showing 1 - 50 of 72 gameschevron_right
name arrow_downward | publisher(developer) | year | game type | author(s) | platform | |
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BioShock | 2K Games (2K Boston;2K Australia) | 2007 | Horror Science Fiction shooter | Windows | labelimagesubject | |
BioShock | 2K Games (2K Boston;2K Australia) | 2007 | Horror Science Fiction shooter | X360 | labelimageminimize | |
BioShock | Feral Interactive (2K Boston;2K Australia;Feral Interactive) | 2009 | Horror Science Fiction shooter | Mac OS X | labelminimizeminimize | |
BioShock Infinite | 2K Games (Virtual Programming) | 2013 | shooter Historical Science Fiction | Ken Levine (designer) Rhianna Pratchett (writer) | Windows | labelimagesubject |
BioShock Infinite | 2K Games (Irrational Games) | 2015 | shooter Historical Science Fiction | Ken Levine (designer) Rhianna Pratchett (writer) | Linux | labelminimizeminimize |
Brütal Legend | EA Partners (Double Fine Productions) | 2009 | action/reflex adventure Fantasy | X360 | labelminimizesubject | |
Brütal Legend | Double Fine Productions | 2013 | action/reflex adventure Fantasy | Windows | labelimageminimize | |
Brütal Legend | Double Fine Productions | 2013 | action/reflex adventure Fantasy | Anna Kipnis | Linux | labelminimizeminimize |
Cardiff_Insane Letters | Endless Seasons | 2014 | adventure | Linux | labelminimizeminimize | |
Deadly Premonition | Rising Star Games (Access Games) | 2013 | action/reflex adventure Horror | Hidetaka 'SWERY' Suehiro (designer) | Windows | labelimageminimize |
Deadly Premonition | Ignition;Marvelous Entertainment;Rising Star Games (Access Games) | 2010 | action/reflex adventure Horror | Hidetaka 'SWERY' Suehiro (designer) | X360 | labelimagesubject |
Die Goldene Mähne des Samson | Brinkmann Niemeyer (Advertising Games) | 1994 | adventure | MS-DOS | labelimagesubject | |
Dishonored | Bethesda Softworks (Arkane Studios) | 2012 | shooter Fantasy Science Fiction | Viktor Antonov | Windows | labelimagesubject |
Draglade | Atlus USA (Dimps) | 2007 | fighting rhythm | Nintendo DS | labelimageminimize | |
Enclosure | Femo Duo Entertainment | ? | adventure | Tandy Coco | labelminimizeminimize | |
Gothic | Egmont Interactive;Xicat Interactive (Piranha Bytes) | 2001 | action/reflex role-play Fantasy | Alex Brüggemann (management) Alex Brüggemann (game design) Alex Brüggemann (character animations) André Hotz (character animations) André Hotz (intro) André Hotz (cutscene rendering) André Schrieber (additional programming) Andrzej Ruszczynski (voice recording) Anja Riehl (additional 2d graphics) Art Vedder (voice actor) Bert Speckels (programming) Björn Pankratz (additional game design) Björn Pankratz (administration programming) Björn Pankratz (additional sound effects) Björn Pankratz (lead qa) Bodo Henkel (voice actor) Carsten Edenfeld (programming) Carsten Kißlat (story design support) Christian Wewerker (voice actor) Claus Wohlgemuth (illustrations) Clemens Schmitz (ai scripting) Corinna Viel (voice recording) Dennis Lüsebrink (additional programming) Dieter Hildebrandt (engine programmer) Dieter Hildebrandt (lead programmer) Dieter Kling (voice actor) Florian Jacobi (story design support) Folko Streese (additional texturing) Frank Kahlfuss (additional 2d graphics) Hans-Jörg Karrenbrock (voice actor) Helge Heynold (voice actor) Helmut Winkelmann (voice