showing 29 games

name arrow_downwardpublisher(developer)yearauthor(s)platform
Arcade Classic 1: Asteroids / Missile Command  Nintendo (The Code Monkeys)1995Alex V. Cabal (assistant producer)
Asteroids:
Chris W. Bankston (producer)
Colin Hogg (program support)
Elliot Gay (programmer)
Elliot Gay (program support)
J. Dave Rogers (music)
James Fisher (program support)
Joe Lewis (artist)
Joe Lewis (graphics)
Mark Kirkby (programmer)
Missile Command:
Paul Kenny (musician)
Peter Pavich (producer)
Simon Morris (program support)
GBlabelimageminimize
Arcade Classics  Atari1992 Arcadelabelimageminimize
Atari Vault Atari (Code Mystics)2016 Linuxlabelimageminimize
Geographic Jigsaw USA Eclat Microproducts1990 Apple IIGSlabelminimizeminimize
MCommand  author1992Stefanos Kiakas
NeXTlabelminimizeminimize
Missile  ?? ABC 80labelimageminimize
Missile Command Accolade (The Code Monkeys)1991 GBlabelimageminimize
Missile Command Interceptor Software1983 C64labelimageminimize
Missile Command Atari1982Rob Zdybel (programmer)
Atari 5200labelimagesubject
Missile Command Atari1986 Atari STlabelimageminimize
Missile Command Hasbro Interactive2000 Windowslabelminimizeminimize
Missile Command Hasbro Interactive1999 PSlabelimagesubject
Missile Command Atari1981 Atari 400/800labelimageminimize
Missile Command author1992CAT
Don Yacktman
Katzlberger Thomas (next port)
Kurt Werle
Stefanos
NeXTlabelminimizeminimize
Missile Command Atari2008 iOSlabelminimizeminimize
Missile Command Majesco Sales (Hasbro Interactive)1999 GBClabelimageminimize
Missile Command ?? Apple IIIlabelminimizeminimize
Missile Command  Bithead Technologies1990 Amigalabelimageminimize
Missile Command  author1984Robert P. Munafo
Mac OS Classiclabelimageminimize
Missile Command  Tsukumo1983 NEC PC8801labelimageminimize
Missile Command  Atari1980Dave Theurer
Arcadelabelimagesubject
Missile Command 2  author1984Robert P. Munafo
Mac OS Classiclabelminimizeminimize
Missile Command 3  author1989Robert P. Munafo
Mac OS Classiclabelminimizeminimize
Odell Lake MECC1986 Apple II Elabelimageminimize
Odell Lake ? (MECC)1986 C64labelimageminimize
Odell Woods MECC1986 Apple II Elabelminimizeminimize
Super Asteroids & Missile Command  Atari1994Heidi Wendling (graphics)
Program & Graphics)
Steve Marschner (design)
Lynxlabelimageminimize
Talking U.S.A. Map  Orange Cherry Software1989 Apple IIGSlabelminimizeminimize
The Redistricting Game USC Annenberg Center for Communications;USC School of Cinematic Arts Interactive Media Division (USC Game Innovation Lab;Red Hot Learning;Electronic Arts Game Innovation Lab;Digitalmill)2007Andrew Saunders [Red Hot Learning] (programming team)
Andrew Saunders [Red Hot Learning] (development)
Andrew Saunders [Red Hot Learning] (web team)
Anne Shi [Red Hot Learning] (programming)
Anne Shi [Red Hot Learning] (development)
Anne Shi [Red Hot Learning] (testing team)
Ben SawyerDesign of Digitalmill
Brian Lee (opening animation)
Brian Lee (animation)
Chris Collings [Red Hot Learning] (programming team)
Chris Collings [Red Hot Learning] (development)
Chris Swain [Co-Director EA Game Innovation Lab] (lead game designer)
Chris Swain [Co-Director EA Game Innovation Lab] (project lead)
Chris Swain [Co-Director EA Game Innovation Lab] (assistant professor)
Duane Dunfield [Red Hot Learning] (programming)
Duane Dunfield [Red Hot Learning] (development)
Duane Dunfield [Red Hot Learning] (project lead)
Geoff Cowan [Dean of Annenberg School for Communication] (advisor)
Greg Johnson (additional game design)
Greg Johnson (production)
Greg Johnson (writing)
Heather Todd [Red Hot Learning] (programming)
Heather Todd [Red Hot Learning] (development)
Heather Todd [Red Hot Learning] (testing team)
Heather Todd [Red Hot Learning] (web team)
Henry Goldberg (additional game design)
Henry Goldberg (production)
Henry Goldberg (writing)
Inc (consultant)
Inc (subject matter expert)
J.D.
Jeremy Bernstein (game designer)
Jeremy Bernstein (writer)
Jeremy Bernstein (opening animation)
Jeremy Bernstein (script)
Jeremy Bernstein (direction)
Jeremy Bernstein (voice over)
John Zollinger [Associate Dean for Communications for USC School of Cinematic Arts] (pr)
Jonathan Aronson [Executive Director of USC Annenberg Center for Communication] (advisor)
Kareem Crayton [Assistant Professor of Law and Political Science] (political science research advisor)
Kurosh Valenejad (art)
Kurosh Valenejad (graphic design)
Kurosh Valenejad (art director)
Max Geiger (additional game design)
Max Geiger (production)
Max Geiger (writing)
Mike Rossmassler (art)
Mike Rossmassler (graphic design)
Mike Rossmassler (graphic artist)
Peggy Weil (design)
Peggy Weil (writing)
Peggy Weil (producer)
Peggy Weil (game designer)
Ph.D. (additional research)
Pierre DeVries [Senior Fellow of USC Annenberg Center for Communication] (advisor)
Richard Hodkinson (additional game design)
Richard Hodkinson (production)
Richard Hodkinson (writing)
Rocky Almodovar (art)
Rocky Almodovar (graphic design)
Rocky Almodovar (graphic artist)
Rocky Almodovar (character design)
Sean Nadeau (art)
Sean Nadeau (graphic design)
Sean Nadeau (character design)
Sean Nadeau (illustration)
Sonya L. Lebsack
Suzie Roth (art)
Suzie Roth (graphic design)
Suzie Roth (website design)
Vince Diamante (opening animation)
Vince Diamante (score)
Vince Diamante (sound effects)
Flashlabelimagesubject
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