showing 1 - 50 of 647 gameschevron_right
name arrow_downward | publisher(developer) | year | description | platform | |
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1500DS Spirits Vol. 7: Chess | Tasuke | 2007 | Nintendo DS | labelimageminimize | |
1K ZX Chess | Sinclair Research (Artic Computing) | 1982 | ZX 81 | labelimageminimize | |
2 Player Chess | eGames | 1998 | Windows | labelimageminimize | |
23 Matches | Tandy | 1978 | In Matches the computer challenges the player in a simple two-player strategy game. There's a pile of matches (the player decides the size) and each turn the player and computer may take one, two or three matches from the pile. The player to take the last match loses. | TRS-80 | labelminimizesubject |
3-D Clock Chess | CP Software;Ace Software (CP Software) | 1986 | Clock Chess 88 is basically an enhanced re-release of 3-D Clock Chess. Amongst the two biggest new features are using your own opening library and moving of pieces with a cursor. I do not consider this enough to warrant its own entry.***Reviewed as "PCW" game. [48]*** [25] | Amstrad PCW | labelimageminimize |
3-D Voicechess | CP Software (Deep Thought) | 1985 | Amstrad CPC | labelimageminimize | |
32NIMB | Ohio Scientific | 1977 | Ohio Scientific | labelminimizeminimize | |
3D Chess | rokapublish (bumblebee) | 2017 | Linux | labelminimizeminimize | |
3D Chess | rokapublish (bumblebee) | 2017 | Mac OS X | labelminimizeminimize | |
3D Chess | author | 1995 | Linux | labelimageminimize | |
3D Chess | author | ? | BSD | labelminimizeminimize | |
3D Grandmaster | ? (Robot Software) | ? | AKA. 3D Chess | C16/Plus4 | labelimageminimize |
3D Psion Chess | Psion Software | 1982 | ZX Spectrum | labelimageminimize | |
3D Schach Genie | Data Becker | 1999 | Windows | labelminimizeminimize | |
4 in 1 Funpak | Imagineer;Interplay Entertainment (Beam Software;Spinnaker Software) | 1992 | Four classic games in 0ne! Now you can have four of the most popular board games of all time for your Game Boy...all together in one fun-filled package! Features Sargon Chess Reversi Backgammon and Checkers.*** [37]*** [29]***DMG-F4-USA One player or two player link versions of Chess, Checkers, Backgammon and Reversi. | GB | labelimagesubject |
5 in 1 Funpak | Interplay (Beam Software) | 1994 | Game Gear | labelimageminimize | |
8080 Chess | Processor Technology Corporation | 1977 | Sol-20 | labelminimizeminimize | |
A Chess Playing Program for the IBM 7090 Computer | Massachusetts Institute of Technology | 1962 | Source: https://en.wikipedia.org/wiki/Kotok-McCarthy***[media=youtube]eZPjSxZQTLY[/media]***Kotok-McCarthy also known as A Chess Playing Program for the IBM 7090 Computer was the first computer program to play chess convincingly. It is also remembered because it played in and lost the first chess match between two computer programs. | custom | labelimagesubject |
Advance | author | 1986 | custom | labelminimizeminimize | |
Advance | author | 1986 | custom | labelminimizeminimize | |
Adversary | Steve Roe | 1984 | ZX Spectrum | labelimageminimize | |
Anatoly Karpov Chess | ? | ? | ZX Spectrum | labelminimizeminimize | |
Ancients of Fasaria: Chess Club | New Source Entertainment | 2016 | Linux | labelminimizeminimize | |
Android Nim | Adventure International | 1978 | I wrote the original Android Nim program for the Radio Shack TRS-80 computer in 1978. It was well accepted since few graphics programs were done on that machine owing to the low resolution and lack of color. The feature that most people commented about was the android animation which included head and arm movement and eye blinking. People also liked the bad attitude the computer had when it lost. The program was written for my 7th and 8th grade students to help them learn about the binary system. Nim can be analyzed mathematically using base two. With this knowledge, a player can always win. This characteristic also makes this game a good one to put on a computer since the computer can be taught how to always win.***The well known game of NIM will never be the same. In this version there are three robots (ANDROIDS) whose task it is to eliminate those ANDROIDS that you or the computer have decided to "remove". This is done with a lot of "talking" and moving about. But, watch out! The computer gets nasty if you win.***[media=youtube]awYrj1RhLxU[/media]***This game uses a programming technique whereby a BASIC program writes machine code that then overwrites the BASIC program in memory and executes the machine code. This has many advantages, including using all available memory on the system. If the application in fact fills up all available memory, users will find it very difficult to modify the program (cheating will be very difficult). The program itself cannot be copied out of memory and saved for illegal resale or sharing. It cannot be decompiled. And the original BASIC program makes little sense unless your are the original developer, it is effectively an encrypted source code. | TRS-80 | labelimagesubject |
