showing 13 games

namepublisher(developer)year arrow_downwarddescription
Mortal Kombat 3  Midway;Sony Computer Entertainment (Midway)1995Get ready for the third wave of carnage in MORTAL KOMBAT 3. Shao Kahn has assumed control of Earth and the Outworld, and now both are plunged into darkness, overrun by his barbaric beasts. You must clash with evil to restore order and put Shao Kahn in his place. Are you ready to sacrifice your soul in battle? You'll find all of the moves from the arcade version, and you can also take on a friend and find out who is the king of kombat.***
[32]***
[27]***MK3 has lots of familiar characters including Shang Tsung, Sub-Zero, Liu Kang, Johnny Cage, Sonya, Sindel, Jax, Kano, Cyrax, Stryker and Raiden, most of whom retain their old moves and some new ones added here and there.
If you like the Mortal Kombat series and/or the arcade game, you've got to play this one!***Published in the USA by SCEA on Jul 05, 1995, in the UK by SCEE on Nov 01, 1995, and in Japan by SCEI on June14, 1996
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NBA Jam T.E.  Acclaim (Iguana Entertainment)1995Whether you like high-flying two-on-two action or a five-on-five sim, you've come to the right game: NBA JAM TOURNAMENT EDITION. While the gameplay may look frantically unorganized, the players actually play like their real-life counterparts, and will even run plays from their NBA playbooks. You'll also get in-depth scouting reports that give you the skinny on your opponents. The motion capture was done by former NBA star Xavier McDaniel, so expect silky-smooth player animations. Bonus modes include a 3-Point Contest, Free Throw Shooting, and Practice. There are also bonus courts, which include Venice Beach and the Schoolyard. TNT's Kevin Harlan handles the play-by-play, while Marv Albert offers his analysis from the studio.***
[27]
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Street Fighter: The Movie  Capcom;Acclaim (Capcom)1995First it was a game. Then it was a movie based on the game. Now it's a game based on the movie based on the game. Got all that? The legendary fighting game gets yet another update, giving series die-hards a lot to be excited about. All of the locations are straight from the film, and there are new modes like Movie Battle and Trial Battle to lend a little extra in the way of plot value.
Most of the characters are from previous STREET FIGHTER games, though the typical franchise anime style has been thrown out the window for a smoother, digitized approach.
They've even thrown in some full-motion video right out of the movie.***
[32]***
[27]
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Darkseed  Gaga (Cyberdreams)1995 labelimageminimize
Klaymen Klaymen: Neverhood no Nazo  DreamWorks Interactive;Riverhill Software (The Neverhood)1996 labelimageminimize
WWF In Your House  Acclaim (Sculptured Software)1996 labelimageminimize
Revolution X Acclaim (Rage Software)1996All of the people between the ages of 13 and 30 have been captured, and youre the only one left! An evil woman named Helga has kidnapped all of the good folks and turned them into veritable zombies as members of her New Order. Her goal is to make her rules the backbone of a new society: no music, no playing games, no freedom! Your only hope is to get to Club X, where Aerosmith is playing a show this very evening. If there's anyone who can get some rock n' roll back into the world, it's these guys.***
[29]
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Mortal Kombat II  Acclaim (Probe Software)1996Radical fighting action of popular American series [Mortal Kombat ?second. The original game was popular, to stop pointing to the ultimate character Shinken "Feitariti" and also powerful, new technology and added Beibariti and friendship. Won two of the party to defeat the killing Zun Shan and Kang show Reborn devil. labelimagesubject
Mortal Kombat Trilogy Midway;GT Interactive (Avalanche Software)1996Shao Kahn has once again returned to take control of earth, and you have no choice but to defeat his deadly warriors in the legendary tournament of Mortal Kombat! There are 32 immediately playable characters plus 4 classic characters to choose from. There is a new Aggressor Kombat Mode, which arms the quick and merciless with more strength and power to inflict deadly punishment. With over 30 new moves and "abilities", you'll brutalize opponents with deadly combinations and humiliate them with Stage Fatalities.***A great collection of 4 Mortal Kombats in just 1(One) game. All the character of MK1,MK2,MK3 and Ultimate MK3 with extras, like Rain and Chameleon.You can control all the bosses: Goro (MK1), Kintaro (MK2), Motaro (MK3 & UMK3) and Shao Kahn (MK2,MK3 and UMK3).
Special characater for MK2 are also present: Human Smoke,Jade,Noob Saibot and MK2 versions of Rayden,Jax,Jhonny Cage,Sub-Zero and Kung Lao.
[CobraMJD]
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Darkseed II  B-Factory (Cyberdreams)1997 labelimageminimize
Mortal Kombat Mythologies: Sub-Zero Midway;GT Interactive (Midway)1997MK MYTHOLOGIES: Sub-Zero focuses on the popular MK character Sub-Zero, as it delves into his past with Scorpion, and how he got involved in the Mortal Kombat tournament. The gameplay is similar to the original MK series, with the exception being that you are now free to roam around and pick up items, making it more of a side-scrolling fighter. Gamers can expect all of the combos and fatalities from the series, as well as many familiar faces.***best game ever labelimagesubject
Skull Monkeys  Electronic Arts;Riverhill Soft;DreamWorks Interactive (The Neverhood)1998Check Full O'Humor, Like Earthworm Jim.
Armed with a killer butt and a boatload of bizarre weapons, you're Klaymen, the last clay action hero.
Run, Jump, Butt-bounce.
Repeat until you save your beloved homeworld from the evil villain Klogg and his Skullmonkey minions.
90 levels of gameplay
Multiple secret areas and levels
Hilarious weapons including Universe Enema, Fart-Head & Hamster-Shield***
[100]***
[32]***Japanese version
[31]***European version
[29]***
[27]***The direct sequel to the spectacular Puzzle-based PC (and PlayStation in Japan) claymation game, The Neverhood, is the side-scrolling platformer Skullmonkeys (aka Klaymen Klaymen 2). Skullmonkeys continues where The Neverhood left off, featuring the villainous Klogg plummet through space, landing on Planet Idznak, home of the titalur Skullmonkeys. Without missing a beat, Klogg assumes command of the rather dim-witted apes and reveals his plan of destroying the Eden-like Neverhood with a deadly weapon called Evil Engine #9. Jerry-O, an intelligent Skullmonkey, sends a gizmo to the Neverhood to seek help. The gizmo happens to come across Klaymen, the hero of the previous game, and immediatly whisks him away back to Idznak to the aid of Jerry-O and the inhabitants of the Neverhood. Upon arriving, Klaymen must fight his way through legions of various Skullmonkeys to find Klogg and stop him before his weapon can be unleashed upon his home.

