Bunbun Mario Battle Stadium 2 Nintendo1997racing/driving SNESlabelimageminimize
BS Excitebike Bunbun Mario Battle Stadium 3 Nintendo1997racing/driving SNESlabelimageminimize
BS Excitebike Bunbun Mario Battle Stadium 4 Nintendo1997racing/driving SNESlabelimageminimize
BS Super Mario USA Power Challenge  Nintendo;St. GIGA1996platformer Cartoon Released only on the Bandai-Satellaview add-on for the Japanese SNES console. There are four versions of this game, each with a different world and a different boss.

Unofficial English translation available:
[[link:http://kingmike.emuxhaven.net/]]
[cjlee001]
SNESlabelimageminimize
Classic NES: Donkey Kong  Nintendo2004platformer Go head-to-head with an 800-lb gorilla all over again in the rerelease of Donkey Kong, part of the NES Classics series. As the story goes, Donkey Kong kidnaps a beautiful girl and Mario runs to the rescue. To reach the girl, however, Mario must avoid Donkey Kong's barrels, fireballs, and bouncing rivets. Two players can take turns competing for the girl, either on the same Game Boy Advance or with the help of a Game Boy Advance Game Link Cable.***
[12]***The Famicom Mini (Classic NES) series is a compilation of some of the most popular Famicom (NES) titles for the GBA.
[cjlee001]
GBAlabelimagesubject
Classic NES: Dr. Mario  Nintendo2004puzzle Dr. Mario's simple yet addictive gameplay helped it to become an instant classic on the NES. Now this puzzle game lives on as part of the Classic NES Series on the Game Boy Advance. Dr. Mario challenges you to cure a virus outbreak by matching colorful pills with their viral counterparts. The viruses and capsules disappear when four of the same color are lined up. With a wireless adapter or game link cable, you can play head-to-head with a friend.***
[12]***The Famicom Mini (Classic NES) series is a compilation of some of the most popular Famicom (NES) titles for the GBA.
[cjlee001]
GBAlabelimagesubject
Classic NES: Super Mario Bros.  Nintendo2004platformer Cartoon [b]Do you have what is takes to save the Mushroom Princess?[/b]

You'll have to think fast and move even faster to complete this quest! The Mushroom Princess is being held captive by the evil Koopa tribe of turtles. It's up to you to rescue her from the clutches of the Koopa King before time runs out. But it won't be easy. To get to the Princess, you'll have to climb mountains, cross seas, avoid bottomless pits, fight off turtle soldiers and a host of black magic traps that only a Koopa King can devise. It's another non-stop adventure from the SUPER MARIO BROS.!***The Famicom Mini (Classic NES) series is a compilation of some of the most popular Famicom (NES) titles for the GBA.
[cjlee001]
GBAlabelimagesubject
Dance Dance Revolution: Mario Mix  Nintendo (Konami)2005rhythm Cartoon From the American game box:

Shake it to over 25 dance-flavored songs, from remixes of classic Nintendo themes to familiar favorites. With five difficulty levels, dancers of all abilities can get into the groove! The path to Mario's dance party is simple: Left, Right, Up, Down, Right, Down, ...

* Turn Mush Mode on to finally experience the thrill of stomping Goombas and other enemies firsthand―or foot!
* Grab a friend and thrown your own dance party! Whoever's got the best moves win!
* There's more to Mario mix than just dancing! Unlock extra songs and minigames in Story Mode and play them over and over!
GameCubelabelimagesubject
Donkey Kong Coleco1982platformer Intellivisionlabelimageminimize
Donkey Kong Coleco1982platformer NO, It was created by Nintendo, who authorized Coleco to make reproductions under its license, in an entire legal framework that is absolutely registered, which is why Coleco always presented its version of Donkey Kong, under the Nintendo license.

It can be argued who manufactured the catridge, or ported the programming from one system to another, but in terms of creation and development, it is purely Nintendo's.

"The difference is that manufacturing is more repetitive steps to have some product over and over again. Software Development is more about creating things almost new, each product is different for each custome"***The little man that you control in-game was originally named Jumpman and was latter renamed to the Mario that you know today. Mario was also a carpenter and latter changed jobs to a plummer.***[media=youtube]nI9WwdVb-_A[/media]***
[126]***
[48]***
[48]***There are 16K and 24K Digital Data Pack tape versions. Also available on 5¼ disk.
ColecoVisionlabelimageminimize
Donkey Kong Ocean (Sentient Software)1986platformer ZX Spectrumlabelimageminimize
Donkey Kong Ocean1986platformer This is the EU version. Not to be confused with the different US version by Atari from 1983. C64labelimageminimize
Donkey Kong Atari1983platformer This is the US version. Not to be confused with the different EU version by Ocean from 1986. C64labelimageminimize
Donkey Kong Ocean (Sentient Software)1986platformer It's devoloped by Nintendo and ported by Sentient Software (under license)***
[119]***
[4]***The princess in this version is especially beautiful ;-)
MSXlabelimageminimize
Donkey Kong Atari1983platformer Released in the arcades in 1981, Donkey Kong was not only Nintendo's first real smash hit for the company but marked the introduction of two of their most popular mascots: Mario (originally "Jumpman") and Donkey Kong.

