showing 1 - 50 of 65 gameschevron_right
name | publisher(developer) | year arrow_downward | display | description | |
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Half-Life 2 | Valve;Valve Corporation (Valve) | ? | textured polygons | labelminimizeminimize | |
Moria | author | ? | raster | While moria is in Ubuntu repositories, this version often fails to run on older Ubuntu based distributions. Compiling from the sources in the Ubuntu repositories seems to have the same result. But the moria package from the Debian repos runs and compiles fine. moria from Ubuntu 14.04 Trusty repos works.***Deep Within the Mines of Moria the Balrog awaits. You are tasked with defeating it. Moria is obviously based on Tolkien's works. Moria has other Tolkien creatures and characters and some Dungeon's & Dragons inspired content also (D&D itself was heavily inspired by Tolkien's works). The player may choose a Human, Half-Elf, Elf, Halfling, Gnome, Dwarf, Half-Orc, or Half-Troll character and a Warrior, Mage, Priest, Rogue, Ranger, or Paladin class (note some races cannot choose some classes). Delve deeper for the best treasures, but going deeper is riskier; one slip and the protagonist dies, permanently, no resurrections, savegame deleted. No going back to an earlier save either, doing so marks your file and all records of your character will vanish on game over or winning. Moria is based on the design of Rogue (it is a clone that shares no code or data with Rogue) but has notable variations in gameplay. Most significant is the 6 shops on the surface that the protagonist may visit to buy [i]and sell[/i] equipment, supplies, armor, weapons, scrolls, books, potions, and magical items. The surface is only one screen in size, not really an 'overworld' like in Angband and other roguelikes based on this game. UNIX Moria also served as inspiration for the design of Diablo. Moria was created using VMS Pascal ("Moria") when Robert Alan Koeneke and Jimmey Wayne Todd found that Rogue, their addiction at the time, was not available on VAX-11/780 minicomputers. UNIX Moria (umoria) is a port of "Moria" written in C language. Many subsequent ports and forks of "Moria" were based on umoria. The original license permitting sharing and modification but not commercial use. At some point, an agreement was reached by every person who ever maintained Moria to release its source code under the GPL license. Linux umoria has since become the standard version of sorts and is even called "Moria" by the current maintainer. Although, it is still a actively maintained VAX/VMS game. | labelimagesubject |
SilverTree | author | ? | textured polygons | labelminimizeminimize | |
Deliantra | author | 2001 | raster | labelimageminimize | |
Halloween | Jadeware | 2003 | textured polygons | labelminimizeminimize | |
Killing Floor | Shatterline Productions | 2005 | textured polygons | The tags need to be verified for this since this is the UT2k4 mod rather than the later commercialized version created by Tripwire (whom had nothing to do with the original). Patriarch (the boss fight) was not in the mod, though the developers had tested it by themselves, it was only made available to players in the commercialized version. Same for molotov cocktails and incendiary grenades. | labelminimizeminimize |
Stendhal | Arianne | 2005 | raster | Are you looking for adventure? Want to fight for riches? Develop yourself and your social standing? Meet new people? Do you want to be part of a brave new world? Stendhal is a fully fledged multiplayer online adventures game (MMORPG) developed using the Arianne game development system. Stendhal features a new, rich and expanding world in which you can explore towns, buildings, plains, caves and dungeons. You will meet NPCs and acquire tasks and quests for valuable experience and cold hard cash. Your character will develop and grow and with each new level up become stronger and better. With the money you acquire you can buy new items and improve your armour and weapons. And for the blood thirsty of you; satisfy your killing desires by roaming the world in search of evil monsters! Stendhal is totally platform independent, written using Java 1.5 and the Java2D environment. So what are you waiting for?! A whole new world awaits... | labelimagesubject |