Released in 1998, Skullmonkeys follows the style of it's predicesor, a world made entirely of clay and animated stop motion style every step of the way. It is practically impossible not to enjoy the cutscenes and character animation in this title; The Neverhood, Inc. don't hold back on the slapstick and toilet humour when dealing out Klaymen's mini in-between mission adventures. Including a deadly fart (the result of eating an entire tin of baked beans), an encounter with a giant insect brandishing a sandwich and what happens when a hamster meets an unfortunate Skullmonkey.

A single player game, the player takes control of Klaymen and must navigate through each level to the clay teleportation ball at the end. To hamper the clay protagonist, the player must avoid falls, spikes, fire, electricity, not to mention the Skullmonkey army, with each different skullmonkey offering a new way of dispatching poor Klaymen. Such as the 'Tempest Pulsating Monkey', an ape with a bad case of spontainious combustion, 'El Barfo', skullmonkeys which vomit themselves out of their own skin and the 'Clay Keepers' which reward the player with a Klay ball if the skullmonkey is dispatched, collecting 100 of these klay balls will earn Klaymen an extra life.

With Skullmonkeys comes inevitable criticism, however. The game was rather infamous for it's difficulty in some places, making it hard to complete, and with Klaymen being killed with a single hit from an enemy get's incredibly frustrating after a while. Whereas the majority of enemies can be killed simply by jumping on them, some enemies are immune to this attack, instead resulting in Klaymen's own demise, forcing the player to either dodge the enemy entirely, or use an actual weapon. Although the weapon selection in this game is widely varied, with the homing 'Phoenix Hands', the powerful 'Universe Enema' and the 'Phart Head' which creates a clone of Klaymen who can scout ahead and clear a path for the player, several levels deprive the player of these much needed tools and Klaymen must rely on luck and very tight gaps in the enemy's movement to squeeze past.

