showing 22 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
EVE Online CCP Games2007Initially the company invested the time and expense of creating a native Linux port and collected a set of Linux users for their investment. But they decided to waste that effort, ditching their Linux port and their hard earned Linux customers by throwing WINE in their face.***[b]Minimum:[/b]
* 32 or 64 bit Ubuntu 7.04 or higher, Linspire 6 or higher, OpenSuSE 10.2 or higher
* 2.6.20 or newer kernel
* XFree86 4.0
* 1.1 GHz CPU
* 512 MB RAM
* 64 MB VRAM
* 6 GB HD space

[b]Recommended:[/b]
* XFree86 4.3 or Xorg
* 1.5 GHz CPU
* 1 GB RAM
* ALSA soundcard
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EVE Online CCP Games2007[b]Minimum:[/b]
* Mac OS X 10.4.9
* 1.8 GHz Intel CPU
* 1 GB RAM
* 128 MB VRAM
* Radeon X1600 or GeForce 7300 GT GPU
* 6 GB HD space

[b]Recommended:[/b]
* 2 GHz Intel CPU
* Radeon X1900 or GeForce 7600 GPU
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EVE Online  CCP Games;CDC Games (CCP Games)2003[b]Free expansions:[/b] (major patches, really)
* Second Genesis (2003-05)
* Castor (2003-12-18)
* Exodus (2004-11-17)
* Exodus: Cold War (2005-06-29)
* Exodus: Red Moon Rising (2005-12-16)
* Bloodlines (2006-03-02)
* Revelations I (2006-11-29)
* Revelations II (2007-06-19)
* Trinity (2007-12-05)
* Empyrean Age (2008-06-10)
* Quantum Rise (2008-11-11)
* Apocrypha (2009-03-10)
* Dominion (2009-12-01)
* Tyrannis (2010-05-26)

For details on the expansions, see: [url]http://www.eveonline.com/features/[/url]***[b]Minimum:[/b]
* Windows 2000 SP2, XP or Vista
* Pentium III or Athlon 800 MHz CPU
* 512 MB RAM
* 32 MB VRAM
* GeForce 2 Series or Radeon 7200 or similar GPU
* 6.0 GB free HD space
* 56k modem or better Internet connection
* min. 1024x768 resolution

[b]Recommended:[/b]
* Pentium IV 1.5 GHz or Athlon XP 1500+ CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6200 class or Radeon 9000 series or similar GPU
* Broadband internet connection
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F.E.A.R.  Vivendi Universal (Monolith Productions)2005[b]A story of supernatural terror brought to life[/b]

You are an elite soldier trained to handle the most unusual and shocking situations. Called in to confront a murderous force with paranormal abilities, you must contain a crisis spiralling quickly out of control. Discover the true meaning of F.E.A.R., a fusion of stylised action and intense story.

* Unpredictable encounters with combat adaptable A.I.
* Advanced visual effects for an intense "action movie" experience.
* Cinematic-style combat for more visceral FPS action.
* Exhilarating multiplayer combat for up to 16 players.
[Box blurb]***[b]Minimum:[/b]
* Windows 2000, XP or XP64
* 1.7 GHz Pentium IV CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 4 Ti or Radeon 9000 GPU
* 5 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6600 or Radeon 9800 Pro***[spoiler=Spoiler tags;Hide]child victims - only in the back story, and you do meet her, sort of. The whole mess seems to be because of this.
cannibalism - only a brief scene with Fettel, though the dialog seems to imply he has done it multiple times and would presumably do so again.[/spoiler]***Awesome horror/fps game. Freaky as hell. You owe it to yourself to play this one. Get the free demo here:
[[link:http://www.whatisfear.com/]]
[cjlee001]
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F.E.A.R.  Vivendi Universal (Monolith Productions;Day 1 Studios)2006 X360labelimageminimize
F.E.A.R.  Vivendi Universal (Monolith Productions;Day 1 Studios)2007What starts in the city is settled in the canyons as Need for Speed Carbon immerses you in the world's most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games. PS3labelimagesubject
F.E.A.R. 2: Project Origin  Warner Bros. Interactive (Monolith Productions)2009Was worked on simply as "Project Origin" before Monolith re-acquired the rights to the F.E.A.R. title from Vivendi.***Comes on 2 DVDs.***[b]Minimum:[/b]
* Windows XP SP2 or Vista SP1
* 2.8 GHz Pentium IV or Athlon 64 3000+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X700 GPU
* 12 GB HD space

