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name | publisher(developer) arrow_downward | year | description | platform | |
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Community Journey to the Center of Hawkthorne | - | ? | Linux | labelminimizeminimize | |
Enterprise | ? | 19?? | C16/Plus4 | labelimageminimize | |
Gilligan's Island | ? | ? | Tandy Coco | labelminimizeminimize | |
House M.D. | ? | ? | Nintendo DS | labelimageminimize | |
Hypertrek | ? | 19?? | C64 | labelimageminimize | |
Mini Star Trek | ? | 198? | Sord M5 | labelimageminimize | |
Orion | ? | 19?? | Commodore PET | labelimageminimize | |
Rank Trek | ? | 1981 | RankTrek was not so much a game as it was a survey: it allowed users to choose their favorite and least favorite original series Star Trek episodes. Beginning in 1981, the opinions of hundreds of PLATO system users were combined, and the results sorted for display. Associated content included episode summaries, keyword searches, and monthly trivia quizzes. [A RankTrek Developer] | PLATO | labelimageminimize |
Star Fleet Battles | ? | 1989 | MS-DOS | labelimageminimize | |
Star Trek | ? | 19?? | [media=youtube]qxcFNOpnIIs[/media]***[spoiler=MS-BASIC Source Code;MS-BASIC Source Code][code]1000 DIM D(5),K1(7),K2(7),K3(7),S(7,7),Q(7,7),D$(5) 1010 Q$='.EKB*' 1020 D$(0)='WARP ENGINES' 1030 D$(1)='SHORT RANGE SENSORS' 1040 D$(2)='LONG RANGE SENSORS' 1050 D$(3)='PHASERS' 1060 D$(4)='PHOTON TORPEDOES':D$(5)='GALACTIC RECORDS' 1070 INPUT'PLEASE ENTER A RANDOM NUMBER';E$:I=ASC(E$) 1080 I=I-11*INT(I/11):FOR J=0 TO I:K=RND(1):NEXT:PRINT'WORKING-' 1090 DEF FND(N)=SQR((K1(I)-S1)^2+(K2(I)-S2)^2) 1100 GOSUB 1600:GOSUB 1440:Q1=X:Q2=Y:X=8:Y=1:X1=.2075:Y1=6.28:X2=3.28 1110 Y2=1.8:A=.96:C=100:W=10:K9=0:B9=0:S9=400:T9=3451:GOTO 1130 1120 K=K+(N<X2)+(N<Y2)+(N<.28)+(N<.08)+(N<.03)+(N<.01):K9=K9-K:GOTO 1150 1130 T0=3421:T=T0:E0=4000:E=E0:P0=10:P=P0:FOR I=0 TO 7 1140 FOR J=0 TO 7:K=0:N=RND(Y):IF N<X1 THEN N=N*64:K=(N<Y1)-Y:GOTO 1120 1150 B=(RND(Y)>A):B9=B9-B:Q(I,J)=K*C+B*W-INT(RND(Y)*X+Y):NEXT J,I 1160 IF K9>(T9-T0) THEN T9=T0+K9 1170 IF B9>0 THEN 1190 1180 GOSUB 1440:Q(X,Y)=Q(X,Y)-10:B9=1 1190 PRINT LEFT$('STARTREK ADAPTED BY L.E.COCHRAN 2/29/76',8):K0=K9 1200 PRINT'OBJECTIVE: DESTROY';K9;'KLINGON BATTLE CRUISERS IN';T9-T0; 1210 PRINT'YEARS.':PRINT' THE NUMBER OF STARBASES IS';B9 1220 A=0:IF Q1<0 OR Q1>7 OR Q2<0 OR Q2>7 THEN N=0:S=0:K=0:GOTO 1240 1230 N=ABS(Q(Q1,Q2)):Q(Q1,Q2)=N:S=N-INT(N/10)*10:K=INT(N/100) 1240 B=INT(N/10-K*10):GOSUB 1440:S1=X:S2=Y 1250 FOR I=0 TO 7:FOR J=0 TO 7:S(I,J)=1:NEXT J,I:S(S1,S2)=2 1260 FOR I=0 TO 7:K3(I)=0:X=8:IF I<K THEN GOSUB 1450:S(X,Y)=3:K3(I)=S9 1270 K1(I)=X:K2(I)=Y:NEXT:I=S 1280 IF B>0 THEN GOSUB 1450:S(X,Y)=4 1290 IF I>0 THEN GOSUB 1450:S(X,Y)=5:I=I-1:GOTO 1290 1300 GOSUB 1540:IF A=0 THEN GOSUB 1470 1310 IF E<=0 THEN 2380 1320 I=1:IF D(I)>0 THEN 1610 1330 FOR I=0 TO 7:FOR J=0 TO 7:PRINT MID$(Q$,S(I,J),1);' ';:NEXT J 1340 PRINT' ';:ON I GOTO 1370,1380,1390,1400,1410,1420,1430 1350 PRINT'YEARS =';T9-T 1360 NEXT:GOTO 1640 1370 PRINT'STARDATE=';T:GOTO 1360 1380 PRINT'CONDITION: ';C$:GOTO 1360 1390 PRINT'QUADRANT=';Q1+1;'-';Q2+1:GOTO 1360 1400 PRINT'SECTOR =';S1+1;'-';S2+1:GOTO 