showing 9 games

namepublisher(developer)year arrow_downwarddescription
Sid Meier's Alpha Centauri  Loki (Firaxis Games)2001Leif Ericsson. Prince Henry the Navigator. Christopher Columbus. Captain James Cook. Roald Amundsen. Amelia Earhardt. Neil Armstrong. You?

Throughout the ages of humanity, the urge to explore new horizons has called upon our deepest instincts. Yet Earth now lies open, its every corner inhabited, every depth known like the lines of your hand. But time and technology have given you the chance the reach out for new, completely unexplored, uninhabited worlds to conquer, far from the bosom of old Mother Earth. It is time for humanity to leave its cradle...

Now Sid Meier's latest simulation and strategy adventure from Firaxis, Alpha Centauri, is coming to Linux, complete with the Planetary Pack expansion thanks to the efforts of Loki. This new adventure is sure to ensnare you in its web of intrigue and adventure. Set out for new, distant shores with strange suns never before beheld by the human race -- and perhaps undo the wrongs done on humanity's first planet by building your own Utopia, your own New World.

And best of all, it's here for Linux -- the excitement of distant centuries with the power of today's greatest operating system.***[i]Alpha Centauri: Planetary Pack[/i] is a combined re-release with both the original SMAC and SMACX included.***A commercial game.
For any Linux with 2.2.x Kernel and glibc-2.1. Also needs XFree86 3.3.5+, a video card with 16-bit color and an OSS compatible sound card. Alien Crossfire expansion pack included. Planetary Pack expansion sold separately.
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Atom Zombie Smasher Blendo Games2011Hire and upgrade Mercenaries to deploy in randomly generated cities that are being invaded by Zombies. Rescure the citizens, kill the zombies, demolish buildings if required. Cooperative multiplyer option. Mod and mod sharing tools provided.***Take command of your mercenary forces in Atom Zombie Smasher. The zombie apocalypse is upon us and it's up to you to evacuate everyone before they fall prey to the undead.

Conduct massive rescue operations with a helping hand from snipers, artillery crews, orbital bombardments, and more. Experience the tactical richness of fully-destructible environments and procedurally-generated campaigns. And when the apocalypse ends, create your own game mods and share them with the Online File Share.

Key features:
* Mercenaries for hire: Hire and upgrade your ragtag group of snipers, demolition teams, orbital bombardment crews, and more.
* No two cities are the same: Cities are procedurally-generated, giving a unique experience with each playthrough.
* Destructible environments: You can absolutely blow up everything.
* Play with friends: Up to three people can cooperatively play together.
* Mod support: Modify the game rules however you like, and share your mods through the Online File Share.
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Starsector  Fractal Softworks2013[media=youtube]xJMf8gA86IQ[/media] labelminimizeminimize
A Valley Without Wind  Arcen Games2014 labelminimizeminimize
A Valley Without Wind 2  Arcen Games2014 labelminimizeminimize
X-COM: Apocalypse  author2014 labelminimizeminimize
Civilization V  2K Games (Aspyr Media)2014 labelminimizeminimize
OpenRA: Dune 2000 OpenRA developers2015A note about gender. There is no option for the player to choose the gender of their commander. But nothing in the game imposes gender on the commander that the player chooses. Commanders are not referred to with gender specific pronouns. Within the Dune universe, there are males, females, and then the concept of gender fluidity or gender malleability. There's nothing in the Dune universe to suggest that the position of commander of any of the three Noble Houses would be limited by gender of any sort. Though, no commander is going to be a Bene Gesserit (who have their own very specific gender uniquities), but that's for reasons having nothing to do with gender. Players can imagine the gender of their commander however they want to. labelimageminimize
Kerbal Space Program  Squad;Take-Two Interactive (Squad)2015Tag notes.
Accepting a contract that gives an advance does not even suggest to the player that using that money elsewhere is always unethical and also nearly always illegal. In fact, there is no enforcement; cancellation, completion, or failure of the contract and modification of reputation, science points, and/or funds are the only rules. This makes embezzlement very easy and useful with no consequences (should the contract be fulfilled on time using replacement funds) to the game or the conscience of the protagonist or the actual player (unless the player knows about real embezzlement. Many children and some adults do not, or won't recognize when they are doing it in the game).


An extreme example of locationaldamage in the game would be having a only center connecting part of a rocket explode due to heat from reentry friction. The remaining two rocket parts could continue falling undamaged. They could each land safely if they each had antiquate parachutes or a functioning command module and fueled engine to land softly. The two parts could even reconnect into a sing craft if equipped with compatible docking ports (and if a skillful player could align them _during reentry_).
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