showing 23 games
name arrow_downward | publisher(developer) | year | tags | platform | |
---|---|---|---|---|---|
9.03m | Space Budgie | 2013 | beach city-sanfrancisco-ca naturaldisaster | Windows | labelimagesubject |
After Shock | Interceptor Software | 1986 | interactivefiction naturaldisaster wordinput | ZX Spectrum | labelimageminimize |
After Shock | Interceptor Software | 1986 | interactivefiction naturaldisaster wordinput | Amstrad CPC | labelimageminimize |
After Shock | Interceptor Software | 1986 | interactivefiction naturaldisaster wordinput | Amstrad PCW | labelimageminimize |
Catastrophes | Andromeda Software (Novotrade) | 1984 | helicopter naturaldisaster score | ZX Spectrum | labelimageminimize |
Catastrophes | MirrorSoft;Koninklijke Jumbo (Andromeda Software;Novotrade) | 1984 | helicopter naturaldisaster score | C64 | labelimageminimize |
Catastrophes | Amsoft (Andromeda Software;Novotrade) | 1985 | helicopter naturaldisaster score | Amstrad CPC | labelimageminimize |
Earthquake | Mogul Communications | 1983 | cassette commercial interactivefiction keyboard license-proprietary naturaldisaster wordinput | VIC-20 | labelimageminimize |
Earthquake | Mogul Communications | 1983 | cassette commercial interactivefiction keyboard license-proprietary naturaldisaster wordinput | Tandy Coco | labelminimizeminimize |
Earthquake | Aardvark-80 | 1982 | cassette commercial interactivefiction keyboard license-proprietary naturaldisaster wordinput | TRS-80 | labelminimizeminimize |
Earthquake | Aardvark-80 | 1983 | cassette commercial interactivefiction keyboard license-proprietary naturaldisaster wordinput | TI99 | labelminimizeminimize |
Earthquake | Aardvark-80 | 1982 | cassette commercial interactivefiction keyboard license-proprietary naturaldisaster wordinput | Ohio Scientific | labelminimizeminimize |
Earthquake | Aardvark-80 | 1982 | cassette commercial interactivefiction keyboard license-proprietary naturaldisaster wordinput | Commodore PET | labelminimizeminimize |
Earthquake | Mogul Communications | 1983 | cassette commercial interactivefiction keyboard license-proprietary naturaldisaster wordinput | C64 | labelimageminimize |
Earthquake San Francisco 1906 | Adventure International | 1981 | 1900s 20thcentury catastrophe city-sanfrancisco-ca interactivefiction naturaldisaster northamerica wordinput | Tandy Coco | labelimageminimize |
Earthquake San Francisco 1906 | Adventure International | 1981 | 1900s 20thcentury 5.25disk catastrophe city-sanfrancisco-ca interactivefiction naturaldisaster northamerica trs80model1 trs80model3 wordinput | TRS-80 | labelimageminimize |
Earthquake San Francisco 1906 | Adventure International | 1981 | 1900s 20thcentury cassette catastrophe city-sanfrancisco-ca interactivefiction naturaldisaster northamerica wordinput | Atari 400/800 | labelimageminimize |
Earthquake San Francisco 1906 | Adventure International | 1982 | 1900s 20thcentury 5.25disk bootloader catastrophe city-sanfrancisco-ca commercial interactivefiction keyboard naturaldisaster northamerica wordinput | Apple II E | labelimageminimize |
Emergency 2012 | Deep Silver;ValuSoft (Quadriga Games) | 2010 | 3ormoreplayers bodydragging britain chasing city civilservice civilunrest earth emergency-series emergencyservice europe firefighting france germany imprisoning latemodernperiod mode-endless mp-cooperative naturaldisaster naturalistic nopointercapture pausefunction present rating-pegi-16 rescuees russia scenarios score steampowered story-none timecompression towing trapping tutorial undefinedelements vehiclecrew waterweapons wildfire wreckage | Windows | labelimagesubject |
Emergency 2013 | Deep Silver (Sixteen Tons Entertainment;Quadriga Games) | 2012 | bodydragging city civilservice civilunrest earth emergency-series emergencyservice europe firefighting imprisoning latemodernperiod naturaldisaster naturalistic pausefunction present rating-pegi-16 rating-usk-12 rescuees scenarios score steampowered story-none timecompression towing trapping tutorial undefinedelements vehiclecrew waterweapons wildfire wreckage | Windows | labelimagesubject |
I Am Alive | Ubisoft (Darkworks) | 2012 | 2000s 21stcentury catastrophe city city-chicago-il civilianprotagonist earth latemodernperiod naturaldisaster naturalistic northamerica parentprotagonist postapocalypse present realworld ruins sewers socialdecline unrealengine3 | X360 | labelimageminimize |
I Am Alive | Ubisoft (Darkworks) | 2012 | 2000s 21stcentury catastrophe city city-chicago-il civilianprotagonist earth latemodernperiod naturaldisaster naturalistic northamerica parentprotagonist postapocalypse present realworld ruins sewers socialdecline unrealengine3 | PS3 | labelimageminimize |
I Am Alive | Ubisoft (Darkworks;Ubisoft Montreal;Ubisoft Shanghai) | 2012 | 2000s 21stcentury aimmode autosavepoints cannibalism catastrophe city city-chicago-il civilianprotagonist concession-enemy crepuscularrays delayed desaturated earth filmgrain firearms fragileprotagonist graybrown handguns healingitems intimidation knives ladders latemodernperiod limitedsupplies locationaldamage mall map monkeybars naturaldisaster naturalistic nohealthregen northamerica npcarming outlaws overpowered parentprotagonist postapocalypse present quake realworld rescuees ropeswinging ruins screenshake sewers smokes socialdecline subway threatdisplay undefinedelements unrealengine3 walking x360pad | Windows | labelimagesubject |