showing 1 - 50 of 56 gameschevron_right
name | publisher(developer) | year arrow_downward | display | author(s) | |
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Final Doom | id Software (TeamTNT) | ? | raster, textured polygons, mixed | Dario Casali Milo Casali | labelminimizeminimize |
ivanx | author | ? | raster | labelminimizeminimize | |
Miller's Quest! | author | ? | text | Urpo Lankinen | labelimageminimize |
Moria | author | ? | raster | Jim E. Wilson | labelimagesubject |
NetHack | Manifesto Games;DevTeam (DevTeam) | ? | text | labelimagesubject | |
NetHack | ? | ? | text | labelminimizeminimize | |
NetHack | ? | ? | text | labelminimizeminimize | |
Vulture's UnNetHack | DarkArts Studios | ? | text | labelimagesubject | |
Angband | author | 1992 | raster | Alex Cutler (v1.0) Andy Anstrand (v1.0) Benjamin Harrison (v2.7.0 - 2.8.5) Charles Swiger (v2.5.1 ‑ 2.6.1) Charles Teague (v2.4) Geoff Hill (v2.4) Robert Rühlmann (current version) Sean Marsh (v2.4) | labelimagesubject |
NetHack 2.3 | DevTeam | 1992 | text | labelminimizesubject | |
Ancient Domains Of Mystery | author | 1994 | text | Thomas Biskup | labelimagesubject |
Zangband | author | 1994 | raster | labelimageminimize | |
The Ultimate Doom | Aauthor (author) | 1995 | raster, textured polygons, mixed | Adrian Carmack (artist) American McGee (designer) Dave Taylor (programmer) Jay Wilbur John Anderson John Carmack (programmer) John Romero (programmer) Kevin Cloud (artist) Mike Abrash (programmer) Paul Radek (programmer) Rober Prince (music) Rober Prince (sounds) Sandy Petersen (designer) Shawn Green Tim Willits | labelminimizeminimize |
MAngband | author | 1997 | raster | Alex Dingle Keldon Jones Robert Seifer | labelimageminimize |
Kangband | author | 1998 | raster | Alex Cutler (v1.0) Andy Anstrand (v1.0) Benjamin Harrison (v2.7.0 - 2.8.5) Charles Swiger (v2.5.1 ‑ 2.6.1) Charles Teague (v2.4) Geoff Hill (v2.4) Robert Rühlmann (current version) Sean Marsh (v2.4) | labelminimizeminimize |
Baldur's Gate II: Shadows of Amn | Interplay (BioWare) | 2000 | raster | James Ohlen (designer) Kevin Martens (designer) | labelminimizeminimize |
Nethack: Falcon's Eye | - | 2000 | raster | Jaakko Peltonen | labelimagesubject |
GnomeHack | author | 2001 | raster | Domingos Parra Novo | labelimageminimize |
Iter Vehemens ad Necem | IvanDev | 2001 | raster | labelminimizeminimize | |
Xenocide | author | 2002 | text | Jakub Debski [Jakub Dębski] | labelminimizeminimize |
Neverwinter Nights | Atari;Infogrames (BioWare) | 2003 | textured polygons | Cathryn Mataga (programmer) Rob Bartel (lead designer) | labelminimizesubject |
Neverwinter Nights: Shadows of Undrentide | Atari (BioWare) | 2003 | textured polygons | labelminimizeminimize | |
Neverwinter Nights: Hordes of the Underdark | Atari (BioWare;Floodgate Entertainment) | 2003 | textured polygons | labelminimizeminimize | |
Save Scummer | author | 2004 | text | Jeff Lait | labelminimizeminimize |
DRL | author | 2005 | text, raster | Derek Yu Kornel Kisielewicz | labelimageminimize |
Neverwinter Nights: King Maker | BioWare | 2005 | textured polygons | labelminimizeminimize | |
Neverwinter Nights: Pirates of the Sword Coast | BioWare | 2005 | textured polygons | labelminimizeminimize | |
TileRogue | author | 2005 | raster | David Gervais (graphics) Tim Stoehr (author) | labelminimizeminimize |
LambdaRogue: The Book of the Stars | - | 2006 | raster | Mario Donick | labelimagesubject |
Lost Labyrinth | wizkoder;Flying Interactive | 2009 | raster | (title screen art) (graphics) -- uncredited -- 'ArchAngel' (music) 'xtd' (music) Bernd Edler (programmer) Markus Döbele (programmer) Richard Braakman (programmer) Roger Rösch (programmer) | labelimagesubject |