Android Nim | Adventure International | 1980 | Apple II E | labelimageminimize | |
Anonymine | author | 2016 | This minesweeper clone has the distinction of using Von Neumann neighborhood theory and an algorithm to ensure no unwinnable games are presented to be played. As there is guessing required, ever, it is a perfect information game. And the game can be played anonymously over SSH. Of note: the author is a full on Free Software zealot. Awesome. | Linux | labelminimizeminimize |
Anonymine | author | 2016 | BSD | labelminimizeminimize | |
Anonymine | author | 2016 | BeOS | labelminimizeminimize | |
Anonymine | author | 2016 | Solaris | labelminimizeminimize | |
Anonymine | author | 2016 | Minix | labelminimizeminimize | |
AntipoliX | author | ? | Unix | labelminimizeminimize | |
antipolix | ? | ? | BSD | labelminimizeminimize | |
Apple Chess | Sams Software | ? | Apple II E | labelminimizeminimize | |
Arasan | author | 2003 | Linux | labelminimizeminimize | |
Aromo | Novotrade Magyarország | 1986 | C16/Plus4 | labelimageminimize | |
Arthur | author | 1976 | custom | labelminimizeminimize | |
ASMmchess | iceandfire | 1978 | Apple I | labelimageminimize | |
Atari Vault | Atari (Code Mystics) | 2016 | Various trademarks have been changed or removed from many of the games such as "Indy 500" and "Snoopy". | Linux | labelimageminimize |
BagaturChess | author | 2005 | Linux | labelminimizeminimize | |
Battle Chess | Data East (Beam Software) | 1990 | Did someone tell you chess is a civilized game played by civilized people? Forget it. Chess is war - a ruthless, cutthroat battle where one warrior lives to fight again and the other is left on the battlefield. With BATTLE CHESS you don't just imagine the battles, you experience them! You'll hear the clank of armor, as you watch dramatic, 3-dimensional animations of courageous heroes fight to protect their king. BATTLE CHESS is the most incredible chess game you've ever seen - where empires can be won - or lost! | NES | labelimagesubject |
Battle Chess | Electronic Arts (Interplay) | 1988 | It took 2,000 years for someone to make chess better. "Battle Chess is the next step beyond all existing chess programs." -Video Games & Computer Entertainment The most challenging game on earth comes to life in Battle Chess. An entire medieval world at war is reflected on the checkered field. Everyone who's ever had a knight take a pawn has seen that capture as more than one piece replacing another on the board. In players' minds, the bold knight, resplendent in his armor of silver or ebon, sallies forth and slays the foul footsoldier. Combat, mortal combat, is the heart and soul of chess, but this aspect of it can only live in the mind's eye ... until now! Lots of computer chess games capture the basics of chess. Only Battle Chess brings chess to life by combining a magnificent chess logic system with colorful, humorous, and dramatic three-dimensional animations. "Battle Chess must rank as the most entertaining chess game around, and the funniest." -The Games Machine *** Advanced, state-of-the-art 3D animation and digitized sound effects * Over 4 megabytes of animation * Winner of the Best Graphics Achievement In A Non-Graphics Product award from the Software Publishers Association * Play against the computer or your friends, or let the computer play against itself * Modem capability for long distance games (not available on the C-64) * 10 levels of play challenge even the most sophisticated player * Opening library of 30,000 moves (not available on the Apple or C-64) * A wonderful way to teach children to play chess"Every chess player will want a copy of this program. Highly recommended." -Computer Gaming World*** [7]*** [134]*** [2]*** [62]*** [79]*** [21]*** [76]*** [33]*** [82]*** [83]*** [85]***CDTV version. [22]*** [22]*** [1]*** [52] | Amiga | labelimagesubject |
Battle Chess | Interplay | 1989 | C64 | labelimageminimize | |
Battle Chess | Interplay;Dice Multi Media;GameTap (Interplay) | 1988 | An entire medieval world at war on the checkered field! Only Battle Chess combines a magnificent chess logic system with colorful and dramatic 3D animations. Featuring 10 levels of play and an opening library of 30,000 moves challenging the most sophisticated players. Play against the computer or your friend or let the computer play against itself.*** [17]*** [22]*** [1] | MS-DOS | labelimagesubject |
Battle Chess | Interplay (Krisalis) | 1994 | 3DO | labelimageminimize | |
Battle Chess | Interplay | 1989 | Apple IIGS | labelimageminimize | |
Battle Chess | Interplay | 1990 | This game has been noted at running better on an Apple IIc+ in 4mhz mode. It is unknown if the game is aware of this mode or just happens to run better with it. | Apple II E | labelimageminimize |
Battle Chess | Interplay | 1989 | Atari ST | labelimageminimize | |
Battle Chess | Interplay | 1991 | Mac OS Classic | labelimageminimize | |
Battle Chess | Krisalis | 1993 | Archimedes | labelimageminimize | |
Battle Chess | Interplay | 1991 | Win3.1 | labelimageminimize |