showing 1 - 50 of 65 gameschevron_right
name | publisher(developer) | year arrow_downward | display | description | |
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Escape! | Alienjon | ? | raster | Began as Life RPG, more a system to create adventures than a game. Was later renamed Devolved. Was later renamed Escape! and became a full game. Devolved/Life RPG now exists as a game creation tool for game like Escape! | labelminimizeminimize |
Omar's Oyster Outing 3D | Sinister Systems | ? | textured polygons | labelminimizeminimize | |
The Hunted Chronicles | THC Developers | ? | textured polygons | labelminimizeminimize | |
Killing Floor | Shatterline Productions | 2005 | textured polygons | The tags need to be verified for this since this is the UT2k4 mod rather than the later commercialized version created by Tripwire (whom had nothing to do with the original). Patriarch (the boss fight) was not in the mod, though the developers had tested it by themselves, it was only made available to players in the commercialized version. Same for molotov cocktails and incendiary grenades. | labelminimizeminimize |
The Hunted: Chronicles 2 | author | 2007 | textured polygons | labelminimizeminimize | |
Penumbra: Overture | Frictional Games | 2007 | textured polygons | [media=youtube]gc13aNkF9nE[/media] [media=youtube]mTNVnam7wGM[/media]***2009-07-17 Penumbra Collection; includes all 3 Penumbra games***[b]Minimum:[/b] * 1 GHz CPU * 256 MB RAM * 300 MB free HD space * Radeon 8500 or GeForce 3 * Kernel 2.6 or higher (2.4 untested) * glibc 2.3 * X11R6 with 3D acceleration * For x86_64 CPU, 32-bit environment must be installed | labelimageminimize |
Penumbra: Black Plague | Paradox Interactive (Frictional Games) | 2008 | textured polygons | [media=youtube]sCRaReOwx8g[/media]***2009-07-17 Penumbra Collection; includes all 3 Penumbra games***[b]Minimum:[/b] * Kernel 2.6 * 1 GHz CPU * 256 MB RAM * glibc 2.3 * Radeon 8500 or GeForce 3 GPU | labelminimizeminimize |
Omar's Oyster Outing | Sinister Systems | 2009 | raster | labelminimizeminimize | |
Amnesia: The Dark Descent | Frictional Games | 2010 | textured polygons | [media=youtube]XyufyrmFFOg[/media] [media=youtube]3QSUDJfWL2I[/media]***Latest version: 1.0.1 (as of 2010-09-22)***[b]Minimum:[/b] * Any 2010 distro * 2 GHz CPU * 1 GB RAM * Radeon 9600 or GeForce FX GPU * 2.1 GB HD space [b]Recommended:[/b] * Linux distribution released in 2010 * 2 GB RAM * GeForce 6 series or Radeon HD GPU [Frictional Games] | labelimageminimize |
Justine | Frictional Games | 2011 | textured polygons | labelminimizeminimize | |
Big Island | author | 2012 | raster | labelminimizeminimize | |
Košmaras | author | 2012 | textured polygons | labelminimizeminimize | |
Killing Floor | Tripwire Interactive (Tripwire Interactive;Shatterline Productions) | 2012 | textured polygons | [media=youtube]QM3sbMk_Ujs[/media] | labelminimizeminimize |
Lone Survivor | Superflat Games | 2012 | raster | labelimageminimize | |
Left 4 Dead 2 | Valve | 2012 | textured polygons | labelminimizeminimize | |
Frozen Nightmare | Frozen Studios | 2013 | textured polygons | labelminimizeminimize | |
House of Hypocrisy | Digital Oneiric Studios (XN4k3D) | 2013 | textured polygons | labelminimizeminimize | |
Survivor Zero | Hidden Panda Games | 2013 | textured polygons | labelminimizeminimize | |
Zombie Survival Simulator | ZSS | 2013 | raster | You will assume the role of an anonymous male or female character trying to survive in a sandbox hell of the walking undead. Find food, water, shelter, weapons and survivors in your struggle to pass the dayz. | labelminimizesubject |