1360 1410 PRINT'ENERGY=';E:GOTO 1360 1420 PRINT D$(4);'=';P:GOTO 1360 1430 PRINT'KLINGONS LEFT=';K9:GOTO 1360 1440 X=INT(RND(1)*8):Y=INT(RND(1)*8):RETURN 1450 GOSUB 1440:IF S(X,Y)>1 THEN 1450 1460 RETURN 1470 IF K<1 THEN RETURN 1480 IF C$='DOCKED' THEN PRINT'STARBASE PROTECTS ENTERPRISE':RETURN 1490 FOR I=0 TO 7:IF K3(I)<=0 THEN NEXT:RETURN 1500 H=K3(I)*.4*RND(1):K3(I)=K3(I)-H:H=H/(FND(0)^.4):E=E-H 1510 E$='ENTERPRISE FROM':N=E:GOSUB 1520:NEXT:RETURN 1520 PRINT H;'UNIT HIT ON ';E$;' SECTOR';K1(I)+1;'-';K2(I)+1; 1530 PRINT' (';N;'LEFT)':RETURN 1540 FOR I=S1-1 TO S1+1:FOR J=S2-1 TO S2+1 1550 IF I<0 OR I>7 OR J<0 OR J>7 THEN 1570 1560 IF S(I,J)=4 THEN C$='DOCKED':E=E0:P=P0:GOSUB 1600:RETURN 1570 NEXT J,I:IF K>0 THEN C$='RED':RETURN 1580 IF E<E0*.1 THEN C$='YELLOW':RETURN 1590 C$='GREEN':RETURN 1600 FOR N=0 TO 5:D(N)=0:NEXT:RETURN 1610 PRINT D$(I);' DAMAGED.'; 1620 PRINT' ';D(I);'YEARS ESTIMATED FOR REPAIR.':PRINT 1630 IF A=1 THEN RETURN 1640 INPUT'COMMAND';A 1650 IF A<1 OR A>6 THEN 1670 1660 ON A GOTO 1700,1300,2260,2150,1680,2310 1670 FOR I=0 TO 5:PRINT I+1;'= ';D$(I):NEXT:GOTO 1640 1680 IF D(4)>0 THEN PRINT'SPACE CRUD BLOCKING TUBES.';:I=4:GOTO 1620 1690 N=15:IF P<1 THEN PRINT'NO TORPEDOES LEFT':GOTO 1640 1700 IF A=5 THEN PRINT'TORPEDO '; 1710 INPUT 'COURSE (IN DEGREES)';C: IF C=0 THEN C=360 1720 IF C<0 THEN 1640 1730 IF C>360 THEN 1700 1740 C=(((450-C)MOD 360)+45)/45: PRINT 'TRANSLATES TO 'C 1750 IF A=5 THEN P=P-1:PRINT'TRACK:';:GOTO 1910 1760 INPUT'WARP (0-12)';W:IF W<=0 OR W>12 THEN 1700 1770 IF W<=.2 OR D(0)<=0 THEN 1790 1780 I=0:PRINT D$(I);' DAMAGED, MAX IS .2 ';:GOSUB 1620:GOTO 1760 1790 GOSUB 1470:IF E<=0 THEN 2380 1800 IF RND(1)>.25 THEN 1880 1810 X=INT(RND(1)*6):IF RND(1)>.5 THEN 1840 1820 D(X)=D(X)+INT(6-RND(1)*5):PRINT'**SPACE STORM, '; 1830 PRINT D$(X);' DAMAGED**':I=X:GOSUB 1620:D(X)=D(X)+1:GOTO 1880 1840 FOR I=X TO 5:IF D(I)>0 THEN 1870 1850 NEXT 1860 FOR I=0 TO X:IF D(I)<=0 THEN NEXT:GOTO 1880 1870 D(I)=.5:PRINT'**SPOCK USED A NEW REPAIR TECHNIQUE**' 1880 FOR I=0 TO 5:IF D(I)=0 THEN 1900 1890 D(I)=D(I)-1:IF D(I)<=0 THEN D(I)=0:PRINT D$(I);' ARE FIXED!' 1900 NEXT:N=INT(W*8):E=E-N-N+.5:T=T+1:S(S1,S2)=1 1910 Y1=S1+.5:X1=S2+.5:IF T>T9 THEN 2380 1920 Y=(C-1)*.785398:X=COS(Y):Y=-SIN(Y) 1930 FOR I=1 TO N:Y1=Y1+Y:X1=X1+X:Y2=INT(Y1):X2=INT(X1) 1940 IF X2<0 OR X2>7 OR Y2<0 OR Y2>7 THEN 2120 1950 IF A=5 THEN PRINT Y2+1;'-';X2+1, 1960 IF S(Y2,X2)=1 THEN NEXT:GOTO 2070 1970 PRINT:IF A=1 THEN PRINT'BLOCKED BY '; 1980 ON S(Y2,X2)-3 GOTO 2050,2030 1990 PRINT'KLINGON';:IF A=1 THEN 2060 2000 FOR I=0 TO 7:IF Y2<>K1(I) THEN 2020 2010 IF X2=K2(I) THEN K3(I)=0 2020 NEXT:K=K-1:K9=K9-1:GOTO 2080 2030 PRINT'STAR';:IF A=5 THEN S=S-1:GOTO 2080 2040 GOTO 2060:2L29E76C 2050 PRINT'STARBASE';:IF A=5 THEN B=2:GOTO 2080 2060 PRINT' AT SECTOR';Y2+1;'-';X2+1:Y2=INT(Y1-Y):X2=INT(X1-X) 2070 S1=Y2:S2=X2:S(S1,S2)=2:A=2:GOTO 1300 2080 PRINT' DESTROYED!';:IF B=2 THEN B=0:PRINT'. . .GOOD WORK!