Eschalon: Book II | My Game Company;Basilisk Games (Basilisk Games) | 2010 | raster | Thomas Riegsecker | labelimageminimize |
UnNetHack | author | 2011 | text | Patric Mueller | labelimagesubject |
Loren the Amazon Princess | Winterwolves | 2012 | raster | labelminimizeminimize | |
Legend of Grimrock | Almost Human Games | 2012 | textured polygons | labelimageminimize | |
Avernum: Escape from the Pit | Spiderweb Software | 2012 | raster | Phil Foglio (art) | labelminimizeminimize |
Voyage to Farland | Peculiar-Games | 2013 | raster | espectr[Patrick Casey] | labelimageminimize |
Age of Wonders III: Golden Realms | Triumph Studios | 2014 | textured polygons | labelminimizeminimize | |
Baldur's Gate II: Enhanced Edition | Beamdog (Overhaul Games) | 2014 | raster | labelminimizeminimize | |
Baldur's Gate: Enhanced Edition | Beamdog (Overhaul Games;Beamdog) | 2014 | raster | labelminimizeminimize | |
Icewind Dale: Enhanced Edition | Atari (Overhaul Games) | 2014 | raster | labelminimizeminimize | |
Blackguards 2 | Daedalic Entertainment | 2015 | textured polygons | labelminimizeminimize | |
Dungeons II: A Game of Winter | Kalypso Media Digital (Realmforge Studios) | 2015 | textured polygons | labelminimizeminimize | |
Heirs to Skull Crag | SSI (MicroMagic;SSI) | 2015 | raster | Al Brown (documentation) Annette Khartabil (german documentation translation) Banta ISG[company] (printing) Bill Sloan (design) Bill Sloan (programming) Bill Sloan (documentation) Bret Berry (producer) Brian Lowe (playtesting) Carol Tanguay (additional graphics) Carol Tanguay (artwor) Christoph Schmitz (project leader) Clyde Caldwell (cover art) Cyrus G. Harris (playtesting) David Blake (programming) David Boudreau (packaging) David Govett (music) Eileen Matsumi (documentation) Emma Tailleir (design) Emma Tailleir (playtesting) Eric Halloran (graphics) Eric Halloran (artwork) Forrest Elam (playtesting) George Alistair Sanger (music) Herb Perez (graphics) Herb Perez (artwork) James Young (associate producer) Jason Linhart (lead design) Jason Linhart (programming) Jason Linhart (director) John Ratcliffe (ibm digital sound driver) Jörgen Schlegel (design support) Joshua M. Cloud (playtesting) Kiri Naiman (level design) Kiri Naiman (scenario design) Kiri Naiman (documentation) Kristin Dodt (coordination) Kym Goyer (documentation) Leedara Sears (packaging) Markus Ludolf (german documentation translation) Nils Bote (quality assurance) Oliver Dannat (design support) Sandy Sturtevant (support) Tao Rodriguez-Seeger (design) Tao Rodriguez-Seeger (playtesting) Thomas A. MacMahon (design) Thomas A. MacMahon (playtesting) Wayne Horgan (design) Wayne Horgan (playtesting) | labelminimizeminimize |
Age of Wonders III | Triumph Studios;Buka Entertainment;Bandai Namco (Triumph Studios) | 2015 | textured polygons | labelminimizeminimize | |
Dungeons II | Kalypso Media Digital (Realmforge Studios) | 2015 | textured polygons | labelminimizeminimize | |
Terraria | author (Re-Logic) | 2015 | raster | labelminimizeminimize | |
Dungeons II: A Chance of Dragons | Kalypso Media Digital (Realmforge Studios) | 2016 | textured polygons | labelminimizeminimize | |
Dungeons II: A Clash of Pumpkins | Kalypso Media Digital (Realmforge Studios) | 2016 | textured polygons | labelminimizeminimize | |
Dungeons II: A Song of Sand and Fire | Kalypso Media Digital (Realmforge Studios) | 2016 | textured polygons | labelminimizeminimize | |
Home Behind | Coconut Island Games (TPP Studio) | 2016 | raster | labelminimizeminimize |