showing 3 games

namepublisher(developer)year arrow_downwarddescription
Neverwinter Nights  Atari;Infogrames (BioWare)2003Linux versions of this program are supported by Bioware. You can obtain them from the Neverwinter Night's for Linux Client Page and the Neverwinter Night's for Linux Server Page.
You can obtain help for this version of the program from Bioware's Linux Forums.
[Atari]***While the most of the Linux version can be downloaded for free, you'll need to buy the windows version to legally get a CD Key that allows the Linux version to run. Also, certain files of the windows version are also required for the Linux version and only available from a full install of the windows version that has been successfully run at least once.

Bioware had stared during development that players could import Baldur's Gate characters. This feature was subsequently removed before completion. Atari says in their NWN FAQ (About the Windows version), that this was due to BG being 2nd edition D&D rules and and NWN being 3rd edition.

Hasbro, Infogrames, and Atari do not officially support the Linux port. According to Atari, Bioware does.

Confirmed to work perfectly with WINE versions 0.9.55 and 0.9.61. Formally, the end user had to install and successfully run the Windows version then port it to their Linux box. The good news here is that Linux users no longer had to own a windows system to get a native Linux version. They could instead, install the Windows version, install the NWN Linux resources, port the proper files from the windows version to Linux version, uninstall the Windows version. Native Linux version get achieved without having to buy Windows.

Although the Linux client and dedicated servers were developed an tested concurrently with, and from the same source code as, the windows client and server, The Linux client ultimately is a true port and not a source port or a conversion. This is because the end user literally has to port the final bit of code manually from a windows machine to a Linux machine to make the Linux version complete. The servers however, are all of the same source.
[Zerothis]
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World of Warcraft  Linux Game Publishing (Linux Game Publishing;Blizzard)2013Linux Game Publishing saw to it that this version of World of Warcraft was 100% ready for publishing. LGP agreed to publish, maintain, support, update, and otherwise handle [b]every[/b] time and expense of this release, thereby removing all liability from Blizzard whilst Blizzard would enjoy the same profit per sale as a they do with the versions of WOW they handle themselves. Blizzard canceled just before publishing citing no reason at the time. Other comments from Blizzard representatives strongly suggest that Blizzard considers the Linux platform "untargetable" due not to the hundreds of distros available (as some companies have whined), but the [i]possibility[/i] of more distros becoming available in the future (note, different versions of Mac and Windows happen on a regular basis for various systems like intel, arm, ppc, desktop, portable, as well). However, this oft mentioned reason would have no validity whatsoever if applied to WOW for Linux, as LGP has already agreed to take on the imagined burden of future distro possibilities. Note also that Blizzard's argument assumes that all Linux Distros, past, present, and future are and will always be equally popular and completely incompatible with each other. They also seem to have not considered targeting just one distro, maybe two, and letting users or volunteers handle other distros themselves (unsupported but not activly prevented by the developer) exactly as hundreds of Linux developers do now for the 7500+ Linux games available.
Further insanity is that Blizzard has maintained this version at least until 2011 and probably since.
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Neverwinter Nights: Enhanced Edition  Beamdog;Infogrames (Beamdog)2019 labelminimizeminimize
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