#'; 2090 PRINT:S(Y2,X2)=1:Q(Q1,Q2)=K*100+B*10+S:IF K9<1 THEN 2410 2100 GOSUB 1470:IF E<=0 THEN 2380 2110 GOSUB 1540:GOTO 1640 2120 IF A=5 THEN PRINT'MISSED!':GOTO 2100 2130 Q1=INT(Q1+W*Y+(S1+.5)/8):Q2=INT(Q2+W*X+(S2+.5)/8) 2140 Q1=Q1-(Q1<0)+(Q1>7):Q2=Q2-(Q2<0)+(Q2>7):GOTO 1220 2150 I=3:IF D(I)>0 THEN 1610 2160 INPUT'PHASERS READY: ENERGY UNITS TO FIRE';X:IF X<=0 THEN 1640 2170 IF X>E THEN PRINT'ONLY GOT';E:GOTO 2160 2180 E=E-X:Y=K:FOR I=0 TO 7:IF K3(I)<=0 THEN 2240 2190 H=X/(Y*(FND(0)^.4)):K3(I)=K3(I)-H 2200 E$='KLINGON AT':N=K3(I):GOSUB 1520 2210 IF K3(I)>0 THEN 2240 2220 PRINT'**KLINGON DESTROYED**' 2230 K=K-1:K9=K9-1:S(K1(I),K2(I))=1:Q(Q1,Q2)=Q(Q1,Q2)-100 2240 NEXT:IF K9<1 THEN 2410 2250 GOTO 2100 2260 I=2:IF D(I)>0 THEN 1610 2270 PRINT D$(I);' FOR QUADRANT';Q1+1;'-';Q2+1 2280 FOR I=Q1-1 TO Q1+1:FOR J=Q2-1 TO Q2+1:PRINT' '; 2290 IF I<0 OR I>7 OR J<0 OR J>7 THEN PRINT'***';:GOTO 2360 2300 Q(I,J)=ABS(Q(I,J)):GOTO 2350 2310 I=5:IF D(I)>0 THEN 1610 2320 PRINT'CUMULATIVE GALACTIC MAP FOR STARDATE';T 2330 FOR I=0 TO 7:FOR J=0 TO 7:PRINT' '; 2340 IF Q(I,J)<0 THEN PRINT'***';:GOTO 2360 2350 E$=STR$(Q(I,J)):E$='00'+MID$(E$,2):PRINT RIGHT$(E$,3); 2360 NEXT J:PRINT:NEXT I:GOTO 1640 2370 PRINT:PRINT'IT IS STARDATE';T:RETURN 2380 GOSUB 2370:PRINT'THANKS TO YOUR BUNGLING, THE FEDERATION WILL BE' 2390 PRINT'CONQUERED BY THE REMAINING';K9;'KLINGON CRUISERS!' 2400 PRINT'YOU ARE DEMOTED TO CABIN BOY!':GOTO 2440 2410 GOSUB 2370:PRINT'THE FEDERATION HAS BEEN SAVED!' 2420 PRINT'YOU ARE PROMOTED TO ADMIRAL':PRINT K0;'KLINGONS IN'; 2430 PRINT T-T0;'YEARS. RATING=';INT(K0/(T-T0)*1000) 2440 INPUT'TRY AGAIN';E$:IF LEFT$(E$,1)='Y' THEN 1100[/code][/spoiler] [Zerothis] | Altair 8800 | labelimagesubject |
Star Trek | ? | 198? | VIC-20 | labelimageminimize | |
Star Trek | ? | 19?? | C64 | labelimageminimize | |
Star Trek | ? | 19?? | C64 | labelimageminimize | |
Star Trek | ? | 1983 | MS-DOS | labelimageminimize | |
Star Trek | ? | 1978 | Commodore PET | labelimageminimize | |
Star Trek | ? | 1984 | MS-DOS | labelimageminimize | |
Star Trek | ? | ? | Amstrad PCW | labelimageminimize | |
Star Trek | ? | 1979 | Sol-20 | labelminimizeminimize | |
Star Trek | ? | 1978 | custom | labelminimizeminimize | |
Star Trek | ? | 19?? | C128 | labelimageminimize | |
Star Trek | ? | 1983 | "Raumschiff Enterprice" seems to be a modded 80 columns German version of the same game. | Commodore PET | labelimageminimize |
Star Trek | ? | 1985 | C16/Plus4 | labelimageminimize | |
Star Trek | ? | 19?? | Commodore PET | labelimageminimize | |
Star Trek | ? | 19?? | C16/Plus4 | labelimageminimize | |
Star Trek | ? | 198? | Amiga | labelimageminimize | |
Star Trek | ? | 1980 | Commodore PET | labelimageminimize | |
Star Trek 3.3 | ? | 1981 | Apple II E | labelminimizeminimize | |
Star Trek I | ? | 1986 | C16/Plus4 | labelimageminimize | |
Star Trek: irth Of The Federation 2 - New Beginnings | ? (Jiggalypuff) | 2008 | Windows | labelminimizeminimize | |
STTR2 | ? | 1978 | custom | labelminimizeminimize | |
STTR2 | ? | 1979 | Sol-20 | labelminimizeminimize | |
Super Star Trek | ? | 19?? | C16/Plus4 | labelimageminimize | |
Super Wheel Of Fortune | ? | ? | C128 | labelminimizeminimize | |
Trek '79 | ? | 1979 | Xerox Alto | labelimageminimize | |
Visual Star Trek | ? | 1990 | MS-DOS | labelimageminimize | |
War Trek | ? | 19?? | Commodore PET | labelimageminimize | |
War3 | ? | 1982 | MS-DOS | labelimageminimize | |
