showing 42 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
True Combat Elite | author | ? | labelminimizeminimize | |
Kingpin: Life of Crime | Xatrix Entertainment (Xatrix Entertainment;Gray Matter Studios;icculus) | 1999 | icculus[Ryan C. Gordon] (programmer) Ridah[Ryan Feltrin] (programmer) | labelminimizeminimize |
Shogo - Mobile Armor Division | Hyperion Entertainment | 2001 | labelminimizesubject | |
Killing Floor | Shatterline Productions | 2005 | labelminimizeminimize | |
Out of Hell | author | 2008 | Julia Pishtar Justin Lassen Long Nguyen | labelminimizeminimize |
Saints Row: The Third | THQ (Volition) | 2011 | labelminimizeminimize | |
Lara Croft and the Guardian of Light | Square Enix | 2012 | labelminimizeminimize | |
Killing Floor | Tripwire Interactive (Tripwire Interactive;Shatterline Productions) | 2012 | Alex Quick (original author) | labelminimizeminimize |
Red Orchestra: Ostfront 41-45 | Tripwire Interactive | 2012 | labelminimizeminimize | |
Rocketbirds: Hardboiled Chicken | Ratloop | 2012 | labelminimizeminimize | |
Team Fortress 2 | Valve | 2012 | Ellen McLain (voice actor) | labelminimizeminimize |
Deadly 30 | Headup Games | 2012 | labelminimizeminimize | |
Cortex Command | Data Realms | 2012 | Arne Niklas Jansson (art) Dan Tabar (author) Dan Tabar (data) Jason Boettcher (gui) | labelimagesubject |
Left 4 Dead 2 | Valve | 2012 | labelminimizeminimize | |
Survivor Squad | Endless Loop Studios | 2013 | Hugo Cardoso | labelminimizeminimize |
Nuclear Dawn | InterWave Studios | 2013 | labelminimizesubject | |
Half-Life 2: Episode One | Valve | 2013 | labelminimizeminimize | |
Team Fortress Classic | Valve | 2013 | Ellen McLain (voice actor) | labelimageminimize |
Metro: Last Light | Deep Silver (4A Games) | 2013 | labelminimizeminimize | |
Deadfall Adventures | Nordic Games (The Farm 51) | 2014 | Leszek Godlewski (port) | labelminimizeminimize |
I Shall Remain | Scorpion Games | 2014 | labelminimizeminimize | |
Serious Sam HD: The Second Encounter | Croteam | 2014 | labelminimizeminimize | |
Shadow Warrior | Devolver Digital (Flying Wild Hog) | 2014 | labelminimizeminimize | |
World of Guns: Gun Disassembly | Noble Empire | 2014 | labelminimizeminimize | |
Borderlands 2 | 2K Games (Aspyr Media) | 2014 | J. Kyle Pittman | labelminimizeminimize |
Black Mesa | Black Mesa Team | 2015 | Abe 'Eba' Robertson (level designer) Adam 'Adam-Bomb' Engels (prop lead) Adam 'Adam-Bomb' Engels (prop modeler) Adam 'dravean' Dravean (voice actor) Alex 'Digeridude' Allen (prop modeler) Andrea 'Piks3y' d'Avalos (texture artist) Andrew 'tertles' Boetsma (animator) Anthony 'OnboardError' Stone (level designer) Bard 'grudgE' Fleistad (texture artist) Ben 'BlackStamp' Truman (writer) Ben 'BlackStamp' Truman (designer) Björn 'Kobi' Claesson (prop modeler) Brian 'bkd86' Dale (concept art) Carlos 'cman2k' Montero (project lead) Carlos 'cman2k' Montero (character artist) Chris 'Lupus' Narchi (character artist) Chris 'Stormseeker' Horn (level designer) Chuck 'Atrocity' Wilson (level designer) Cris 'Valo118' Mertens (voice actor) Daniel 'dxnr' Alexander (choreography) Daniel 'Raminator' Junek (lead level designer) Danielle 'Talia' Keptres (level designer) David 