showing 44 games

name arrow_downwardpublisher(developer)yeartagsdescriptionplatform
Armies of Exigo  Electronic Arts (Black Hole Entertainment;Digic Pictures)2004 3plusfactions alternatingprotagonist asymmetricfactions basebuilding beastmen builders cdrom construction-gradual control-individuals cpplanguage demons difficulty directx9 disproportionalworld dissolvingcorpses drm elites elves fauns finiteresources forest garrisons gnomes goblins harpies harvesters humanfacedcreatures humanoids infantry insectoids interspecificconflict layers layers-interactive leveleditor magic micromanagement missionbased monsters mp-lms mp-teams mystics noports outsiders patrolroutes phoenixes playerprofiles proprietarynetwork rating-esrb-t rating-pegi-12 realtimestrategy recruiting resourceharvesting safedisc serialkey serious starfishaliens subterranean tentaclecreatures tutorial unitlimit unitstances upgrades-transient upgradesystem veterancy voiceovers war wargame wasteland waypoints weaponsplatforms weefolk win2k win98 winxp wolves wyverns xml [b]Factions:[/b]
* Empire — humans, elves, gnomes, and the like
* Fallen — dark elves, and huge load of strange creatures
* Beasts — feral humanoids, some human-animal hybrid lookalikes***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or [b]XP[/b]
* 1,5 GHz Pentium IV or Athlon CPU
* 384 MB RAM
* 64 MB VRAM
* GeForce 3 or Radeon 8500 GPU
* 1.5 GB HD space

[b]Recommended:[/b]
* 2.8 GHz Pentium IV or Athlon XP CPU
* 768 MB RAM
* 128 MB VRAM
* GeForce 4 or Radeon 9600 GPU

[b]Multiplayer:[/b]
* 56.6 kbps modem for 2 players
* Broadband for 3+ players***Latest version: 1.4 (as of 2005-05?)***Comes on 2 CDs.

... SafeDisc protection on CD#1, read errors on sectors from 1000 till 10295.

Item codes: [code]EAE08004427IS[/code] (DVD case), [code]EAE08004427D[/code] (CD #1), [code]EAE08004427D2[/code] (CD #2), [code]EAE08004427M[/code] (manual)***WAGE WAR ON TWO FRONTS
Engage in fierce combat with the dual-layered map system, delve deep underground to explore the vast and unforgiving caverns and then tunnel to the surface to unleash crushing attacks on your unsuspecting enemies.

DOMINATE THE ENTIRE REALM
Balance military strength and resource management as you train units and cast mystical spells affecting the world both above and below ground.

ENGAGE IN MULTIPLAYER WARFARE
Join up to 12 people online in massive multiplayer wars over a LAN or the Internet.
[Box blurb]***Worlds collide in Armies of Exigo, a fantasy RTS where the boundaries of the battlefield are broken and war is waged both above and below the ground. This game takes strategy to new depths as elves, beasts, knights, and creatures of the darkness are locked in an epic battle for survival.

In the world of Exigo, where peace and prosperity have reigned for years, the empires of man and beast faces their greatest threat yet. A sinister force known as The Fallen has awaken to strike where the inhabitants of this world least expect - from underground.

Users will take control of massive armies, wage wars in the forests and river valleys of the surface, then descend into the caverns and catacombs of the underworld to face off against the dark evil.

Armies on all sides will have the ability to delve deep underground to travel unseen by foes or borrow up to the surface to unleash powerful attacks on unsuspecting enemies. The gamer must devise never before deployed strategies for combat and defense as attacks can come from all directions.

Conquer as the heavily fortified Empire and control an army of knights, dwarves, elves and gnomes. Ravage the plains with the nomadic Beasts, leading tribes of ogres, trolls and other fantastic creatures. Emerge from deep to consume the world of light with The Fallen – a powerful force of dark elves, fallen warriors, swarming insects and other horrific creatures of the dark.

Engage in an epic three-part single player campaign and save the world of Exigo from the evil that threatens to plunge the world into darkness. Or go online for massive multiplayer skirmishes with up to eight players striving to conquer the surface and underworld. Success can only be achieved through a balance of military might and strategic alliances.

Key Features

* Control any of three different armies: The Empire (knights, wizards, elves), The Beast (ogres, trolls, lizardmen), and The Fallen (dark elves, fallen knights and creatures of the deep).
* Wage war on two fronts simultaneously – above and below the surface – with a unique dual layered map system.
* Stunning 3D visuals bring the characters and environments to life.
* Immerse yourself in a fully interactive world: Blow up bridges, create avalanches to take out your enemies, cause subterranean lava flows to erupt aboveground, and dig tunnels from the surface into the caverns below.
* Engage the enemy with an army of up to 200 units for massive real time battles.
* Change the landscape of both the surface and underground by deploying units, such as Miners, and casting spells, such as Earthquake and Volcano.
* Single-player includes a three part campaign and skirmish mode to battle computer-controlled players.
* Go online and play in one of four multiplayer modes: Melee, King of the Hill, Mission, and Free-for-all.
[Electronic Arts]
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Dawn of War – Dark Crusade  THQ (Relic Entertainment)2006 3plusfactions aliens alternatecampaigns asymmetricfactions asymmetricresources basebuilding clothdyeing commanders construction-instant control-groups controlpoints cpplanguage cpu-pentium4 dawnofwar demons difficulty directx9 disproportionalworld divx drm elites elves expandalone expenses-instant extraterrestrial future gamespy goblinoids graphicdeaths intermissions interspecificconflict leaderparticipation levelselection lua micromanagement militantprotagonist militaryfiction miniaturegame missionbased mobilebase morale mp-crossaddon mp-lms mp-teams multiphased multiplecampaigns nopointercapture noports orcs psychics rating-esrb-m robots saveanywhere scaleform sciencefantasy securom7 serialkey serious sharedsetting spacefaringage structureupgrades superheavyvehicles supervisorprotagonist supportnpcs upgrades-transient upgradesystem uvl-tiein vehiclepainting war wargame wh40k widescreen win2k winxp worlddomination The 2th expansion for Dawn of War, it fixes and improves the base game.

Pros:
-Fixed graphics and interface.
-Two new factions: Necrons and their powerful bases and teleport/resurrection powers, and the Tau Empire and their ranged supremacy.
-A tabletop-like campaign of skirmishes, less plot oriented but who lets the player to choose its favorite army to conquer the planet.

Cons:
-Camera is clunkier.
-Sometimes graphics downgrade to the point of making units and landscape blurry.

6 of 10***Latest version: retail***EAN-13: [code]4005209104876[/code] (Complete Collection)***[b]Factions:[/b]
- [i]Necrons[/i]
- [i]Tau[/i]
- Imperial Guard¹
- Eldar²
- Space Marines²
- Chaos Space Marines²
- Orks²

¹) Requires Winter Assault's CD-key and the expansion to be installed, the CD-Key alone does nothing, not even with registry editing to make it seem it was installed.
²) Requires Dawn of War's CD-key and similar limiations as ¹.
Though only to be playable by human player, they appear as computer controlled factions anyway.***[b]Minimum:[/b]
* Windows 2000 or XP
* 2 GHz Pentium IV or equivalent CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB free HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV or equivalent CPU***Deep under the central desert of Kronus, a vast honeycomb of skull-lined tunnels and funereal chambers house the awakening mass of the Necron plague. Eons ago, these were the boulevards and squares of a great necropolis built to house the bones of the races who had fallen to the Necron purge, and ultimately for the Necron themselves to retire to. Over the millions of years, sand and rock had covered it all until ill-fated excavations awoke the deathless again. Play any of seven races, striving for control over Kronus. Take other races' strongholds by winning challenging battles on various maps individually associated with the respective Strongholds.

* New playable races, each with individual features
* Brand new Single Player Campaign experience, playable by all seven races
* Non-linear game-play: conquer an entire planet in the way you choose
* Watch a unique, non-linear story unfold from your race's perspective
* Customise and manage a persistent army as you sweep across the planet
* Customise the appearance and abilities of your commander unit as he grows in power and influence
* Discover the dark secrets of a planet shrouded in mystery.
[Relic]***[[youtube:nodA5bxueyo]]***Stand-alone expansion to [game=#162150]Dawn of War[/game] and [game=#162151]Winter Assault[/game], but having DoW or WA unlocks the races that were introduced in them, otherwise the player is limited to play only as Necron and Tau which are the new races in this expansion. The computer plays with all the rest regardless of this unlocking.

The expansion took a different approach and instead of giving new campaigns to complete, the player was given a [game=Risk]Risk[/game]-style overworld which to conquer as the player sees fit and unique albeit short storyline for each of the races.
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Dawn of War – Soulstorm  THQ (Iron Lore Entertainment)2008 3plusfactions aliens alternatecampaigns asymmetricfactions blacksheep clothdyeing control-groups controlpoints cpplanguage cpu-pentium4 dawnofwar demo demons directx9 disproportionalworld drm elves expandalone extraterrestrial faith future gamespy goblinoids graphicdeaths interspecificconflict lua mediaindrive micromanagement militantprotagonist militaryfiction miniaturegame missionbased mobilebase mp-lms mp-teams multiplecampaigns nopointercapture noports orcs robots saveanywhere sciencefantasy securom7 serialkey serious sharedsetting souls spacefaringage structureupgrades superheavyvehicles supervisorprotagonist upgrades-transient upgradesystem uvl-tiein vehiclepainting war wargame wh40k widescreen win2k winxp worlddomination 3rd and last expansion of Dawn of War.