[b]Recommended:[/b]
* 2.2 GHz Core 2 Duo or Athlon 64 X2 4400+ CPU
* 1.5 GB RAM
* 512 MB VRAM
* GeForce 8600 GTS or Radeon HD 2900 XT
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F.E.A.R. 2: Project Origin  Warner Bros. Interactive (Monolith Productions)2009 PS3labelimageminimize
F.E.A.R. 2: Project Origin  Warner Bros. Interactive (Monolith Productions)2009 X360labelimageminimize
F.E.A.R. 3  WB Games (Day 1 Studios)2011Alma is expecting and a new level of terror grows as you and your cannibal brother battle through a hellish nightmare. Fight together or die alone on a deadly mission to confront your twisted mother. Players can take on the role of Point Man, a genetically enhanced soldier with superhuman reflexes and the ability to manipulate time, or the undead spirit of his brother Paxton Fettel, a paranormal entity who possesses incredible psychic powers.

Key Features
* Blood Runs Deep, F.E.A.R. Runs Deeper: F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.
* Never Face Fear Alone: F.E.A.R. 3 evolves the brand, introducing Divergent Co-op: deep, social gameplay that gives players distinctly different abilities that affect their own play as well as the experience of gamers they are playing with... or against.
* Frenetic Combat: Active 360 degree cover, evolutionary slow-mo modes, scoring systems and best in class mech- combat aid players in facing an army of soldiers and paranormal enemies.
* Experience the Almaverse: The game world is tainted by the Almaverse, the alternate dimension where Alma’s psychic essence subsists. New sinister and fantastical enemy creatures birthed in Alma’s warped mind spill into reality and intensify the panic.
* Generative System: Proprietary technology creates random events to increase the feeling of isolation and unpredictability when playing alone or with a friend, and offers new experiences each time gamers play through.
* Masters of Horror: Legendary film director John Carpenter and writer Steve Niles provide their expertise and guidance to take F.E.A.R. 3 ’s intensity to the next level. Niles co-wrote the twisted storyline that reveals the motivations and family dynamics of the main characters, and Carpenter helped craft the cinematics for maximum storytelling and fright factor.***Nine months ago, Point Man and his F.E.A.R. squad were tapped to stop an unknown man who had commandeered a secret battalion of telepathically-controlled supersoldiers at the Armacham research facility in the Northwestern US city of Fairport. During the mission Point Man learned that the man wasn’t working alone. In fact, the very people Point Man was working to destroy were his telepathic, cannibalistic brother, Paxton Fettel, and his tortured and psychically powerful mother, Alma Wade—products of Armacham’s perverse paranormal experiments. Despite this revelation, Point Man moved forward with the standing F.E.A.R. team orders to stop the targets at any cost. In a last-ditch attempt to end the pair’s homicidal rampage, the F.E.A.R. team set in motion an explosive series of events that seemingly accomplished their goal but at the cost of ravaging the city, its inhabitants and almost all of Point Man’s squad mates.

For months following the blast, events in Fairport have made it clear that Alma’s psychic influence survived—and worse, her paranormal power is growing and spilling into reality. Now her supernatural agony repeatedly rocks the city as she attempts to secure the survival of her bloodline and reunite her family. Armacham’s security force remains violently focused on eliminating all evidence of the events in the city, and the remaining F.E.A.R squad carries on the mission to stop Alma.

