showing 29 games
name arrow_downward | publisher(developer) | year | author(s) | platform | |
---|---|---|---|---|---|
Arcade Classic 1: Asteroids / Missile Command | Nintendo (The Code Monkeys) | 1995 | Alex V. Cabal (assistant producer) Asteroids: Chris W. Bankston (producer) Colin Hogg (program support) Elliot Gay (programmer) Elliot Gay (program support) J. Dave Rogers (music) James Fisher (program support) Joe Lewis (artist) Joe Lewis (graphics) Mark Kirkby (programmer) Missile Command: Paul Kenny (musician) Peter Pavich (producer) Simon Morris (program support) | GB | labelimageminimize |
Arcade Classics | Atari | 1992 | Arcade | labelimageminimize | |
Atari Vault | Atari (Code Mystics) | 2016 | Linux | labelimageminimize | |
Geographic Jigsaw USA | Eclat Microproducts | 1990 | Apple IIGS | labelminimizeminimize | |
MCommand | author | 1992 | Stefanos Kiakas | NeXT | labelminimizeminimize |
Missile | ? | ? | ABC 80 | labelimageminimize | |
Missile Command | Accolade (The Code Monkeys) | 1991 | GB | labelimageminimize | |
Missile Command | Interceptor Software | 1983 | C64 | labelimageminimize | |
Missile Command | Atari | 1982 | Rob Zdybel (programmer) | Atari 5200 | labelimagesubject |
Missile Command | Atari | 1986 | Atari ST | labelimageminimize | |
Missile Command | Hasbro Interactive | 2000 | Windows | labelminimizeminimize | |
Missile Command | Hasbro Interactive | 1999 | PS | labelimagesubject | |
Missile Command | Atari | 1981 | Atari 400/800 | labelimageminimize | |
Missile Command | author | 1992 | CAT Don Yacktman Katzlberger Thomas (next port) Kurt Werle Stefanos | NeXT | labelminimizeminimize |
Missile Command | Atari | 2008 | iOS | labelminimizeminimize | |
Missile Command | Majesco Sales (Hasbro Interactive) | 1999 | GBC | labelimageminimize | |
Missile Command | ? | ? | Apple III | labelminimizeminimize | |
Missile Command | Bithead Technologies | 1990 | Amiga | labelimageminimize | |
Missile Command | author | 1984 | Robert P. Munafo | Mac OS Classic | labelimageminimize |
Missile Command | Tsukumo | 1983 | NEC PC8801 | labelimageminimize | |
Missile Command | Atari | 1980 | Dave Theurer | Arcade | labelimagesubject |
Missile Command 2 | author | 1984 | Robert P. Munafo | Mac OS Classic | labelminimizeminimize |
Missile Command 3 | author | 1989 | Robert P. Munafo | Mac OS Classic | labelminimizeminimize |
Odell Lake | MECC | 1986 | Apple II E | labelimageminimize | |
Odell Lake | ? (MECC) | 1986 | C64 | labelimageminimize | |
Odell Woods | MECC | 1986 | Apple II E | labelminimizeminimize | |
Super Asteroids & Missile Command | Atari | 1994 | Heidi Wendling (graphics) Program & Graphics) Steve Marschner (design) | Lynx | labelimageminimize |
Talking U.S.A. Map | Orange Cherry Software | 1989 | Apple IIGS | labelminimizeminimize | |
The Redistricting Game | USC Annenberg Center for Communications;USC School of Cinematic Arts Interactive Media Division (USC Game Innovation Lab;Red Hot Learning;Electronic Arts Game Innovation Lab;Digitalmill) | 2007 | Andrew Saunders [Red Hot Learning] (programming team) Andrew Saunders [Red Hot Learning] (development) Andrew Saunders [Red Hot Learning] (web team) Anne Shi [Red Hot Learning] (programming) Anne Shi [Red Hot Learning] (development) Anne Shi [Red Hot Learning] (testing team) Ben SawyerDesign of Digitalmill Brian Lee (opening animation) Brian Lee (animation) Chris Collings [Red Hot Learning] (programming team) Chris Collings [Red Hot Learning] (development) Chris Swain [Co-Director EA Game Innovation Lab] (lead game designer) Chris Swain [Co-Director EA Game Innovation Lab] (project lead) Chris Swain [Co-Director EA Game Innovation Lab] (assistant professor) Duane Dunfield [Red Hot Learning] (programming) Duane Dunfield [Red Hot Learning] (development) Duane Dunfield [Red Hot Learning] (project lead) Geoff Cowan [Dean of Annenberg School for Communication] (advisor) Greg Johnson (additional game design) Greg Johnson (production) Greg Johnson (writing) Heather Todd [Red Hot Learning] (programming) Heather Todd [Red Hot Learning] (development) Heather Todd [Red Hot Learning] (testing team) Heather Todd [Red Hot Learning] (web team) Henry Goldberg (additional game design) Henry Goldberg (production) Henry Goldberg (writing) Inc (consultant) Inc (subject matter expert) J.D. Jeremy Bernstein (game designer) Jeremy Bernstein (writer) Jeremy Bernstein (opening animation) Jeremy Bernstein (script) Jeremy Bernstein (direction) Jeremy Bernstein (voice over) John Zollinger [Associate Dean for Communications for USC School of Cinematic Arts] (pr) Jonathan Aronson [Executive Director of USC Annenberg Center for Communication] (advisor) Kareem Crayton [Assistant Professor of Law and Political Science] (political science research advisor) Kurosh Valenejad (art) Kurosh Valenejad (graphic design) Kurosh Valenejad (art director) Max Geiger (additional game design) Max Geiger (production) Max Geiger (writing) Mike Rossmassler (art) Mike Rossmassler (graphic design) Mike Rossmassler (graphic artist) Peggy Weil (design) Peggy Weil (writing) Peggy Weil (producer) Peggy Weil (game designer) Ph.D. (additional research) Pierre DeVries [Senior Fellow of USC Annenberg Center for Communication] (advisor) Richard Hodkinson (additional game design) Richard Hodkinson (production) Richard Hodkinson (writing) Rocky Almodovar (art) Rocky Almodovar (graphic design) Rocky Almodovar (graphic artist) Rocky Almodovar (character design) Sean Nadeau (art) Sean Nadeau (graphic design) Sean Nadeau (character design) Sean Nadeau (illustration) Sonya L. Lebsack Suzie Roth (art) Suzie Roth (graphic design) Suzie Roth (website design) Vince Diamante (opening animation) Vince Diamante (score) Vince Diamante (sound effects) | Flash | labelimagesubject |