showing 11 games

namepublisher(developer)year arrow_downwarddescription
OQPlus author? labelminimizeminimize
QuakeSpasm author? labelminimizeminimize
Quake: The Offering Pearson Software (id software;Hipnotic Software;Rogue Entertainment)1999Minimum requirements are s 100MHz Pentium, Linux Kernel 2.0.24+, 16MB RAM for software mode (24MB GLQuake mode), 2x CD-ROM, 100% Sound Blaster-compatible card, 54MB hard drive for Quake, 130MB for mission packs, and GLQuake requires a 3dfx or OpenGL (X11 compatible) card. labelminimizeminimize
Unreal Mission Pack: Return to Na Pali GT Interactive (Legend Entertainment)19991999-05-31 is unlikely to be correct release date if the base game this depends on was released in 2002. labelimageminimize
OpenQuartz Open Quartz Team2001The Open Quartz Team provides a fully playable game but also content for most any variant of the Quake engine from the original commercial version, derivatives of it, and the various forks of the GPLed version. Its a Quake Clone for the Quake engine.***Open Quartz is a project to supply GPL'ed artwork in the form of PAK and WAD files to create a fully GPL game based around the GPL'ed quake sourcecode.This includes models, maps, soundfx and textures. labelminimizesubject
Unreal Tux Games (Epic Games)2002This is a proprietary game.
This was a package of modified Unreal game data files offered by Tux Games for a limited time. Customers who had purchased the Linux version of Unreal Tournament (from Tux Games or even another vendor) could install this and play the original version of Unreal. While technically an add-on, this was also in fact a full game.
[Zerothis]***Your ship has crash landed on an unknown planet. Look around. Crystal clear water shimmers. Shadows shift. Alien architecture fades into the horizon. Darkness falls. Walkways glow. Godless temples beckon. You are afraid. You are in the real world... but it is like no world you have ever known.
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Unreal Tournament III  Midway Games (Epic Games)2008An installer for Linux will be made available at a later date that uses the Windows release as source. labelminimizeminimize
Team Fortress 2  Valve2012 labelminimizeminimize
Cortex Command Data Realms2012Was only available as part of the 2011 Humble Indie Bundle?***In the world of Cortex Command, many humans have opted to amputate their entire natural bodies in order to prolong their lives and enable interstellar space travel. Their disembodied brains are hardly helpless, however, as they can remotely control all kinds of machines and craft through artificial interfaces.

Playing as one of these people's brains, you can quickly switch control between many different expendable bodies in order to complete otherwise dangerous tasks - all from the physical safety of your command bunker. Use these technological powers of telepathy to collect gold out of the fully destructible terrain, then purchase even more bodies and materiel with those newly acquired funds!

You can even program the crude A.I.s of your puppet army to complete simple tasks (patrolling, digging, etc.) while your attention and direct control is somewhere else. Use your accumulated forces to protect your brain, explore the world, and defeat your competition!

Story Summary
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Cortex Command is set a few hundred years into the future, where the now cybernetic human race is able to travel between stars and has already met several alien civilizations.

Interstellar trade and prosperity reigns, but there is always an ever-expanding frontier to explore and exploit for precious resources. In this gold rush of galactic proportions, fantastic adventure and brutal competition awaits.

You play as the boss of a small gold mining company that has just arrived at a newly discovered Earth-like planet. The large space ship that brought you here along with many other adventurers is called a TradeStar. It acts as a massive orbital safe haven and marketplace for the fortune seekers who venture down onto the planet's surface. Your purchases of bodies, guns, and equipment are sent from the TradeStar orbiting above and delivered to you by your choice of landing craft.

However, it soon becomes clear that the planet isn't as pristine as initially thought, and you will have to quickly adapt from your humble beginnings in order to survive and ultimately discover the dangerous secrets of this alien world...

Key Features
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Fully destructible environments - The gold you need to excavate is sprinkled throughout the terrain of each scene. Use special digging tools to blast your way into the dirt and debris. All the pieces of bodies and ships from your struggles will fall to the ground and permanently add to the battlefield. Get more powerful (and expensive) diggers and you can even tunnel into your enemies' bunkers from below!

In-game buying menu - At any time and place during the game, bring up a powerful menu to order new bodies and equipment, all delivered at the location and by the transport ship of your choosing. Rockets are cheaper but unreliable and harder to land. Drop ships are far more expensive but can quickly deploy entire groups of puppets onto difficult terrain. Ships and equipment returned to the TradeStar are refunded to your account.

Build your own bunker - At the start of most missions, you are able to take your time and build your own command bunker from scratch. Easily design twisting tunnels and place doors, traps, and turrets to thwart your enemies' intrusions! Pre-deploy and equip bodies in and around your installation to prepare yourself for your objectives. Don't spend too much though, or you won't have enough funds left when the mission starts!

Four-player cooperative and/or versus multiplayer - Gather your friends and plug in those game controllers! Play skirmish or campaign missions with or against up to three of your buddies. 2 vs 2, 1 vs. 3, 4 vs. the CPU - it's up to you! (rhyme intended). Flexible control settings allow you to use the keyboard, keyboard + mouse, or any generic game controller you can find and plug in.

Built-in editors and modding - Several in-game editors allow you to easily create your own stuff. The game's engine is built to make it very simple to modify and add your own content. Design your own missions, guys, ships, weapons, tools, bombs, and shields - and easily share them with your friends. Join and download some fantastic mods from the community at the Data Realms Fan Forums.
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Teleglitch  Test3 Projects;Paradox Interactive (Test3 Projects)2012 labelminimizeminimize
Team Fortress Classic Valve2013Aunque con el TF2 presente este juego pasa a segundo plano, es interesante ver donde está el origen del grandísimo multijugador actual.

Además tiene un modo de defensa del VIP/civil y un repertorio de armas (especialmente granadas) muy interesante.

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