showing 1 - 50 of 69 gameschevron_right
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Alien Rage | CI Games | 2013 | Unleash a fury of powerful weapons as you blast your way through armies of Alien forces hell-bent on taking you down! Battle through 14 intense levels and prepare to face a barrage of beastly-sized bosses that will test your every skill. Each of your 10 weapons comes with two firing modes and you’ll need all of them! Battle hardened Alien forces will attack you from every direction using various flanking and attack moves. Built with powerful up-to-date graphics technology, awesome physics, destructible environments... experience a truly intense, old-school styled shooter game! Key Features * Wide variety of Alien enemy forces including Infantry, Warriors, Flying Drones, Spiders * Huge boss fights – Over 21 enemy types including 8 beastly-sized bosses to challenge and destroy through 14 Levels * Strong thru-the-gun experience with 10 powerful weapons each with two firing modes * Skill shots, head shots and shooting accuracy heavily rewarded * Player-triggered destruction of environments and cover helps to advance through levels * Built with powerful up-to-date graphics technology, awesome physics, destructible environments***Working title: Alien Fear | Windows | labelimagesubject |
AstroBlaster | author | 2014 | Atari 7800 | labelminimizeminimize | |
Call of Duty: World at War | Activision (Treyarch) | 2008 | X360 | labelimageminimize | |
Call of Duty: World at War | Activision Blizzard (Treyarch) | 2008 | PS3 | labelimageminimize | |
Call of Duty: World at War | Activision Blizzard (Treyarch) | 2008 | [b]gore[/b] - quite mild, and somewhat infrequent. [b]killing blow[/b] - head shot with any firearm, knife/bayonet will also so this regardless where you strike. --- Nazi Zombies co-operative multiplayer mode (mp-survival) --- This is so different from the rest of the game that it is not tagged so they're not confused with the main game, but here are the tags that have been omitted that apply to it alone. [i]shopping[/i] [i]zombies[/i] [i]dismemberment[/i] [i]powerups[/i] [i]waves[/i] [i]barricading[/i] [i]dogs/caninoids[/i] (demonic dogs or whatever) [i]popupnpcs[/i] (above demonic dogs) [i]respawning[/i] (at end of each wave) [i]deathpenalty[/i] (current equipment is lost, possibly power-ups too)***If anyone is having trouble starting a game (game refuses to start after selecting difficulty and so forth). You don't have active profile. [spoiler=Alternatively....;Hide]* Make sure the following folder exists: ...XP: C:/Documents and Settings/USERNAME/Local Settings/Application Data/Activision/CoDWaW/players/profiles/ ... Vista/7: C:/Users/USERNAME/Local Settings/Application Data/Activision/CoDWaW/players/profiles/ * Add profile folder there, choose whatever name you want (e.g. "Default"). * Add active.txt file there (in profiles/), and add the name of your profile folder in it. * Start Note that the [i]Local Settings[/i] folder is usually hidden.[/spoiler]***Latest version: 1.7 (as of 2009-08-13)***[b]Minimum:[/b] * Windows XP or Vista * 3 GHz Pentium IV or Athlon 64 3200+ CPU * 512 MB RAM * 256 MB VRAM * GeForce 6600GT or Radeon 1600XT GPU * 8 GB HD space [b]Recommended:[/b] * 2 GHz dual-core CPU * 1 GB RAM | Windows | labelimageminimize |
Call of Duty: World at War | Activision Blizzard (Treyarch;Aspyr Media) | 2008 | Mac OS X | labelminimizeminimize | |
Crust | Nordic Mobile Labs | 2012 | Running the demo requires installing the following: libzzip-0-13 libsdl1.2debian (not vanilla libsdl1.2) libsdl-image1.2 libsdl-net1.2 libsdl-mixer1.2 libcurl3 As the nordicmobilelabs.fi website might not work reliably for various location in the world, it is suggested one use a download resumer. Or better yet just use wget from the command-line: [code]wget http://www.nordicmobilelabs.fi/demo/crust-demo-linux-x32.tar.bz2[/code] OR [code]wget http://www.nordicmobilelabs.fi/demo/crust-demo-linux-x64.tar.bz2[/code] It is a download resumer and its very fast. | Linux | labelimageminimize |
Deadly Tide | Microsoft (Rainbow Studios) | 1996 | Windows | labelminimizeminimize | |