Pros:
-Two new factions, both with an unique resource for special abilities, for a whooping 9 factions in total. Newcomers are Sisters of Battle, tanks with poweful healing abilities and moral protection, and Dark Eldars, powerful but fragile units and unmatched in movility and speed of contruction.
-A lot of maps to play.

Cons:
-Sometimes commanders' abilites override normal units' abilities (or viceversa), making very confusing and difficult to use them in combat.

6 of 10***EAN-13: [code]4005209104876[/code] (Complete Collection)***[b]Factions:[/b]
- [i]Dark Eldar[/i]
- [i]Sisters of Battle[/i]
- Necrons¹
- Tau¹
- Imperial Guard²
- Eldar³
- Space Marines³
- Chaos Space Marines³
- Orks³

¹) Requires Dark Crusade's CD-key
²) Requires Winter Assault's CD-key
³) Requires Dawn of War's CD-key
Though only to be playable by human player, they appear as computer controlled factions anyway.***[b]faith[/b] - Sisters of Battle gain access to powerful abilities when the combined strength of their faith reaches certain state. The Tau may be seen as a less direct approach on this as their whole society is build around the concept of serving the Greater Good and belief that it will ultimately triumph over all.***Strategic warfare in the 41st Millennium takes to the skies as each army gains new air units to rain death from above. Every map, battle and strategy in Dawn of War has just been reinvented!

Features:

* Take command of two new factions, the Sisters of Battle and the Dark Eldar, and fight with a new resource derived from the souls of the faithful and the fallen.
* Customize your hero's weapons, items and abilities as he grows in power and personalize your army's insignias, colours, banners and names. Earn and unlock achievements and medals as you prove your superiority online in 29 NEW multi-player maps. Includes all previous Dawn of War maps for a stunning 114 maps in total!
* Wage war across an entire solar system. Liberate, enslave, or destroy entire worlds as you unleash your army's fury on an interplanetary scale. Experience unique storylines, control your supply lines and lead any one of nine separate armies to victory in the largest Dawn of War campaign ever envisioned.
* Groundbreaking Hybrid Expansion design allows Soulstorm to be played alone, or combine it with Dawn of War, Winter Assault, and Dark Crusade to create the largest RTS ever!
[Relic]***This is very similar to what Dark Crusade was, except instead of single planet with large number of provinces to be conquered, you have multiple planets and only few provinces each. Each race also starts with an unique special power, like the Tau planetary cannon.

Like with Dark Crusade, you need the previous games to play as one of the other races than Dark Eldar or Sisters of Battle. You only need the CD-keys for this, no need for installing the games.***[b]Minimum:[/b]
* Windows 2000 or XP
* 2 GHz Pentium IV or equivalent CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB free HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV or equivalent CPU***Stand-alone expansion that adds [i]Dark Eldar[/i] and [i]Sisters of Battle[/i] as new armies.

"Warhammer 40,000: [game=Dawn of War]Dawn of War[/game] - Soulstorm will be a standalone expansion, playable with or without previous iterations; and this time containing 2 new playable factions, one of which is the malicious Dark Eldar, bringing the grand total to 9.

The new chapter will feature an entire intergalactic campaign, spanning not just a planet, but an entire star system - building on the revolutionary meta-game from Dark Crusade. Soulstorm will also introduce air units, additional units for the existing 7 races, and multiplayer achievements to boot."
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Dawn of War – Winter Assault  THQ (Relic Entertainment)2005 3plusfactions aliens alternatecampaigns asymmetricfactions clothdyeing commanders construction-instant control-groups controlpoints cpplanguage cpu-pentium3 dawnofwar demo difficulty directx9 disproportionalworld divx drm drm-removed elves expenses-instant extraterrestrial friendlyfire-purposeful future gamespy goblinoids graphicdeaths interspecificconflict lua micromanagement militantprotagonist militaryfiction miniaturegame missionbased mp-crossaddon mp-lms mp-teams nopointercapture noports orcs saveanywhere scaleform securom7 serialkey serious sharedsetting spacefaringage structureupgrades superheavyvehicles supervisorprotagonist supportnpcs tanks upgrades-transient upgradesystem uvl-missingimages uvl-tiein vehiclepainting war wargame wh40k win2k win98 winxp worldcybergames Similar to the base game, this expansions adds some new features and changes.

Pros:
-Two different campaigns: one for "order" armies and another for "chaos" hordes.
-A new faction who is extremly reliant in defense and slow but secure advancing.

Cons:
-Still carries issues with resolution and display.
-Removes some interesting upgrades of a few units for no logical reason.

6 of 10***EAN-13: [code]4005209104876[/code] (Complete Collection)***[b]Factions:[/b]
- [i]Imperial Guard[/i]
- Eldar
- Space Marines
- Chaos Space Marines
- Orks

Necrons also appear in this but are unplayable and have only small subset of their troops.***Winter Assault is the expansion pack to the 2004's RTS Game of the Year, Warhammer 40,000: Dawn of War.

Lost amongst the ruins of a leveled city lies an Emperor Class Titan, a war vessel of untold power forged in the planet-wide furnaces of Mars, and revered by billions as the epitome of Imperial dominance.

The one who controls it will command the power to destroy, or defend, a world. The Imperials will summon it to overcome great evil, Chaos will corrupt it for their own designs, Orks will destroy it in their bloodlust and Eldar will disregard it in their arrogance.

Features:

* Take command of a completely new race, the Imperial Guard, in 12 new single player missions.
* Battle against the Space Marine, Eldar, Ork and Chaos races, each with brand new units.
* Direct your troops in all out war across harsh new winter battlegrounds with enhanced urban terrain and additional interactive objects and structures.
* Revel in new and improved gameplay features including a new tech tree, hundreds of new animations and endless new strategies.
* Dominate 20 new multiplayer maps with advanced online features including observer mode, arranged team play and improved auto match.
[Relic]***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 1.8 GHz Pentium III or equivalent CPU
* 256 MB RAM
* 32 MB VRAM
* 2.5 GB free HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV or equivalent CPU
* 512 MB RAM
* 64 MB VRAM
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Dawn of War  THQ (Relic Entertainment)2004 3plusfactions aliens asymmetricfactions clothdyeing commanders construction-instant control-groups controlpoints cpplanguage cpu-pentium3 dawnofwar demo difficulty directx9 disproportionalworld divx drm drm-removed elves expenses-instant extraterrestrial future gamespy goblinoids graphicdeaths hillland interspecificconflict lua micromanagement militantprotagonist militaryfiction miniaturegame missionbased mp-crossaddon mp-lms mp-teams nopointercapture noports orcs realtimestrategy saveanywhere scaleform securom securom5 serialkey serious sharedsetting spacefaringage structureupgrades supervisorprotagonist supportnpcs upgrades-transient upgradesystem uvl-tiein vehiclepainting war wargame wh40k win2k win98 winxp worldcybergames A squad RTS who heavily relies in micromanagement and special abilities of the ample selection of units.

Pros:
-Squad upgrading and special units.
-Fast ranged and melee combat.
-Orks and their special tech tree and morale system.
-Customizable faction aesthetics.

Cons:
-Badly optimized for contemporary computers (specially for graphics and resolution)
-Crashes frequently.
-No map editor.
-Sometimes your units don't follow your orders about stances/modes.

6 of 10***EAN-13: [code]4005209104876[/code] (Complete Collection)***[b]Factions:[/b]
- Eldar
- Space Marines
- Chaos Space Marines
- Orks***Ten thousand years have passed since the treasonous acts of Chaos toppled the Golden Age of mankind. Fires burn brightly throughout the galaxies, illuminating carnage and slaughter as mankind defends itself from ancient enemies. Hardened forces collide with one goal in mind, the complete extermination of their opposition. "Game of the Year" developer, Relic Entertainment, brings the world's most successful tabletop war game to the PC. Control one of four unique races in head-to-head or cooperative multiplayer action, where faith, skill, and strategy are requisites in ruling the universe.

