showing 1 - 50 of 64 gameschevron_right
name arrow_downward | publisher(developer) | year | display | platform | |
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Bionic Heart | Tycoon Games | 2009 | raster | Linux | labelimagesubject |
Bionic Heart | Tycoon Games | 2009 | raster | Windows | labelminimizeminimize |
Bionic Heart | Tycoon Games | 2009 | raster | Mac OS X | labelminimizeminimize |
Bionic Heart | Winter Wolves (Tycoon Games;Winter Wolves) | 2012 | raster | Android | labelminimizeminimize |
Commandos 2: Men of Courage | Eidos Interactive (Pyro Studios) | 2001 | raster | Windows | labelimageminimize |
Commandos 2: Men of Courage | Eidos (Pyro Studios) | 2002 | raster | Xbox | labelimagesubject |
Commandos 2: Men of Courage | Feral Interactive (Pyro Studios;Zonic) | 2005 | raster | Mac OS X | labelminimizeminimize |
Commandos 2: Men of Courage | Eidos Interactive (Pyro Studios) | 2002 | raster | PS2 | labelimageminimize |
Commandos 3: Destination Berlin | Eidos Interactive (Pyro Studios) | 2003 | raster | Windows | labelimagesubject |
Commandos: Behind Enemy Lines | Eidos Interactive;Sold Out Sales & Marketing (Pyro Studios) | 1998 | raster | Windows | labelimageminimize |
Commandos: Beyond the Call of Duty | Eidos Interactive (Pyro Studios) | 1999 | raster | Windows | labelminimizeminimize |
Commandos: Strike Force | Eidos Interactive (Pyro Studios) | 2006 | textured polygons | Xbox | labelimagesubject |
Commandos: Strike Force | Eidos Interactive (Pyro Studios) | 2006 | textured polygons | PS2 | labelimagesubject |
Commandos: Strike Force | Eidos Interactive (Pyro Studios) | 2006 | textured polygons | Windows | labelimageminimize |
Dam Busters | Coleco (Sydney Development) | 1984 | raster | ColecoVision | labelimageminimize |
GoldenEye 007 | Nintendo (Rare) | 1997 | textured polygons | N64 | labelimagesubject |
GoldenEye: Source | author | 2014 | textured polygons | Linux | labelminimizesubject |
Hitman 2: Silent Assassin | Eidos (IO Interactive) | 2002 | textured polygons | Xbox | labelimagesubject |
Hitman 2: Silent Assassin | Eidos (IO Interactive) | 2002 | textured polygons | Windows | labelimagesubject |
Hitman 2: Silent Assassin | Eidos (IO Interactive) | 2003 | textured polygons | GameCube | labelimagesubject |
Hitman 2: Silent Assassin | Eidos (IO Interactive) | 2002 | textured polygons | PS2 | labelimagesubject |
Hitman: Blood Money | Eidos (Io Interactive) | 2006 | textured polygons | Xbox | labelimagesubject |
Hitman: Blood Money | Eidos (Io Interactive) | 2006 | textured polygons | PS2 | labelimagesubject |
Hitman: Blood Money | Eidos (Io Interactive) | 2006 | textured polygons | Windows | labelimageminimize |
Hitman: Blood Money | Eidos (Io Interactive) | 2006 | textured polygons | X360 | labelimagesubject |
Hitman: Blood Money | Eidos (Morpheme) | 2005 | textured polygons | Mobile | labelminimizeminimize |
Hitman: Codename 47 | Eidos (Io Interactive) | 2000 | textured polygons | Windows | labelimageminimize |
Hitman: Contracts | Eidos Interactive (IO Interactive) | 2004 | textured polygons | Windows | labelimagesubject |
Hitman: Contracts | Eidos Interactive (IO Interactive) | 2004 | textured polygons | Xbox | labelimagesubject |
Hitman: Contracts | Eidos Interactive (IO Interactive) | 2004 | textured polygons | PS2 | labelimagesubject |
Jericho | CodeMasters (MercurySteam Entertainment) | 2007 | textured polygons | Windows | labelimagesubject |
Jericho | Codemasters (MercurySteam Entertainment) | 2007 | textured polygons | PS3 | labelimageminimize |
Jericho | Codemasters (MercurySteam Entertainment) | 2007 | textured polygons | X360 | labelimageminimize |
Mata Hari | Viva-Media;dtp entertainment (4Head Studios) | 2008 | textured polygons | Windows | labelimageminimize |
Run, Jesus Run! | Molleindustria | 2010 | raster | Flash | labelimagesubject |
Run, Jesus Run! | Molleindustria | 2010 | raster | Windows | labelminimizeminimize |
Run, Jesus Run! | Molleindustria | 2010 | raster | Mac OS X | labelminimizeminimize |
S.T.A.L.K.E.R.: Call of Pripyat | GSC World Publishing;Deep Silver (GSC Game World) | 2009 | textured polygons | Windows | labelimagesubject |
Splinter Cell | Ubi Soft (Ubi Soft Montreal) | 2002 | textured polygons | Xbox | labelimagesubject |
Splinter Cell | Ubi Soft (Ubi Soft Montreal) | 2003 | textured polygons | Windows | labelimagesubject |
Splinter Cell | Ubi Soft | 2003 | raster | GBA | labelimagesubject |
Splinter Cell | Ubi Soft (Ubi Soft Montreal) | 2003 | textured polygons | GameCube | labelimagesubject |
Splinter Cell: Chaos Theory | Ubisoft | 2005 | raster | Nintendo DS | labelimagesubject |
Splinter Cell: Chaos Theory | Ubisoft (Ubisoft Montreal) | 2005 | textured polygons | Xbox | labelimageminimize |
Splinter Cell: Chaos Theory | Ubisoft (Ubisoft Montreal) | 2005 | textured polygons | GameCube | labelimageminimize |
Splinter Cell: Chaos Theory | Ubisoft;Gameloft (Gameloft) | 2005 | raster | N-Gage | labelimagesubject |
Splinter Cell: Chaos Theory | Ubisoft | 2005 | textured polygons | Windows | labelimagesubject |
Splinter Cell: Chaos Theory | Ubisoft (Ubisoft Montreal) | 2005 | textured polygons | PS2 | labelimageminimize |
Splinter Cell: Pandora Tomorrow | Ubisoft (Ubisoft Shanghai) | 2004 | Xbox | labelimageminimize | |
Splinter Cell: Pandora Tomorrow | Ubisoft | 2004 | PS2 | labelminimizeminimize |