'Angry Beaver' Gillen (level designer) Frank 'Frank' Morel (texture artist) Ivan 'InFanT' Vavilov (character artist) James 'Kane' Kane (programmer) James 'Monkey-Junkie' McVinnie (video editor) James 'Monkey-Junkie' McVinnie (director) Jason 'Redmotion' Wells (texture artist) Jean-Paul 'JeanPaul' Jarreau (level designer) Joel '.plink' Nielsen (sound) Joel '.plink' Nielsen (music lead) Joel '.plink' Nielsen (sound engineer) Johannes 'outlive' Tripolt (texture artist) Johnathan 'Cpl.1nsane' Welsh (level designer) Kevin 'Debeerguy' Sisk (sound engineer) Kevin 'Debeerguy' Sisk (voice actor) Kilian 'xTc' Henkel (level designer) Kim 'Citric' Dahlgren (level designer) Liam 'PogoP' Tart (level designer) Mark 'Jenn0_Bing' Foreman (texture artist) Matthew 'schwnz' Schwenk (lead environmental texture artist) Matthew 'schwnz' Schwenk (texture artist) Michael Tannock (prop modeler) Mike 'CornetTheory' Hillard (voice actor) Nathan 'NateDGreat' Ayres (animation lead) Nathan 'NateDGreat3' Ayres (animator) Paul 'zero' Peloski (lead programmer) Paul 'zero' Peloski (programmer) Pontus 'Spitfire' Ryman (texture artist) Robert 'Sanada' Chinner (prop modeler) Russ 'BurningIce81' Briggeman (animator) Ryan 'Bacon333' Maclean (level designer) Victoria 'CatzEyes93' Teunissen (voice actor) | labelminimizeminimize |
Blood | GT Interactive (Monolith Productions) | 2015 | Nick Newhard (designer) | labelminimizeminimize |
Jagged Alliance Online: Reloaded | Cliffhanger Productions Software (Cliffhanger Productions Software;Nordic Games) | 2015 | labelminimizeminimize | |
Killing Floor 2 | Tripwire Interactive | 2015 | labelminimizeminimize | |
Spec Ops: The Line | 2K Games (Virtual Programming) | 2015 | labelminimizeminimize | |
Splatter – Blood Red Edition | Dreamworlds | 2015 | labelminimizeminimize | |
Survivor Squad: Gauntlets | Endless Loop Studios | 2015 | Hugo Cardoso | labelminimizeminimize |
METRO 2033 Redux | Deep Silver (4A Games) | 2015 | labelminimizeminimize | |
Nuclear Throne | Vlambeer | 2015 | labelminimizeminimize | |
Killing Floor - Toy Master | Tripwire Interactive (author) | 2016 | Alex Quick David Hensley | labelminimizeminimize |
Killing Floor: Uncovered | Tripwire Interactive | 2016 | Alex Quick (original author) | labelminimizeminimize |
Nation Red | DiezelPower | 2016 | labelminimizeminimize | |
PAYDAY 2 | 505 Games (OVERKILL Software) | 2016 | labelminimizeminimize | |
Homefront: The Revolution | Deep Silver (Crytek) | 2016 | labelminimizeminimize | |
Road Redemption | DarkSeas Games | 2017 | Adam Grantham (game design) Adam Grantham (art contributions) Alexandra Diaz-Hall (artist) Alexandra Diaz-Hall (gui art) Daniel Balazs (programmer) Evan Smith (lead animator) Evan Smith (artist) Gabriel Resneck (programming support) Ian Fisch (senior programmer) Ian Fisch (level designer) Ivan Myers (programmer) Ivan Myers (senior designer) Jason Tate (senior programmer) Juan Fernandez de Simon (designer) Paul Fisch (senior programmer) | labelminimizeminimize |
Serious Sam VR: The Last Hope | Devolver Digital (Croteam) | 2017 | labelminimizeminimize | |
Rise of the Tomb Raider | Square Enix;Feral Interactive (Crystal Dynamics;Feral Interactive) | 2018 | labelminimizeminimize |