showing 51 - 79 of 79 gameschevron_leftchevron_right

namepublisher(developer)year arrow_downwardtagsdescription
Wing Commander: Armada Electronic Arts (Origin Systems)1994 cpu-486 darkspace extraterrestrial future militaryfiction space spacecombatsim spacefaringage spaceflight wingcommander labelimageminimize
EarthSiege  Dynamix1994 1life 3.5disk cdrom creatorvscreation diegeticui earthsiege extraterrestrial future machinecivilization mecha mechsim militantprotagonist militaryfiction missionbased robotmenace robots rogueai sentientmachines serious spacefaringage starsiege unseenprotagonist vehiclecustomization voiceovers walker walkers war They also released a "Speech Pack" (directly included in the CD-Version). labelimageminimize
Power DoLLS ? (Kogado Studio)1994 2530s 26thcentury extraterrestrial femaledominant femaleprotagonist future mecha powerdolls-series tactical labelminimizeminimize
Albion Blue Byte1995 1life 23rdcentury adv-undefined alienplanet aliens city civilianprotagonist clanguage combatmode cpu-486 displacementfiction doors dos5 dosextender extraterrestrial felinoids firearms forest fromanotherworld future gog group hotutopdog hunger interfacespoilers inventory lockpicking magic meleeweapons multisequence mystics neutralnpcs nontolkienian noports nudity planetaryromance premadeprotagonist sciencefantasy serious shopping spacefaringage speciesequipment spu-adlib spu-adlibgold spu-ensoniqsoundscape spu-essaudiodrive spu-gm spu-gus spu-mt32 spu-pas spu-pcspeaker spu-rap10 spu-sb spu-sb16 spu-sbpro spu-tandy spu-wavejammer stranded titlementioned titularlocale trash tropic unknownpast walking Latest version: 1.38 (as of 1996-07)

English version is pre-patched.***[b]Minimum:[/b]
* MS-DOS 5.0
* 486 CPU
* 256 color VGA GPU
* 8 MB RAM
* 3 MB free HD space
* 2x CD-ROM drive
* MS-compatible mouse

The game box also mentions Win95 as potential platform, but this is only because Win95 was still quite backwards compatible with DOS 5.0.***It is the year 2227,
and the gigantic interstellar factory ship TORONTO cruises toward a lifeless planet endowed with a wealth of minerals. While studying the planet in his shuttle craft, the pilot -Tom Driscoll- unavoidably crash lands. Against all expectations he survives to discover his craft has landed in a world rich in flora and fauna - and inhabited by intelligent beings. How could the data on the planet of Albion be so wrong?

Take on the role of Tom Driscoll and explore the extensive world of Albion and its endless surprises. Experience its vast beauty and its strange cultures... but beware of its many hidden dangers!

You, and the companions you acquire on your journey, will experience countless adventures. Your resourcefulness, skills of negotiation and ability to deal with numerous inhabitants will be repeatedly tested.

Your resolve in battle will determine not only your own fate, but that of the whole world!

Features

* Role-playing adventure with engaging 150,000 word storyline.
* Turn-based, tactical, battle sequences, with dozens of magical spells.
* Interactive dialog system lets you dictate the next move.
* Hundreds of different 2-D and 3-D graphic scenarios combine to create the endless depth of Albion.
* User-friendly, mouse-controlled package with auto-mapping facility in the 3-D mode.
* Dynamic stereo sound effects put you right into the action.
* Characters have their own personalities, cultural backgrounds and levels of intelligence.
* No elves, dwarves, orcs and dragons to contend with.
* Extensive playing time without impossible to win battles and unsolvable puzzles.
* Full of life, secrets, surprises and magic.
* It's time for you to travel through this strange world with only your mission in mind so be careful who you trust!
* Up to six members in your party.

