showing 33 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
Alien Rage  CI Games2013Unleash a fury of powerful weapons as you blast your way through armies of Alien forces hell-bent on taking you down! Battle through 14 intense levels and prepare to face a barrage of beastly-sized bosses that will test your every skill. Each of your 10 weapons comes with two firing modes and you’ll need all of them! Battle hardened Alien forces will attack you from every direction using various flanking and attack moves. Built with powerful up-to-date graphics technology, awesome physics, destructible environments... experience a truly intense, old-school styled shooter game!

Key Features
* Wide variety of Alien enemy forces including Infantry, Warriors, Flying Drones, Spiders
* Huge boss fights – Over 21 enemy types including 8 beastly-sized bosses to challenge and destroy through 14 Levels
* Strong thru-the-gun experience with 10 powerful weapons each with two firing modes
* Skill shots, head shots and shooting accuracy heavily rewarded
* Player-triggered destruction of environments and cover helps to advance through levels
* Built with powerful up-to-date graphics technology, awesome physics, destructible environments***Working title: Alien Fear
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Binary Domain  Sega (Yakuza Studio)2012 PS3labelminimizeminimize
Binary Domain  Sega (Yakuza Studio)2012 X360labelimageminimize
Binary Domain  Sega (Devil's Details)2012THE MACHINE AGE HAS BEGUN in this immersive and atmospheric squad-based shooter in which you need to regain control of a futuristic Tokyo from an emerging robotic threat.

Set in 2080, the story starts when Dan Marshall and his squad are sent to bring the robotic community under control as they begin to infiltrate society and slowly take over undetected, leaving humans redundant in their wake.

Thrilling encounters with highly intelligent robotic enemies require you to think tactically, make challenging, real-time moral decisions and build up trust with your team mates in order to guide your squad to safety and success.

Key Features:
* A NEW TAKE ON FUTURISTIC TOKYO - Experience dual layered Tokyo with a run down and derelict lower city and a clean and affluent upper city.
* THE CONSEQUENCE SYSTEM - Under the pressures of battle every action, every choice and every word affects everything.
* PROCEDURAL DAMAGE - Fully destructible and highly resilient robots adapt to the damage they sustain encouraging you to analyse each enemy, find their weaknesses and dispose of them in the most efficient way.
* WEAPON MODIFICATION AND SKILL SELECTION - Alongside a full armoury of unique weapons, put emphasis on the skills that will benefit you.
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Bulletstorm EA Partners (People Can Fly;Epic Games)2011As Grayson Hunt, players wield an arsenal of over-the-top combat moves and outrageously large guns that feed into distinct ‘skillshot’ system producing unprecedented levels of frantic gameplay and yell-inducing satisfaction.

Key features:
* Incredible New "Skillshot" System: Combine outrageous gunplay with unique kick, slide and leash mechanics as you Kill with Skill. Every enemy presents a new opportunity for stylish, over-the-top and ever increasingly bloody ways to take them down.
* The Circle of Awesome: Kill with skill to rack up the points. Cash in these points for upgrades. Use these upgrades to pull off even bigger and better "skillshots" and earn even more points... the upgrade system truly is a circle of awesome that rewards players who kill in the most creative ways.
* Badass Weaponry: From your trusty Peace Maker Carbine to the explosive Flail Gun, Bulletstorm™ delivers an arsenal of the most inventive, death-dealing weapons ever seen that truly put the fun back into the First Person Shooter.
* Echoes and Anarchy Modes: Challenge your friends in Echo mode, an arcade, offline experience where gamers play their favorite sections of the campaign mode and compete for highest score. Or team-up with up to three of your friends in Anarchy mode, a co-op high octane multiplayer experience.
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Bulletstorm EA Partners (People Can Fly;Epic Games)2011 X360labelimageminimize
Bulletstorm EA Partners (People Can Fly;Epic Games)2011 PS3labelimageminimize
Deadfall Adventures Nordic Games (The Farm 51)2013Un Indiana sin sombrero en un juego con elementos del Alan Wake y el Call of Juarez, y puzzles sospechosamente parecidos a las aventuras gráficas de Lucas Arts del susodicho arqueólogo.