Donkey Kong is a platform-action game that has Mario scale four different industrial-themed levels (construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out. Once the rivets are removed from the final level, Donkey Kong falls, and the two lovers are reunited. From there, the levels start over at a higher difficulty.

Along the way, Mario must dodge a constant stream of barrels, "living" fireballs, and spring-weights. Although not as powerful as in other future games, Mario can find a hammer which allows him to destroy the barrels and fireballs for a limited amount of time. Additionally, Mario can also find Pauline's hat, purse, and umbrella for additional bonus points.

Donkey Kong is also notable for being one of the first complete narratives in video game form, told through simplistic cut scenes that advance the story. It should also be noted that in many conversions of the original coin-op game for early 1980's consoles and computer systems, Donkey Kong only used two or three of the original levels, with the cement factory most often omitted.***[media=youtube]rmypbmT3TkM[/media]***RX8031 16k cartridge. 3 common variations of this game exist. The ©1988 variation is a blue cartridge and was marketed as a XEGS game.
Atari 400/800labelimagesubject
Donkey Kong Ocean (Arcana Software Design)1986platformer Amstrad CPClabelimageminimize
Donkey Kong Atari (Atari;Nintendo)1984platformer Apple II Elabelimageminimize
Donkey Kong Nintendo1982platformer DK-52
The first multiscreen Game & Watch.
Game & Watchlabelimageminimize
Donkey Kong Atari1983platformer TI99labelimageminimize
Donkey Kong Atari1983platformer You are Mario, and that big old gorilla, Donkey Kong, has run off with your girlfriend. It's up to you to struggle up those ladders and balance on those beams to rescue your lady fair. She's held captive at the very top. But Donkey Kong is not ready to give her up so easily. He's tossing barrels and fireballs at you at every turn. It's up to you to outmaneuver that wily ape. Good luck, your lady awaits!***[media=youtube]Lwra05JY83o[/media] MS-DOSlabelimagesubject
Donkey Kong author2007platformer Unofficial conversion TRS-80labelminimizeminimize
Donkey Kong Atari1983platformer RX8513
16k
VIC-20labelimageminimize
Donkey Kong Namco1982platformer customlabelminimizeminimize
Donkey Kong Bignonia1993platformer Unofficial conversion. Amigalabelimageminimize
Donkey Kong Coleco1982platformer Coleco Adamlabelminimizeminimize
Donkey Kong  Coleco;Zellers;Star Game (Coleco)1982platformer You are Mario and that big old gorilla, Donkey Kong, has run off with your girlfriend. It's up to you to struggle up those ladders and balance on those beams to rescue your lady fair. She's held captive at the very top. But Donkey Kong is not ready to giver her up so easily. He's tossing barrels and fireballs at you at every turn. It's up to you to outmaneuver that wily ape. Good luck, your lady awaits.***Published by Coleco / Zellers / Star Game / CBS Electronics / Pet Boat***
[48]
Atari 2600labelimagesubject
Donkey Kong  MGA?The fold-in-half Multiscreen game, now in keychain size. Game & Watchlabelminimizeminimize
Donkey Kong  MGA? Game & Watchlabelminimizeminimize
Donkey Kong  Atari (Nintendo EAD;International Technology Development Corporation)1988platformer Released in the arcades in 1981, Donkey Kong was not only Nintendo's first real smash hit for the company but marked the introduction of two of their most popular mascots: Mario (originally "Jumpman") and Donkey Kong.

Donkey Kong is a platform-action game that has Mario scale four different industrial-themed levels (construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out. Once the rivets are removed from the final level, Donkey Kong falls, and the two lovers are reunited. From there, the levels start over at a higher difficulty.

Along the way, Mario must dodge a constant stream of barrels, "living" fireballs, and spring-weights. Although not as powerful as in other future games, Mario can find a hammer which allows him to destroy the barrels and fireballs for a limited amount of time. Additionally, Mario can also find Pauline's hat, purse, and umbrella for additional bonus points.

