showing 9 games
name arrow_upward | publisher(developer) | year | display | author(s) | platform | |
---|---|---|---|---|---|---|
Waking Mars | Tiger Style | 2012 | raster | Linux | labelminimizeminimize | |
Waking Mars | Tiger Style | 2012 | raster | Mac OS X | labelminimizeminimize | |
Waking Mars | Tiger Style | 2012 | raster | Windows | labelimagesubject | |
Starscape | Moonpod | 2003 | raster | Windows | labelimagesubject | |
Sinistar Unleashed | THQ (GameFX) | 1999 | textured polygons | Windows | labelimageminimize | |
Sinistar | Atari | 2010 | raster | Atari 5200 | labelminimizesubject | |
Sinistar | Atari | 1984 | raster | Lou Harp | Atari 2600 | labelimagesubject |
Sinistar | Williams | 1982 | raster | Gary Berge (game design) Greg Wepner (hardware) Jack E. Haeger (artwork) John Meissen (tech support) John Newcomer (design / story) Leo Ludzia (game design) Michael Metz (sfx) Noah Falstein (designer) Rich Grande (hardware) Robert J. Mical (code) Sam Dicker (programmer) | Arcade | labelimagesubject |
A Dark Room | Continuities | 2015 | text, raster, mixed | Linux | labelminimizesubject |