(Image captions)
* Journey across the fascinating landscapes of Albion and experience the rich details.
* Discover new and mysterious places, with exotic cities portrayed in smooth 3-D graphics.
* You will be encouraged to interact and converse with Albion's wide range of inhabitants.
* Your magical abilities and tactical cunning will also be tested by the planet's more malevolent creatures.
[Box blurb]
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Aliens: A Comic Book Adventure Mindscape (Cryo Interactive)1995 22ndcentury alienfranchise aliens cdrom clickadventure comic cpu-486 dialog-sentences dos5 extraterrestrial future gore group interactivedialogs mouse otherworld powerarmor progressingworld robots sequence-timed spacecraft-location spacefaringage turnbasedcombat voiceovers You play Lt. Col. Hericksen, an ex-colonial marine who is now the commander of a three-man terraforming team. Your objective is to travel to remote outpost B54-C in order to find the cause of a distress call your vessel received.

Gameplay is a point-and-click adventure with limited, inventory-based puzzles. Grid-based combat is present as well. The player is given what amounts to timed objectives throughout the game, and must uncover the truth about the mysterious outpost's history before the colony's sudden destruction.

The game functions as a sequel to Dark Horse Comic's Aliens: Labyrinth, and follows up on characters and events from the end of that series.***
[84]***A very unusual point&click adventure where events continue spiraling out of control regardless of your activity (like that incoming meteor shower right at the start of the game) and there's turn&grid-based combat even.