With the chain of command broken and Point Man calling his own shots, where will his allegiance lie? With his brother Paxton Fettel, back from the dead, arriving with an unclear agenda and refusing to leave Point Man’s side? With his pregnant mother Alma and her horrifically twisted, yet immensely powerful paranormal existence? Or with his remaining F.E.A.R. squad brethren who are hell bent on saving the world, but at the cost of destroying the only blood ties Point Man has ever had?
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F.E.A.R. 3  WB Games (Day 1 Studios)2011 X360labelimageminimize
F.E.A.R. 3  WB Games (Day 1 Studios)2011 PS3labelimageminimize
Iji Remar Games2008Iji is an action-packed strategic platform shooter with a detailed story, large levels with multiple paths, powerful bosses and lots of secrets. There are alternate gameplay events, dialogues and scenes depending on what you do, a wealth of extras and bonus features, and seven stats to upgrade through a leveling system. Iji herself has superhuman strength and abilities, and can crack Nanotechnology, use her enemies' most devastating weapons against them, and be a pacifist or a killer - the story adapts to how you play. Soundtrack by Chris Geehan and Dan Byrne McCullhough, songs also by Tom Mauritzon and Captain Goodnight (and LifeForce, but their song was not originally recorded for Iji).***[b]Weapons:[/b]
1) Shotgun (start weapon; infinite ammo)
2) Machinegun (Tasen lvl. 3)
3) Rocket launcher? (Tasen lvl 6; destroys weak walls?)
4) ?? (Tasen lvl 10)
5) Resonance Detonator (found in sector 2; infinite ammo; kick effect)
6) Pulse cannon (Komato lvl. 3)
7) Shocksplinter (Komato lvl. 6)
8) Cyclic Fusion Ignition System (Komato lvl. 10)

[b]Combinations:[/b]
1+2) Buster gun
7+2) Splintergun
1+3) Spread rockets (destroys weak walls?)
?+4) ??
1+5) Resonance reflector
5+6) Hyper pulse (kick effect)
6+7) Plasma cannon
?+8) ??***[media=youtube]33mxD4FjD3w[/media]***Latest version: 1.7 (as of 2017-05-01)
Version history:
* 1.6 (2010-03-11)
* 1.5 (2009-07-10)
* 1.4 (2009-05-09) --- blits are no longer invulnerable
* 1.3 (2008-12-25)
* 1.2 (2008-10-10)
* 1.1 (2008-09-10)
* 1.0 (2008-09-01)
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Messiah Interplay;SoldOut Software (Shiny Entertainment)1999Names of interest:
* Bob (the protagonist; diapered litttle angel/cherub)
* Prime Father (the antagonist)***[b]posthumans[/b] - the Chots (devolved rather)
[b]cannibalism[/b] - it is said the Chots eat their own. (Unverified if this is actually seen or if the player can perform this when possessing one of them.)

--- notes
religion-christian --- the most I can gather from this game is that there's a single god who sends out Bob the cherub down to Earth to fix things because satan or some other evil devil/demon is messing things up. This seems to be more as punishment for Bob than actually to save Earth. The focus of the game is humor, however, so the religious content may be only superficial.***Sex, Religion, Possession, Death

Bob is the scum of the Heavens, an angel in name only. He's been asked by the `Big Man´ Himself to rub out those "Screw Ups down on Earth". He has the power to possess anyone and use sinners to slay sinners. He can enter over 40 characters and control them to mutilate, sneak, impale, charm and creatively wipe out other vermin, but it takes cunning to decide who to possess...

* As Bob, you can possess and control any of the over 40 characters, including: Prostitutes, cops, behemoths, priests, bouncers, sub girls, bondage dancers, gigolos, demons, chots, welders, nuclear workers, medics, bartenders, dwarves, pimps, monsters, animals and much more!

* Over 10 different weapons, including: rocket propelled harpoons, needle guns, rocket launchers, flame throwers, grenades, stun guns.

* Use enemies as weapons.