Features:

* Cinematic quality melee and ranged combat that show battle in detail never before seen in a real-time strategy game.
* Improved resource model that focuses action on the frontline.
* Tactical features, such as cover, squad-based gameplay, morale and hero units, which promotes unit strategy over mass assaults while still allowing for large-scale battles.
* 4 unique races, each with their own unique strategies.
* Epic ‘Single Player Campaign' employing classic storytelling elements of treason and conspiracy.
* 2-8 player multiplayer via LAN or Internet providing endless re-playability.
* New multiplayer features, including customizable squad colors, banners, badges, insignia and names, and the ability to ally with other players
[Relic]***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 1.8 GHz Pentium III or equivalent CPU
* 256 MB RAM
* 32 MB VRAM
* 2.5 GB free HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV or equivalent CPU
* 512 MB RAM
* 64 MB VRAM***First game in the Dawn of War series, starting with only one campaign for the Blood Raven chapter of Space Marines. Other races included, but not playable in single-player, are Orks, Chaos Space Marines and the Eldar.
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Dawn of War II - Chaos Rising  THQ;Akella (Relic Entertainment)2010 adaptivemusic aliens autosavepoints beamweapons bombs bossbattles chargers charging city classbased clothdyeing control-groups corruption coversystem dataimport dataimport-characters dawnofwar deathless demons derelict directx9 distantfuture download droppods dvd energyitems energyregen equipmentbased expandalone extraterrestrial fatties firearms fmod fogofwar future garrisons goblinoids graphicdeaths grenades groundslamming havokphysics healingitems healthregen healthregen-moderate hillland ideology infantry intermissions jumppack knockdown langchinesetrad leaderparticipation levelcap levelselection lua machineguns mecha meleeweapons micromanagement militaryfiction miniaturegame missionbased mp-control mp-crossaddon mp-friends mp-horde mp-lms mp-matchmaking mp-teams multipleendings multipleworlds noports obligation obsoletedassets orbitalweapons persistentminions psychics pvp quitsave req-swapfile resuscitation retreating rewardingvandalism rockets saveanywhere sciencefantasy serialkey serious smokegrenades socialnetwork spacecraft-location spacefaringage spirithosts splatter steampowered steamworks suppressivefire tactical tangibleabstracts tanks teleporting title-animated tutorial uvl-tiein vehiclepainting voicechat walkers warfare-land wh40k widescreen windowslive wintery wreckage xp-shared The 1st expansion of Dawn of War II, brings Chaos to the mix, along with a few additions.

Pros:
-New campaign, with corruption-redemption mechanics.
-New units for the pre-existing factions, with emphasis in magical units.

Cons:
-Still has strange cover orders.

6 of 10***Latest version: 2.2.0 (as of 2010-04-??)***[b]EAN-13[/b]: [code]4005209131155[/code]***Your Blood Ravens have saved the sector, but can they save themselves?

In THQ Inc. and Relic Entertainment’s sequel to the acclaimed Dawn of War II real time strategy franchise, you return to sub sector Aurelia where a long lost frozen ice planet has reappeared from the Warp, bringing with it new secrets to uncover and foes to face.

In Dawn of War II: Chaos Rising you will take command of the Blood Ravens and defend the sector against the Chaos Space Marines of the Black Legion. Purge the chaos filth and hold the chapter together as traitorous forces work from within to try bring down the Blood Ravens.

* [i]New Single Player Missions[/i] – Continue your fight against the enemies of the Emperor and use your squads’ wargear, abilities, and experience to battle Chaos in 15 new missions
* [i]New environment and Multiplayer Maps[/i] – New ice planet graphics set will increase the visual diversity and adds 7 new PVP maps
* [i]Aspire to Glory[/i] – Build your existing squads up to level 30 and unlock even more devastating abilities
* [i]Chaos Corruption Mechanic[/i] – New single player mechanic allows you to equip incredibly powerful equipment that corrupts your squad and will guide the story towards or away from the corrupting influence of Chaos
* [i]New Multiplayer Race[/i] – Swear loyalty to the Chaos Gods and play as the bloodthirsty Chaos Space Marines in multiplayer battles against both Chaos Rising and Dawn of War II owners
* [i]New Units[/i] – New units for the Space Marines, Ork, Eldar, and Tyranid armies in multiplayer.
* [i]2 New Last Stand Heroes[/i] – Face off against the relentless horde as either the Chaos Sorceror or Tyranid Hive Tyrant
[THQ / Relic]
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Dawn of War II - Retribution  THQ (Relic Entertainment)2011 achievements achievements-public adaptivemusic adv-ptdistr adv-static aliens alternatecampaigns artillery avatars beamweapons bleak bugsplat burrowers catchphrase chargers charging chasms chemicalweapons city classbased control-groups coversystem dawnofwar demons deployables depthfog destructibleenvironment difficulty directx9 distantfuture enemyhealthdisplay energyregen energyweapons equipment-preselect errorreporting evilisgood expandalone explosiveobjects extraterrestrial facing fatties firearms flamethrowers flyingsporepods fmod fogofwar forcefields future gianthumanoids giantmonsters giantrobots giants gibs gore grenades groundslamming havokphysics healing healthregen humanoids intermissions itemgenerator jumppack knockback knockdown levelbasedeq levelcap livingweapons magic micromanagement militaryfiction miniaturegame missionbased mode-skirmish monsters mp-cooperative mp-horde multiplecampaigns multipleworlds mystics nofriendlyfire objectiveindicator optionaltasks overkill plasmaweapons precisionrifles prerenderedcinematics psychics quitsave recruiting reinforcements renegades repairing replays req-swapfile retreating robots rockets ruins safeweapons scaleform sciencefantasy screenshake sequence-defend sequence-timed shadermodel3 simultaneoustargets sonicweapons spacefaringage spirithosts splatter steampowered steamworks strategyrpg superheavyvehicles suppression suppressivefire tanks teleport terraindeformation thermalweapons titlementioned transports tropic turrets unitlimit uvl-tiein voicechat volcanic walkers warfare-land wh40k wintery winvista winxp wreckage xp-undefined 2nd expansion or Dawn of War II.

Pros:
-2 new races: Imperial Guard and Tau Empire (the second one only for last stand)
-Upgrades of units (similar to Dawn of War 2) and some base building.
-Campaign for the 6 races.
-Steamworks implementation.

Cons:
-No Tau Empire for multiplayer and campaign.

6 of 10***Command any of the six unique factions in the next stand alone expansion of the critically acclaimed Dawn of War real-time strategy franchise. Choose to build a massive army or lead your small squad of elite heroes into battle and experience a single player campaign customized to your faction. Go online and face off against your enemies and experience the fast brutal combat of the 41st millennium.

Key features:
* Multi-Race Campaign: For the first time in the Dawn of War II series, players will be able to experience a single player campaign for any of the 6 available races.
* Build your Army: Upgrade your heroes and unlock new buildable units as you progress through the single player campaign.
* 6 Playable Races: Choose from 6 multiplayer races, each with their own unique super heavy units.***[b]Minimum:[/b]
* Windows XP SP2, Vista SP1, or 7
* 3.2 GHz single-core or any dual-core CPU
* 1 GB RAM
* 128 MB VRAM***Pre-order was available as 6 different race packs, with Ork race pack exclusive to Valve's Steam and Tyranid race pack exclusive to THQ.com E-Shop. The pre-orders included only few "unique" in-game items for the particular race. Collector's Edition includes all race packs. The pre-order bonus items were made available as DLCs on release date.
Windowslabelimagesubject
Dawn of War II  THQ (Relic Entertainment)2009 achievements achievements-public adaptivemusic adv-ptdistr adv-static alieninvasion aliens autosavepoints biogrowth bombs book burrowers chargers charging city classbased clothdyeing control-groups control-individuals coversystem cpu-pentium4 crates dataexport dawnofwar deathless demo deployables destructibleenvironment disproportionalworld dissolvingcorpses distantfuture download drm drm-activation droppods dvd elves energyitems energyregen equipmentbased essenceengine extraterrestrial facing firearms fmod fogofwar friendlyfire friendlyfire-reduced future garrisons goblinoids graphicdeaths grenades groundslamming groupmind havokphysics healingitems healthregen healthregen-moderate hillland ideology infantry insectoids intermissions interspecificconflict itemgenerator jumppack knockdown leaderparticipation levelcap levelselection loot-unexpected lua machineguns matchmakingrating mecha meleeweapons micromanagement militantprotagonist militaryfiction mines miniaturegame missionbased monsters mp-campaign mp-control mp-cooperative mp-crossaddon mp-friends mp-horde mp-lms mp-matchmaking mp-teams multipleworlds netranking noalternatives nonlinear noports norecruiting npcstrife obligation obsoletedassets orbitalweapons orcs otherworld persistentminions planetlooters plasmaweapons premadeprotagonist psychics quitsave realtimestrategy req-swapfile resuscitation retreating rewardingvandalism ruins sciencefantasy screenshake securom7 serialkey serious serverbrowser shadermodel3 sharedsetting skipnoninteractive socialnetwork spacefaringage spirithosts splatter steampowered steamworks suicideattackers supervisorprotagonist suppressivefire tactical taskgenerator teleport teleporting terraindeformation thermalweapons title-animated tropic uvl-searchelp vehiclepainting voicechat walkers war warfare-land wargame wasteland weaponsplatforms wetland wh40k widescreen windowslive It’s the 41st Millennium in the Sub-Sector Aurelia – a cluster of worlds on the edge of the galaxy – where a battle of epic proportions is about to commence. Ancient races will clash across the planets that dot this sector of space, battling for the greatest of stakes – not only for control of Sub-Sector Aurelia – but the fate of each race.