Primarily based on some Dark Horse Aliens comics instead of the original movies.***Latest version: 1.0.3 (as of 1996-03?)***Comes on 2 CDs.
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Crusader: No Remorse Electronic Arts (Origin Systems)1995 1life 2190s 22ndcentury ammomagazines bombs cdrom cpu-486 crusader-series destructibleenvironment dodging doors eliteprotagonist energyweapons extraterrestrial facelessprotagonist firearms future gog healingitems indoors inventory keys liveactors mediaindrive megacorps militantprotagonist mobilebombs namelessprotagonist noports otherworld rating-esrb-t rebellion rebelprotagonist robots saveanywhere serious spacefaringage tumbling ultima8-engine walking walkingarmory Latest version: 1.21 (as of 1999-?)***[b]ultima8-engine[/b] - an enhanced version of the U8 engine. labelimageminimize
MechWarrior 2  Activision1995 4thmillennium alphastrike battletech cdrom cpu-486 dismemberment display-vesa emergencyventing engineshutdown equipment-preselect extraterrestrial future group independentaim jumppack laserweapons locationaldamage mecha mechsim mechwarrior mechwarrior2engine militaryfiction missionbased otherworld overheating pseudocheats sharedsetting structuraldamage vehiclecustomization vehicularcombat walker walkers weapongrouping The year is 3037. A Struggle for power fuels a society of warring clans. Bitter infighting perpetuates a universe of unrest. War is constant. Victory is temporary. Cease-Fire us nonexistent. A pause in a stream of salvos is only a signal to re-calibrate crosshairs and redirect missiles. The time is scarce before the next unrelenting mission begins. For a MechWarrior, war is life. And death is the only true peace.***
[22]
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MechWarrior 2: Ghost Bear's Legacy Activision1995 4thmillennium alphastrike battletech dismemberment emergencyventing engineshutdown equipment-preselect extraterrestrial firstpersonshooter future group independentaim jumppack laserweapons locationaldamage mecha mechwarrior mechwarrior2engine militaryfiction missionbased otherworld overheating sharedsetting structuraldamage uvl-tiein vehiclecustomization vehicularcombat walker walkers weapongrouping labelminimizeminimize
Radix: Beyond the Void Prosoft;Epic MegaGames (Neural Storm)1995 22ndcentury alienmenace aliens energyshields energyweapons extraterrestrial future titularvehicle unknownengine labelminimizeminimize
Star Trek - The Next Generation: A Final Unity  Spectrum Holobyte;MicroProse Software (Spectrum Holobyte)1995 24thcentury alternatingprotagonist cdrom clickadventure color-24bit color-8bit commercial cpu-486 cpu-586 display-640x480 display-800x600 display-vesa display-vga dos5 extraterrestrial future keyboard license-proprietary mathcoprocessor mouse multiprotagonists scifi spu-ensoniqsoundscape spu-gus spu-pas spu-sb spu-sbpro startrek startrek-engine tvseries At last, a well-executed game based on the popular tv show follow-up to the original Star Trek show. The game doesn't waste any time: five minutes into gameplay, the player is confronted with a violation of Federation space, a group of alien defectors requesting political asylum, and a very large and pissed-off Romulan pursuit ship. This title's decent writing and Patrick Stewart's thespian baritone is excellent. In fact, the voice talent of the entire cast is here. Further, almost every aspect of the game: save-screens, astrogation, tactical combat, even the design of the manual is presented in a very attractive, straight-faced style consistent with nice Star Fleet Aesthetics. Players less interested in starship operations and more excited by living the lives of their favorite Star Trek characters may 'delegate' technical operations such as combat and power routing to crew members if they wish, but the hard-core, armchair starship commander can take full control - a very nice arrangement. In fact, if the game has a notable flaw, it may be that options are sometimes a little too open, and the player's range of choices a little too broad. Overall, this game offers an excellent extension of the feel of the show, and a solid game design as well. For its time, the production values are top notch. The film clips are impressive, and a "Holodeck" feature in the game allows you to watch cut scenes again and again to your heart's content. The graphics are well drawn, and all the main characters in ST:TNG are rendered in almost perfect fidelity with their real life counterparts. The voice acting stands out as one of the best voice tracks ever added to computer games. Ironically, the only real problem is that there is sometimes so much details in the background shots that, on occasions, it is difficult to pick out the hotspots.***
[22]
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Wrath of Earth Softkey (Addix Software)1995 difficulty energyweapons extraterrestrial firstpersonshooter flatterrain fofindicator genderchoice infravision inventory keys minimap mutants prerenderedcinematics radar robotmenace robots solomission visionmodes voiceovers walking labelimageminimize
Battledrome  Sierra On-Line (Dynamix)1995 earthsiege extraterrestrial mecha mechsim spacefaringage starsiege walkers labelimageminimize
