showing 1 - 50 of 195 gameschevron_leftchevron_right

namepublisher(developer)year arrow_downwarddescription
DynaDungeons  author? labelminimizeminimize
Firestorm author? labelminimizeminimize
Firestorm author? labelminimizeminimize
Firestorm author? labelminimizeminimize
Gran Prix author? labelminimizeminimize
GTetrinet -?For POSIX/Gnome systems. Requires GTK, Imlib and ESD. SuSE, Debian, Redhat and RPM packages available labelminimizeminimize
Liero Xtreme  author?For 2-4 players on single machine. labelminimizeminimize
Missile of Holiday Cheer Zarbosoft? labelminimizeminimize
Netjan author? labelminimizeminimize
PiX Bros PIX Juegos? labelimageminimize
Pix Frogger  PIX Juegos?A multiplayer Frogger inspired race between 1 to 4 players simultaneously. Survive crossing the road and make it to the goal first. labelimagesubject
PiX Pang PIX Juegos? labelminimizeminimize
Soccertron author? labelminimizeminimize
Space Cubes Descent author?A Decent clone focused on multiplayer. Players navigate volumetric mazes with six degrees of freedom in an attempt to destroy each other. labelminimizesubject
Super Mario War P.Kort Software? labelminimizeminimize
Tanky v4 author? labelminimizeminimize
The Bub's Brothers  author?1 player, 2 players, 3 players, 4 players, 5 players, 6 players, 7 players, 8 players, 9 players, or 10 players in any combination of same system, LAN and Internet.
A Bubble Bobble clone. Shoot enemies with bubbles rendering them venerable. Touch the bubbled enemies to transmute them into fruit for points. Also includes a wide variety of powerups and minigames which are multiplayer clones of classic arcade games such as Galaga.
[Zerothis]
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Xbattle author?xbattle is a concurrent multi-player game which combines elements of
strategy with arcade-like action to capture a wide range of military
scenarios. Opponents play from separate displays, with commands being
executed concurrently -- the players do not take "turns", but rather they
all issue their commands simultaneously. There can be any number of
players, with each player assigned to a specific team, indicated by marker
colors. The game board is a matrix of cells (square, hexes, etc.) that can
be occupied by colored troops, with the goal of the game being to eliminate
the enemy from the board by attacking cells occupied by enemy troops. A
wide variety of command line options (and previously configured game files)
provide an abundance of different scenarios and gaming environments.
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Koules author1995 labelimageminimize
XBomber New Breed Software1998 labelminimizeminimize
NiL  author1999 labelminimizeminimize
XFrisk -1999A risk clone for 1-12 human or ai players.
Known to run in Linux, OpenBSD, FreeBSD, NetBSD, Solaris, HP-UX and should compile for any POSIX environment.
Requires X11r6
[Zerothis]
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Bunnies BlackHoleSun Software2001This is a proprietary game.
Requires Linux kernel 2.4 with glibc 6, BeOS 5 or Mandrake 8.0 (for RPM version). Works with Pentium or PowerePC, 16MB RAM, 2MB video, 15MB hard drive space.
[Zerothis]
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Jump 'n Bump  Brainchild Design2001 labelimageminimize
Balder 2D  author2002Version 1.0 was released on 2008-06-14.***1 player, 2 players, 3 players, 4 players, 5 players, 6 players, 7 players, or 8 players simultaneous competitive. Any or all players can be replaced with an AI.
An overhead arena shooter in a zero-g vacuum Ships can rotate, stick to or unstick from the solid parts of the environment, and fire. Additionally, Firing has the side effect of thrusting in the opposite direction. If players do not stick their craft to a wall, it will bounce off of it. They will also bound off of each other. Each ship has auto regenerating shields. Various powerup will upgrade the crafts. While designed for multiplayer, a single player game of collecting powerups and learning to navigate and fire, is good practice. Multiple arenas and AIs are available.
[Zerothis]
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GPL Arcade Volleyball  author2003 labelimageminimize
F1 Spirit  Brain Games (Brain Games;Konami)2004After our remake of Road Fighter in 2003 we decided was time to remake another racing game. This time we chose for Konami's MSX1 classic F1-Spirit! In only three months of development time, the game had to be finished. When you read this, the competition has already ended. Out of 73 submitted entries, we finished at the 13th place. Of course you can read what the judges had to say about our remake. labelimagesubject
XBlast  author2004multiplayer blast-the-others game inspired by Dynablaster

XBlast is a multi-player arcade game inspired by the video/computer game
Bomberman (Dynablaster).