While the level designs are all beautifully designed looks-wise, some of the layouts can be downright annoying. Such as foreground scenery, which, although adding depth to the level, becomes irritating when it hides traps and enemies, the player only realising the threat is there when it's too late. To ease the difficulty of some of the longer levels, checkpoints under the guise of 'Ma Birds' (amusing plant-like birds which caw "MA!" when activated) are positioned in case the player falls ill of an enemy or trap. Although useful, they are thinnly distributed in some particularly difficult or long levels, which can make any player almost scream with frustration as they realise they have to start from the beginning again. The game is played by Klaymen traveling through a zone, such as the 'Science Center', the 'Skullmonkeys Brand Hot Dog Factory' and the 'Worm Graveyard', each zone containing between two and five levels. This can become fairly boring, especially when a zone has around five levels to it, as the set up doesn't always drastically change and the scenery stays pretty much the same. Another thing to nit-pick at is the Boss fights. Skullmonkeys has one of the most diverse boss selections of any game I've played, although with this game you musn't judge a boss by it's looks. The first Boss, for instance, is possibly the easiest boss in game history. The level deposits you on a ledge out of the Boss's reach, and it requires just three hits to kill it. This, boss, however, is made up by the second boss, the utterly bizarre 'Joe-Head-Joe', which is a skullmonkey in the form of a giant black man's head, who coughs fire and rolls his eyes at Klaymen. The last boss, Klogg, is also a let down. Although an interesting boss-fight, Klogg is far too easy to take-out, being the last boss of the game he should have had a better level for himself. The two other bosses are interesting characters, wit hthe Klaymen fighting them in interesting situations, though a little on the easy side to defeat. I'll end my ciritcism on the holographic platforms found in the last levels as being probably the most infuriating featues within the game. Jumping on what look like giant lightbulbs activate hovering holographic platforms, which as soon as the player leaves the lightbulb, are then on a timed deactivation, meaning the player must be as quick as hell to avoid plummeting to their death...over and over again...It's even worse when rows of these platforms are activated one after the other, resulting in a criss-crossing of platforms which could time-out at any given moment.

If you're wondering "Is this a good game for me?" it really depends on what you want. If you're more used to diverse and technologically advanced side-scrolling platformers, you may want to give Skullmonkeys a miss, as it doesn't break many boundries and the platforming set-up is basically been seen before. Not to say it's a bad game, as the utter uniquness of it makes up for almost all of it's flaws. The humour, the characters, the look, the animation and the overall charm covers the game for everything bad I've said about it, the fact that it's a rare game today makes it highly saught after, so expect to fork out quite a bit for it (if you can find it at all). I played the demo of The Neverhood when it first came out and remember reading about Skullmonkeys in a computer magazine, so I've been waiting practically ten years to finally play this game, so you may say my review could be biased. Although I tried hard not to be, I try to review the game as neutral as possible, taking my own opinions into account. I personally love this game, it really depends on you, you either like it or you don't. I do.
[evilengine]***Great claymation platformer. Lots of childish but hilarious and goofy humor.
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The X-Files Fox Interactive (Hyperbole Studios)1999Gamers can now enter the world of a hit TV show on their PlayStation with X-FILES: The Game. Mulder and Scully are missing, so you, as Agent Craig Willmore must track them down and discover the mystery behind their disappearance. A wide range of characters from the television show appear in the game, guaranteeing first-rate acting and performances. Full of intriguing dialogue and full-motion video sequences, X-FILES: The Game is a rousing adventure title with all of the production values of a movie.***Your mission, as field agent Craig Willmore assigned to Special Agents Fox Mulder and Dana Scully, is to assist them in their latest investigation into paranormal activity. Follow a trail of elusive clues, sift through evidence at crime scenes, use a wide range of standard issue FBI equipment and special tools, conduct interviews with witnesses and suspects, and make critical decisions to solve an all new X Files case. With some of the best graphics and video to date on any game, this live action adventure will truly surprise you! PLEASE NOTE: This is a multiple disc set. labelimagesubject
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