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GearHead I author2002
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Diablo ??
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Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution THQ (Feral Interactive)2016
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GhostControl Inc. Application Systems Heidelberg (Bumblebee)2014
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BattleTech Harebrained Schemes2018Assume command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war.
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Space Pirates and Zombies 2  MinMax Games2017
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Sphere Of Influence author1998This concept fascinates me. There is a sever running the game. You view the result and command spacecraft in the game through a client presentation interface (Power Point type). The designer didn't invent an interface that exists in the game world by which to command, as most game of this type do. Rather he used an existing interface common to the OS/2 platform. Other games have the player controlling an unseen protagonist sitting in front of some far off highly advance imaginary computer. But this is as if you were actually commanding spacecraft with an OS/2 computer. You are using the computer you are using, not an imaginary one.***SOI is a game designed for the OS/2 presentation manager. It is a cross between a role playing game and a simulator. It runs under a client/server architecture whereby simulations are run by a server either independently or under the control of a game master. The simulations may be simple such as Star Trek's Kobayashi Maru scenario from Star Trek II, or as complex as an intergalactic scavenger hunt or multi-species interstellar war. Scenarios are designed with a separate scenario editor. The first release of SOI will be a single player version with the simulation controller (server) and client running on the same machine.

The player character has the role of ship captain in the Terrani Naval Forces. The captain must carry out missions designated by the simulation controller. For more information see the Captain's Indoctrination (to follow soon).

The SOI client is written in C++ and assembler and is fully object oriented. All game objects, characters, ships, planets, etc. derive from a base object and can be dragged and dropped in the various windows. This, for example, allows the player to drag an object to the Interstellar Navigation window and see its last reported location.
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Star Wars: Yoda Stories LucasArts1997
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Warhammer 40,000: Dawn of War II: Retribution SEGA;Feral Interactive (Feral Interactive)2016
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Freelancer  author2016
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Dawn of War II  THQ (Relic Entertainment)2016
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GhostControl Inc. Application Systems Heidelberg (Bumblebee)2014
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Explorer 0judge02013
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King of Dragon Pass  A Sharp1999
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Game Dev Tycoon Greenheart Games2013
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Helldivers  Playstation Mobile (Arrowhead Game Studios)2015
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Wasteland Rebels Falcon1994
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GhostControl Inc. Application Systems Heidelberg (Bumblebee)2014
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Mordheim: City of the Damned Focus Home Interactive (Rogue Factor)2015
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Xenonauts Goldhawk Interactive2014Uses Wine wrapper to bundle the Windows version on Mac&Linux.
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Game Dev Tycoon Greenheart Games2013[b]Start out in the 80s[/b]

Start your adventure in a small garage office in the 80s. Enjoy the hand-crafted level design while you develop your first simple games. Gain experience, unlock new options and create your first game engine.

[b]Create games your way[/b]

In Game Dev Tycoon the decisions you make during development really matter. Decide which areas you want to focus on. Does your game need more gameplay or should you focus more on quests? These decisions will have a major impact on the success of your game.

[b]Expand your company[/b]
Once you have successfully released a few games you can move into your own office and forge a world-class development team. Hire staff, train them and unlock new options.

Make larger, more complex games

With experience and a good team, you can release larger, more complex games. Larger games bring new challenges and you will have to manage your team well to deliver hit games.

Unlock labs and conduct industry-changing projects

Move beyond just releasing games and conduct industry-changing projects by unlocking labs later in the game. There are a number of secret projects that can be completed.

The full game has many more features which are not listed here to prevent spoilers.***Make an innovative game in your garage in the 1980s. Make another innovative game. Rent an office, research new and amazing technology for making more innovative games. Buy a building, keep innovating, and make more games. Buy all your competitors, acquire software patents, indenture programmers, and finally stop innovating.