With a focus on fast-action RTS gameplay, Dawn of War II brings to life the science fiction universe of Warhammer 40,000 like never before. Experience the intimate brutality of battle as you play through your chosen race’s epic campaign. Clash with the enemies on battlefield ablaze with visceral melee and ranged combat. Lead and develop your squads from raw recruits into the most battle hardened veterans in the galaxy. Also included is The Last Stand, a co-operative game mode featuring user controlled heroes fighting waves of enemies.***Deviating a lot from the first Dawn of War, this RTS plays more like a tactical-action (Commandos) than a strategy game (even with is touches of Command and Conquer)

Pros:
-Great controls, even to seem easy to use many units in the field.
-Equipment and leveling up: brings some roleplay elements in the development of your team.
-Tyranids.
-3 game modes: campaign (Space Marines cleansing places), coop defense (pick your hero and prepare to withstands waves of enemies) and multiplayer (a mix between a hero RTS and a MOBA)

Cons:
-Too many times soldiers adopt stupid covers (like being in the two sides of a trench)

6 of 10***DoW2 is perhaps best defined as tactical RPG than strategy RPG, with RPG elements mostly covering only how good your characters are doing their stuff and the otherwise equipment based system. There's no role-playing to speak of, though.***Tagline: "Your slavery to the False Emperor ends today!"***Latest version: 2.2.0 (as of 2010-04-??)

Version history:
* 1.3.2 (2009-05-14)***Although the devs/publishers touted a lot about new approach to RTS with the title, the only thing I noticed to be truly new (for the type of RTS DoW2 is) was that your troops couldn't be killed for real. Few units (4 squads total in this case) to somewhat non-linear tactical missions have been done before, although none before in my experience are so lenient on the matter. Your squads can't be killed since only the squad leader is actually important and he can only be knocked unconscious. If all squads become unconscious, emergency evac is pulled and the squads and their leaders are back to full strength as if nothing happened. You lose the turn in the overworld meta-game with a lost battle, but that's hardly anything new. The squad leaders gain experience and level up occasioally, which can be spent on very few areas of interest, and they can be given new equipment which most of the time just makes them more powerful, resilient and generally more efficient.

Each map has several teleport beacons scattered around where squads can be re-inforced, 2 secondary objectives which can be completed, and the primary objective. These are invariably(?) placed at the 4 corners of the tactical map. You can perform multiple attacks on single turn if you perform sufficiently well in a battle, but this is usually unlikely on harder difficulty settings. Each map also holds a boss at the primary objective location who usually has 200 times (and more) as much health as the more regular units from the tougher end. On harder difficulty settings these become rather dreary as you spend most of the time resuscitating unconscious squad leaders and doing round-trips to teleport beacons for re-inforcements than actually fighting the bosses.

In conclusion, the base tactical gameplay is interesting like in any other tactical game, but all value is lost from the fact that you can practically never lose and success in missions is purely based on how well you manage to keep at least one squad conscious long enough to get the others back up, beyond that, all your great tactical plans are pointless except to reduce the number of times you need to get the squads back up.***2009-01-19 gone gold
2009-01-21 closed beta with Soulstorm owners started
2009-01-28 public beta
2009-04-15 single-player demo released

The betas are used to produce a day 1 patch if necessary for the actual release slated for 2009-02-19.***[b]Minimum:[/b]
* Windows XP SP2 or Vista SP1
* Pentium IV 3.2 GHz CPU or any Dual Core CPU
* 1 GB RAM (1.5 GB for Vista)
* 128 MB VRAM
* GeForce 6600 GT or Radeon X1600 GPU
* 5.5 GB HD space
* 1.5 GB swap file

[b]Recommended:[/b]
* Athlon 64 X2 4400+ or any Core 2 Duo CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7800 GT or Radeon X1900 GPU***[b]Factions:[/b]
* Space Marines
* Orks
* Eldar
* Tyranids
Windowslabelimagesubject
Dawn of War II  THQ (Relic Entertainment)2016 achievements achievements-public adaptivemusic adv-ptdistr adv-static alieninvasion aliens autosavepoints biogrowth bombs book burrowers chargers charging city classbased clothdyeing commercial control-groups control-individuals coversystem crates dawnofwar deathless deployables destructibleenvironment disproportionalworld dissolvingcorpses distantfuture download droppods elves energyitems energyregen equipmentbased essenceengine extraterrestrial facing firearms fogofwar friendlyfire friendlyfire-reduced future garrisons goblinoids graphicdeaths grenades groundslamming groupmind havokphysics healingitems healthregen healthregen-moderate hillland ideology infantry insectoids intermissions interspecificconflict itemgenerator jumppack knockdown leaderparticipation levelcap levelselection license-proprietary loot-unexpected lua machineguns matchmakingrating mecha meleeweapons micromanagement militantprotagonist militaryfiction mines miniaturegame missionbased monsters multipleworlds noalternatives nonlinear norecruiting npcstrife obligation obsoletedassets orbitalweapons orcs otherworld persistentminions planetlooters plasmaweapons premadeprotagonist psychics quitsave resuscitation retreating rewardingvandalism ruins sciencefantasy screenshake serious sharedsetting spacefaringage spirithosts splatter steampowered suicideattackers supervisorprotagonist suppressivefire tactical taskgenerator teleport teleporting terraindeformation thermalweapons title-animated tropic ubuntu uvl-searchelp vehiclepainting walkers war warfare-land wargame wasteland weaponsplatforms wetland wh40k Linuxlabelminimizeminimize
Guldans Rache: 850 Level für Warcraft II S.A.D.1996 4thwallbroken aerostat airship ambientcreatures ballistae basebuilding builders catapults control-individuals disproportionalworld elves fatties finiteresources fogofwar grouping gryphons harvesters highfantasy infantry interspecificconflict ipx leveleditor magic micromanagement missionbased mp-crossplatform mp-lms mystics nostructurefacing ogres orcs paladins polycephalids resourceharvesting skeletons symmetricfactions undead upgrades-transient upgradesystem war warcraft wargame watercraft weaponsplatforms MS-DOSlabelminimizeminimize
Insurrection: Campaigns for StarCraft  Aztech New Media1998 basebuilding extraterrestrial micromanagement noncanon resourceharvesting starcraft war wargame Windowslabelimageminimize
Maelstrom  Codemasters (KD Vision)2007 2050s 21stcentury alieninvasion alienprotagonist aliens basebuilding beamweapons biorobots circadiancycle download drm dvd earth elites energyweapons fleshvssteel flood future gameplayinn giantmonsters giantrobots giantworms humanprotagonist insectoids invasion leaderparticipation liquidphysics mediaindrive micromanagement militantprotagonist militaryfiction missionbased mp-lms mp-teams naturaldisasters noports nostructurefacing playerprofiles postapocalypse ramparts realtimestrategy robots ruinedworld ruins securom7 serious starforce supervisorprotagonist technocracy terraindeformation titlementioned transformation uvl-missingimages vorbis watery widescreen winxp Latest version: 1.1 (as of ?)***[b]Minimum:[/b]
* Windows XP
* 2.4 GHz Pentium IV or Athlon XP 2400+ CPU
* 512 MB RAM
* 64 MB VRAM
* 4.5 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV or Athlon XP 2800+ CPU
* 1 GB RAM
* GeForce 7800 or Radeon X1800 GPU***[b]Factions:[/b]
* Remnants
* Ascension
* Aliens (Hai-Genti)***Maelstrom takes place on a devastated future Earth where, in the wake of an apocalyptic ecological disaster, the planet is threatened by an alien invasion. In this savaged world, water has become the most valuable of resources and divided the remaining humans into two factions. Now, they must wage war against the invaders and each other in a desperate struggle for supremacy and survival.

Advancing the innovative gameplay mechanics of Perimeter into contemporary sci-fi game with action packed tactical gameplay featuring upgradeable transforming units.

It's all-out destructive war as you battle for control of the entire planet against fearless aliens, an army of high-tech super soldiers and a rag tag crew of human survivors.

Features:
* Genre-redifining RTS gameplay featuring deformable and destructible landscapes
* 3 unique races to choose from for a high level of tactical options
* A gripping storyline from respected SF writer James Swallow
* A cutting-edge graphics engine bringing combat to life like never before
* Upgrade units to deal with specific battlefield situations
* Network multiplayer for up to 6 players with full matchmaking and ranking system
[CodeMasters]***I'd like to tell you more but the official web site is takes hours to load on my high-speed connection.
[Zerothis]
Windowslabelimagesubject
StarCraft Blizzard Entertainment1998 25thcentury 3plusfactions 4thwallbroken aerodyne aliens ambientcreatures asymmetricfactions autocast basebuilding battle.net biogrowth blankprotagonist broodlings builders burrowers cacophonicvoice cdrom construction-gradual construction-partial control-individuals disproportionalworld elites expenses-instant extraterrestrial finiteresources future ghostedmotion grouping groupmind harvesters hatchers homingboulders infantry insectoids interspecificconflict landvehicle larvae license-crossplatform magicalrealism manaburn matchmakingrating metamorphosis micromanagement militaryfiction minimumrange mp-crossplatform mp-ffa mp-lms mp-teams multiparadigm multiplecampaigns osclassic otherworld patrolroutes polyplopicenemies ppc psitech psychics rating-esrb-t recruiting resourcecontrol resourceharvesting ricochetingattacks sciencefantasy selfupdate serialkey silentprotagonist space spacecreatures spacefaringage starcraft structureexpansions structurerelocation supervisorprotagonist technofantasy tilebased trivialresearch unibiomeworld unitlimit unseenprotagonist upgrades-transient voiceovers war warfare-air warfare-land wargame waypoints weaponsplatforms yggdrasil For 1-8 players, with teams or in FFA. Cross-platform play with Windows.

