showing 14 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Necropolis: The City of Death | author | 19?? | labelimageminimize | |
Defender | Atari | 1983 | labelimageminimize | |
Fraction Fever | Spinnaker Software (Tom Snyder Productions) | 1984 | labelimageminimize | |
Starray | Logotron;Epyx (Walking Circles) | 1989 | labelimageminimize | |
Dungeon Hack | SSI (Dreamforge Intertainment) | 1993 | This game uses the same engine as Eye of the Beholder III. But generates random dungeons and encounters. | labelimageminimize |
Space Crusade | Gremlin Graphics | 1993 | labelimageminimize | |
Doom II | id Software | 1994 | [22]***[media=youtube]tt3E7S8me2E[/media]***[b]boss battles[/b] - the Icon of Sin if nothing else.***Let the Obsession begin. Again. This time, the entire forces of the netherworld have overrun Earth. To save her, you must descend into the stygian depths of Hell itself! Battle mightier, nastier, deadlier demons and monsters. Use more powerful weapons. Survive more mind-blowing explosions and more of the bloodiest, fiercest, most awesome blastfest ever! Play DOOM II solo, with two people over a modem, or with up to four players over a LAN (supporting IPX protocol). No matter which way you choose, get ready for adrenaline-pumping, action-packed excitement that's sure to give your heart a real workout. [?]***This game is one of the most popular games when 3D shoot-em's first became popular. It involves total carnage of evil demons, zombies and monsters with an arsenal of shotguns, chainguns, missiles, BFG, Plasma, Pistol, and Chainsaw. | labelimagesubject |
Lords of Midnight: The Citadel | Domark (Maelstrom) | 1995 | labelimageminimize | |
Wrath of Earth | Softkey (Addix Software) | 1995 | labelimageminimize | |
CyberMage: Darklight Awakening | Electronic Arts (Origin Systems) | 1995 | [b]Minimum:[/b] * MS-DOS 5.0 * 66 MHz 486 CPU * 8 MB RAM * 400k conventional, 7 MB XMS memory * 10 MB HD space * 2X CD-ROM drive [b]Recommended:[/b] * 120 MHz Pentium CPU * 16 MB RAM * 16 bit soundcard * 60 MB HD space | labelimageminimize |
Anvil of Dawn | New World Computing (DreamForge Intertainment) | 1995 | [b]Minimum[/b] * DOS 5.0 or greater * 486/33 CPU * 4 MB RAM * 5 MB free HD space * 2X CD-ROM drive * Mouse [b]Recommended:[/b] * 486/66 CPU * 30 MB free HD space***The game's unusual in the manner that although you select one of the five heroes to play as in the beginning, you get to meet the other four in your travels. The choice of hero mostly affects the voice-overs (and dialog with it) and appearance, attributes are freely customizable if you so desire.***The game was apparently re-released in 2007/01 with Windows XP support. Unable to verify this currently, though. | labelimageminimize |
Terra Nova: Strike Force Centauri | Virgin Interactive Entertainment (Looking Glass Technologies) | 1996 | Supports resolutions 320x200 and 320x400, the latter is horizontally stretched to virtual 640x400 in all compliant displays. | labelimageminimize |
Project Paradise | Ikarion (Soft Enterprises) | 1997 | labelminimizeminimize | |
Dragon Tuka 3D | Pantech (Mirinae Software) | 1997 | labelminimizeminimize |