LambdaRogue: The Book of the Stars | - | 2006 | raster | A polished graphical rogue-like. Seek the sacred book that has the knowledge to save mankind. | labelimagesubject |
Ardentryst | Project Ardentryst | 2007 | raster | [quote][...] you can get the source package, which [u]should[/u] run on any system with Python and pygame installed.[/quote] The game seems to be primarily developed on/for Windows. Ubuntu and OpenSUSE packages are also available (by third-parties?). As of 2010-05, the Getdeb package (Ubuntu), is provided by João Pinto, the GetDeb Team Leader (not associated with Ardentryst). However, version 1.71 has been officially tested on and indicated Linux compatible by the Ardentryst team. | labelimagesubject |
Zezenia Online | Saucer Software (K-Zodron) | 2008 | raster | labelminimizeminimize | |
Atrinik | Atrinik Developer Team | 2009 | raster | Atrinik is a free open source Multiplayer Online Role Playing Game (MORPG) with 2D isometric graphics based on Daimonin and Crossfire. All the content and code is released under GNU GPL. Feature Highlights * Guilds * PvP arenas * Many maps to explore, and quests to complete * Player shops * And a lot more! * You can help out with the game development! | labelminimizesubject |
Princess Isabella: A Witch's Curse | GoGii Games | 2010 | raster | Upon returning home you find that your renaissance themed castle has been redecorated in the gothic style. And, your family and servants have been trapped in mirrors. Evil spirits are to blame. Find objects use them or return them to their place. One-by-one the evil spirits will be dispersed and your family and castle returned to normal.***Upon arriving home from a trip to town, Princess Isabella discovers her families castle in ruins and shrouded in darkness. With the help of a little Pixie, navigate the castle, unravel the curse and find out who did this and why?[list] [*]135 Scenes [*]20+ Puzzles [*]15 Minigames [*]Evolving Gameplay [*]20+ Hidden object rounds[/list] | labelimagesubject |
Dungeons of Dredmor | Gaslamp Games | 2011 | raster | labelimageminimize | |
Blasphemer | author | 2012 | textured polygons | Heretic has several open source engine choices. But playing the game initially required purchasing the proprietary data (or downloading the proprietary shareware version). Blasphemer is a project to replace proprietary Heretic data with non-proprietary data. Thus allowing players to enjoy a complete Heretic-like game with no proprietary entanglements. Turn enemies into multiple gibs in this dark fantasy 1st-person shooter. Look up and down (sort of). Features inventory manipulation, environmental interaction, use magic, find powerups that improve [b]all[/b] the weapons you are carrying, and the ability to fly. These are in addition to the features seen in its predecessor, Doom. | labelminimizesubject |
Dungeon Defenders | Trendy Entertainment | 2012 | textured polygons | labelminimizeminimize | |
Realm of the Diggle Gods | Gaslamp Games | 2012 | raster | labelminimizeminimize | |
RuneScape | Jagex | 2012 | textured polygons | labelminimizeminimize | |
Torchlight | Runic Games | 2012 | textured polygons | labelminimizeminimize | |
Killing Floor | Tripwire Interactive (Tripwire Interactive;Shatterline Productions) | 2012 | textured polygons | [media=youtube]QM3sbMk_Ujs[/media] | labelminimizeminimize |
S.C.O.U.R.G.E.: Heroes of Lesser Renown | scourgeweb.org | 2012 | raster | labelimageminimize | |
Loren the Amazon Princess | Winterwolves | 2012 | raster | labelminimizeminimize | |
Legend of Grimrock | Almost Human Games | 2012 | textured polygons | labelimageminimize | |