Comes on the same CDs as the Windows version.
Mac OS Classiclabelminimizeminimize
StarCraft ?? 25thcentury 3plusfactions 4thwallbroken aerodyne aliens ambientcreatures asymmetricfactions autocast basebuilding biogrowth blankprotagonist broodlings builders burrowers cacophonicvoice construction-gradual construction-partial control-individuals disproportionalworld elites expenses-instant extraterrestrial finiteresources fleshvssteel future ghostedmotion grouping groupmind harvesters hatchers homingboulders infantry insectoids interspecificconflict landvehicle larvae leveleditor magicalrealism manaburn metamorphosis micromanagement militaryfiction minimumrange missionbased multiparadigm multiplecampaigns nostructurefacing otherworld patrolroutes polyplopicenemies psitech psychics pve recruiting repairing resourcecontrol resourceharvesting ricochetingattacks robots sciencefantasy sequence-survival sequence-timed serious silentprotagonist space spacecreatures spacefaringage starcraft structureexpansions structurerelocation supervisorprotagonist technofantasy teleport tilebased transportvehicle trivialresearch unibiomeworld unitlimit unseenprotagonist upgrades-transient upgradesystem voiceovers walkers war warfare-air warfare-land wargame waypoints weaponsplatforms yggdrasil Pandoralabelminimizeminimize
StarCraft  Blizzard Entertainment1998 25thcentury 3plusfactions 4thwallbroken aerodyne aliens ambientcreatures asymmetricfactions autocast basebuilding battle.net bestsellerseries biogrowth blankprotagonist broodlings builders burrowers cacophonicvoice cdrom construction-gradual construction-partial control-individuals directx3 disproportionalworld elites expenses-instant extraterrestrial finiteresources fleshvssteel fullscreen future gameplayinn ghostedmotion grouping groupmind harvesters hatchers homingboulders infantry insectoids interspecificconflict landvehicle larvae leveleditor license-crossplatform lutris magicalrealism manaburn matchmakingrating metamorphosis micromanagement militaryfiction minimumrange missionbased mp-bots mp-crossplatform mp-ffa mp-lms mp-teams multiparadigm multiplecampaigns nostructurefacing otherworld patrolroutes polyplopicenemies psitech psychics pve pvp realtimestrategy recruiting repairing resourcecontrol resourceharvesting ricochetingattacks robots sciencefantasy selfupdate sequence-survival sequence-timed serialkey serious silentprotagonist space spacecreatures spacefaringage starcraft structureexpansions structurerelocation supervisorprotagonist technofantasy teleport tilebased transportvehicle trivialresearch unibiomeworld unitlimit unseenprotagonist upgrades-transient upgradesystem voiceovers walkers war warfare-air warfare-land wargame waypoints weaponsplatforms win95 win98 winnt4 worldcybergames yggdrasil In the distant future, the newly formed Terran Dominion faces the arrival of two hostile alien races: the savage Zerg and the enigmatic Protoss. Gather resources and expand your forces to lead them to victory. The only allies are enemies. The only choice is war.***For 1-8 players, with teams or in FFA. Cross-platform play with Mac.***Latest version: 1.16 (as of 2008-11-27)***An incredible RTS that requires both brains and speed. Not trackball- or trackpad-friendly. Though the graphics are rather primitive by today's standards, that's only because this game is relatively old.

It features three different playable races, each of which requires different strategies for maximum effectiveness. Play as the versatile Terran colonists, the voracious Zerg xenomorphs, or the enigmatic, psionically gifted Protoss (my personal favorite).

The game also includes a map editing program for the unique SCM and SCX map format, enabling a patient user to craft new maps and scenarios. Some of the features take some getting used to, but FAQs are available at [[link:http://www.blizzard.com/starcraft]].

The screenshot at right is from the first mission in the expansion, StarCraft: Brood War.
[StarSword]***EXCELLENT realtime strategy game.***This is a very good game and requires a lot of skill, but also quickness. The expansion (Starcraft: Brood War) brings a lot more into the game.
[Groovy_Duck]***Four expansions released in 1998:
StarCraft: Stellar Forces ([[company:Micro Star]])
StarCraft: Retribution ([[company:Stardock]] / [[company:WizardWorks]])
StarCraft: Insurrection ([[company:Aztech New Media]])
StarCraft: Brood War ([[company:Saffire]] / [[company:Blizzard]])
Windowslabelimagesubject
StarCraft  Blizzard Entertainment2015 25thcentury 3plusfactions 4thwallbroken aerodyne aliens ambientcreatures asymmetricfactions autocast basebuilding bestsellerseries biogrowth blankprotagonist broodlings builders burrowers cacophonicvoice construction-gradual construction-partial control-individuals disproportionalworld elites expenses-instant extraterrestrial finiteresources fleshvssteel future ghostedmotion grouping groupmind harvesters hatchers homingboulders html5 infantry insectoids interspecificconflict landvehicle larvae leveleditor magicalrealism manaburn metamorphosis micromanagement militaryfiction minimumrange missionbased multiparadigm multiplecampaigns nostructurefacing otherworld patrolroutes polyplopicenemies psitech psychics pve recruiting repairing resourcecontrol resourceharvesting ricochetingattacks robots sciencefantasy sequence-survival sequence-timed serious silentprotagonist space spacecreatures spacefaringage starcraft structureexpansions structurerelocation supervisorprotagonist technofantasy teleport tilebased transportvehicle trivialresearch unibiomeworld unitlimit unseenprotagonist upgrades-transient upgradesystem voiceovers walkers war warfare-air warfare-land wargame waypoints weaponsplatforms yggdrasil Linuxlabelminimizeminimize
StarCraft  Blizzard Entertainment2015 25thcentury 3plusfactions 4thwallbroken aerodyne aliens ambientcreatures asymmetricfactions autocast basebuilding bestsellerseries biogrowth blankprotagonist broodlings builders burrowers cacophonicvoice construction-gradual construction-partial control-individuals disproportionalworld elites expenses-instant extraterrestrial finiteresources fleshvssteel future ghostedmotion grouping groupmind harvesters hatchers homingboulders html5 infantry insectoids interspecificconflict landvehicle larvae leveleditor manaburn metamorphosis micromanagement militaryfiction minimumrange missionbased multiparadigm multiplecampaigns nostructurefacing otherworld patrolroutes polyplopicenemies psychics pve recruiting repairing resourcecontrol resourceharvesting ricochetingattacks robots sciencefantasy sequence-survival sequence-timed serious silentprotagonist space spacecreatures spacefaringage starcraft structureexpansions structurerelocation supervisorprotagonist technofantasy teleport tilebased transportvehicle trivialresearch unibiomeworld unitlimit unseenprotagonist upgrades-transient upgradesystem voiceovers walkers war warfare-air warfare-land wargame waypoints weaponsplatforms yggdrasil Androidlabelminimizeminimize
StarCraft 64 Nintendo (Blizzard)2000 25thcentury aerodyne aliens ambientcreatures basebuilding biogrowth builders burrowers cacophonicvoice control-individuals disproportionalworld extraterrestrial future grouping groupmind harvesters hatchers infantry insectoids landvehicle larvae micromanagement militaryfiction n64expansionpak otherworld patrolroutes platformreference psychics rating-esrb-t resourcecontrol resourceharvesting ricochetingattacks sciencefantasy space spacefaringage starcraft supervisorprotagonist technofantasy unitlimit unseenprotagonist war wargame waypoints weaponsplatforms Arguably the best real-time strategy game ever. Contains every unit from the best-selling PC version (including the Brood War expansion pak) plus new missions available only on the N64! N64labelimagesubject
Starcraft II: Heart of the Swarm  Blizzard Entertainment2013 2500s 26thcentury 3plusfactions achievements aliens ambientcreatures antiheroprotagonist asymmetricfactions autosavepoints basebuilding battle.net biogrowth bioships builders burrowers chapterreplay colorblind combatstilettos control-individuals cpplanguage crystals datastreaming deployables depthoffield difficulty disproportionalworld drm drm-activation drm-login enemyhealthdisplay episodic extraterrestrial femaleprotagonist finiteresources fleshvssteel fmod fogofwar forcedlevelend future gamemodediscrepancy garrisons giantmonsters glowingeyes glowsuits grouping groupmind harvesters hatchers havokphysics humanoidprotagonist hybridprotagonist hybrids insectoids inversekinematics languagefilter larvae leaderparticipation leveleditor levelselection license-crossplatform lutris magicalrealism metamorphosis micromanagement mitoticcreatures mode-challenge mode-skirmish modsupport monsters mp-ffa mp-lms mp-matchmaking mp-ranked mp-teams multilevelsecurity multipleworlds mutuallyexclusivepowerups netranking nuclearsolution optionaltasks otherworld paidmods prologue proprietarynetwork psitech psychicpowers psychics rating-pegi-16 recruiting researchfacility resourceharvesting revenge robots saveanywhere sciencefantasy selfupdate sequence-timed space spacecraft-location spacecreatures spacefaringage spawners splatter ssao starcraft taskqueuing tasktracker technofantasy tilebased tropic tutorial ugc unitlimit upgradesystem voicechat volcanic war warfare-air warfare-land wargame waypoints weaponsplatforms wetland windowrestore wintery x86 x86-32 x86-64 Requires Wings of Liberty to function in US and EU versions at least, Chinese version is possibly standalone. Windowslabelimageminimize
Starcraft II: Heart of the Swarm  Blizzard Entertainment2013 2500s 26thcentury 3plusfactions achievements aliens ambientcreatures antiheroprotagonist asymmetricfactions autosavepoints basebuilding battle.net biogrowth bioships builders burrowers chapterreplay colorblind combatstilettos control-individuals cpplanguage crystals datastreaming deployables depthoffield difficulty disproportionalworld drm drm-activation drm-login enemyhealthdisplay episodic extraterrestrial femaleprotagonist finiteresources fleshvssteel fmod fogofwar forcedlevelend future gamemodediscrepancy garrisons glowingeyes grouping groupmind harvesters hatchers havokphysics humanoidprotagonist hybridprotagonist hybrids insectoids inversekinematics larvae leaderparticipation leveleditor levelselection license-crossplatform magicalrealism metamorphosis micromanagement mitoticcreatures mode-challenge mode-skirmish modsupport monsters mp-ffa mp-lms mp-matchmaking mp-ranked mp-teams multilevelsecurity multipleworlds mutuallyexclusivepowerups netranking nuclearsolution optionaltasks otherworld paidmods prologue proprietarynetwork psitech psychics rating-pegi-16 recruiting researchfacility resourceharvesting revenge robots saveanywhere sciencefantasy selfupdate sequence-timed space spacecraft-location spacecreatures spacefaringage spawners splatter ssao starcraft taskqueuing tasktracker technofantasy tilebased tropic tutorial ugc unitlimit upgradesystem voicechat volcanic war warfare-air warfare-land wargame waypoints weaponsplatforms wetland windowrestore wintery Mac OS Xlabelminimizeminimize
StarCraft II: Wings of Liberty  Blizzard Entertainment2010 2500s 26thcentury 3plusfactions achievements aerodyne aliens ambientcreatures animals arid asymmetricfactions autocast basebuilding battle.net beamweapons biogrowth bittorrent builders burrowers changinggoals city cloakednpcs cloaking colorblind compplay control-individuals cpplanguage crystals datastreaming demo deployables difficulty directx10 directx9 disproportionalworld dissolvingcorpses drm drm-activation drm-login droppods elites episodic extraterrestrial finiteresources firearms fleshvssteel fmod fogofwar future gamemodediscrepancy garrisons grouping groupmind harvesters hatchers havokphysics healing humid hybrids infantry insectoids intelextrememasters intermissions inversekinematics karmiccreatures landvehicle larvae launcher lava leveleditor levelselection license-crossplatform lutris magicalrealism mecha mercenaries metamorphosis micromanagement militaryfiction minigames minimumrange modsupport mp-demo mp-ffa mp-lms mp-ranked mp-spectating mp-teams multilevelsecurity multipleobjectives multipleworlds netranking neutralnpcs news nonlinear npcstrife optionaltasks otherworld paidmods penalcolony propaganda prophecy proprietarynetwork psitech psychics rating-esrb-t rating-pegi-16 rating-usk-12 rebellion rebelprotagonist recap recruiting repairing resourceharvesting robots sciencefantasy selfupdate sequelhook shadermodel2 shallowwater space spacecreatures spacefaringage spiderbots splatter starcraft structureexpansions structurerelocation suicideattackers superprototype taskqueuing tasktracker technofantasy teleport tentaclecreatures thedestroyer tilebased transformation transports transportvehicle ugc unitlimit upgrades-permanent upgrades-transient upgradesystem voicechat volcanic walkers war warfare-air warfare-land wargame wasteland waypoints weaponsplatforms windowrestore worldcybergames x86 x86-32 x86-64 [M]SRP £44.99 / €59.99 for standard edition, £69.99 / €89.99 for collector's edition.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 2.6 GHz Pentium IV CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 GT or Radeon 9800 Pro GPU
* 12 GB HD space
* 1024 x 720