Eso sí, el protagonista estaba mejor con la boca cerrada.

6 de 10***Deadfall Adventures is an action-driven first-person shooter, spiced up with elements from action-adventure games. Become an adventurer, hunt for treasures, explore unknown regions of the world and rescue the damsel in distress from the clutches of enemies, both earthly and not-so-earthly. Join James Lee Quatermain on his journey across the globe!

[b]The Story[/b]
The year is 1938. James Lee Quatermain is a man of many talents, yet holding on to money isn't one of them. James is an adventurer by trade, just like his legendary great-grandfather Allan Quatermain. And he knows how to squeeze money out of this famous name of his, while at the same time despising it. Despising those who believe his great-grandfather's tales of the supernatural and those who make fun of them alike.

Accordingly, Quatermain isn't all too keen on escorting Jennifer Goodwin, an US agent and former colleague of his, to an Egyptian temple structure in order to retrieve an ancient artifact - The Heart of Atlantis. Neither does he believe in the reputed invigorating qualities of this artifact, nor does he care the least that a division of the Ahnenerbe, the Nazi department specialized in the occult, is after The Heart as well.

But life has its ways of changing one's perspective. Quatermain soon finds himself part of a hunt across the globe - from the stormy deserts of Egypt to the icy depths of the Arctic, and all the way to the steaming jungles of Guatemala. In long forgotten temple structures the thrill of the chase awakens the true adventurer in Quatermain, as he and agent Goodwin strive to be one step ahead of the Nazis and the Russians, one step closer to obtaining the Heart of Atlantis. And deep in these temples, where age-old guardians awake from their eternal slumber, James soon learns that his great-grandfather's stories are not as crazy as he had always believed. For all things live forever, though at times they sleep and are forgotten...

[b]Key Features[/b]
* Action -Adventure gameplay from a first-person perspective
* Set in the Quatermain-universe, created by H. R. Haggard
* Fast-paced action and intense, accurate FPS gun battles
* Adventurer equipment: compass, treasure maps, notebook and flashlight – necessary to solve ancient puzzles, find treasures and even to defeat certain types of enemies
* Puzzles that encourage you to explore the game environment and interact with it
* Environmental traps that can be used to eliminate enemies in many spectacular ways
* Exotic, picturesque locations from around the world – Egypt, Arctic and forgotten
* Mayan ruins in the jungles of Guatemala
* Compelling story faithful to the spirit of classic action-adventure movies
* 1930’s setting, including detailed weapon designs
* Unique adventurer-style multiplayer features and modes***The protagonist is James Lee Quatermain, grandson of Allan Quatermain.
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Hammerfight  KranX Productions;1C Company (-)2009Un juego de una complejidad inacabable a pesar de su sencillo manejo, que logra sorprender y hacerte sudar para finalizar sus niveles, y una estética e historia tan únicas como absorbentes.
El uso de píxeles como si fueran mosaicos vivos es simplemente sublime.
Una auténtica joya.
10 de 10
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Hammerfight  KranX Productions;icculus.org (icculus.org)2011Gameplay consists of moving you rotorcraft in such a way as to utilize physics to swing your 'hammer' into enemies and obstacles or other such maneuvering that damages them. Surrounding this simple and intuitive gameplay mechanic is a rich world and story. Plug in multiple mice to do battle with up to 3 other people. Linuxlabelimagesubject
Hammerfight  -2011 Mac OS Xlabelminimizeminimize
Iron Grip: Warlord Isotx2008Un juego de FPS multijugador, con algunos elementos de tower defense.
Necesitaría una mejora de la interfaz de armas y de las rutas de los niveles para ser un juego decente.

4 de 10***[b]Minimum:[/b]
* Windows 2000, XP, or Vista
* 2.0 GHz Pentium IV or Athlon XP 2000+ CPU
* 512 MB RAM (1 GB recommended)
* 128 MB VRAM
* GeForce FX 5200 or Radeon 8500 GPU
* 450 MB HD space***Grab your weapons and head to the battlefield in the debut commercial game from Isotx, Iron Grip: Warlord!