* All characters have real skin covering their bones, resulting in skin that jiggles and stretches in all the right places.
[Box blurb]
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Metroid Fusion  Nintendo2002[media=youtube]https://youtu.be/Di3-Tamb-fY[/media]***
[100]***
[12]***
[32]***On her way to Planet SR388 with her exploration team, Samus's spaceship is attacked by an unidentified life form. Samus is mortally injured and loses consciousness. The life form attacks her and gnaws at her body-it is a parasitic creature, the "X."***The famed Metroid series makes its return with Metroid Fusion. After Samus' exploits in the Super Nintendo classic Super Metroid, the intergalactic bounty hunter becomes infected with a parasitic life form known only as "X". Samus is rescued and revived by Metroid DNA only after undergoing some major changes in her body and suit, resulting in a drastic change in her appearance, and a new ability to absorb and assimilate the abilities of the "X" virus. Experience a new and enthralling chapter in the Metroid series, and relive the timeless gameplay and exploration that made the series a legend.
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Septerra Core: Legacy of The Creator Monolith Productions (Valkyrie Studios)1999[b]posthumans[/b] - the Underlost supposedly were human, but living on the abundant core energies on the lowest world shell have transformed them to something far beyond humans (eyeless, communicate by radio waves, generally non-human appearance, etc.). Could be considered mutants as well, but they're never spoken of as such, only as somehow disturbingly evolved. Also the Chosen on the highest world shell, but to a much lesser extent.***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium CPU
* 32 MB RAM
* 150 MB Hard Drive space
* 4x CD-ROM drive

[b]Recommended:[/b]
* 233 MHz Pentium CPU
* 550 MB HD space***At the very heart of Septerra lies the Core, a huge Biocomputer. Seven continents at different elevations, each with its own unique people and culture, orbit around the Core. According to an ancient prophecy, Septerra's continents will one day converge and join in orbit toherther on one level - this is the Legacy of Marduk, the Creator. The Chosen, fanatical believers in the supremacy of their own wisdom and technology, impatiently try to force the issue - causing a global catastrophe which threatens the lives of all Septerrans.

Meanwhile, amongst the Junkers, a young woman named Maya gets caught up in the developing maelstrom and soon finds herself confronted by seemingly insurmountable problems. Without help she stands no chance of fulfilling the Prophecy before Septerra perishes. But whom can she trust in a world torn by war and treacherous intrigue - a world on the edge of the abyss?

* A fantasy role playing game with over 140 characters ad a complex, multi-level world.
* Intriguingly varied story-line.
* Choose up to eight party members, each with a unique motivation, skills and background.
* The strategic combat system combines the best of turn-based and real-time elements.
* Create and cast up to 120 individual spells.
* Explore over 200 locations with mysterious buildings, eerie landscapes, danger and surprise at every turn.
* The adventure-style user interface gives you maximum interaction with the Septerra game world.
* Hundreds of entertaining voices spoken by professional actors.
* 16 bit SVGA rendered grapics in Japanese "Manga" style.
[Box blurb]***Septerra Core is a new Role Playing Adventure Game for Windows developed by Valkyrie Studios. Players will encounter intriguing puzzles, strong character development and fast paced strategic combat, all driven forward by a story which takes place in an original, highly detailed fantasy world.