Paranoia! Phoenix Arts1995 27thcentury 3plusfactions 3rdmillennium basebuilding control-individuals currency extraterrestrial fogofwar foundations future grid grid-square harvesters missionbased nostructurefacing otherworld resourceharvesting serious spacefaringage transports uvl-tiein war wargame wasteland labelminimizeminimize
Alien Trilogy Acclaim Entertainment (Probe)1996 1life 22ndcentury aimassist alienfranchise aliens alone androids assaultrifles automap bombs cdrom cpu-486 dark deathpits difficulty explosiveobjects extraterrestrial femaleprotagonist firearms firstpersonshooter flamethrowers future handguns indoors limitedsupplies machineguns middleprojection missionbased movie naturalistic parasites radar restorepower rewardingvandalism savepoints secrets serious shotguns spacefaringage splatter thermalweapons Supports 8 and 16 bit display modes. Optimizations for both 66 MHz 486DX2 CPU and Pentium.***[b]Weapons:[/b]
* 9mm pistol
* Shotgun
* Flamethrower
* Pulse rifle
* Smart gun
* Seismic charge (mostly for taking down "temporary walls")***[b]limited supplies[/b] - border case, though if you miss several secret stashes you're going to have quite a bit of trouble.
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Crusader: No Regret Electronic Arts (Origin Systems)1996 1life 2190s 22ndcentury ammomagazines cdrom crusader-series destructibleenvironment dodging eliteprotagonist energyweapons extraterrestrial facelessprotagonist firearms future gog healingitems indoors inventory luna megacorps militantprotagonist mobilebombs moon namelessprotagonist noports otherworld rating-esrb-t rebellion rebelprotagonist robots saveanywhere serious spacefaringage ultima8-engine walkingarmory labelimageminimize
Space Hulk: Vengeance of the Blood Angels  Electronic Arts (Kee Games)1996 aliens cdrom extraterrestrial future indoors militantprotagonist militaryfiction serious sharedsetting spacefaringage spacehulk uvl-tiein wh40k labelminimizeminimize
Star Trek: Deep Space Nine: Harbinger Viacom NewMedia (Stormfront Studios)1996 24thcentury cdrom extraterrestrial future startrek uvl-tiein Harbinger is a first-person perspective adventure game with action elements, which takes place on board Deep Space Nine. The player controls an alien envoy who unwittingly becomes involved in a murder plot, which leads to war with an evil alien race.***
[84]
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StarFight: Beginning of the End JP-Production1996 extraterrestrial future space spacecraft starfight labelimageminimize
Duke Nukem 3D  Apogee Software (3D Realms)1996 1life 21stcentury 3.5disk addons airducts alieninvasion aliens apartmentbuilding armyofone automap bathroom bombs bpjmindexed buildengine captives cdrom censored city city-losangeles-ca clingers color-8bit cpu-486 cryogenicweapons destructibleitems dialup difficulty display-320x200 display-320x400 display-640x480 display-800x600 display-vesa display-vga doors dos5 download dukenukem elevators energyweapons explosiveobjects extraterrestrial firearms firstpersonshooter flood freelook freezing future gamepad gameplayinn gog gore graphicdeaths handguns heroic heroprotagonist hitscan humor-dark humor-toilet impossiblegeometry interspecificconflict invasion inventory ipx joystick jumping jumppack keyboard license-gpl licensechange lighthearted luna machineguns macho monsters moon mouse mp-cooperative mp-dm mp-versus multibarrelguns mutants naturaldisasters noreloading quake realisticshotguns redlightdistrict remotedetonators rockets ruins saveanywhere screenshake shotguns shrinker spacefaringage spacestation spu-adlib spu-awe32 spu-dss spu-ensoniqsoundscape spu-gm spu-gus spu-pas spu-rsc spu-sb spu-sb16 spu-sbpro spu-tandy suidoids techinnovation ten-service theatre thx-1138 titularcharacter twitchshooter walking walkingarmory About tech / gameplay innovation, to quote TV Tropes:
[quote]First Person Shooters prior to Duke 3d didn't feature "realistic" real world locations. Things that Duke 3d did first include: televisions that show different programmes; closed circuit security cameras that let you see other areas of the level than the bit you're in; working subway trains that take you across "town"; strip bars/clubs; breakable glass/destroyable furniture/mirrors that you can see your own reflection in; triggered set pieces such as earthquakes that can destroy the architecture around the player; and working toilets that you can use to gain extra health. These things were quite revolutionary at the time, and the level design in later games of the genre (such as Half Life, Deus Ex, Soldier Of Fortune, and even aspects of Doom 3) show signs of its ground breaking influence. It could be argued that this organic approach to level design would have come about anyway as a direct result of increasingly better technology... but nevertheless, Duke 3d was there first.[/quote]***The source code for the 1.5 version was released under GPL license on 2003-04-01.***"Complete Version", the one I have, came on single CD-ROM. I'm pretty sure some older releases came on several 3½ disks.***[b]Minimum:[/b]
* 486 CPU
* 8 MB RAM
* VGA GPU
* 30 MB free HD space