Developers planted a little surprise in the game for those who would play illegal copies. They are given the simulated gift of knowing what it is like to have your games stolen and all your hard work devastated by game thieves such as themselves.
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Freeablo  ??
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Game Dev Tycoon Greenheart Games2013
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Section 8 SouthPeak Games (TimeGate Studios)2009On the war-torn planets of tomorrow, mankind's greatest battle is about to begin. With its frontier colonies devastated by a growing insurrection, Earth dispatches the elite 8th Armored Infantry (nicknamed "Section 8") to repel the coming onslaught. The nickname refers to an old United States military regulation where a soldier would be dismissed from service through being mentally unfit for duty. The near-suicidal missions that this division volunteers for brands them as insane by other military units. Section 8 deploys by 'burning in' from their orbital drop ships tens of thousands of feet above the battlefield, utilizing the most advanced arsenal of military hardware known to man. Their mission: to scout and secure difficult objectives and smash enemy defenses in lightning-quick assaults. An intense first-person shooter, Section 8 allows players to dynamically alter the flow of combat as they see fit. Employing tactical assets and on-demand vehicle deliveries, players are given unprecedented strategic control over epic sci-fi battlefields.***For 1 to 32 players. Single player campaign and multiplayer with 2+ players over the internet.
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King of Dragon Pass  A Sharp1999
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Space Pirates and Zombies  MinMax Games2012
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Firefall Red 5 Studios2014
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A Valley Without Wind  Arcen Games2014
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Omerta: City of Gangsters Kalypso Media (Haemimont Games)2013Omerta - City of Gangsters is a simulation game with tactical turn-based combat. Taking the role of a fresh-from-the-boat immigrant, with dreams of the big life, the player will work his way up the criminal hierarchy of 1920’s Atlantic City. Starting with small jobs, his character recruits a gang and expands his empire by taking territory from other gangsters. Eventually he establishes his own crime syndicate and becomes the de facto ruler of Atlantic City.

Key Features
* Historically accurate representation of Atlantic City and its landmarks
* Strategic gameplay allows city overview, planning, expansion and gathering of intel
* Turn-based tactical combat with a cover system and stealth action
* 15 unique player controlled characters each with unique personalities and backgrounds
* A RPG system for development of player characters and managing their equipment
* Competitive and cooperative multiplayer mode with persistent gangs
* 15+ hours of gameplay in a single play-through
* 20 unique maps visualizing the various districts of Atlantic City
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Restricted Area Whiptail Interactive (Master Creating)2005Restricted Area is an action RPG with an accent on both action and RPG. On one hand, we want to bring you more action--this means the game plays faster, the controls are more direct, and you can even find some shooter elements. For example, you can switch between your weapons without entering the inventory. On the other hand, we try to be more RPG-like, and we developed a discussion system with real choices, a storyline with surprising twists, and a complex but easy-to-use attribute and skill system.

At the beginning of the game, four totally different characters meet each other in a downtown area. They have only one thing in common -- the need to start a new life. You choose the one you want to play as, and this choice determines the point of view you experience the story from. As the game's story develops, your character will be able to team up with a variety of other characters and fight against an evil company...

FEATURES

* Action-packed Cyber-Punk RPG which brings you into a dark and fascinating world compareable to Matrix and Bladerunner
* Four totally different characters with unique skills, each with a detailed back-story, progress independently through the same narrative; the story is revealed from various angles
* Complex roleplaying system: Each character has access to misc skills and to unique skills related to its characterization: 75 skills with 10 levels (750 skill levels in total). Uncountable number of weapons, Cyberware and Bioware to boost your abilities
* Dynamic dialogues adapted to the situation and the player's actions
Unlimited computer generated subquests and levels
* Cooperative Multiplayer mode

* Takes advantage of IRIS, the fastest and most powerful engine ever written for an isometric game, which took over two years to create and which has been created especially for Restricted Area. Innumerable visual effects, for example dynamical lights and shadows, rain, fog, smoke, dust, fire, water, explosions and reflections
* Advanced combat system for fast-paced action with shooter elements. Environment effects combat. Imagine light, shadow, distance, height level, weather and movement of the target affect the chance to hit
* Advanced AI with group tactics that reacts on your "visible strength" – the perceived strength and condition of your character, like the weapon in his hand
[Master Creating]
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XCOM 2 2K Games (Firaxis Games)2016AI cheating
* Knowledge of all player troops once concealment is gone, which lets them target AoEs and such without ever having vision on them.
* Concealment patrol routes sometimes follow player position.
* Accuracy stat is not affected by as many things as it is for players.***The game starts roughly 20 years after the beginning of the first game from scenario where the war was lost before the players even began on the first game, effectively taking immediate loss right at game start as the canon ending for the previous game, thus making anything that happened in the first game not canon.
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A Valley Without Wind 2  Arcen Games2014
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Darkstar One: Broken Alliance  Kalypso Media Digital (Ascaron Entertainment)2010
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Nether Phosphor Games2014
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Section 8 SouthPeak Games (TimeGate Studios)2010On the war-torn planets of tomorrow, mankind's greatest battle is about to begin. With its frontier colonies devastated by a growing insurrection, Earth dispatches the elite 8th Armored Infantry (nicknamed "Section 8") to repel the coming onslaught. The nickname refers to an old United States military regulation where a soldier would be dismissed from service through being mentally unfit for duty. The near-suicidal missions that this division volunteers for brands them as insane by other military units. Section 8 deploys by 'burning in' from their orbital drop ships tens of thousands of feet above the battlefield, utilizing the most advanced arsenal of military hardware known to man. Their mission: to scout and secure difficult objectives and smash enemy defenses in lightning-quick assaults. An intense first-person shooter, Section 8 allows players to dynamically alter the flow of combat as they see fit. Employing tactical assets and on-demand vehicle deliveries, players are given unprecedented strategic control over epic sci-fi battlefields.***Apparently this has NOT been officially cancelled and there's some vague rumors that it will be something akin to [game=#172219]BioShock[/game] / [game=#157737]Alone in the Dark[/game] style expanded port.***For 1 to 32 players. Single player campaign and multiplayer with 2+ players over the internet.
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GearHead I author2002A century and a half ago the Earth was nearly destroyed by nuclear
war. Now, a federation of free city-states has begun to restore
civilization. However, there are forces operating in the darkness
which will unleash the horrors of the past age in a bid to determine
the future of the human race.