Features:
- 2 to 6 players
- 1 or 2 players per X-Server (or up to 6 with joysticks)
- about 1000 levels
- about 20 player models
- PoV-Ray rendered color graphics
- central server support with statistics

If you want to host games you need to install the xblast-tnt-levels package,
and you might want to install xblast-tnt-sounds for sound support. The
xblast-tnt-musics package contains background musics for the game, if you
like.
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Killing Floor Shatterline Productions2005The tags need to be verified for this since this is the UT2k4 mod rather than the later commercialized version created by Tripwire (whom had nothing to do with the original).

Patriarch (the boss fight) was not in the mod, though the developers had tested it by themselves, it was only made available to players in the commercialized version. Same for molotov cocktails and incendiary grenades.
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Peng2illa Nukular2005 labelminimizeminimize
SoulFu  Aaron Bishop Games2007A hack-n-slash rogue-like in cell shaded 3D. Get keys. Open doors and treasure chests to get better equipment, treasure to buy better equipment, and more keys. 1-4 players on a single system, LAN, or Internet.

SoulFu is released under the GPL 3 or the Niceware License at your option (apparently). Niceware means in order to unlock the full appliation, you promise you did something nice for someone and told them about the application every time you start the game. You can be mean, and/or abide by the GPL 3 and play the demo version if you prefer. Or you can avoid the Niceware License by download the GPLed source code, remove the Niceware restriction, and compile the derivative GPL code.
[Zerothis]
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Open Surge  Open Sonic Team2008Gimacian the Dark wants to bring darkness to the world. He's kidnapping animals a perpetrating industrial havoc on Sunshine Paradise.
Surge the Rabbit, Neon the Squirrel, and Charge the Badger Battle Gimacian and his underling Sharp the spikey thingy (could be a porcupine, echidna, or *GASP* a hedgehog). Surge, Neon, and Charge must cooperate to undo the damaged caused by Gimacian and Sharp and rescue their victims in this warp speed hop'n'bop with puzzle elements.

Note, older version of the game were an advanced Sonic the Hedgehog clone.
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Pang Zero UPi2008Pang Zero is a clone and enhancement of Super Pang, a fast-paced action game that involves popping balloons with a harpoon.

The intention of our effort is to create a fun, open-source game that many (currently up to 6) people can play together. The game is playable, you can try it now. It's free, we made it because we like to share the fun. So can you: download it now. You can play Pang Zero alone, but it's a lot more fun to play with your friends.
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Tribal Trouble GarageGames;My Game Company;Manifesto Games (Oddlabs)20091 player, 2 players, 3 players, 4 players, 5 players, or 6 players verses.

Requires Linux Kernel 2.4, glibc 2.3, Hardware OpenGL 1.1, Pentium III 700MHz CPU, 128MB RAM, 500MB HD, 32MB OpenGL 3D video. Recommended 1GHz, 256MB RAM, 64MB NVIDIA Geforce/Geforce 2 MX/ATI Radeon 7200/NVIDIA Geforce 2 Ti/ATI Radeon 7500

Awards:
IGF 2006 finalist
GameTunnel's Top 10 Games of the Year 2005
GameTunnel Perfect 10
[Zerothis]
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Tribal Trouble 2 My Game Company (Oddlabs)2009 labelminimizeminimize
F.L.A.W.  author2009[sic]About the Game

F.L.A.W. is a free top-down wizard battle game that can be played by up to 5 players. The goal of the game is to survive as long as possible while more and more fireballs appear in the arena.

Gameplay is simple and self-explanatory:
While the players try to avoid the fireballs, they can knock each other down. In addition there are collectable magic gems that provide special abilities. The game can be played as a single player game against the computer, but it is more fun with 2 and more human players.

F.L.A.W. uses the SDL libraries and can be compiled for any platform supported by SDL.
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Air Forte My Game Company (Blendo Games)2010[media=youtube]GX3ArbSznZA[/media]***A proprietary commercial game.
1-4 players fly their A-10s around in the sky to gather up the correct answers to geography, vocabulary, and math questions. Multiple players can be added and removed while the game is paused. Each competes for points. Controls options include 1 mouse, 1-4 keyboard schemes, and 1-4 gamepads/joysticks that can be mixed and matched as needed.
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Mayhem author2011 labelminimizeminimize
Turtle Arena author2011An unofficial TMNT beat'em'up. Multiplayers players battle each other and/or AI players in mixed LAN, Internet, split-screen modes. Single player and campaign mode are part of the design as well. labelimagesubject
Trine  Frozenbyte2011[media=youtube]dBB7cZjvAtk[/media] labelimageminimize
Trine 2 Frozenbyte2011 labelminimizeminimize
Dungeon Defenders Trendy Entertainment2012 labelminimizeminimize
Killing Floor Tripwire Interactive (Tripwire Interactive;Shatterline Productions)2012[media=youtube]QM3sbMk_Ujs[/media] labelminimizeminimize
Cortex Command Data Realms2012Was only available as part of the 2011 Humble Indie Bundle?***In the world of Cortex Command, many humans have opted to amputate their entire natural bodies in order to prolong their lives and enable interstellar space travel. Their disembodied brains are hardly helpless, however, as they can remotely control all kinds of machines and craft through artificial interfaces.