Donkey Kong is also notable for being one of the first complete narratives in video game form, told through simplistic cut scenes that advance the story. It should also be noted that in many conversions of the original coin-op game for early 1980's consoles and computer systems, Donkey Kong only used two or three of the original levels, with the cement factory most often omitted.***A homebrew XM expansion hack exists for this game.
Atari 7800labelimagesubject
Donkey Kong  Nelsonic (Tiger)?A normal sized wristwatch and a Donkey Kong game. I'm gonna go out on a limb and say it has a yellow band. Game & Watchlabelminimizeminimize
Donkey Kong  Nintendo (Nintendo EAD)1983platformer [media=youtube]https://youtu.be/F1kcC4gxBFg[/media]***
[142]***
[22]***
[52]***One of the launch games for the Famicom/NES system in Japan. Considering the game's release date, it features great graphics and solid gameplay, which comes close to its arcade counterpart. The NES version only features three levels, instead of four as in the arcade version. Surely this game is a classic, although in my personal opinion the game and its three short levels become boring quite soon and doesn't reach the status of later games in which a certain plumber named Mario made his reappearance.***Donkey Kong has kidnapped Pauline, and it is up to Mario, the fearless carpenter, to come to her rescue. Throwing fate to the wind, Mario tries desperately to climb the labyrinth of structural beams from the top of which Donkey Kong taunts him. Help our hero ascend the metal structure by dodging an assortment of fireballs, steel beams, and exploding barrels the angry ape hurls at him. Prepare yourself for a never-ending adventure as Donkey Kong takes Pauline away to the next level every time Mario gets to the top. Based on the arcade game of the same name, this classic will keep hardcore and casual gamers entertained for hours.
NESlabelimagesubject
Donkey Kong  Nintendo (Intelligent Systems)1988platformer Donkey Kong has kidnapped Pauline, and it is up to Mario, the fearless carpenter, to come to her rescue. Throwing fate to the wind, Mario tries desperately to climb the labyrinth of structural beams from the top of which Donkey Kong taunts him. Help our hero ascend the metal structure by dodging an assortment of fireballs, steel beams, and exploding barrels the angry ape hurls at him. Prepare yourself for a never-ending adventure as Donkey Kong takes Pauline away to the next level every time Mario gets to the top. Based on the arcade game of the same name, this classic will keep hardcore and casual gamers entertained for hours.***The "Donkey Kong" Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations. A regular version with box and manual was never available. You could order an extra foldout manual though. The game of course is identical to the Famicom version which appeared five years earlier in 1983. I think it lost a bit of its appeal over the time and the only reason to get it in 1988 was the lower price of Disk Writer games. Still playable but really short and there were many much better games around then. Famicom Disk Systemlabelimagesubject
Donkey Kong  Nintendo;Falcon (Nintendo)1981platformer Crazy Kong - Part II is not a bootleg of "Donkey Kong"!! Falcon DID have a license from Nintendo, but it was NOT for the US. Crazy Kong - Part II was supposed to be for sale outside the US (South America, Europe, etc.), but the lag in production of arcade DK's by Nintendo for a 3 month period during 1981-82 made demand for any DK type game go through the roof. At this time, Nintendo of America was moving from NY-NJ to Redmond WA and there was a 4 month backlog on orders. This opened the door for the illegal Crazy Kongs to fill the demand. Approximately 20,000 Crazy Kong were distributed illegally in the U.S.

The main difference between Crazy Kong and "Donkey Kong" is the sound, and color capabilities. Crazy Kong ran on hardware that had the same processor as "Donkey Kong", but its video capabilities were lacking, and it had a totally different sound chip. Basically what all this means is that Crazy Kong had terrible sound, and some definite strangeness in the color area. The background music is missing entirely, and most of the sound effects have been changed. For example, in Crazy Kong, Mario makes a 'Hiya!' sound when he jumps, instead of the 'Boing!' that he makes in "Donkey Kong". The graphics use slightly different colors, which change from level to level. The Kong animations are also different, and often do not match up with the in game action. There are also mild changes in gameplay. Kong doesn't toss out nearly as many barrels, and there are other mild changes such as gaps in platforms that were not in the original, and the manner in which the elevators work has changed as well.