Wheel of Fortune | ? | ? | OS/2 | labelminimizeminimize | |
Wheel of Fortune | ? | 198? | C64 | labelimageminimize | |
M*A*S*H | 20th Century Fox | 1983 | ColecoVision | labelimageminimize | |
M*A*S*H | 20th Century Fox;CCE;Quelle | 1983 | Atari 2600 | labelimageminimize | |
M*A*S*H | 20th Century Fox;Romox | 1982 | 01033 8k cartridge. | Atari 400/800 | labelimageminimize |
Trek 80C | A.M. Hearn Software | 1982 | The game has been reviewed in contemporary magazines but is still missing. | Tandy Coco | labelminimizeminimize |
Trek Adventure | Aardvark-80 | 1982 | Commodore PET | labelimageminimize | |
The Munsters | Abersoft | 1993 | MS-DOS | labelimageminimize | |
Alias | Acclaim (Acclaim Studios Cheltenham) | 2004 | [i]Alias[/i] is a third-person action adventure containing a unique blend of action and stealth that puts you under fire and under pressure. Whether you're up against the clock or being hunted by the enemy, fighting against the odds or fleeing for your life, the action is relentless. Utilize your incredible spy ware and array of disguises to complete the most dangerous covert missions across the globe. Experience all the heart-stopping action and tension of the award-winning TV series. The main character is Sydney Bristow, an active field agent for the CIA specializing in infiltration and data retrieval. Young. Female. Deadly. When CIA agent Sydney Bristow is called in to work on her day off she knows there must be something serious going down. The order has come from the CIA's best mind--her father, Jack Bristow. A fellow operative, Agent Jacobs, has gone missing in suspicious circumstances. His last communique to the CIA contained highly sensitive intelligence regarding Sydney's arch nemesis, Anna Espinosa, formerly a top agent for a rival agency, now gone rogue. The trail starts in a Monte Carlo casino, Jacobs' last known location, but Sydney is soon in a global race against time through Saudi Arabia, Hong Kong, Rio de Janeiro, and beyond. If that weren't enough, it seems Anna has teamed up with both the formidable and sinister talents of Mr. Sark and Arvin Sloane--but why, and for what purpose? How are the "Followers of Rambaldi" involved? And what is "The Machine"? Game features include multiple ways to complete levels and objectives, an intriguing, twisting plot crafted by the writers of the "Alias" television series, and close ties to the TV show using official script writers, costumes, and voices. [b]Features:[/b] * High-action, motion-captured combat with blocks, counters, and disarm moves * Mini-games including lock picking and lie-detector tests * For 1 player * Unique combination of action and stealth espionage * Split-screen camera style delivers time-pressure tension | Xbox | labelimagesubject |
Airwolf | Acclaim Entertainment (Beam Software) | 1989 | Deep within enemy territory, your fellow countrymen are imprisoned. Only one man in the free world would dare attempt to save them. You, Stringfellow Hawke, commander of Airwolf. And yet, as you strap yourself into the cockpit of your supersonic jet copter, you know this is the most dangerous assignment you have ever flown. Your mission is mapped out. Airwolf's heat-seeking missiles and superpowered machine guns are fired up, ready to blow the terrorists away. But can you evade enemy radar time after time? Can you sneak behind the enemy lines, find the captives and bring them to safety before you crash land or worse? Headquarters knows that you have the skill and firepower it takes. You say you've got the guts... now prove it!*** [52]*** [37]*** [27] | NES | labelimagesubject |