Playing as one of these people's brains, you can quickly switch control between many different expendable bodies in order to complete otherwise dangerous tasks - all from the physical safety of your command bunker. Use these technological powers of telepathy to collect gold out of the fully destructible terrain, then purchase even more bodies and materiel with those newly acquired funds!

You can even program the crude A.I.s of your puppet army to complete simple tasks (patrolling, digging, etc.) while your attention and direct control is somewhere else. Use your accumulated forces to protect your brain, explore the world, and defeat your competition!

Story Summary
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Cortex Command is set a few hundred years into the future, where the now cybernetic human race is able to travel between stars and has already met several alien civilizations.

Interstellar trade and prosperity reigns, but there is always an ever-expanding frontier to explore and exploit for precious resources. In this gold rush of galactic proportions, fantastic adventure and brutal competition awaits.

You play as the boss of a small gold mining company that has just arrived at a newly discovered Earth-like planet. The large space ship that brought you here along with many other adventurers is called a TradeStar. It acts as a massive orbital safe haven and marketplace for the fortune seekers who venture down onto the planet's surface. Your purchases of bodies, guns, and equipment are sent from the TradeStar orbiting above and delivered to you by your choice of landing craft.

However, it soon becomes clear that the planet isn't as pristine as initially thought, and you will have to quickly adapt from your humble beginnings in order to survive and ultimately discover the dangerous secrets of this alien world...

Key Features
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Fully destructible environments - The gold you need to excavate is sprinkled throughout the terrain of each scene. Use special digging tools to blast your way into the dirt and debris. All the pieces of bodies and ships from your struggles will fall to the ground and permanently add to the battlefield. Get more powerful (and expensive) diggers and you can even tunnel into your enemies' bunkers from below!

In-game buying menu - At any time and place during the game, bring up a powerful menu to order new bodies and equipment, all delivered at the location and by the transport ship of your choosing. Rockets are cheaper but unreliable and harder to land. Drop ships are far more expensive but can quickly deploy entire groups of puppets onto difficult terrain. Ships and equipment returned to the TradeStar are refunded to your account.

Build your own bunker - At the start of most missions, you are able to take your time and build your own command bunker from scratch. Easily design twisting tunnels and place doors, traps, and turrets to thwart your enemies' intrusions! Pre-deploy and equip bodies in and around your installation to prepare yourself for your objectives. Don't spend too much though, or you won't have enough funds left when the mission starts!

Four-player cooperative and/or versus multiplayer - Gather your friends and plug in those game controllers! Play skirmish or campaign missions with or against up to three of your buddies. 2 vs 2, 1 vs. 3, 4 vs. the CPU - it's up to you! (rhyme intended). Flexible control settings allow you to use the keyboard, keyboard + mouse, or any generic game controller you can find and plug in.

Built-in editors and modding - Several in-game editors allow you to easily create your own stuff. The game's engine is built to make it very simple to modify and add your own content. Design your own missions, guys, ships, weapons, tools, bombs, and shields - and easily share them with your friends. Join and download some fantastic mods from the community at the Data Realms Fan Forums.
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Left 4 Dead 2  Valve2012 labelminimizeminimize
Heroes of Loot Orange Pixel2013 labelminimizeminimize
Iesabel Forever Entertainment (Madman Theory Games)2013 labelminimizeminimize
Retrobooster Really Slick2013 labelminimizeminimize
Rise of the Ravager Gentleman Squid Studio2013A god desires to be reborn, an event that would signal the End of Times. In Rise of the Ravager, seek favor from the Old Ones to prevent his avatar from destroying all. Play alone, or invite up to three friends to blast hordes of enemies utilizing a unique combat system based on color. Large boss fights, multiple landscapes, unfolding mythology - preventing the End of Time is an entertaining challenge.
[b]Features[/b][list][*]Unique arcade combat based on colors
[*]Single player campaign unfolding an engaging original myth
[*]Up to 4 players for local co-op play with scaled difficulty
[*]Challenging boss fights
[*]Upgrade system with refundable points allowing you tackle stages with different builds
[*]New Game Plus for increased replayability and difficulty
[*]Hand drawn art inspired by Mesoamerican cultures[/list]
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Stick 'Em Up 2: Paper Adventures Whatever Games;Never Don't Play (Whatever Games)2013 labelminimizeminimize
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