Boasting both cooperative and single player game modes, a rich and original steam punk universe, and an innovative blend of RTS/FPS gameplay, Warlord gives you and fellow players a different experience from most titles out right now. Experience the intense combat of total war in the crumbling nation of Atelia. Whether you're fighting alone or with your friends, the odds are stacked against you as hundreds of Confederates swarm your base. Do you have what it takes to be a Warlord? Download the free demo and find out today!

* Cooperative multiplayer or singleplayer modes
* Up to 8 players supported at a time
* 7 engaging maps with more to come
* Hundreds of enemies at a time from all directions
* Various difficulty levels bring endless replayability and challenge
* An original soundtrack to enhance the mood of gameplay
* Frequent patches that include free downloadable content
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Lost Planet 2 Capcom2010The larger than life action of Lost Planet 2, comes to PC! Lost Planet 2 is the sequel to Lost Planet™: Extreme Condition, the landmark third-person shooter which debuted on Xbox 360 and went on to sell over 2.3 million units worldwide after its release. Lost Planet 2 offers deeper insight into the world of E.D.N III and the uncertain fate of future mankind.

Already acclaimed for its visual accomplishments from the console versions, Lost Planet 2 will define the 3D experience on the PC. Stunning environments will immerse the player in NVIDIA Vision Surround technology, and the rebalanced gameplay and streamlined control mechanics make Lost Planet 2 PC the ultimate Lost Planet experience.

A decade has passed since the events of the first game, and the face of E.D.N. III has changed dramatically. Terraforming efforts have been successful and the ice has begun to melt, giving way to lush tropical jungles and harsh unforgiving deserts. Mankind has engaged in a civil war to take control of the precious Thermal Energy that powers weapons and vehicles on E.D.N. III and resulted in a separation into various factions.

Players will control heroes from each faction across 6 interconnected episodes, viewing the war from the perspective of each, creating a truly unique interactive experience. With this concept, players will have the opportunity to engage in the story in a much more dynamic way as plot threads evolve from different players’ perspectives.

The intense and action-packed campaign mode comes with the ability to form teams of up to 4 players online. Beyond the deep single-player and co-op modes, Lost Planet 2 is loaded with extensive multiplayer modes allowing up to 16 players to compete online, each with their own customizable avatar.

No action game would be complete without an arsenal of weaponry, and Lost Planet 2 has a huge variety of hardware for players to unleash on unsuspecting enemies. Machine guns, shotguns, rocket launchers, lasers, sniper rifles, grenades and a host of other weapons are scattered across the game. The grappling hooks that made the gameplay in Lost Planet a true 3-D experience are back, allowing gamers to gain tactical advantage by moving to elevated locations quickly.

Lost Planet 2’s biggest weapons come on two legs: the heavily armed and armored robotic Vital Suits return in greater numbers and variety than the first game. There are VS that transform into other vehicles, hold up to three players and some that even take multiple players to operate.

[b]Key Features:[/b]
* [b]Co-op action[/b]: Team up to battle the giant Akrid in explosive 4 player online co-operative play. Teamwork is the player’s key to victory as the team is dependent on each other to succeed and survive.
* [b]Massive scale of enemies[/b]: Players skill on the battlefield and ability to work as a team will be tested like never before against the giant Akrid. Players will utilize teamwork tactics, new weapons and a variety of vital suits (VS) to fight these larger-than-life bosses.
* [b]Beautiful massive environments[/b]: Capcom’s advanced graphics engine, MT Framework 2.0, and DirectX 11 support will bring the game to life with the next step in 3D fidelity and performance. See Lost Planet 2’s world through new eyes, with support for hardware tessellation and compute shader.
* [b]Deep level of character customization[/b]: Players will have hundreds of different ways to customize their look, nom de guerre, emotes, and weapons to truly help them define their character on the battlefield. A wide array of customizable abilities range from taking less damage, to running faster to operating data posts quicker
* [b]Rewards System[/b]: Players will receive rewards for assisting teammates and contributing to the team’s success
* [b]Multiplayer[/b]: Compete in 16-player multiplayer matches with nine different maps and 5 different game modes including Data Post Battle, Akrid Egg Battle, Fugitive, Elimination and Team Elimination. Additional maps will be available as downloadable content after the game’s release.
* [b]Exciting new VS features[/b]: Based on fan feedback, the team has implemented an unbelievable variety of Vital Suits and new ways to combat VS’s. The new VS system will have a powerful impact on the way the player takes to the war zone in Lost Planet 2.***Supposedly has greatly expanded content and gameplay options compared to original X360/PS3 version.
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Lost Planet: Colonies  Capcom2008Lost Planet: Extreme Condition Colonies Edition includes everything that made the original Lost Planet a hit on PC, as well as the following new features:

* New modes for single-player campaign
* Score Attack - Each enemy and destructible object has points assigned to them, with the player being awarded different points depending on how they defeat the enemy.
* Trial Battle Mode - Take on each of the game's Bosses, one after another
* Off limit Mode - Go wild with over-the-top super-charged weapons with unlimited ammunition and increased speed of movement
* New online modes
* Akrid Hunter – Get the chance to finally play as an Akrid as your opponents attempt to take you down
* VS Annihilator – Each team attempts to destroy its opponent's VS while defending its own
* Counter Grab – The team with the longest data posts activation time wins
* Point Snatcher – Take down opponents and collect the most thermal energy points
* Akrid Egg Battle – Steal Akrid eggs from the opponent’s team and bring them safely back to your own base
* Egg Bandit – steal your opponents' Akrid egg, with points awarded for longer capture time
* 4 new maps for online matches: Crossfire City, Area 921, Lost Arena, Assault Space
* 5 new playable character models
* Multiple new weapons for both snow pirates and the robotic VS suits
* Cross-platform Battles – Xbox 360 owners can join forces or play against PC gamers
* New perspectives - Switch to first person view or the over-the-shoulder view for even more intense action
[Capcom]***An enhanced re-release of [[game:Lost Planet: Extreme Condition]].

Some of the important highlights being:
- New single- and multiplayer game modes
- Cross-platform multiplayer

Unfortunately your achievements aren't shared with this from the old game, nor can you move your save games to it. So you pretty much lose all that unless you still want to play the regular version in addition to Colonies.
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Lost Planet: Colonies  Capcom2008 X360labelminimizeminimize
Lost Planet: Extreme Condition Capcom2007[b]dying[/b] - Thermal Energy (T-ENG) functions as both the protagonist's health as their capacity for surviving in the cold environment, whenever they're not in a VS or indoors (which is rare) their T-ENG rapidbly drains. On "extreme" difficulty this seems to drain regardless.
[b]undefined healing[/b] - the T-ENG reserves are depleted to restore health automatically, no T-ENG means no healing. T-ENG is gained from destroyed Akrid and from the remains of any object that managed to explode, except for grenades, rockets and your piloted VS.***[b]Minimum:[/b]
* Windows XP
* Pentium IV CPU w/ HTT
* 512 MB RAM
* 256 MB VRAM
* GeForce 6600 GPU
* 8 GB HD space

[b]Recommended:[/b]
* Windows Vista
* Core 2 Duo CPU
* 1 GB RAM (2 GB for Vista)
* 512 MB VRAM
* GeForce 8600 GPU
* X360 controller***Gameplay
For the most part it was fun, the levels were extremely small except for the vast expanses of nothing in some places. Fighting medium sized Akrid was especially fun when you didn't have a VS warming your buttocks. The largest variety were just tedious, especially the giant worm that I just avoided after trying to kill it for the fourtieth time (really, are all console games (Lost Planet is console game first and foremost) about repeating the same boss battle for half the whole playing time?) The best parts of the game were usually outdoors, indoors being mostly dull corridors or large halls (cities?) where you're most of the time stomping around with your VS. You seem to play most of the time in VS indoors and as Wayne outdoors, which is kinda funny since anyone with half-a-mind would expect this to be the otherway around. Caves were a bit of an exception for this, but caves are caves. Fighting NEVEC was the part I hated most, and it was the least sensical of it all.