[b]Recommended:[/b]
* 2.4 GHz dual-core CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800 GTX or Radeon HD 3870 GPU***Collector's Edition content:[quote]* The Art of StarCraft II: Wings of Liberty, a 176-page book featuring artwork from the game
* An exclusive 2GB USB flash drive replica of Jim Raynor's dog tag, which comes preloaded with the original StarCraft and the StarCraft: Brood War® expansion set
* A behind-the-scenes DVD containing over an hour of developer interviews, cinematics with director’s commentary, and more
* The official StarCraft II: Wings of Liberty soundtrack CD, containing 14 epic tracks from the game along with exclusive bonus tracks
* StarCraft comic book issue #0, a prequel to the comic series
* A World of Warcraft® mini Thor in-game pet that can be applied to all World of Warcraft characters on a single Battle.net account
* Exclusive Battle.net downloadable content, including special portraits for your Battle.net profile, decals to customize your units in-game, and a visually unique version of the terran Thor unit[/quote]***SC2 is episodic, with the first game (Wings of Liberty) containing the Terran episode followed by "Heart of the Swarm" for Zerg and "Legacy of the Void" for Protoss later on.***StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, [game=#16956]StarCraft[/game]. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival.

Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II will present a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue. In addition, Blizzard will again offer unparalleled online play through Battle.net, the company's world-renowned gaming service, with several enhancements and new features to make StarCraft II the ultimate competitive real-time strategy game.

Features:

* Fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the magic of the original game
* Three completely distinct races: Protoss, Terran, and Zerg
* New units and gameplay mechanics further distinguish each race
* Groundbreaking single-player "story-mode" campaign
* Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
* Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net
* Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience
[Blizzard]
Windowslabelimagesubject
StarCraft II: Wings of Liberty  Blizzard Entertainment2010 2500s 26thcentury 3plusfactions achievements aerodyne aliens ambientcreatures asymmetricfactions autocast basebuilding battle.net biogrowth bittorrent builders burrowers changinggoals colorblind compplay control-individuals datastreaming demo disproportionalworld drm drm-activation drm-login episodic extraterrestrial fogofwar future gamemodediscrepancy garrisons grouping groupmind harvesters hatchers healing infantry insectoids intermissions inversekinematics landvehicle leveleditor license-crossplatform magicalrealism mecha metamorphosis micromanagement militaryfiction minimumrange modsupport mp-demo mp-ffa mp-lms mp-ranked mp-spectating mp-teams multilevelsecurity multipleobjectives netranking nonlinear npcstrife opengl otherworld paidmods penalcolony proprietarynetwork psitech psychics rebelprotagonist recap repairing resourceharvesting sciencefantasy sequelhook shallowwater space spacefaringage spiderbots starcraft structureexpansions structurerelocation superprototype technofantasy transformation transportvehicle ugc unitlimit upgrades-transient upgradesystem walkers war wargame waypoints weaponsplatforms windowrestore Mac OS Xlabelimageminimize
StarCraft: Brood War  Blizzard Entertainment1998 25thcentury 3plusfactions 4thwallbroken aerodyne aliens ambientcreatures asymmetricfactions autocast basebuilding battle.net biogrowth blankprotagonist broodlings builders burrowers cacophonicvoice cdrom construction-gradual construction-partial control-individuals disproportionalworld elites expenses-instant extraterrestrial finiteresources future ghostedmotion grouping groupmind harvesters hatchers homingboulders infantry insectoids interspecificconflict landvehicle larvae leveleditor license-crossplatform magicalrealism manaburn matchmakingrating metamorphosis micromanagement militaryfiction minimumrange mp-crossplatform mp-ffa mp-lms mp-teams multiparadigm multiplecampaigns nuclearsolution osclassic otherworld patrolroutes precursors psitech psychics recruiting redeemingbeatdown resourcecontrol resourceharvesting ricochetingattacks sciencefantasy selfupdate serialkey silentprotagonist space spacecreatures spacefaringage starcraft structureexpansions structurerelocation supervisorprotagonist technofantasy tilebased unibiomeworld unitlimit unseenprotagonist upgrades-transient voiceovers war warfare-air warfare-land wargame waypoints weaponsplatforms For 1-8 players, with teams or in FFA. Cross-platform play with Windows.

