showing 41 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Freeablo | ? | ? | labelminimizeminimize | |
Baldur's Gate II: Shadows of Amn | Interplay (BioWare) | 2000 | James Ohlen (designer) Kevin Martens (designer) | labelminimizeminimize |
Neverwinter Nights | Atari;Infogrames (BioWare) | 2003 | Cathryn Mataga (programmer) Rob Bartel (lead designer) | labelminimizesubject |
Alien Swarm | Black Cat Games | 2004 | labelminimizeminimize | |
Dstroy | author | 2006 | labelminimizeminimize | |
Jamestown | Final Form Games | 2011 | labelimageminimize | |
Atom Zombie Smasher | Blendo Games | 2011 | labelimagesubject | |
Trine | Frozenbyte | 2011 | Ari Pulkkinen (music) | labelimageminimize |
Saints Row: The Third | THQ (Volition) | 2011 | labelminimizeminimize | |
Lara Croft and the Guardian of Light | Square Enix | 2012 | labelminimizeminimize | |
Cortex Command | Data Realms | 2012 | Arne Niklas Jansson (art) Dan Tabar (author) Dan Tabar (data) Jason Boettcher (gui) | labelimagesubject |
Left 4 Dead 2 | Valve | 2012 | labelminimizeminimize | |
Heroes of Loot | Orange Pixel | 2013 | labelminimizeminimize | |
Painkiller: Hell & Damnation | Nordic Games (The Farm 51) | 2013 | Leszek Godlewski (port) | labelminimizeminimize |
Soldiers of Fortune | Mastertronic (Abstraction Games) | 2013 | labelminimizeminimize | |
A Valley Without Wind | Arcen Games | 2014 | labelminimizeminimize | |
A Valley Without Wind 2 | Arcen Games | 2014 | labelminimizeminimize | |
Magicka | Arrowhead Game Studios | 2014 | labelminimizeminimize | |
MechKnight Chronicles: Knightfall | Dinosaur Games | 2014 | labelminimizeminimize | |
Orcs Must Die! 2 | Robot Entertainment | 2014 | labelminimizeminimize | |
The Chaos Engine | Abstraction Games (The Bitmap Brothers;Mastertronic) | 2014 | labelminimizeminimize | |
The Hero Trap | SMASHWORX | 2014 | labelminimizeminimize | |
Baldur's Gate II: Enhanced Edition | Beamdog (Overhaul Games) | 2014 | labelminimizeminimize | |
Baldur's Gate: Enhanced Edition | Beamdog (Overhaul Games;Beamdog) | 2014 | labelminimizeminimize | |
System Shock 2 | Night Dive Studios (Looking Glass Studios;Irrational Games) | 2014 | labelminimizeminimize | |
Dead Island | Deep Silver | 2014 | labelminimizeminimize | |
Borderlands 2 | 2K Games (Aspyr Media) | 2014 | J. Kyle Pittman | labelminimizeminimize |
Sengoku 3 | SNK (Noise Factory) | 2015 | labelminimizeminimize | |
Trapped Dead: Lockdown | Headup Games (Bigmoon Studios) | 2015 | labelminimizeminimize | |
Torchlight II | Runic Games | 2015 | labelminimizeminimize | |
Magicka 2 | Arrowhead Game Studios | 2015 | labelminimizeminimize | |
CounterAttack | Relative Games | 2016 | labelminimizeminimize | |
Neuro Voider | Plug In Digital (Flying Oak Games) | 2016 | labelminimizeminimize | |
Woodle Tree 2: Worlds | Chubby Pixel | 2016 | Fabio Ferrara | labelminimizeminimize |
Worldstone | author | 2016 | labelminimizeminimize | |
Baldur's Gate: Siege of Dragonspear | Beamdog | 2017 | labelminimizeminimize | |
We Were Here | Total Mayhem Games | 2017 | labelminimizeminimize | |
We Were Here Too | Total Mayhem Games | 2018 | labelminimizeminimize | |
Neverwinter Nights: Enhanced Edition | Beamdog;Infogrames (Beamdog) | 2019 | labelminimizeminimize | |
Baldur's Gate III | Beamdog | 2023 | labelminimizeminimize | |
Dilogus: The Winds of War | Digital Arrow | TBA | André Boström[Andre Bostrom] (3d artist) | labelminimizeminimize |