Controls
Since I can configure them as I see fit, I can't really give an opinion on how good they were or not. Everything I could think of had separate button for it and nothing else. The only gripe I have is that the control instructions for the VS (there's two special buttons for VS) had this huge X360 controller showing how to use the different things on it. The problem is, I was playing with keyboard and mouse, and I had to learn them by trial and error since I couldn't make connections between the xbox controller config and my keyboard and mouse configuration (What were they thinking? That everyone has innate understanding of X360 controllers? Or even have them? I'm playing the game on PC so it's far more likely I have a keyboard and mouse in front of me than that blasted thing between my thumbs). Everything worked out well in the end, since trial-and-error works well usually. There were some issues of the controls not being responsive, or there were several different actions made to happen from the same button (only for some VS, not when running around naked with Wayne, our protagonist), this was the most obvious in the final boss battle.

Story
During the cut-scenes, I constantly got this nagging feeling that I've missed part of the story somewhere, but I couldn't figure out where. So it was greatly disjointed and oddly hurried. Quality wise the beginning started nicely, but degraded seriously over time and it was not much of a help that you had the feeling that there's parts of the story missing. The characters weren't developed much, but I don't think that was necessary, and even their own background info was only to clarify why they were there in the first place and nudge the plot forward a bit in a bit awkward manner. Of course there was also the "must" romantic affair, too. Also, the characters were awfully stereotypical, but since the game was so short, there was little chance of them being much else. There was also this strange part that you were alone running through every single Akrid hive and NEVEC base to get to some distant location while your friends lazily used alternative route on their huge ass truck / mobile base, until you joined them at the destinaton. This was never even explained, and in some cases where there was some reason to do it, they could've hauled you closer to the final target before letting you off running and gunning everything in sight. And finally, the ending was disappointing, but sadly this is the norm for almost anything except books.

Major gripes
The game suffers from the usual console game features: ridiculously over-powered boss fights compared to everything else and all too linear story/gameplay. Thermal energy meter gave nothing but another reason to die suddenly when you just happen to use some energy based weapon too much or take too many whacks to your head (Wayne regenerates to full health in seconds by taking a large dose out of your energy reserves). Really, it's just a health reserve that keeps draining itself slowly and sometimes faster (I couldn't figure out what this was based on, some articles have said it's based on the temperature of the surroundings, but that should've meant it shouldn't drop at all or maybe even increase when around volcanic actiivity, lava flow or a smelting pool in some factory). The only thing I did notice to actually cause difference was the use of energy weapons and the special abilities of the VS. Honestly speaking, the game went downhill sometime around the middle of the game when you started fighting NEVEC as much or even more than the Akrid.

Summary
Overall, I'll give it 2 out of 5. The game's emphasis is on graphics, besides that it is horribly lacking.***Supported videocards:
http://www.capcom.com/BBS/showthread.php?t=15043

Game manual:
http://static.capcom.com/lostplanet/LostPlanet_PC_manual.pdf

Firewall port configuration:
UDP in/out: 3075, 27215
UDP out: 27000-27015, 27216
TCP out: 27030-27050***ON A LOST PLANET FIGHT FOR SURVIVAL, HUNT FOR REVENGE

Your memory lies in pieces, like shattered glass... Green Eye... your father... lying dead on the ground. These memories continue to haunt your steps. But now is not the time for quiet contemplation. The Akrid are attacking! It's time to put it al on the line, avenge your father and save the tattered remnants of humanity. Find Thermal Energy, destroy the Akrid menace. On a lost planet, your destiny will unfold...

BLOOD. RUNS. COLD.

Extreme conditions
Battle enemies and the environment. Conserve heat from enemy bodies and keep killing, before your temperature drops.

Survival tools
Defeat giant Akrid using numerous weapons and "Vital Suits" that can upgrade into fast-moving vehicles and heavy tanks.