Alias | Acclaim Entertainment (Acclaim Studios Cheltenham) | 2004 | Alias is a third-person action adventure containing a unique blend of action and stealth that puts you under fire and under pressure. Whether you're up against the clock or being hunted by the enemy, fighting against the odds or fleeing for your life, the action is relentless. Utilize your incredible spyware and array of disguises to complete the most dangerous covert missions across the globe. Experience all the heart-stopping action and tension of the award-winning TV series. The main character is Sydney Bristow, an active field agent for the CIA specializing in infiltration and data retrieval. Young. Female. Deadly. When CIA agent Sydney Bristow is called in to work on her day off she knows there must be something serious going down. The order has come from the CIA's best mind--her father, Jack Bristow. A fellow operative, Agent Jacobs, has gone missing in suspicious circumstances. His last communique to the CIA contained highly sensitive intelligence regarding Sydney's arch nemesis, Anna Espinosa, formerly a top agent for a rival agency, now gone rogue. The trail starts in a Monte Carlo casino, Jacobs' last known location, but Sydney is soon in a global race against time through Saudi Arabia, Hong Kong, Rio de Janeiro, and beyond. If that weren't enough, it seems Anna has teamed up with both the formidable and sinister talents of Mr. Sark and Arvin Sloane--but why, and for what purpose? How are the "Followers of Rambaldi" involved? And what is "The Machine"? Game features include multiple ways to complete levels and objectives, an intriguing, twisting plot crafted by the writers of the "Alias" television series, and close ties to the TV show using official script writers, costumes, and voices. Features: * High-action, motion-captured combat with blocks, counters, and disarm moves * Mini-games including lock picking and lie-detector tests * For 1 player * Unique combination of action and stealth espionage * Split-screen camera style delivers time-pressure tension | PS2 | labelimagesubject |
Alias | Acclaim Entertainment (Acclaim Studios Cheltenham;Super Happy Fun Fun) | 2004 | Alias is a third-person action adventure containing a unique blend of action and stealth that puts you under fire and under pressure. Whether you're up against the clock or being hunted by the enemy, fighting against the odds or fleeing for your life, the action is relentless. Utilize your incredible spyware and array of disguises to complete the most dangerous covert missions across the globe. Experience all the heart-stopping action and tension of the award winning TV series.*** [12] | Windows | labelimagesubject |
Star Trek | Acornsoft | 198? | Atom | labelimageminimize |