Features of the game include random storyline generation, richly
detailed character generation, complex NPC interaction, and of course
over 150 different mechanical designs ranging from jet fighters to
giant robots to city-smashing tanks.
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State of Decay Microsoft Game Studios (Undead Labs)2013
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XCOM: Enemy Unknown 2K Games (Feral Interactive)2014
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XCOM: Enemy Unknown 2K Games (Firaxis Games)2013
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Dragon's Dogma: Dark Arisen Capcom2016
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Space Pirates and Zombies  MinMax Games2012
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XCOM: Enemy Unknown 2K Games (Firaxis Games)2013
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Shadowrun Sega (BlueSky Software)1994Slip Into The Shadows For The Ultimate Adventure!!!The year is 2050 and the megacorps rule by the power of information. Everyone is on file in the global mainframe... everyone but you and a handful of "invisible" outlaws called shadowrunners. Move through the grim and magical realities of futuristic Seattle and uncover a diabolical plot that could destroy the world.
* Team up with spell casting mages, wire-headed deckers, or mythic orcs and trolls of the distant past.
* Take on a variety of shadowruns including: Cleaning up the streets, jacking into the Matrix for a big time cyber-heist or pulling off a risky "Corporate Extraction."
* Stalk the cities in real time combat and glide through the virtual battlefield of the Matrix, where an encounter with Black ICE may be your last.***
[26]***
[20]***Fun (but tough) RPG with lots of stat-building and a great cyberpunk atmosphere. Combat is all real-time with upgradable weapons and armor and so on. Based on the pen-and-paper RPG by FASA.
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Larva Mortus Rake in Grass;Meridian4 (Rake in Grass)2008Meridian4 published the game on 2009-03-19***Latest version: 1.02 (as of 2008-06?)***In the end of XIX. century dark forces shade the world once again. A brave agent experienced in exorcism and combat comes to face the incomming evil and fight loathsome supernatural monsters and horrific spawns of black magic.

Larva Mortus offers fast and entertaining monster-hunting gameplay. Cheesy horror atmosphere goes hand in hand with furious action splatter fest, everything accompanied by creepy first class soundtrack!

Features:

* 30 frightful supernatural monsters to destroy. Vampires, undead, werewolves and more!
* Solid arsenal varying from classic pistols and shotgun to fancy "dynamo gun".
* Randomly generated missions for high replay value.
* Main character development through set of RPG-like features.
* Many environments from spooky manors to catacombs to dark forests.
* Animated comix cutscenes.
* AWESOME dark orchestral music score.
* And gore can be turned off if you like (but who would? ;-)
[Rake in Grass]***[b]Minimum:[/b]
* Windows XP or Vista
* 1.2 GHz CPU
* 256 MB RAM
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Section 8 SouthPeak Games (TimeGate Studios)2009Section 8 is a large-scale, sci-fi first person shooter where fast-paced action meets military strategy in the far reaches of the galaxy. Join the epic battle between the 8th Armored Infantry and the Arm of Orion by taking part in fierce squad-based combat across majestic alien worlds.