Game Features:
* Hundreds of locations for players creates a large, fully explorable world with seven continents.
* Highly developed storyline and characters offer fifteen chapters of gameplay.
* Simple interface allows players to tap into the complex options of the game, without overly complex menus.
* In addition to the main character, players may choose from eight companions, each with a unique background story, motivation and skill set.
* Engage enemies in a combat system that has all the strategy of turn based combat, but keeps the game fast paced.
* Over 140 NPCs that respond to your characters with over 5 hours of recorded dialog.
* Experiment with item combinations to create over 100 spell effects by collecting a deck of "Fate Cards."
* Large 16-bit backgrounds that are natural and non-repetitive.
* Hundreds of Items and Weapons allow you to tweak out your characters.
* Highest quality production, including 640x480 graphics, 16-bit color, completely recorded dialogue and fully animated movie sequences.
[Valkyrie Studios]
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Septerra Core: Legacy of The Creator Topware Interactive (Valkyrie Studios)2016Bundled as Wine emulated version with official Linux support. Linuxlabelminimizeminimize
Septerra Core: Legacy of The Creator Monolith Productions (Valkyrie Studios)2015Bundled as Wine emulated version with official Mac support. Mac OS Xlabelminimizeminimize
Stormrise Sega (The Creative Assembly)2009NA 2009-03-24 (boxed and on Steam)
INT 2009-03-27 (on Steam)

2009-04-28(?) - second patch cancelled and with it support was dropped.
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Stormrise Sega (The Creative Assembly)20092009-04-28(?) - second patch cancelled and with it support was dropped. X360labelimageminimize
Stormrise Sega (The Creative Assembly)20092009-04-28(?) - second patch cancelled and with it support was dropped. PS3labelimageminimize
WorldShift  Black;Akella;Black Sea Studios (Black Sea Studios)2008[b]Factions:[/b]
* Humans
* Tribes
* Cult***Latest version: 1.0.21 (as of 2008-09-08)***[b]2008-05-08[/b] — WorldShift beta ended.
Among the accomplishments of the testing was the finding of at least 20 "impossible" bugs.***[b]2008-02-12[/b] — WorldShift beta testing starts.***RU [i]Akella[/i]
BG [i]Black Sea Studios[/i]
IT+ES [i]FX Interactive[/i]
DE+INT [i]Black, Inc.[/i] (brand of RTL Games GmbH)
UK? PlayLogic***DARK FUTURE LIES AHEAD
In the 21st century, shortly after the colonization of our Solar System had begun, a huge dark object appeared beyond the orbit of Pluto. The object, called ‘Shard Zero' by the scientists, possessed some kind of a deadly aura, spreading mysterious ‘plague' of cosmic scale around itself, twisting and disrupting the very nature of space and life. There was no time for reaction, and all attempts to study the anomaly remained futile. When we finally realized the object is moving on a collision course with our planet, it was too late. Shard Zero hit Earth and that was the end of our civilization.

WorldShift is set thousands of years later, when our civilization is no more than a fading myth. The remains of Shard Zero still are spreading its Plague, twisting and re-shaping Earth and its nature, sometimes in the course of centuries and sometimes in a matter of hours. Humans developed a new culture and now live in 5 mega-cities, struggling every day for the precious resources they need to survive. The rest of Earth is populated by the Tribes, successors of early humans, that were affected by the Plague.

A NEW TAKE ON STRATEGY
WorldShift is a next-gen cyber-fantasy RTS game designed to be quick and very easy to learn and play. It offers hectic, fierce encounters all around the Earth and a fascinating story uncovering ancient secrets about the true nature of the Shard and the Plague. But also, WorldShift introduces many features new to the genre, like modifiable factions, unqiue cooperative multiplayer gameplay, and more.

ITEMS, RELICS AND THE ABILITY GRID
In WorldShift, there are no technology trees featuring hundreds of upgrades; instead, WorldShift allows the players to discover and acquire a vast number of items and powerful relics that they can use to freely change their gameplay and preferred tactics and to surprise their foes. The players will gather items as they fight their opponents and as rewards for completing missions. But to discover the most powerful relics, they must form teams with their most trusted friends and embark on deadly missions where it is difficult to survive and where the real challenges await.

GAME FEATURES
* Fast and furious multiplayer
* Thousands of items and powerful relics to collect
* Use items and relics to build your own tactics
* The best cooperative, player-vs-environment gameplay ever made in RTS game
* Random maps for infinite exploration
* Unique blend of post apocalyptic setting, hi-tech and primitive
* Epic, dangerous missions with great rewards
* 3 playable races
[Black Sea Studios]
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