Comes on the same CDs as the Windows version.
Mac OS Classiclabelimageminimize
StarCraft: Brood War  Blizzard Entertainment1998 25thcentury 3plusfactions 4thwallbroken aerodyne aliens ambientcreatures asymmetricfactions autocast basebuilding battle.net bestsellerseries biogrowth blankprotagonist broodlings builders burrowers cacophonicvoice cdrom construction-gradual construction-partial control-individuals disproportionalworld elites expenses-instant extraterrestrial finiteresources fleshvssteel fullscreen future ghostedmotion grouping groupmind harvesters hatchers homingboulders infantry insectoids interspecificconflict landvehicle larvae leveleditor license-crossplatform magicalrealism manaburn matchmakingrating metamorphosis micromanagement militaryfiction minimumrange missionbased mp-bots mp-crossplatform mp-ffa mp-lms mp-teams multiparadigm multiplecampaigns nostructurefacing nuclearsolution otherworld patrolroutes precursors psitech psychics pve pvp rating-esrb-t recruiting redeemingbeatdown repairing resourcecontrol resourceharvesting ricochetingattacks robots sciencefantasy selfupdate serialkey serious silentprotagonist space spacecreatures spacefaringage starcraft structureexpansions structurerelocation supervisorprotagonist technofantasy teleport tilebased transportvehicle unibiomeworld unitlimit unseenprotagonist upgrades-transient upgradesystem voiceovers walkers war warfare-air warfare-land wargame waypoints weaponsplatforms win95 win98 winnt4 worldcybergames With the shattered Zerg hive torn apart by fierce in-fighting, the Protoss seek to reunite with their Dark Templar brethren and begin the rebuilding of their home world, Aiur. Terran Emperor Mengsk I, having achieved his goal of total power over the human colonies, must now turn his attention to both the rising power of the woman he betrayed, Kerrigan, the infamous Zerg Queen of Blades, and a conspiracy deep within his own ranks. Three all new campaigns continue the epic StarCraft story line. New worlds to explore, from the Dark Templar twilight home world of Shakuras to the blasted and barren deserts of Korhal. Original cinematic scenes and new music tracks. 100 new multiplayer maps.***
[84]***
[53]***For 1-8 players, with teams or in FFA. Cross-platform play with Mac.***Latest version: 1.16 (as of 2008-11-27)
Windowslabelimagesubject
StarCraft: Retribution WizardWorks Software (Stardock Systems)1998 aliens basebuilding extraterrestrial future harvesters lutris micromanagement noncanon resourceharvesting starcraft war wargame Windowslabelminimizeminimize
Warcraft II: Battle.net Edition Blizzard1999 ambientcreatures battle.net harvesters ipx micromanagement paladins warcraft Windows version of Warcraft II. Supports play over Blizzard's Battle.net gaming service. Windowslabelminimizeminimize
Warcraft II: Beyond the Dark Portal  Blizzard1996 4thwallbroken aerostat airship ambientcreatures ballistae basebuilding builders catapults control-individuals disproportionalworld elves fatties finiteresources fogofwar grouping gryphons harvesters highfantasy infantry interspecificconflict ipx leveleditor magic micromanagement missionbased mp-lms mystics nostructurefacing ogres orcs paladins polycephalids rating-esrb-t resourceharvesting skeletons symmetricfactions titularlocale undead upgrades-transient upgradesystem war warcraft wargame watercraft weaponsplatforms After destroying the mystic gate into Azeroth, the Humans discover that the rift which allows the Orcs passage into their world still exists! Human forces must now venture beyond the Dark Portal into the dark, uncharted lands of the Horde...***
[84]
MS-DOSlabelimagesubject
Warcraft II: Beyond the Dark Portal  Blizzard1996 4thwallbroken aerostat airship ambientcreatures ballistae basebuilding battle.net builders catapults control-individuals disproportionalworld elves fatties finiteresources fogofwar grouping gryphons harvesters highfantasy infantry interspecificconflict leveleditor magic micromanagement mystics ogres orcs osclassic paladins polycephalids resourceharvesting skeletons symmetricfactions titularlocale undead upgrades-transient upgradesystem war warcraft wargame watercraft weaponsplatforms Mac OS Classiclabelminimizeminimize
Warcraft II: The Dark Saga Electronic Arts (Blizzard;Climax Group)1997 aerostat airship ambientcreatures basebuilding builders control-individuals disproportionalworld elves finiteresources fogofwar grouping gryphons harvesters highfantasy infantry interspecificconflict magic micromanagement mystics ogres orcs paladins resourceharvesting skeletons symmetricfactions undead upgrades-transient upgradesystem war warcraft wargame watercraft weaponsplatforms Long one of the PC's most popular games, WAR CRAFT II: The Dark Saga has finally come to the PlayStation. The game offers real-time strategy gameplay that takes place in a fantasyland filled with orcs and humans fighting for supremacy. There are dozens of missions for each side, each full of stunning FMV and deep gameplay. WAR CRAFT II: The Dark Saga is a game with a staggering number of levels and some of the most exciting strategy play available on a console.***
[27]***Climax handled porting.
PSlabelimagesubject
Warcraft II: The Dark Saga Electronic Arts (Blizzard;Climax Group)1997 aerostat airship ambientcreatures basebuilding builders control-individuals disproportionalworld elves finiteresources fogofwar grouping gryphons harvesters highfantasy infantry interspecificconflict magic micromanagement mystics ogres orcs paladins rating-elspa-11 rating-esrb-t resourceharvesting skeletons symmetricfactions undead upgrades-transient upgradesystem war warcraft wargame watercraft weaponsplatforms Climax handled porting. Saturnlabelimageminimize
Warcraft II: Tides of Darkness  Blizzard1995 4thwallbroken aerostat airship ambientcreatures ballistae basebuilding builders catapults control-individuals disproportionalworld elves fatties finiteresources fogofwar grouping gryphons harvesters highfantasy infantry interspecificconflict ipx leveleditor magic micromanagement missionbased mp-crossplatform mp-lms mystics nostructurefacing ogres orcs paladins polycephalids realtimestrategy resourceharvesting skeletons symmetricfactions undead unseenprotagonist upgrades-transient upgradesystem uvl-missingimages war warcraft wargame watercraft weaponsplatforms MS-DOSlabelimageminimize
Warcraft II: Tides of Darkness  Blizzard1996 4thwallbroken aerostat airship ambientcreatures ballistae basebuilding battle.net builders catapults control-individuals disproportionalworld elves fatties finiteresources fogofwar grouping gryphons harvesters highfantasy infantry interspecificconflict leveleditor magic micromanagement mp-crossplatform mystics ogres orcs osclassic paladins polycephalids resourceharvesting skeletons symmetricfactions undead upgrades-transient upgradesystem war warcraft wargame watercraft weaponsplatforms Mac OS Classiclabelminimizeminimize
Warcraft II: Tides of Darkness  Blizzard2013 4thwallbroken aerostat airship ambientcreatures ballistae basebuilding builders catapults control-individuals disproportionalworld elves fatties finiteresources fogofwar grouping gryphons harvesters highfantasy infantry interspecificconflict leveleditor magic micromanagement missionbased mp-lms mystics nostructurefacing obscurerelease ogres orcs paladins polycephalids resourceharvesting skeletons symmetricfactions undead upgrades-transient upgradesystem war warcraft wargame watercraft weaponsplatforms [url=http://news.softpedia.com/news/Blizzard-Confirms-Warcraft-and-Warcraft-2-Might-Arrive-on-Modern-PCs-398782.shtml]This article [/url] suggests that Warcraft I and III were to be part of this release. This may yet happen, as the availability on WCII (this entry) is so well hidden; they could be waiting to release an all-in-one trilogy pack. Linuxlabelminimizeminimize
Warcraft III: Reign of Chaos  Blizzard2002 3plusfactions abnormalammo alternatingprotagonist ambientcreatures asymmetricfactions autocast aybabtu basebuilding battle.net bestsellerseries broodlings builders centauroids combatnets control-individuals demons directx8 disproportionalworld dragons dragons-western dwarves eax2 elites elves femaleprotagonist finiteresources ghouls giantshoulderpads glowingeyes grouping harpies harvesters highfantasy homingboulders infantry insectoids intelextrememasters interspecificconflict leveleditor license-crossplatform lostpowers lutris mageslayers magic magic-somatic maleprotagonist manaburn micromanagement milessound minotaurs missionbased monstergirls mp-ffa mp-lms mp-teams mystics necromancers nostructurefacing npcstrife orcs owlbears paladins piecemealcreatures plantcreatures polyplopicenemies rating-bbfc-12 realtimestrategy resourceharvesting selfupdate shapeshifters structurerelocation stylized transformingpresence treants trivialresearch tutorial undead unhealthyundead unrootedplants unseenprotagonist upgrades-transient upgradesystem voiceovers war warcraft wargame weefolk worldcybergames worldtree [b]Factions:[/b] (playable)
* Alliance - humans, elves, and such
* Horde - orcs and tauren (minotaurs)
* Scourge - variety of undead, necromancers and some insectoids
* Night Elves***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 400 MHz Pentium II CPU
* 128 MB RAM
* 8 MB VRAM
* 700 MB free HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 600 MHz CPU
* 256 MB RAM
* 32 MB VRAM
Windowslabelimageminimize
Warcraft III: Reign of Chaos  Blizzard2002 3plusfactions abnormalammo ambientcreatures asymmetricfactions autocast aybabtu basebuilding battle.net broodlings builders centauroids combatnets control-individuals demons disproportionalworld dwarves elites elves finiteresources ghouls giantshoulderpads glowingeyes grouping harpies harvesters highfantasy homingboulders infantry insectoids interspecificconflict leveleditor license-crossplatform lostpowers mageslayers magic magic-somatic manaburn micromanagement minotaurs monstergirls mystics npcstrife orcs osclassic osx owlbears paladins piecemealcreatures plantcreatures polyplopicenemies rating-esrb-t rating-pegi-12 resourceharvesting selfupdate shapeshifters stylized transformingpresence treants trivialresearch tutorial undead unhealthyundead unrootedplants upgrades-transient upgradesystem uvl-tiein voiceovers war warcraft wargame weefolk worldtree [b]Minimum:[/b]
* OS 9.0 or OS X 10.1.9
* 400 MHz G3 CPU
* 128 MB RAM
* 16 MB VRAM
* 700 MB free HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 600 MHz CPU
* 256 MB RAM
* 32 MB VRAM
Mac OS Classiclabelminimizeminimize
Warcraft III: The Frozen Throne Blizzard2003 3plusfactions ambientcreatures asymmetricfactions autocast basebuilding battle.net builders cdrom centauroids control-individuals demons disproportionalworld elites elves finiteresources giantshoulderpads glowingeyes grouping harvesters highfantasy infantry insectoids interspecificconflict leveleditor license-crossplatform magic micromanagement minotaurs monstergirls monsters mystics naga orcs osclassic osx osx-3 paladins plantcreatures rating-esrb-t rating-pegi-12 resourceharvesting selfupdate stylized transformingpresence undead unhealthyundead unrootedplants upgrades-transient upgradesystem voiceovers war warcraft wargame [b]Minimum:[/b]
* OS 9.0 or OS X 10.3.9
* 400 MHz G3 CPU
* 128 MB RAM
* 16 MB VRAM
* 550 MB free HD space

