showing 5 games

namepublisher(developer)year arrow_downwardgame typeauthor(s)
Boom ?199?Fantasy Science Fiction shooter labelminimizeminimize
DOOM id Software1993shooter Horror Science Fiction Adrian Carmack (graphics)
Adrian Carmack (artwork)
Carl Sanford Joslyn Petersen 'Sandy Petersen' (design)
David Taylor (programming)
John Carmack (programming)
John Romero (design)
John Romero (programming)
John Romero (level design)
John Romero (tools programming)
Kevin Cloud (graphics)
Kevin Cloud (artwork)
Martin Kolodziej (special thanks)
Michael Abrash (programming)
Paul Radek (sound)
Paul Radek (audio drivers)
Robert Prince (music)
Robert Prince (sound effects)
Sandy Petersen (level design)
Shawn C. Green (design)
Shawn C. Green (level design)
Tom A. Hall (creative director)
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Doom II  id Software1994shooter Fantasy Horror Science Fiction John Carmack (game engine)
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The Ultimate Doom  GT Interactive (id Software)1995Fantasy Horror Science Fiction shooter Adrian Carmack (artist)
American McGee (designer)
Dave Taylor (programmer)
Jay Wilbur
John Anderson
John Carmack (programmer)
John Romero (programmer)
Kevin Cloud (artist)
Mike Abrash (programmer)
Paul Radek (programmer)
Rober Prince (music)
Rober Prince (sounds)
Sandy Petersen (designer)
Shawn Green
Tim Willits
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Final Doom id Software (TeamTNT)1996Fantasy Horror Science Fiction shooter Dario Casali
Milo Casali
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