[b]Recommended:[/b]
* 486DX2 / 66 MHz CPU (Pentium for SVGA modes)
* 16 MB RAM
* VESA-compliant VGA or SVGA GPU

[b]Supported sound cards:[/b]
For music: Gravis UltraSound, Sound Blaster (all of them), SoundMan16, Pro Audio Spectrum, SoundScape, Waveblaster, Sound Canvas, Adlib, and General MIDI.
For sound: Sound Blaster (all of them), Gravis UltraSound, SoundMan16, Pro Audio Spectrum, SoundScape, Disney/Tandy Sound Sources.***The third chapter in the series, and the first with a 3D perspective (the original Duke Nukem and the sequel, Duke Nukem II, are side scrolling platform games). This game, set sometime in the early 21st century, begins in a ravaged LA, which was overtaken by aliens while you were abducted during Duke Nukem II. Duke, upon returning to Earth, finds himself with another mess to clean up, and another alien race that needs exterminating. Duke is a can-do hero who realizes that sometimes innocent people have to die in order to save Earth, so accuracy of gun fire is not a real concern to him. :)

This game has a long list of cool things that haven't been attempted in 3D action games, yet. The weapons, for example, kick-butt:

* There's a mine that can be placed on any wall and sends out a laser trip beam-- perfect for multiplayer games.
* There's also a shrinker ray that reduces an opponent to the size of a G.I. Joe, at which point they are foot fodder--watch them splat!
* As in Shadow Warrior, you can swim under water, and even shoot players who are standing outside the water, or vice versa.
[3D Realms]
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Star Control 3  Accolade (Legend Entertainment)1996 aliens apocalyptic blacksheep cdrom combatmode crystalentities darkspace difficulty-single eldritchabominations endtime extraterrestrial fuel future gog hintsystem humanoids inorganics insectoids interactivedialogs interplanetarytravel interstellartravel keyboard machinecivilization malapropisms milessound mouse mycoids neutralnpcs precursors progressingworld robots saveanywhere space spacecraft spacecraft-medium spacefaringage starcontrol starfishaliens stopmotion thedestroyer timecompression unattendedevents viciouscycle voiceovers warptravel withdrawn [b]keyboard[/b] / [b]mouse[/b] - combat is purely with keyboard, everything else is with mouse.***Has some crude support for running the game in Win95, but it's still DOS game.***Much like the Ultima series, the Star Control series is one of those retrogames that also has a loyal fan-base even today. With that said, most Star Control fans are about as enthusiastic about StarCon3 as Superman is about Kryptonite.
[cjlee001]
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MechWarrior 2: Mercenaries  Activision1996 4thmillennium alphastrike battletech dismemberment emergencyventing engineshutdown equipment-preselect extraterrestrial firstpersonshooter freelancing future group independentaim intermissions jumppack laserweapons levelselection locationaldamage mecha mechsim mechwarrior mechwarrior2engine mercenaries mercenaryprotagonist militaryfiction missionbased otherworld overheating privatemilitarycompanies rating-esrb-e sharedsetting structuraldamage uvl-tiein vehiclecustomization vehicularcombat walker walkers weapongrouping labelminimizeminimize
StarFight III: Within the Darkness JP-Production1997 darkspace extraterrestrial future space starfight labelimageminimize
Imperium Galactica  GT Interactive (Digital Reality)1997 4xstrategy aliens basebuilding cdrom clanguage cyborgs dosextender extraterrestrial future grandscale outlaws raiders serious space spacefaringage taxes techtree Latest version: 1.3 (as of 1999-12)

Comes on 2 CDs.
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Avalon MiG Designs (MiG Outpost)1998 1life 2140s 22ndcentury 3rdmillennium adv-static aliens axes bossbattles bows captives colonialism disease doors encounters-literal encounters-random encounters-seen energyweapons everyonesdead extraterrestrial firearms forest future healing-gradual healingitems interspecificconflict inventory leveluprestoration limitedcapacity lowrestext maleprotagonist naturalistic-vague otherworld outdoors secrets serious shopping simplistic spacecolony stylized subterranean throwback town walking walkingsimulator xp-kills labelimageminimize
StarFight IV: Legacy - Ihmiskunnan Perintö JP-Production1998 extraterrestrial future space starfight [i]Ihmiskunnan Perintö[/i] translates to [i]Legacy of Mankind[/i], or [i]Legacy of Humankind[/i] if you wish, there's no difference. Or maybe "heritage of (hu)mankind", but that seems less fitting. labelminimizeminimize
Star Trek: Birth of the Federation  Hasbro (Microprose)1999 24thcentury 4xstrategy cdrom extraterrestrial future serious sharedsetting space startrek tvseries labelminimizeminimize
StarFight V: Hell's Gate  JP-Production1999 darkspace extraterrestrial future licensechange space spacecraft starfight The game was originally shareware, but was turned into freeware by the end of 1999.

Registration information when it asks for it.
Name: FREEWARE
Key: Fruitcake
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Gene Splicing Nachos Software1999 21stcentury 3rdmillennium automap color-4bit color-8bit cpu-386 display-320x200 display-640x350 display-vga dos5 download extraterrestrial future keyboard license-proprietary luna moon mouse psychicpowers spu-adlib spu-pcspeaker spu-sb spu-sb16 spu-sbpro xp-kills labelminimizeminimize
Planet X3 8-Bit Productions2018 3.5disk 5.25disk aliens binarycolor boxed color-2bit color-4bit color-8bit commercial crowdfunded difficulty display-160x100 display-320x200 display-cga display-cga-composite display-ega display-etga display-plantronicscp display-tga display-vga download extraterrestrial future grid grid-square indie keyboard license-proprietary naturalistic pixelartscaler serious spu-adlib spu-pcspeaker spu-tandy labelminimizeminimize
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