actor) Holger Beisheim (tool programming) Horst Dworczak (additional game design) Horst Dworczak (lead artist) Joachim Pütz (voice actor) Jochen Peketz (ai scripting) Johannes Steck (voice actor) Jörg Bütow (story design support) Jürgen Alban (motion capture actor) Jürgen Bilstein (additional animations) Kai Rosenkranz (tool programming) Kai Rosenkranz (music) Kai Rosenkranz (sound effects) Kai Rosenkranz (visual special effects) Kai Rosenkranz (web design) Klaus Bauer (voice actor) Kritzelkratz 3000 (additional animations) Kurt Pelzer (additional programming) Laurenz Nolting (motion capture actor) Manuel Moos (additional programming) Marco Rademacher (sound effects) Marina Korin (motion capture actor) Mario Röske (modeling) Markus Kark (character modeling) Markus Kark (texturing) Markus Kark (character animations) Markus Kark (intro) Markus Kark (cutscene rendering) Markus Plewa (additional animations) Markus Plewa (intro) Markus Plewa (cutscene rendering) Martin Schäfer (voice recording) Martin Schäfer (voice actor) Mattias Filler (story) Mattias Filler (dialogues) Mattias Filler (missions) Mattias Filler (qa) Michael Deckner (voice actor) Michael Hoge (management) Michael Hoge (game design) Michael Hoge (art direction) Michael Hoge (story) Michael Hoge (dialogues) Michael Hoge (missions) Michael Hoge (ai scripting) Michael Rüve (technical support) Navid Vahdat (story design support) Pete Knorr (voice actor) Peter Heusch (voice actor) Peter Sabath (tool programming) Pit Krüger (voice actor) Ralf Marczinczik (illustrations) Roman Keskenti (additional programming) Sascha Henrichs (modeling) Stefan Kalveram (story design support) Stefan Kalveram (qa) Stefan Nyul (management) Stefan Nyul (game design) Stefan Nyul (story) Stefan Nyul (dialogues) Stefan Nyul (missions) Stefan Nyul (ai scripting) Steffen Rühl (story design support) Tobias Franz (2d artist) Tom Putzki (game design) Tom Putzki (marketing) Tom Putzki (pr) Torsten Dinkheller (2d artist) Torsten Dinkheller (marketing) Torsten Dinkheller (pr) Torsten Dinkheller (web design) Torsten Feld (story design support) Ulf Wohlers (programming) Uwe Kaschel (voice actor) Uwe Meier (character modeling) Uwe Meier (texturing) Vadim Pietrzynski (additional texturing) Vadim Pietrzynski (additional animations) Willy Rosenkranz (additional music) Willy Rosenkranz (recording) Zoey Hendley (voice actor) | Windows | labelimagesubject |
Gothic 2 | JoWood Productions (Piranha Bytes) | 2002 | action/reflex role-play Fantasy | Windows | labelimagesubject | |
Gothic 2: The Night of the Raven | JoWooD Productions (Piranha Bytes) | 2003 | action/reflex role-play Fantasy | Windows | labelimagesubject | |
Gothic 3 | JoWooD Productions;Deep Silver;Aspyr Media (Piranha Bytes) | 2006 | action/reflex adventure role-play Fantasy | Windows | labelimagesubject | |
HunieCam Studio | HuniePot | 2016 | simulation manag./econ. Cartoon Erotic | Linux | labelminimizeminimize | |
HunieCam Studio | HuniePot | 2016 | simulation manag./econ. Cartoon Erotic | Mac OS X | labelminimizeminimize | |
HunieCam Studio | HuniePot | 2016 | simulation manag./econ. Cartoon Erotic | Windows | labelimageminimize | |
I Am Alive | Ubisoft (Darkworks;Ubisoft Montreal;Ubisoft Shanghai) | 2012 | action/reflex | Windows | labelimagesubject | |
Jagged Alliance: Back in Action | Kalypso Media (Coreplay) | 2012 | strategy | Windows | labelimagesubject | |