Band together
Beyond the 12 epic single-player missions, take the battle for survival online with unique 16-player multi-player action.
[Box blurb]
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Lost Planet: Extreme Condition  Capcom2006In Lost Planet, human snow pirates navigate VS (Vital Suits) through hostile ice-covered environments, fighting against the indigenous Akrid creatures for the precious thermal energy they need to survive. For one such pilot named Wayne, death almost seemed imminent until he was fortunately rescued. However, he can only remember a few fragments of his past including the slaying of his father by the monstrous beings. Yet under the veil of ice, a devious plot has been set into motion by NEVEC. What really happened to Wayne and how will his destiny become intertwined with NEVEC’s plans?
[R2D2-A]
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Mirror's Edge Electronic Arts (EA Digital Illusions CE)2008 PS3labelimageminimize
Mirror's Edge Electronic Arts (EA Digital Illusions CE)2008In a city where information is heavily monitored, agile couriers called runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a runner called faith - and this innovative first-person action-adventure is your story. Flow is what keeps you running, what keeps you alive. Mirror's Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith's world. A world that is visceral, immediate, and very dangerous. Live or die? Soar or plummet? One thing is certain: in this city you will learn how to run.***
[100]***
[12]
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Mirror's Edge Electronic Arts (EA Digital Illusions CE)2009Un juego único en su especie, muy inmersivo, que podrías ser descrito como una mezcla entre acción de melee y plataformas, una banda sonora adecuada y una estética pulidísima y memorable.

De los mejores juegos que pasaron por mi disco duro, verdadero imprescindible. Y con una canción de cierre que compite en título e impresión con el Portal.

Esperando la segunda entrega... Y recuerda: el rojo es tu amigo.

9 de 10***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 3 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* 8 GB HD space***[b]E3 2008 trailer[/b]
[media=youtube]KLwKMjUxvQQ[/media]
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Red Orchestra: Ostfront 41-45 Bold Games;Tripwire Interactive (Tripwire Interactive)2006Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45 RO places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war. You can play as infantry, using a wide range of infantry weapons, or crew one of the many armoured combat vehicles available in the game, from half-tracks all the way through to the most famous German and Soviet heavy tanks. You can engage the enemy with everything from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose.

Key Features
* Fight intense battles on 13 authentic Eastern Front combat environments
* Crew 14 fully realized vehicles with highly detailed exterior and interior models
* Choose from 28 authentic infantry weapons
* Full 32 player online Multiplayer Support
* Unique Setting – the only FPS to focus on the WWII Russian Front
* Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat
* Fight the full range of combined arms infantry and vehicle combat in detailed environments based on real-world data, from city-centre to deeply rural settings
* Realistic bullet and projectile ballistics will make you duck for cover
* Coordinate strategies with your team-mates via Voice Over IP
* Authentic Immersive Sound FX and 3d Positional Sound System
* 3d "Iron Sights" and unique 3d scope system
* True weapon deployment system including resting rifles on support
* Historically accurate artillery system
* Distance-based sound system dynamically creates the battle ambiance
* Advanced player movement system featuring diving over obstacles and leaning
* Custom 8 way animation system for highly realistic player animations
[Tripwire]
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Red Orchestra: Ostfront 41-45 Tripwire Interactive2012 Linuxlabelminimizeminimize
Running with Rifles Modulaatio Games2015 Windowslabelminimizeminimize
Running with Rifles Modulaatio Games2015 Mac OS Xlabelminimizeminimize
Saints Row: The Third -Remastered-  Deep Silver (Sperasoft)2020 Windowslabelminimizeminimize
Saints Row: The Third  THQ (Volition)2011Uno de los sandbox más divertidos y absurdos que existen.
Además de un multijugador para morirse de risa.
Gangsta en estado puro.

8 de 10***Years after taking Stilwater for their own, the Third Street Saints have evolved from street gang to household brand name, with Saints sneakers, Saints energy drinks and Johnny Gat bobble head dolls all available at a store near you.

The Saints are kings of Stilwater, but their celebrity status has not gone unnoticed. The Syndicate, a legendary criminal fraternity with pawns in play all over the globe, has turned its eye on the Saints and demands tribute. Refusing to kneel to the Syndicate, you take the fight to Steelport, a once-proud metropolis reduced to a struggling city of sin under Syndicate control.

