showing 24 games
name arrow_downward | publisher(developer) | year | author(s) | platform | |
---|---|---|---|---|---|
Angband | author | 1992 | MS-DOS | labelimagesubject | |
Angband | ? | 2005 | Windows | labelminimizeminimize | |
Baldur's Gate II: Enhanced Edition | Beamdog | 2013 | James Ohlen (designer) Kevin Martens (designer) | Windows | labelimageminimize |
Baldur's Gate II: Enhanced Edition | Beamdog (Overhaul Games) | 2014 | Linux | labelminimizeminimize | |
Baldur's Gate II: Enhanced Edition | Beamdog | 2014 | James Ohlen (designer) Kevin Martens (designer) | Mac OS X | labelminimizeminimize |
Baldur's Gate II: Shadows of Amn | MacPlay (Bioware;Black Isle Studios;MumboJumbo) | 2001 | Mac OS Classic | labelimageminimize | |
Baldur's Gate II: Shadows of Amn | Interplay;Black Isle Studios (BioWare) | 2000 | James Ohlen (designer) Kevin Martens (designer) | Windows | labelimageminimize |
Baldur's Gate II: Shadows of Amn | Interplay (BioWare) | 2000 | James Ohlen (designer) Kevin Martens (designer) | Linux | labelminimizeminimize |
Baldur's Gate III | Beamdog | 2023 | Linux | labelminimizeminimize | |
Demon's Souls | Atlus USA;SCEI (From Software;SCE Japan Studio) | 2009 | Hidetaka Miyazaki | PS3 | labelimagesubject |
Descent To Undermountain | Interplay (Dragon Play) | 1997 | MS-DOS | labelimageminimize | |
GnomeHack | author | 2001 | Domingos Parra Novo | Linux | labelimageminimize |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 1993 | Al Brown (documentation) Annette Khartabil (german documentation translation) Banta ISG[company] (printing) Bill Sloan (design) Bill Sloan (programming) Bill Sloan (documentation) Bret Berry (producer) Brian Lowe (playtesting) Carol Tanguay (additional graphics) Carol Tanguay (artwor) Christoph Schmitz (project leader) Clyde Caldwell (cover art) Cyrus G. Harris (playtesting) David Blake (programming) David Boudreau (packaging) David Govett (music) Eileen Matsumi (documentation) Emma Tailleir (design) Emma Tailleir (playtesting) Eric Halloran (graphics) Eric Halloran (artwork) Forrest Elam (playtesting) George Alistair Sanger (music) Herb Perez (graphics) Herb Perez (artwork) James Young (associate producer) Jason Linhart (lead design) Jason Linhart (programming) Jason Linhart (director) John Ratcliffe (ibm digital sound driver) Jörgen Schlegel (design support) Joshua M. Cloud (playtesting) Kiri Naiman (level design) Kiri Naiman (scenario design) Kiri Naiman (documentation) Kristin Dodt (coordination) Kym Goyer (documentation) Leedara Sears (packaging) Markus Ludolf (german documentation translation) Nils Bote (quality assurance) Oliver Dannat (design support) Sandy Sturtevant (support) Tao Rodriguez-Seeger (design) Tao Rodriguez-Seeger (playtesting) Thomas A. MacMahon (design) Thomas A. MacMahon (playtesting) Wayne Horgan (design) Wayne Horgan (playtesting) | MS-DOS | labelimagesubject |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 1993 | Mac OS Classic | labelimagesubject | |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 2015 | Al Brown (documentation) Annette Khartabil (german documentation translation) Banta ISG[company] (printing) Bill Sloan (design) Bill Sloan (programming) Bill Sloan (documentation) Bret Berry (producer) Brian Lowe (playtesting) Carol Tanguay (additional graphics) Carol Tanguay (artwor) Christoph Schmitz (project leader) Clyde Caldwell (cover art) Cyrus G. Harris (playtesting) David Blake (programming) David Boudreau (packaging) David Govett (music) Eileen Matsumi (documentation) Emma Tailleir (design) Emma Tailleir (playtesting) Eric Halloran (graphics) Eric Halloran (artwork) Forrest Elam (playtesting) George Alistair Sanger (music) Herb Perez (graphics) Herb Perez (artwork) James Young (associate producer) Jason Linhart (lead design) Jason Linhart (programming) Jason Linhart (director) John Ratcliffe (ibm digital sound driver) Jörgen Schlegel (design support) Joshua M. Cloud (playtesting) Kiri Naiman (level design) Kiri Naiman (scenario design) Kiri Naiman (documentation) Kristin Dodt (coordination) Kym Goyer (documentation) Leedara Sears (packaging) Markus Ludolf (german documentation translation) Nils Bote (quality assurance) Oliver Dannat (design support) Sandy Sturtevant (support) Tao Rodriguez-Seeger (design) Tao Rodriguez-Seeger (playtesting) Thomas A. MacMahon (design) Thomas A. MacMahon (playtesting) Wayne Horgan (design) Wayne Horgan (playtesting) | Linux | labelminimizeminimize |
Icewind Dale II | Interplay;CD Projekt (Black Isle Studios) | 2002 | Gabrielle Carteris (voice actor) Inon Zur (music) | Windows | labelimagesubject |
Kingdom of Loathing | Asymmetric Publications | 2003 | Josh Nite 'Mr. Skullhead' (designer) Zack Johnson 'Jick' (designer) | Internet Only | labelminimizeminimize |
Lost Kingdoms | From Software;Activision (From Software) | 2002 | Takashi Kojo | GameCube | labelimagesubject |
NetHack | Stichting Matematisch Centrum & M.Stephenson | 1985 | MS-DOS | labelimagesubject | |
NetHack | The NetHack Dev Team | 1987 | Mike Stephenson | Mac OS Classic | labelminimizeminimize |
NetHack | NetHack Dev Team | 1989 | Mac OS Classic | labelminimizeminimize | |
Neverwinter Nights: Hordes of the Underdark | Atari (BioWare) | 2003 | Windows | labelimagesubject | |
Neverwinter Nights: Hordes of the Underdark | Atari (BioWare;Floodgate Entertainment) | 2003 | Linux | labelminimizeminimize | |
Neverwinter Nights: Hordes of the Underdark | MacSoft (BioWare) | 2004 | Mac OS X | labelminimizeminimize |