Dreamkiller | Aspyr Media (Mindware Studios) | 2009 | Windows | labelimageminimize | |
Finest Hour | Namco | 1989 | Arcade | labelimageminimize | |
Front Mission Evolved | Square Enix;Ubisoft (Double Helix Games) | 2010 | Broken multiplayer and poor story, gameplay is good but not so much as to redeem the game.***[b]DLC packs:[/b] * Last Stand (adds survival mode) * Map Pack (adds 2 multiplayer maps) * Wanzer Pack 2 (adds 2 wanzers) * Wanzer Pack 3 (adds 2 wanzers) * Weapon Pack 2 (adds 3 weapons) | Windows | labelimageminimize |
Genesis Rising | DreamCatcher Interactive;Akella;Nordic Games (Metamorf Studios) | 2007 | [b]racism/speciesism[/b] - humans were nearly wiped out because of this and returned the favor. Now, humans are pretty much the sole (sentient) species in the whole [i]universe[/i], except in this little corner of it that still remains outside of their control - and where the game incidentally takes place. And it still continues.***Latest version: 1.044 (as of ?)***[b]Recommended:[/b] * Windows 2000, XP, XP64 or Vista * 2.5 GHz Pentium IV or Athlon CPU * 1 GB RAM * 256 MB VRAM * GeForce FX 6600 or Radeon X1600 GPU * 2.5 GB HD space***Three thousand years in the far distant future after what was believed to be the arrival of "The Savior", Mankind has carved a bloody path across the known Universe. Considering themselves a divine race and beyond reproach as a species, they view all alien races as inferior. Those that do not bend and acknowledge the infinite superiority of the Human genome are subsequently punished or simply destroyed. This dominion over almost all sentient life forms was only attainable through the creation and exploitation of the ‘organids' – genetically designed organic technology, easily adaptable to any enemy strategy through the introduction of seeds into the blank genetic makeup of these living machines. The governing body directing the initiative is "The Chair of Three" on which the representatives of three Human factions reside: The Military, the Church and the Judicature. Only one part of the Universe remains unconquered: The galaxy where the Universal Heart; an enigmatic entity that spawned all life and matter into the universe, is hidden. At least, that's what the Chair of Three believes. As Captain Iconah, you have been commissioned to uncover the location and purpose of the Heart. A battle-hardened fleet commander and a brilliant genetic designer, you must follow in your father's footsteps; quelling the alien insurgences, outsmarting pirate cohorts and uncovering the lost galaxy and the secrets hidden within. The fate of Humankind rests on the path you choose; take command and lead your fleet to a glorious destiny and ensure the survival of the species! FEATURES * Genesis Rising is a space RTS that incorporates the best elements of role-playing games; immersing the player in a rich back story and drawing them into an epic crusade that they won't soon forget. * The non-linear single player campaign is comprised of over 30 branching missions that unfold as choices are made based on the actions you take. * Resource gathering, technology upgrades, and combat are refined, making Genesis Rising accessible to even the most novice RTS players. * A co-op mode in which two players can work together and control one fleet! * All of the 20+ gene-based organid ships in the game can be customized with over 50 different weapons and abilities; giving the player thousands of possible combinations to choose from when constructing a fleet. * As genes are inserted, ship models will morph in real-time to reflect the choices that you make! * Many non-player character alien races share the vast emptiness of space with Humankind. Make alliances with other races to secure their support and technology, or purge them completely and take whatever you want! * Expand your genetic capabilities through the invasion of enemy vessels, steal unsuspecting technology and maximize your gene bank's diversity. * Change genetic makeup on-the-fly and adjust your approach based on your enemy's fleet; recycling unused genes to meet any demand. * GameSpy Multiplayer featuring 12-player support and many multiplayer maps on which to flex your dominance! * The universal resource in the game is Blood Air, which in addition to genes, can be harvested from the lifeless carcasses of organid ships. [DreamCatcher Interactive] | Windows | labelimagesubject |