There were lots of different Crazy Kong cabinets. The most common one was similar in design to the "Donkey Kong" cabinet, but the artwork was more realistic, and the monitor bezel had a circular clear area, as opposed to the rectangle that most games had. Crazy Kong could also be found in cocktail format. These were usually conversions, and were only decorated with an instruction card.***[media=youtube]aSsyM2-70Nk[/media]***Many official instruction exists:

1. Insert coin (s).
2. Select one or two players.
3. Controller moves Jumpman in 4 directions.
4. Jump button makes Jumpman jump.
5. If Jumpman reaches top, Donkey Kong takes the lady higher up, and structure changes shape.
6. When a certain structures have been cleared, Jumpman saves the lady.

This one is quote silly, as the controlled character sounds like the Kong instead of Jumpman (Mario)

- Rescue the lady by using the control lever!
- Drive the Kong into upper corner by clearing each difficult situation in limited time.
- You can get points when the Donkey jumps.
- When extra score is reached, you will have another man.
- If you finish early, the remaining time will be added as an extra bonus points.***The little man that you control in-game was originally named Jumpman and was latter renamed to the Mario that you know today. Mario was also a carpenter and latter changed jobs to a plummer.
[Airhead91]***First game designed by Shigeru Miyamoto, and Nintendo's first success. A masterpiece derived from Space Panic's platform ideas, this game also introduced Mario to the gaming scene (although he was originally known as Jumpman). Biggest game of 1981.
Arcadelabelimagesubject
Donkey Kong Classics  Nintendo (Nintendo EAD)1988platformer What's more fun than a barrel of monkeys? A Donkey Kong double feature! In DONKEY KONG you'll duck barrel bombs and flaming fireballs as you help Mario save his girlfriend Pauline from the clutches of Donkey Kong. In DONKEY KONG JR., you'll join forces with these madcap monkeys to help Donkey Kong Jr. rescue his father from Mario's prison. Are you ready for laughter? You'd better be. Because this double does of monkey business will have you rolling in the aisles!***'Donkey Kong' and 'Donkey Kong Jr.' on one cartridge. NESlabelimagesubject
Donkey Kong Jr. Namco1983platformer customlabelminimizeminimize
Donkey Kong Jr.  Coleco1983platformer ColecoVisionlabelimageminimize
Donkey Kong Jr.  Coleco1983platformer Adam cassette, UPC: 0-76930-20545-7
Also available on 5¼ disk.

(Zerothis)
Coleco Adamlabelminimizeminimize
Donkey Kong Jr.  Nintendo (Nintendo EAD)1982platformer Cartoon Mario has kidnapped Junior's Papa!

Donkey Kong Jr. was originally released in the arcades in 1982 as a sequel to Donkey Kong. In this game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a locked cage. As Donkey Kong Jr., players will have to make their way through four different levels (Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little monkey's father.

Along the way, Mario will send out Snapjaws, swooping purple birds, and electric sparks in an attempt to stop Junior. Junior can defend himself by dropping fruit found around the levels on the heads of his foes. The more foes a piece of fruit hits in a falling sequence, the higher bonus points can be scored.

Junior can also avoid enemies more easily by grabbing hold of two chains or vines at a time to climb away faster, or by jumping over his foes. However, any long fall or falling into the water on certain levels will mean the loss of a life for Junior.

In the final cut scene, Junior will free Donkey Kong and both will escape after giving Mario the boot. Once all four levels are cleared, the game levels will start over at a higher difficulty.

Like the original Donkey Kong, the earlier 1980's console versions do not have all of the levels and animations from the arcade.
Arcadelabelimagesubject
Donkey Kong Jr.  Coleco1983platformer Intellivisionlabelimageminimize
Donkey Kong Jr.  Atari1988platformer Atari 7800labelimageminimize
Donkey Kong Jr.  Coleco;Atari;CBS Electronics1983platformer Mario has kidnapped Junior's Papa!

Donkey Kong Jr. was originally released in the arcades in 1982 as a sequel to Donkey Kong. In this game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a locked cage. As Donkey Kong Jr., players will have to make their way through four different levels (Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little monkey's father.

Along the way, Mario will send out Snapjaws, swooping purple birds, and electric sparks in an attempt to stop Junior. Junior can defend himself by dropping fruit found around the levels on the heads of his foes. The more foes a piece of fruit hits in a falling sequence, the higher bonus points can be scored.

Junior can also avoid enemies more easily by grabbing hold of two chains or vines at a time to climb away faster, or by jumping over his foes. However, any long fall or falling into the water on certain levels will mean the loss of a life for Junior.

In the final cut scene, Junior will free Donkey Kong and both will escape after giving Mario the boot. Once all four levels are cleared, the game levels will start over at a higher difficulty.