Take a tank skydiving, call in a satellite-targeted airstrike on a Mexican wrestling gang, and defend yourself against a highly-trained military force using only a sex toy in the most out- landish gameplay scenarios ever seen, igniting a city-wide war that will set Steelport on fire. Strap it on.
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Saints Row: The Third  THQ (Volition)2011 X360labelimageminimize
Saints Row: The Third  THQ (Volition)2011 PS3labelimageminimize
Saints Row: The Third  THQ (Volition)2011 Linuxlabelminimizeminimize
Shank EA Partners (Klei Entertainment)2010Shank is the cult-classic revival of the sidescrolling beat-em-up. Play as Shank in an over-the-top grindhouse game, packed to the rim with enemies, bosses, combos, and more by the award-winning team at Klei Entertainment. The 2D sidescroller beat-em-up is finally on Steamplay, now with improved controls and tuning updates based on popular feedback! Shank will have you shooting and slashing your way through hordes of enemies in a stylized slaughter fest. Embark on a brutal path of blood soaked revenge as Shank battles his way through the criminal underground in his quest for retribution. Boasting fast-paced bloody action, silky smooth controls and a signature pulpy grindhouse art style, Shank is a must-play for action fans.***Un beat'em up/plataformas adrenalínico y cafre donde te enfrentas a hordas de enemigos de todos los colores, tamaños y especies mientras recorres la pantalla para acabar encontrándote con el jefazo.

Destaca por el uso del entorno y por su cooperativo.

7 de 10
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Transformers: War for Cybertron Activision (High Moon Studios)2010 Windowslabelimageminimize
UFO: Aftermath  Cenega;Tri Synergy (ALTAR Interactive)2003[b]Minimum system requirements:[/b]
* Windows 98, 2000 or XP
* Pentium III 500 MHz
* 128 MB RAM
* GeForce 2 with 32 MB VRAM
* 1 GB free HD space

[b]Recommended:[/b]
* Pentium IV 2 GHz or Athlon 2 GHz
* 256 MB RAM
* GeForce 4 MX or ATI Radeon 9300 with 64 MB VRAM***Working title: [i]The Dreamland Chronicles: Freedom Ridge[/i]
... originally by [company=Mythos Games]Mythos Games[/company] as a 3D remake of the original [game=X-COM: UFO Defense]X-COM: UFO Defense[/game] which was cancelled. [game=Virgin Interactive]Virgin Interactive[/game] restarted the project under ALTAR in 2001.***UFO: Aftermath is a 3D isometric, tactical strategy game with a rich and compelling sci fi story.

Combining a global strategy with small squad tactical combat, the challenge offered is to fight against an alien invasion. Featuring run time generated tactical missions with innovative simultaneous combat action; the genre is also enhanced with strong RPG elements, offering a quite unique mix of strategic ideas.

RPG - Your soldiers will improve as they gain more experience. Their skills are derived from these statistics, and each point that you put into any one of these attributes will have a noticeable effect on that soldier's skills. These attributes are: Strength, Agility, Dexterity, Willpower, Intelligence, and Perception

Strategy - You must manage your bases, interceptions, and squads. Territory is equal to power in the game - the more you control, the better your interceptor coverage. Also, the faster you research, the better things could be.

Tactics - Fighting on the ground against aliens and mutants for the control of territories. Once you control a territory, you can decide what type of base you want there: Research, Military, Manufacture or Biomass repulsion.

Combat - Unique combat system features all of the best elements of both turn-based and real-time combat systems. You give orders while the game is paused to avoid the frantic rush of a real time system. While in pause you can give your troops very detailed orders taking as much time as you like. Once you are finished you simply start the game and continue playing. Once the game is underway you can pause the game at any point to update or change your orders and the game will automatically pause when important events occur, so that you may modify your plans accordingly. This combat is combining the finely grained tactics of a turn-based game with the realism of a real time system.

Key features:

* Simultaneous combat (mentioned above)
* Randomly generated tactical missions - each playing field will be unique meaning no two games are the same
* Intricate, rich and frightening alien setting displayed in full 3D
* Over 100 varied mission objectives
* 70 plus unique weapons
[Cenega]***Combines global strategy with small squad tactical combat in the fight against an alien invasion. It features run-time generated tactical missions, completely in 3D, with innovative simultaneous action combat, strong RPG elements and strategy game on the planetary level.
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Wolfenstein: The New Order Bethesda Softworks (MachineGames)2014(Jugado hasta al psiquiátrico)

Buena mezcla de acción a raudales y sigilo.

Pros:
-Armas dobles.
-Adrenalínico como pocos.

Contras:
-La IA es mejorable.

7 de 10
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