Ghostbusters: The Video Game | Vivendi (Terminal Reality) | 2009 | Who ya gonna call? The Ghostbusters are back for an all new adventure! With Manhattan overrun again by supernatural creatures, gamers take the role of a new recruit joining the famous Ghostbusters team. Equipped with a variety of unique equipment and gadgets, players hunt, fight and wrangle a wide range of ghosts in an all-new battle to save New York City from its latest paranormal plague. THE AUTHENTIC GHOSTBUSTERS GAME EXPERIENCE - Delivering a special gaming experience to the tremendous Ghostbusters fan base around the world, Ghostbusters™: The Video Game features the original cast from Columbia Pictures' classic Ghostbusters films, including Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson - together again for the first time in over 20 years. Supporting the original Ghostbusters crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton. UNIQUE GHOST BUSTING ACTION - Like the films before it, Ghostbusters™: The Video Game is all-new classic adventure with Dan Aykroyd and Harold Ramis returning to the helm to script and create a new storyline that leads gamers through the trials and tribulations of the world's leading paranormal ghost busting team. Players experience a variety of frightening new ghosts, even some based on ideas from Aykroyd and Ramis that never made it into the original feature films. EQUIPMENT, GADGETS & ENEMIES - Ghostbusters™: The Video Game features never seen before ghost hunting, wrangling and trapping game mechanics with upgradeable gadgets. Gamers can wear ghosts down into a weakened state with the Proton Pack's Blast Stream and use the Capture Stream to wrangle them into the trap, execute different strategic tactics with the new Slime Tether and Stasis Stream, and scan and analyze targets using like the P.K.E. Meter and Paragoggles.***US 2009-06-16 on Steam | Windows | labelimagesubject |
Glean | Zupergames | 2012 | Flash | labelimageminimize | |
Gunblitz | Rapture Game Studios | 2013 | Gunblitz is a retro space game that has a great story and is fast paced. Blast your way through waves of enemies while using multiple weapon systems. | Linux | labelminimizesubject |
Hawken | Meteor Entertainment (Adhesive Games) | 2012 | HAWKEN is a multiplayer first person shooter for PC that places you inside a mechanized war machine on the battlefield of a dystopian world called Illal. With strategic, fast-paced gameplay, HAWKEN features incredible alien landscapes, customizable and upgradable mechs, and dynamic experiences across multiple competitive game modes.***This is NOT a mech simulation game, but rather arcadey multiplayer shooter with walking robots.***[media=youtube]udEAEARD-Fo[/media] | Windows | labelimagesubject |
Kerbal Space Program | Squad | 2015 | Windows | labelimageminimize | |
Kerbal Space Program | Squad | 2015 | Mac OS X | labelminimizeminimize | |
Kerbal Space Program | Squad;Take-Two Interactive (Squad) | 2015 | Tag notes. Accepting a contract that gives an advance does not even suggest to the player that using that money elsewhere is always unethical and also nearly always illegal. In fact, there is no enforcement; cancellation, completion, or failure of the contract and modification of reputation, science points, and/or funds are the only rules. This makes embezzlement very easy and useful with no consequences (should the contract be fulfilled on time using replacement funds) to the game or the conscience of the protagonist or the actual player (unless the player knows about real embezzlement. Many children and some adults do not, or won't recognize when they are doing it in the game). An extreme example of locationaldamage in the game would be having a only center connecting part of a rocket explode due to heat from reentry friction. The remaining two rocket parts could continue falling undamaged. They could each land safely if they each had antiquate parachutes or a functioning command module and fueled engine to land softly. The two parts could even reconnect into a sing craft if equipped with compatible docking ports (and if a skillful player could align them _during reentry_). | Linux | labelminimizeminimize |