Like the original Donkey Kong, the earlier 1980's console versions do not have all of the levels and animations from the arcade.***Published by Coleco / Atari / CBS Electronics / CCE / Tron
Atari 2600labelimagesubject
Donkey Kong Jr.  Atari1983platformer RX8040 16k cartridge.
A later publishing was marketed for XEGS
Atari 400/800labelimageminimize
Donkey Kong Jr.  Nintendo1988platformer Based on the popular arcade game, Donkey Kong Jr. is the sequel to the immensely successful Donkey Kong. Play as Donkey Kong's son, Junior, and rescue your dad who has been kidnapped and imprisoned in a cage by Mario. Use your jumping and climbing abilities to clamber up vines and chains, gather vital fruit and keys, and open the cage to free your father. Make sure you avoid the pesky birds, nasty electric sparks, and creepy chompers! Four different worlds filled with numerous climbing and jumping puzzles await you in this timeless classic.***The "Donkey Kong Jr." Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations. A regular version with box and manual was never available. You could order an extra foldout manual though. The game of course is identical to the Famicom version which appeared five years earlier in 1983. I think it lost a bit of its appeal over the time and the only reason to get it in 1988 was the lower price of Disk Writer games. Still playable but really short and there were many much better games around then. Famicom Disk Systemlabelimagesubject
Donkey Kong Jr.  Nintendo (Nintendo EAD)1983platformer [media=youtube]https://youtu.be/y6t5zOsWAmU[/media]***
[52]***Donkey Kong Jr. was one of the launch games for the Famicom/NES release in Japan. An excellent arcade conversion, especially considering the release date of 1983. The game is a little improvement of the original Donkey Kong gameplay, although the concept stays basically the same with the only difference that now Mario is the bad guy (kind of) and Junior Kong wants to rescue his father. All in all a good game for its time and surely a classic, though very limited when compared to later platform games from the post 'Super Mario Bros' era.***Based on the popular arcade game, Donkey Kong Jr. is the sequel to the immensely successful Donkey Kong. Play as Donkey Kong's son, Junior, and rescue your dad who has been kidnapped and imprisoned in a cage by Mario. Use your jumping and climbing abilities to clamber up vines and chains, gather vital fruit and keys, and open the cage to free your father. Make sure you avoid the pesky birds, nasty electric sparks, and creepy chompers! Four different worlds filled with numerous climbing and jumping puzzles await you in this timeless classic.
NESlabelimagesubject
Donkey Kong Junior author2014platformer C64labelminimizeminimize
Dr. Mario Nintendo1995puzzle This can be considered a remake of the original "Dr. Mario" for the NES. In this puzzle game, you and DR.Mario must
defeat all the viruses by matching them with the appropriate colored pills. You can play head-to-head, or against the computer at different difficulty levels.
[Dynamiton]
SNESlabelimageminimize
Dr. Mario  Nintendo1990puzzle It's Dr. Mario for an intense new challenge! Mario throws multi-shaded vitamin capsules into a bottle that contains an ugly variety of nasty viruses. You can move, shift or spin the capsules as they fall. Arrange them to align with other capsules on top of a virus. If you can get 4 or more of the same shade in a row, POOF! They disappear! Destroy all of the viruses in the bottle and you progress to the next round where things get even more difficult. Dr. Mario, with germs that are fun to catch.***
[64]***
[37]***
[27]***1 player or 2 players simultaneous competitive.
[Zerothis]***You and Dr. Mario must defeat all the viruses by matching them with the appropriate colored pills. You can play head-to-head, or against the computer at different difficulty levels.

You'll probally think 'tetris clone'..but it's MUCH more challenging, and it VERY addictive. the music is catchy, the game is fun.
[Airhead91]
NESlabelimagesubject
Dr. Mario  Nintendo1990puzzle It's Dr. Mario for an intense new challenge! Mario throws multi-shaded vitamin capsules into a bottle that contains an ugly variety of nasty viruses. You can move, shift or spin the capsules as they fall. Arrange them to align with other capsules on top of a virus. If you can get 4 or more of the same shade in a row, POOF! They disappear! Destroy all of the viruses in the bottle and you progress to the next round where things get even more difficult. Dr. Mario, with germs that are fun to catch.***
[64]***
[63]***
[52]***
[37]***
[32]***
[27]***You'll probally think 'Tetris clone' but it's MUCH more challenging and VERY addictive. The music is catchy, the game is fun.
**
The game that demonstrated that Mario can do more than fix leaky pipes and jump on things. Although one wonders where he got his medical degree, he seems to do an adequate job. Match the falling pills with the viruses of the same color and try to eliminate all of the viruses before you run out of space!
[Jacquismo]
GBlabelimagesubject
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