[b]Recommended:[/b]
* 600 MHz CPU
* 256 MB RAM
* 32 MB VRAM
Mac OS Classiclabelminimizeminimize
Warcraft III: The Frozen Throne  Blizzard2003 3plusfactions ambientcreatures asymmetricfactions autocast basebuilding battle.net builders cdrom centauroids centaurs control-individuals demons directx8 disproportionalworld elites elves finiteresources giantshoulderpads glowingeyes grouping harvesters highfantasy infantry insectoids interspecificconflict leveleditor license-crossplatform lutris magic micromanagement missionbased monstergirls monsters mp-ffa mp-lms mp-teams mystics naga nostructurefacing npcstrife orcs paladins plantcreatures rating-bbfc-12 rating-esrb-t resourceharvesting selfupdate structurerelocation stylized transformingpresence undead unhealthyundead unrootedplants upgrades-transient upgradesystem voiceovers war warcraft wargame win2k win98 wintery winxp worldcybergames [b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 400 MHz Pentium II CPU
* 128 MB RAM
* 8 MB VRAM
* 550 MB free HD space

[b]Recommended:[/b]
* 600 MHz CPU
* 256 MB RAM
* 32 MB VRAM
Windowslabelimageminimize
Warcraft: Orcs & Humans Blizzard1994 3.5disk basebuilding builders cdrom control-individuals cpu-386 disproportionalworld dos5 evilwins finiteresources fogofwar harvesters highfantasy interspecificconflict magic micromanagement missionbased mouse mystics orcs paladins realtimestrategy resourceharvesting serious symmetricfactions unseenprotagonist upgrades-transient war warcraft wargame [media=youtube]mPvPT9wDLvQ[/media]***
[22]***[b]Minimum:[/b]
* DOS 5.0
* 386 CPU
* 4 MB RAM
* mouse
MS-DOSlabelimageminimize
Warcraft: Orcs & Humans ?? basebuilding builders control-individuals disproportionalworld download evilwins finiteresources fogofwar harvesters highfantasy interspecificconflict magic micromanagement missionbased mystics orcs paladins resourceharvesting serious symmetricfactions upgrades-transient war warcraft wargame Pandoralabelminimizeminimize
Warcraft: Orcs & Humans  Byron 3D Games Studio? basebuilding builders control-individuals disproportionalworld dosbox download evilwins finiteresources fogofwar harvesters highfantasy interspecificconflict java magic micromanagement missionbased mystics nativeoption nonnative orcs paladins resourceharvesting serious symmetricfactions upgrades-transient war warcraft wargame Linuxlabelminimizeminimize
Warcraft: Orcs and Humans Blizzard1996 68k basebuilding builders cdrom control-individuals cpu-68030 cpu-68040 disproportionalworld finiteresources fogofwar harvesters highfantasy interspecificconflict macos7 macos8 magic micromanagement mystics orcs osclassic paladins resourceharvesting symmetricfactions upgrades-transient war warcraft wargame Mac OS Classiclabelminimizeminimize
Warhammer 40,000: Dawn of War II Chaos Rising  SEGA;Feral Interactive (Feral Interactive)2016 adaptivemusic aliens autosavepoints beamweapons blood bombs bossbattles chargers charging city classbased clothdyeing commercial control-groups corruption coversystem dawnofwar deathless demons derelict distantfuture download droppods energyitems energyregen equipmentbased expandalone extraterrestrial fatties firearms fogofwar future garrisons goblinoids gore graphicdeaths grenades groundslamming havokphysics healingitems healthregen healthregen-moderate hillland ideology infantry intermissions jumppack knockdown leaderparticipation levelcap levelselection license-proprietary lua machineguns mecha meleeweapons micromanagement militaryfiction miniaturegame missionbased mp-control mp-friends mp-horde mp-lms mp-matchmaking mp-teams multipleendings multipleworlds obligation obsoletedassets orbitalweapons persistentminions psychics pvp quitsave resuscitation retreating rewardingvandalism rockets saveanywhere sciencefantasy serious smokegrenades socialnetwork spacecraft-location spacefaringage spirithosts splatter steampowered steamworks suppressivefire tactical tangibleabstracts tanks teleporting title-animated tutorial uvl-tiein vehiclepainting voicechat walkers warfare-land wh40k widescreen wintery wreckage xp-shared Linuxlabelminimizeminimize
Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution THQ (Feral Interactive)2016 achievements achievements-public adaptivemusic adv-ptdistr adv-static alieninvasion aliens autosavepoints biogrowth bombs book burrowers chargers charging city classbased clothdyeing commercial control-groups control-individuals coversystem crates dawnofwar deathless deployables destructibleenvironment disproportionalworld dissolvingcorpses distantfuture download droppods elves energyitems energyregen equipmentbased essenceengine extraterrestrial facing firearms fogofwar friendlyfire friendlyfire-reduced future garrisons goblinoids graphicdeaths grenades groundslamming groupmind havokphysics healingitems healthregen healthregen-moderate hillland ideology infantry insectoids intermissions interspecificconflict itemgenerator jumppack knockdown leaderparticipation levelcap levelselection license-proprietary loot-unexpected lua machineguns matchmakingrating mecha meleeweapons micromanagement militantprotagonist militaryfiction mines miniaturegame missionbased monsters multipleworlds noalternatives nonlinear norecruiting npcstrife obligation obsoletedassets orbitalweapons orcs otherworld persistentminions planetlooters plasmaweapons premadeprotagonist psychics quitsave resuscitation retreating rewardingvandalism ruins sciencefantasy screenshake serious sharedsetting spacefaringage spirithosts splatter steamos steampowered suicideattackers supervisorprotagonist suppressivefire tactical taskgenerator teleport teleporting terraindeformation thermalweapons title-animated tropic ubuntu uvl-searchelp vehiclepainting walkers war warfare-land wargame wasteland weaponsplatforms wetland wh40k Linuxlabelminimizeminimize
Warhammer 40,000: Dawn of War II: Retribution SEGA;Feral Interactive (Feral Interactive)2016 achievements achievements-public adaptivemusic adv-ptdistr adv-static alieninvasion aliens autosavepoints biogrowth bombs book burrowers chargers charging city classbased clothdyeing commercial control-groups control-individuals coversystem crates dawnofwar deathless deployables destructibleenvironment disproportionalworld dissolvingcorpses distantfuture download droppods elves energyitems energyregen equipmentbased essenceengine extraterrestrial facing firearms fogofwar friendlyfire friendlyfire-reduced future futuristic garrisons goblinoids gore graphicdeaths grenades groundslamming groupmind havokphysics healingitems healthregen healthregen-moderate hillland ideology infantry insectoids intermissions interspecificconflict itemgenerator jumppack knockdown leaderparticipation levelcap levelselection license-proprietary loot-unexpected lua machineguns matchmakingrating mecha meleeweapons micromanagement militantprotagonist militaryfiction mines miniaturegame missionbased monsters mp-cooperative multipleworlds noalternatives nonlinear norecruiting npcstrife obligation obsoletedassets orbitalweapons orcs otherworld persistentminions planetlooters plasmaweapons premadeprotagonist psychics quitsave resuscitation retreating rewardingvandalism ruins sciencefantasy screenshake serious sharedsetting spacefaringage spirithosts splatter steampowered suicideattackers supervisorprotagonist suppressivefire tactical taskgenerator teleport teleporting terraindeformation thermalweapons title-animated tropic ubuntu uvl-searchelp vehiclepainting walkers war warfare-land wargame wasteland weaponsplatforms wetland wh40k Linuxlabelminimizeminimize
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