Kerbal Space Program: Making History Expansion | Private Division (Squad) | 2018 | Linux | labelminimizeminimize | |
Mass Effect | Microsoft Game Studios (BioWare) | 2007 | X360 | labelimageminimize | |
Mass Effect | Microsoft Game Studios (BioWare;Demiurge Studios) | 2008 | Mass Effect is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known universe using technology left behind by advanced precursor civilizations.*** [100]*** [12]***Latest version: 1.02 (as of ?) Version history: * 1.01 (?)***Not as great as I expected, and the driving around in Mako is horrible most of the time as well as the final bit of the ending just makes me feel sickly. My recommendation is, if you want to enjoy this game, stick to the main story and avoid any side exploration/quests completely, and try to bear the last bit of the ending (the parts where humans talk). Replayability comes mostly from dialogs as otherwise the game gets quite dull, and unfortunately you need those dialogs to progress your renegade/paragon ranks to open the more interesting dialog choices since these are separate from your regular leveling and skills.***[b]Free expansions:[/b] * [url=http://masseffect.bioware.com/galacticcodex/bringdownthesky.html]Bring Down the Sky[/url] [b]Non-free expansions:[/b] * Pinnacle Station (2009-10)***Comes on 2 DVDs but I have no idea what the second DVD is supposed to be for (backup?).***[b]technomagic[/b] — the "biotics" used in the game do not really fit into any of the groups we have neatly, technomagic and psionics being the closest, but since the ME universe also has psychics, technomagic is all that there's left. [b]multiple endings[/b] — more like ending with variations; the core of it stays the same. [spoiler=Ending spoiler;Close spoiler]However, a notable difference is that if the alien council survived or not, depending on if you chose to save them. If you didn't, humanity will take charge, otherwise humanity is invited to take place as the fourth council race. Other, "more important", details stay the same regardless.[/spoiler] [b]special agent protagonist[/b] — player is appointed a job similar to this somewhat early in the game, so this isn't true from the start. [b]nationalism[/b] — the protagonist and his higher ups are constantly trying to drive the cause of the Human Alliance, it's importance and how you're part of it is constantly hammered at you and occasionally you get to do the same for others. [b]unlikely sentients[/b] — Rachni, Geth to some degree (in mythos puts them on par with rogue A.I.), the plant creature, and some others [b]dialog-keywords[/b] / [b]dialog-stance[/b] — some are full sentences but not actually what is said, generally these are only choices on what to discuss and [i]how[/i] to respond (aggressively or calm negotiator style)***[b]Minimum:[/b] * Windows XP or Vista * 2.4 GHz Intel or 2.0 GHz AMD CPU * 1 GB RAM (XP), 2 GB RAM (Vista) * GPU w/ Shader Model 3.0 * GeForce 6800 or ATI X1300 XT * 12 GB free HD space * 1X DVD-ROM drive [b]Recommended:[/b] * 2.6+ GHz Intel or 2.4+ GHz AMD CPU * 2 GB RAM * ATI X1800 XL or GeForce 7900 GTX or better***US 2008-05-27 EU 2008-06-05 | Windows | labelimagesubject |
Maxima | PSS | 1984 | Memotech MTX | labelimageminimize | |
Maxima | Solo Software | 1985 | Tatung Einstein | labelimageminimize | |
MechWarrior 2 | Activision | 1995 | Windows | labelminimizeminimize | |
MechWarrior 2 | Activision | 1995 | The year is 3037. A Struggle for power fuels a society of warring clans. Bitter infighting perpetuates a universe of unrest. War is constant. Victory is temporary. Cease-Fire us nonexistent. A pause in a stream of salvos is only a signal to re-calibrate crosshairs and redirect missiles. The time is scarce before the next unrelenting mission begins. For a MechWarrior, war is life. And death is the only true peace.*** [22] | MS-DOS | labelimagesubject |
