showing 3 games

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Metro: Last Light  Deep Silver (4A Games)2013 2030s 21stcentury 4aengine achillesheelfoes addons aimmode airducts ambientocclusion asphyxiation assaultrifles bioluminescence bossbattles bridge brothel capacity-toolslots cave chapters chargers city city-moscow-ru commercial communists compass constrainedlocale controllablehelplessness damagedropoff dark day1dlc deadlywater demonoids difficulty distortedvision doors earth elevators fanservice firearms future gashazards gasmask giantspiders grenades handguns healingitems heavyweather hive humanoids incendiarygrenades indicator-visibility insectoids ironsights jigglephysics knives ladders lamp lasersight license-proprietary limitedcapacity lostequipment lutris machineguns metro2033 militarybase mines monsters motionblur multibarrelguns mutants nazis neutralmonsters nightvision nohealthdisplay nudity objectplot outlaws paranormal pathengine physx postapocalypse precisionrifles prerenderedcinematics prostitutes psychics quarantine ragdollphysics rating-pegi-18 recursivereference refugees reload-manual rescuees rotaryguns ruins russia screenstaining secrets sequence-defend sequence-turret shallowwater shopping shotguns spectres splatter spoilertags ssaa staining stealth steampowered submachineguns subterranean tasktracker temple temporarycompanions thrownweapons town trapdisarming trivialobstacles ubuntu undefinedelements urbanfantasy ursines uvl-workingtitle visiblelasers weaponcustomization wetland whispers labelminimizeminimize
Neverwinter Nights  Atari;Infogrames (BioWare)2003 actionrpg activepause adv-perks adv-ptdistr adv-static antivillain auroraengine autoattack autosavepoints autosaves-periodic bards beetles brothel city classbased cockatrices commercial crazedsentients demonpact derivedstatistics dicemechanics direanimals dissolvingcorpses dnd dnd3 doubleweapons dryads elves emotes familiars femaleauthor femaleprotagonist forgottenrealms freeactions genderchoice gentoo giantinsects gog hitchance interactivedialogs karma license-proprietary liveeditor localsystemfiles lockbreaking magic magicfail maleprotagonist medieval monsters mp-campaign mp-cooperative mp-pause nativeoption nonnative nwn opengl radialmenu randomchance randomdamage saveanywhere sdl serialkey sexindustry sharedsetting sorcery specieschoice tilebased traps ugc undead uvl-searchelp uvl-tiein zombies Linux versions of this program are supported by Bioware. You can obtain them from the Neverwinter Night's for Linux Client Page and the Neverwinter Night's for Linux Server Page.
You can obtain help for this version of the program from Bioware's Linux Forums.
[Atari]***While the most of the Linux version can be downloaded for free, you'll need to buy the windows version to legally get a CD Key that allows the Linux version to run. Also, certain files of the windows version are also required for the Linux version and only available from a full install of the windows version that has been successfully run at least once.

Bioware had stared during development that players could import Baldur's Gate characters. This feature was subsequently removed before completion. Atari says in their NWN FAQ (About the Windows version), that this was due to BG being 2nd edition D&D rules and and NWN being 3rd edition.

Hasbro, Infogrames, and Atari do not officially support the Linux port. According to Atari, Bioware does.

Confirmed to work perfectly with WINE versions 0.9.55 and 0.9.61. Formally, the end user had to install and successfully run the Windows version then port it to their Linux box. The good news here is that Linux users no longer had to own a windows system to get a native Linux version. They could instead, install the Windows version, install the NWN Linux resources, port the proper files from the windows version to Linux version, uninstall the Windows version. Native Linux version get achieved without having to buy Windows.

Although the Linux client and dedicated servers were developed an tested concurrently with, and from the same source code as, the windows client and server, The Linux client ultimately is a true port and not a source port or a conversion. This is because the end user literally has to port the final bit of code manually from a windows machine to a Linux machine to make the Linux version complete. The servers however, are all of the same source.
[Zerothis]
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Neverwinter Nights: Enhanced Edition  Beamdog;Infogrames (Beamdog)2019 actionrpg activepause adv-perks adv-ptdistr adv-static antivillain auroraengine autoattack autosavepoints autosaves-periodic bards beetles brothel city classbased cockatrices commercial crazedsentients debian demonpact derivedstatistics dicemechanics direanimals dissolvingcorpses dnd dnd3 doubleweapons download dryads elves emotes familiars fedora femaleauthor femaleprotagonist forgottenrealms freeactions genderchoice gentoo giantinsects hitchance interactivedialogs karma langcastellano license-proprietary liveeditor localsystemfiles lockbreaking magic magicfail medieval monsters mp-campaign mp-cooperative mp-pause nwn opengl opengl-3-0 opengl-3-3 radialmenu randomchance randomdamage saveanywhere sexindustry sharedsetting sorcery specieschoice steampowered tilebased traps ubuntu undead uvl-tiein x86-64 zombies labelminimizeminimize
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