showing 26 games
name | publisher(developer) | year arrow_downward | player opts | author(s) | |
---|---|---|---|---|---|
Dust: An Elysian Tail | Humble Hearts | ? | single player | labelminimizeminimize | |
Baldur's Gate II: Shadows of Amn | Interplay (BioWare) | 2000 | single player, LAN | James Ohlen (designer) Kevin Martens (designer) | labelminimizeminimize |
GnomeHack | author | 2001 | single player | Domingos Parra Novo | labelimageminimize |
Edna Breaks Out | Daedalic Entertainment | 2008 | single player | labelminimizeminimize | |
Open Surge | Open Sonic Team | 2008 | single player, shared-screen | 'Neoblast' (porting) Alexandre Martins (lead programmer) Alexandre Martins (project leader) Arthur Blot (translation) Bastian von Halem (lead artist) Christian Zigotzky (porting) Di Rodrigues (lead musician) Lainz (translation) Reimund Renner (translation) Szymon Weihs (translation) Tomires (translation) | labelimagesubject |
Heileen 2: The Hands Of Fate | Tycoon Games | 2009 | single player | labelimagesubject | |
Life Flashes By | author | 2010 | single player | labelminimizeminimize | |
Torchlight | Runic Games | 2012 | single player | Erich Schaefer Matt Uelmen Max Schaefer Travis Baldree | labelminimizeminimize |
Loren the Amazon Princess | Winterwolves | 2012 | single player | labelminimizeminimize | |
Aztaka | Citeremis | 2013 | single player | labelminimizeminimize | |
Claire | Hailstorm Games | 2013 | single player | labelminimizeminimize | |
Half-Life 2: Episode Two | Valve | 2013 | single player | labelminimizeminimize | |
Half-Life 2: Episode One | Valve | 2013 | single player | labelminimizeminimize | |
Daikatana | author | 2014 | single player, LAN, Internet | labelminimizeminimize | |
Baldur's Gate II: Enhanced Edition | Beamdog (Overhaul Games) | 2014 | single player, LAN, Internet | labelminimizeminimize | |
Baldur's Gate: Enhanced Edition | Beamdog (Overhaul Games;Beamdog) | 2014 | single player, LAN, Internet | labelminimizeminimize | |
Shadow Warrior | Devolver Digital (Flying Wild Hog) | 2014 | single player | labelminimizeminimize | |
Escape from Puzzlegate | Moleworks | 2014 | single player | labelminimizeminimize | |
BioShock Infinite | 2K Games (Irrational Games) | 2015 | single player | Ken Levine (designer) Rhianna Pratchett (writer) | labelminimizeminimize |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 2015 | single player | Al Brown (documentation) Annette Khartabil (german documentation translation) Banta ISG[company] (printing) Bill Sloan (design) Bill Sloan (programming) Bill Sloan (documentation) Bret Berry (producer) Brian Lowe (playtesting) Carol Tanguay (additional graphics) Carol Tanguay (artwor) Christoph Schmitz (project leader) Clyde Caldwell (cover art) Cyrus G. Harris (playtesting) David Blake (programming) David Boudreau (packaging) David Govett (music) Eileen Matsumi (documentation) Emma Tailleir (design) Emma Tailleir (playtesting) Eric Halloran (graphics) Eric Halloran (artwork) Forrest Elam (playtesting) George Alistair Sanger (music) Herb Perez (graphics) Herb Perez (artwork) James Young (associate producer) Jason Linhart (lead design) Jason Linhart (programming) Jason Linhart (director) John Ratcliffe (ibm digital sound driver) Jörgen Schlegel (design support) Joshua M. Cloud (playtesting) Kiri Naiman (level design) Kiri Naiman (scenario design) Kiri Naiman (documentation) Kristin Dodt (coordination) Kym Goyer (documentation) Leedara Sears (packaging) Markus Ludolf (german documentation translation) Nils Bote (quality assurance) Oliver Dannat (design support) Sandy Sturtevant (support) Tao Rodriguez-Seeger (design) Tao Rodriguez-Seeger (playtesting) Thomas A. MacMahon (design) Thomas A. MacMahon (playtesting) Wayne Horgan (design) Wayne Horgan (playtesting) | labelminimizeminimize |
Toonstruck | Virgin (Burst Entertainment) | 2015 | single player | labelminimizeminimize | |
Ori and the Blind Forest | Moon Studios | 2016 | single player | Aeralie Brighton (voice actor) Airborn Studios (art) Andrew Lackey (audio director) Andrew Lackey (sound designer) Andrew Lackey (voice actor) Anna Jasinski (user interface) Anna Jasinski (level art) Arie Barsky (programmer) Arie Barsky (qa lead) Arthur Brussee (graphics) Arthur Brussee (frameworks programming) Beau Anthony Jimenez (sound designer) David Clark (gameplay) David Clark (core programmer) Erik Braa (voice actor) Gareth Coker (music composer) Gennadiy Korol (lead programmer) Gennadiy Korol (project manager) Gennadiy Korol (technical artist) Geoffrey Garnett (sound designer) Herdis Jakobsen (level art) James Nicholas Benson (lead animation) James Nicholas Benson (additional design) Johannes Fighuber (lead art) Johannes Fighuber (cinematics) Johannes Fighuber (effects art) Kaja Reinki (art support) Kristi Knupp (sound design) Kristi Knupp (implementation) Maximilian Degen (concept art) Maximilian Degen (level art) Michael Gagno (level design) Naru & Gumo) Rahel Brunold (animation) Simon Kopp (concept art) Simon Kopp (level art) Steffen Unger (3d character art) Thomas Mahler (writer) Thomas Mahler (director) Thomas Mahler (game designer) Wabi Sabi Sound Inc. (sound) Willem Vos (support programming) Willem Vos (audio implementation) | labelminimizeminimize |
Hyper Light Drifter | Heart Machine | 2016 | single player, shared-screen | Alex Preston (animator) Alex Preston (lead developer) Alex Preston (designer) Alex Preston (programmer) Baths[Will Wiesenfeld] (music) Baths[Will Wiesenfeld] (fx) Disasterpeace[Rich Vreeland] (lead music) Teknopants[Beau Blyth] (lead programmer) | labelimagesubject |
Baldur's Gate: Siege of Dragonspear | Beamdog | 2017 | single player, LAN, Internet | labelminimizeminimize | |
The Whispered World | Deep Silver (Daedalic Entertainment) | 2017 | single player | labelminimizeminimize | |
Baldur's Gate III | Beamdog | 2023 | single player, LAN, Internet | labelminimizeminimize |