MechWarrior 2 | Activision | 1995 | Mac OS Classic | labelimageminimize | |
MechWarrior 2: Ghost Bear's Legacy | Activision | 1995 | MS-DOS | labelminimizeminimize | |
MechWarrior 2: Ghost Bear's Legacy | Activision | 1995 | Mac OS Classic | labelminimizeminimize | |
MechWarrior 2: Ghost Bear's Legacy | Activision | 1995 | Windows | labelminimizeminimize | |
MechWarrior 2: Mercenaries | Activision | 1996 | MS-DOS | labelminimizeminimize | |
MechWarrior 2: Mercenaries | Activision | 1995 | Mac OS Classic | labelminimizeminimize | |
MechWarrior 2: Mercenaries | Activision | 1996 | Windows | labelminimizeminimize | |
MechWarrior 2: RAVE Edition | Activision | 1996 | Mac OS Classic | labelminimizeminimize | |
MechWarrior 3 | Microprose (Zipper Interactive) | 1999 | In the 31st century, there is no mercy. Join the Inner Sphere's strike team as they prepare for the annihilation of the deadly Smoke Clan Jaguar. You'll have over 30 missions, 18 fully customizable 'Mechs to climb into, and enough firepower to flatten a mountain range. There's also an all-new target acquisition system and more battle environments than ever before. But watch your back--this fight is for survival.*** [100]*** [84]*** [53]***[b]missing images:[/b] in-game screen, mechlab screen(s)***Doesn't run on WinXP64, but supposedly does on 32bit WinXP if you set compatibility mode to Win9x. Unfortunately it doesn't run even in MS Virtual PC besides up to the main menu where the mouse bugs out completely.***Latest version: 1.2 (as of 1999-09?)***[b]Minimum:[/b] * Windows 95 or 98 * 166 MHz Pentium CPU * 32 MB RAM * 2 MB VRAM * 640x480x16 display * 240 MB HD space * 2X CD-ROM drive [b]Recommended:[/b] * 200 MHz Pentium CPU * 64 MB RAM * 1024x768x16 display * 3D accelerator * 390 MB HD space * joystick [b]Multiplayer:[/b] * 28.8 kbps modem * IPX or TCP/IP LAN * Internet connection | Windows | labelimagesubject |
MechWarrior 4: Mercenaries | FASA Studios (Cyberlore Studios) | 2002 | To get the free version of MW4Mercs, you need to head over [url=http://www.mektekdev.com/]MekTekDev.com[/url] and download their horrible MTX downloader. Downloading the actual game should be straightforward enough after that. Unfortunately there are no alternatives to this. Update: MW4Mercs is now available: [url]http://www.mektek.net/projects/mw4/[/url] ([url=http://battletech.catalystgamelabs.com/2010/04/30/mechwarrior-4-free-release-available/]announcement[/url])***For 1-24 players, multiplayer only in skirmish battles and can include bots (replacing any missing human players). | Windows | labelimageminimize |
MechWarrior 4: Vengeance | Microsoft (FASA Interactive) | 2000 | Product ID: [code]X05-89275[/code]***Latest version: 3.0 (as of 2002-06-15?) a.k.a. point release 3 Comes on 2 CDs.***[b]Minimum:[/b] * Windows 95, 98, ME or 2000 * 300 MHz Pentium II CPU * 64 MB RAM * 650 MB HD space * 8X CD-ROM drive * 8 MB VRAM [b]Multiplayer:[/b] * 96 MB RAM on Windows 2000 * 28.8 Kbps modem * LAN over IPX or TCP/IP * Broadband for over 8 players | Windows | labelimageminimize |
MechWarrior Online | Piranha Games;Infinite Game Publishing (Piranha Games) | 2013 | 2012-10-29 open beta started 2013-09-26 end of open beta, final release | Windows | labelimageminimize |
PixelJunk Shooter | Double Eleven (Q-Games;Double Eleven) | 2013 | Windows | labelimageminimize | |
QANAT | Perpetual Pyramid | 2011 | Like Galaxian, also reminiscent of Phoenix, except shooting an alien spacecraft makes it fall from the sky. Also, your gun can overheat and run out of ammo. Shoot the incoming invading aliens and avoid debris. Watch out for bomber aliens. Eventually confront the mother ship.***A vertical shoot-em-up inspired by the classic Galaxians. Defend your planet from waves of invaders using your gun turret. Manage the gun temperature to avoid overheating and watch you ammo level to avoid running out. [Paul Paterson] | Linux | labelminimizesubject |
