showing 16 games
name | publisher(developer) | year arrow_downward | tags | |
---|---|---|---|---|
Ghost Recon | Ubi Soft (Red Storm Entertainment) | 2003 | classbased firearms firstpersonshooter ghostrecon group group-leader group-multi group-switch naturalistic outdoors postures tactical tomclancy uvl-tiein | labelimageminimize |
Splinter Cell | Ubi Soft (Ubi Soft Montreal) | 2003 | 2000s 21stcentury ammomagazines apartmentbuilding autosavepoints awardgdcwriting city clandestine doors dynamicaccuracy earth espionage firearms georgia-usa latemodernperiod ledges lockpicking meatshield militantprotagonist militaryfiction monkeybars naturalistic playerschoice present realworld relentlessguards secretmission serious slaughterhouse solomission splintercell spyfiction stealth stealthgame tomclancy tutorial uvl-tiein walljumping | labelimagesubject |
Hitman 2: Silent Assassin | Eidos (IO Interactive) | 2003 | ♫mozartturkishmarch assassinating assassinprotagonist censored clandestine eliteprotagonist firearms glacier1engine hitman-series naturalistic rating-esrb-m secretmission serious stealth stealthgame suppressors walkingarmory | labelimagesubject |
SX Superstar | Acclaim Entertainment (Climax Group) | 2003 | earth motocross motorcycle motorsport naturalistic rating-esrb-t rating-pegi-12 | labelimageminimize |
Freedom Fighters | Electronic Arts (IO Interactive) | 2003 | 3ormoreplayers alternatetimeline ammomagazines anatomicdamage capacity-toolslots city city-newyork-ny civilianprotagonist contrarians dissolvingcorpses earth fame firearms grenades group latemodernperiod limitedcapacity locationaldamage naturalistic northamerica present rebellion rebelprotagonist redscare savepoints sewers sovietinvasion sovietunion stealth stealth-sight thermalweapons unitybyforce voiceovers | labelimagesubject |
Medal of Honor: Rising Sun | Electronic Arts (Electronic Arts Los Angeles) | 2003 | 20thcentury 3ormoreplayers firstpersonshooter medalofhonor naturalistic pacificocean worldwar2 | labelimagesubject |
Strike Force Bowling | Crave Entertainment (Lab Rats) | 2004 | bowling earth naturalistic premadecharacters unlockable-characters | labelminimizeminimize |
World Racing | TDK (Synetic) | 2004 | motorracing motorsport naturalistic | labelimageminimize |
Rainbow Six 3 | Ubisoft (Ubisoft Shanghai) | 2004 | earth firearms naturalistic rainbow6 rating-esrb-m rating-pegi-12 realworld terrorism tomclancy | labelimageminimize |
Call of Duty: Finest Hour | Activision (Spark Unlimited) | 2004 | 20thcentury aaa callofduty firstpersonshooter militantprotagonist militaryfiction naturalistic renderwareengine worldwar2 | labelimagesubject |
American Chopper 2: Full Throttle | Activision (Creat Studios) | 2005 | budget city earth minimap motorcycle motorracing naturalistic rating-esrb-t upgradesystem | labelimageminimize |
Ghost Recon 2 | Ubisoft (Red Storm Entertainment) | 2005 | classbased earth firearms future ghostrecon group group-leader group-multi group-switch havokphysics naturalistic outdoors postures tactical tomclancy unrealengine2 | labelimagesubject |
Medal of Honor: European Assault | Electronic Arts (EA Los Angeles) | 2005 | 20thcentury firstpersonshooter havokphysics medalofhonor naturalistic worldwar2 | labelimagesubject |
Rainbow Six: Lockdown | Ubisoft (Ubisoft Montreal;Red Storm Entertainment) | 2005 | earth equipment-preselect firearms fragileprotagonist latemodernperiod naturalistic present rainbow6 realworld subtitledeficient tactical terrorism tomclancy | labelimagesubject |
Spartan: Total Warrior | Sega (The Creative Assembly) | 2005 | antiquity hackandslash naturalistic rating-bbfc-15 rating-esrb-m rating-pegi-18 rating-usk-18 swordandsandal | labelimageminimize |
Call of Duty 2: Big Red One | Activision (Treyarch) | 2005 | aaa callofduty firstpersonshooter militantprotagonist militaryfiction naturalistic | labelimageminimize |