BlockWars | Sirius Applications | 2013 | flat polygons, textured polygons, mixed | BlockWars is a multiplyer first-person shooter with a twist - the world is created entirely out of blocks! In the style of games such as Minecraft and Infiniminer, BlockWars features a game world created out of blocks. Use your rocket launcher to blow a hole in the wall, build defensive walls and cover with the Build Tool, plant a bomb to destroy the floor - since the world is made of blocks, all of this and more is possible in BlockWars! BlockWars is played in a capture-the-flag mode, in which you must bring the enemy flag back to your base three times to win. | labelminimizesubject |
ChaosEsque Anthology | ChaosEsque Team | 2013 | textured polygons | labelminimizeminimize | |
Half-Life | Valve | 2013 | textured polygons | Linux and Mac OS X beta was released in 2013-01-25, no proper release yet. | labelminimizeminimize |
Legend of Grimrock II | Almost Human Games | 2013 | textured polygons | Linux version has not been confirmed. The developers have said they'll deal with Windows release first, patch it for a while, and then [i]consider[/i] other (unnamed) platforms. | labelminimizeminimize |
Clonk Extreme | RedWolf Design | 2013 | textured polygons | labelimageminimize | |
Just Shoot | Freak Mind Games | 2013 | textured polygons | labelminimizeminimize | |
Half-Life 2: Episode One | Valve | 2013 | textured polygons | Half-Life 2: Lost Coast is a free add-on level first offered to Linux users on 2013-06-28. It's mainly for valve to show off technical aspects of their Source Engine. It mainly features high-dynamic-range rendering (better contrast), that helps keep details from being obscured by otherwise limited contrast range. Because it was originally intended to be included in Half-Life 2, it contains story details that are not otherwise available. | labelminimizeminimize |
Ricochet | Valve | 2013 | textured polygons | labelminimizeminimize | |
Half-Life: Source | Valve | 2013 | textured polygons | labelminimizeminimize | |
Ravensword: Shadowlands | Crescent Moon Games | 2013 | textured polygons | Ravensword brings unprecedented visuals to the role playing and adventure genre. Explore a vast and richly detailed world, gather powerful weapons, collect hundreds of items, increase your skills, and follow a deep storyline to solve the mysteries of the Kingdom of Tyreas. | labelminimizesubject |
Explorer | 0judge0 | 2013 | raster | labelminimizeminimize | |
Chivalry: Medieval Warfare | Torn Banner Studios | 2014 | textured polygons | labelminimizeminimize | |
Orcs Must Die! | Robot Entertainment | 2014 | textured polygons | labelminimizeminimize | |
Orcs Must Die! 2 | Robot Entertainment | 2014 | textured polygons | labelminimizeminimize | |
Pirates, Vikings and Knights II | Octoshark Studios | 2014 | textured polygons | labelminimizeminimize | |
Baldur's Gate II: Enhanced Edition | Beamdog (Overhaul Games) | 2014 | raster | labelminimizeminimize | |
Baldur's Gate: Enhanced Edition | Beamdog (Overhaul Games;Beamdog) | 2014 | raster | Despite being available on Steam, contractual obligations required the developer to offer separate versions with separate licenses per platform. | labelminimizeminimize |
Shadow Warrior | Devolver Digital (Flying Wild Hog) | 2014 | textured polygons | labelminimizeminimize | |
Pandum Online | Stoony Games (Stoony Games;Electronic Experience) | 2014 | textured polygons | labelminimizeminimize | |
Dungeon Defenders: Eternity | Trendy Entertainment | 2014 | textured polygons | labelminimizeminimize | |
Icewind Dale: Enhanced Edition | Atari (Overhaul Games) | 2014 | raster | labelminimizeminimize | |
Exogenesis ~Perils of Rebirth~ | ? | 2014 | raster | labelminimizeminimize | |
Black Mesa | Black Mesa Team | 2015 | textured polygons | labelminimizeminimize | |
Bound by Flame | Focus Home Interactive (Spiders) | 2015 | textured polygons | labelminimizeminimize | |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 2015 | raster | labelminimizeminimize | |
Killing Floor 2 | Tripwire Interactive | 2015 | textured polygons | labelminimizeminimize | |
Kingdom Come: Deliverance | Warhorse Studios | 2015 | textured polygons | labelimageminimize | |
Trapped Dead: Lockdown | Headup Games (Bigmoon Studios) | 2015 | textured polygons | labelminimizeminimize |