Red Orchestra: Ostfront 41-45 | Bold Games;Tripwire Interactive (Tripwire Interactive) | 2006 | Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45 RO places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war. You can play as infantry, using a wide range of infantry weapons, or crew one of the many armoured combat vehicles available in the game, from half-tracks all the way through to the most famous German and Soviet heavy tanks. You can engage the enemy with everything from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose. Key Features * Fight intense battles on 13 authentic Eastern Front combat environments * Crew 14 fully realized vehicles with highly detailed exterior and interior models * Choose from 28 authentic infantry weapons * Full 32 player online Multiplayer Support * Unique Setting – the only FPS to focus on the WWII Russian Front * Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat * Fight the full range of combined arms infantry and vehicle combat in detailed environments based on real-world data, from city-centre to deeply rural settings * Realistic bullet and projectile ballistics will make you duck for cover * Coordinate strategies with your team-mates via Voice Over IP * Authentic Immersive Sound FX and 3d Positional Sound System * 3d "Iron Sights" and unique 3d scope system * True weapon deployment system including resting rifles on support * Historically accurate artillery system * Distance-based sound system dynamically creates the battle ambiance * Advanced player movement system featuring diving over obstacles and leaning * Custom 8 way animation system for highly realistic player animations [Tripwire] | Windows | labelimagesubject |
Red Orchestra: Ostfront 41-45 | Tripwire Interactive | 2012 | Linux | labelminimizeminimize | |
Rochard | Recoil Games | 2011 | Grab a G-Lifter - your new best friend! Use it to change gravity at will, manipulate the environment, and throw huge crates at your enemies. Join the amazing exploits of astro-miner John Rochard and embark on a gravity-bending journey across the Solar System! Rochard is an award-winning side-scroller featuring hours of mind-blowing gravity gameplay, puzzle-solving and action. Narrated in a humorous cartoony style, Rochard tells a thrilling story of villains, a damsel in distress and a mysterious alien civilization. Key Features: * 5 long Chapters crammed with fast-paced platforming action and mind-bending puzzles based on gravity * A beautifully crafted cartoonish visual style, rich with humor and personality * Incredible items able to influence gravity and grab, swing and throw objects to solve puzzles or get rid of enemies * A groovy soundtrack composed by Markus "Captain" Kaarlonen from Poets of the Fall, mixing southern rock/blues and 80′s inspired electronic music * The legendary performance of Jon St. John as the voice of protagonist John Rochard * The most advanced use of the Unity engine in a video game | Windows | labelimagesubject |
Rochard | Recoil Games | 2011 | Mac OS X | labelminimizeminimize | |
Rochard | Sony Computer Entertainment (Recoil Games) | 2011 | PS3 | labelimageminimize | |
Rochard | Recoil Games | 2012 | Linux | labelminimizeminimize | |
Rochard: Hard Times | Recoil Games | 2012 | Linux | labelminimizeminimize | |
Sanctum 2 | Reverb Communications (Coffee Stain Studios) | 2013 | Mejorando lo visto en la primera entrega, con más historia, cooperativo y diferentes personajes con sus abilidades pasivas adaptadas a distintos tipos de juego. El mejor añadido es el hecho de que los enemigos te vean como una amenaza e incluso algunos están especialmente diseñados para acabar con el jugador. La interfaz está muy mejorada, con minimapa y un sistema de recursos doble mucho más sencillo. Como cosas que cambiaron para peor, la mira del sniper desaparecida y los teletransportes. En definitiva, un gran juego. 8 de 10 | Windows | labelimageminimize |
Sanctum 2: Road to Elysion | Coffee Stain Studios | 2014 | Linux | labelminimizeminimize | |
Shadow Master | Sony Computer Entertainment;Psygnosis (HammerHead) | 1997 | Take on a marauding metallic battalion of mechanized monsters in this first person blast-fest. An evil overlord has used up all his planet's natural resources and now he needs yours.***Unlike the later Windows port, the original PS version had no multiplayer. | PS | labelimagesubject |