Jagged Alliance: Back in Action | Kalypso Media;bybitComposer Entertainment (BigMoon Interactive Studios) | 2015 | strategy | Linux | labelminimizeminimize | |
Jurassic Park: The Game | Telltale Games | 2011 | action/reflex adventure Science Fiction | Windows | labelimagesubject | |
Jurassic Park: The Game | Telltale Games | 2011 | action/reflex adventure Science Fiction | X360 | labelimageminimize | |
Jurassic Park: The Game | Telltale Games | 2011 | action/reflex adventure Science Fiction | PS3 | labelminimizeminimize | |
Jurassic Park: The Game | Telltale Games | 2011 | action/reflex adventure Science Fiction | Mac OS X | labelminimizeminimize | |
L.A. Noire | Rockstar Games (Team Bondi;Rockstar Leeds) | 2011 | action/reflex adventure Historical | Windows | labelimageminimize | |
Mafia II | 2K Games (2K Czech) | 2010 | action/reflex shooter Historical | Windows | labelimagesubject | |
Mafia II | 2K Games (2K Czech) | 2010 | action/reflex shooter Historical | PS3 | labelimageminimize | |
Mafia II | 2K Games (2K Czech) | 2010 | action/reflex shooter Historical | X360 | labelimageminimize | |
Mafia II | Feral Interactive (2K Czech;Feral Interactive) | 2011 | action/reflex shooter Historical | Mac OS X | labelminimizeminimize | |
Mark of the Ninja | Microsoft Game Studios (Klei Entertainment) | 2012 | action/reflex | Windows | labelimageminimize | |
Mark of the Ninja | Microsoft Game Studios (Klei Entertainment) | 2012 | action/reflex | X360 | labelimageminimize | |
Mark of the Ninja | Microsoft Game Studios (Klei Entertainment) | 2013 | action/reflex | Linux | labelminimizeminimize | |
Mark of the Ninja: Remastered | Klei Entertainment | 2018 | action/reflex | Linux | labelminimizeminimize | |
Metal Gear | Ultra Games (Konami) | 1990 | action/reflex adventure Science Fiction | Charles Ernst (programming) Charles Ernst (art) | MS-DOS | labelimageminimize |
Metal Gear | Konami;Ultra Games;Playtronic (Konami) | 1987 | action/reflex adventure Science Fiction | NES | labelimagesubject | |
Metro Exodus | Deep Silver (4A Games) | 2019 | shooter Fantasy Science Fiction | Dmitry Glukhovsky (writer) | Windows | labelimageminimize |
Mother | Nintendo | 1989 | role-play | Phil Sandhop (translation) Phil Sandhop (censorship) Shigesato Itoi (author) | NES | labelimagesubject |
Murdered: Soul Suspect | Square Enix;Eidos Interactive (Airtight Games) | 2014 | action/reflex adventure puzzle Fantasy | Yosuke Shiokawa (creative director) | Windows | labelimagesubject |
My Stop Smoking Coach: Allen Carr's EasyWay | Ubisoft (Ubisoft Quebec City) | 2008 | edutainment | Nintendo DS | labelimagesubject | |
Senseless Violence II | Pangea Software | 1989 | shooter Science Fiction | Brian Greenstone Dave Triplett | Apple IIGS | labelminimizesubject |
Shadow Warrior | Devolver Digital (Flying Wild Hog) | 2013 | action/reflex shooter | Windows | labelimageminimize | |
Shadow Warrior | Devolver Digital (Flying Wild Hog) | 2014 | action/reflex shooter | Linux | labelminimizeminimize | |
Shadow Warrior | Devolver Digital (Flying Wild Hog) | 2014 | action/reflex shooter | Mac OS X | labelminimizeminimize | |
Sherlock Holmes: Crimes & Punishments | Focus Home Interactive (Frogwares) | 2014 | adventure Historical | Windows | labelimageminimize | |
Stupidella | Armor Games | 2012 | puzzle | Flash | labelimageminimize |