Amnesia: A Machine for Pigs | Frictional Games (thechineseroom) | 2013 | textured polygons | This game shares no characters nor story links too Amnesia: The Dark Descent. It is set about a half-century later. It's not a direct sequel.***Set in 1899, Amnesia: A Machine for Pigs follows the "wealthy industrialist" Oswald Mandus, who has returned home from "a disastrous expedition to Mexico, which has ended in tragedy." Struck by a destructive fever, Mandus is haunted by dreams of a dark machine until he mysteriously regains consciousness. Months have passed, unbeknownst to the industry tycoon, and as he emerges from his slumber the roaring engine of a mysterious machine sputters to life. | labelimagesubject |
Doorways | Saibot Studios | 2013 | textured polygons | labelminimizeminimize | |
Conniption | FarrugiaSoft | 2013 | textured polygons | labelminimizeminimize | |
Doorways: The Underworld | Saibot Studios | 2014 | textured polygons | labelminimizeminimize | |
Hunted | Trisect Interactive | 2014 | textured polygons | A deranged killer has kidnapped you and dropped you in the middle of nowhere to make his prey to be hunted. | labelminimizesubject |
Path of the Agent | Flissoft | 2014 | textured polygons | Shares a similar premise to Agent USA but deals with the darker aspects of an epidemic. The world is being infected and a lone agent must stop it. He will travel the world by various means (not just trains), seeking both the means to cure people and destroy the source of the epidemic. | labelminimizesubject |
Tomb of Rooms | Idle Creations | 2014 | textured polygons | labelminimizeminimize | |
Cult County | Renegade Kid | 2014 | textured polygons | labelminimizeminimize | |
Dead Island | Deep Silver | 2014 | textured polygons | labelminimizeminimize | |
Alien: Isolation | SEGA (Creative Assembly) | 2015 | textured polygons | labelminimizeminimize | |
Joe's Diner | United Independent Entertainment (Visual Imagination Software) | 2015 | textured polygons | labelminimizeminimize | |
Killing Floor 2 | Tripwire Interactive | 2015 | textured polygons | labelminimizeminimize | |
Overlooker 2 | Connor ORT | 2015 | textured polygons | labelminimizeminimize | |
Trapped Dead: Lockdown | Headup Games (Bigmoon Studios) | 2015 | textured polygons | labelminimizeminimize | |
White Knight | Activision (OSome Studio) | 2015 | monotone | labelminimizeminimize | |
Penumbra: Necrologue | CounterCurrent Games | 2015 | textured polygons | labelminimizeminimize | |
Outlast | Red Barrels | 2015 | textured polygons | labelminimizeminimize | |
Monstrum | Team Junkfish | 2015 | textured polygons | labelminimizeminimize | |
SOMA | Frictional Games | 2015 | textured polygons | [spoiler=genderbender;genderbender]The application of the [b]genderbender[/b] tag in this case is possibly the best option of no good options. Gender identity in SOMA is intentionally complex and layered among other complexities that only a Sci-Fi story could have.[/spoiler] | labelminimizeminimize |
Atari Vault | Atari (Code Mystics) | 2016 | vector, raster | Various trademarks have been changed or removed from many of the games such as "Indy 500" and "Snoopy". | labelimageminimize |
CURSE | Stormlord Games | 2016 | textured polygons | labelminimizeminimize | |
Doorways: Old Prototype | Saibot Studios | 2016 | textured polygons | labelminimizeminimize | |
Doorways: Prelude | Saibot Studios | 2016 | textured polygons | labelminimizeminimize | |
Killing Floor - Toy Master | Tripwire Interactive (author) | 2016 | textured polygons | labelminimizeminimize | |
Killing Floor: Uncovered | Tripwire Interactive | 2016 | textured polygons | labelminimizeminimize | |
My Night Job | bitComposer Interactive (Webcore Games) | 2016 | labelminimizeminimize | ||
Outlast: Whistleblower | Red Barrels | 2016 | textured polygons | labelminimizeminimize | |
Silent Hill 3 | author | 2016 | textured polygons | labelminimizeminimize | |
Terror Lab | GenomGames | 2016 | raster | labelminimizeminimize | |
The Forgotten Ones | author | 2016 | textured polygons | labelminimizeminimize | |
True or False | author | 2016 | raster | labelminimizeminimize |