Choose the experience you want to play by customizing your own equipment loadouts, and dynamically manipulate the flow of combat with on-demand vehicle requisitions, strategic asset deliveries, Dynamic Combat Missions, and the ability to drop anywhere on the battlefield from 15,000 feet above.

On a completely player-driven and dynamic battlefield, no two games of Section 8 will ever play the same.

* Burn in to battle from 15,000 feet: see the battlefield open up below as you reach terminal velocity; hit the air brakes and choose where you land
* Dynamic Combat Missions alter the flow of battle and remove all predictability. Use your wits to gain victory instead of just doing the same things over and over again
* Call in ‘deployables’ such as powerful gun emplacements, tanks and walking war machines to secure your hard-won territory or to gain a strategic advantage as you advance on the enemy
* Choose your weapons, armor and more; don’t be restricted to a class such as ‘scout’ or ‘medic’
* Incredible graphics, powered by a heavily modified Unreal Engine 3, deliver huge, open battlefields
* Full single-player campaign telling the story of trooper Alex Corde
* Unrivalled multiplayer combat allowing for clan, team and individual stat tracking***2009-09-01 as boxed?, by SouthPeak Games (lang: eng)
2009-09-18 on Steam, by SouthPeak Games (lang: eng)***For 1 to 40 players. Single player campaign and multiplayer with 2+ players over the internet.
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Xenonauts Goldhawk Interactive2014Although the game is provided for Linux, it's actually the Windows version with Wine wrapper.
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The Sims Medieval  Electronic Arts (The Sims Studio)2011[b]Minimum:[/b]
* Windows XP, Vista or 7
* 2 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* 6.3 GB HD space***The Sims go back in time and get medieval! The Sims Medieval™ takes The Sims into the Middle Ages with all new features, new graphics and new ways to play. For the first time, players can create heroes, venture on quests, and build up a kingdom. In an ancient land of adventure, drama and romance, players will be able to get medieval like never before.

FEATURES
* A living world of Sims in an age of adventure, drama, and romance
* Enhanced graphics, lighting, animations, and more lifelike Sims
* Create heroes, build up their skills and send them on epic quests
* Quests drive your kingdom’s story - Good or evil, cruel or kind, romantic or warlike
* Kingdom Ambitions – Choose a ambitious goal for your kingdom and work to achieve it. Will you kingdom be the most wealthy, most enlightened, a conqueror or a peacemaker? The choice is yours.
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Black Prophecy gamigo (Reakktor Media)2011[media=youtube]XyxPtHLVDpQ[/media]***STORY

In the 26th century, mankind has expanded across the galaxy, yet only few of its colonies are controlled by Humans. The true rulers are the cybernetically enhanced Tyi and the biogenetically perfected Genides. Their striving for total control over all human species drives them into the territory of an ancient alien race that does not tolerate other cosmic civilisations: the "Restorers".

To survive this war and uncover the motives of the alien's destructive behaviour, you are forced to join one of the two dominant human races. Their search for the origin of the Restorers becomes a race for survival of all three human species.

Created in close cooperation with science fiction writer Michael Marrak, the online universe of Black Prophecy lets players jump into countless missions and massive cinematic space battles, to save and sculpt the future of mankind.

FEATURES

* Realtime Action
Fighters, carriers and other capital ships engage in space battles of epic proportions, fought out between up to 300 players seeking fame, power, resources and the control over strategically important space stations.

* Modular Fighter Construction System
Individually modify and optimise your ship with a vast range of modules, parts and weapons which offer a tremendous number of possible combinations to perfectly match your style of play.

* Clan Space Stations
Clans can acquire their own space stations and modify them with new modules and functions to fit their needs.

* Innovative Mission System
Play by yourself, in a Clan, or together with a whole fleet to subdue your opponents and uncover secrets of cosmic proportions. Victory and defeat of every battle affects the well-being of your faction and influences the whole game world. Capture precious resources to improve your ship, your space station and the power of your Clan.

* Spectacular Audiovisual Presentation
Utilising state-of-the-art graphic technology and a cinematic orchestra soundtrack, Black Prophecy creates a captivating atmosphere unknown to any other MMO.
[10TACLE]
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Mosby's Confederacy Tilted Mill Entertainment2008[b]Minimum:[/b]
* Windows XP or Vista
* 1.8 GHz CPU
* 512 MB RAM (1 GB for Vista)
* 64 MB VRAM
* 350 MB HD space
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Red Faction: Guerrilla  THQ (Volition)20092009-05-21 multiplayer demo
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