CyberMage: Darklight Awakening

published by Electronic Arts in 1995-04, developed by Origin Systems, running on MS-DOS
type: action/reflex, shooter
genre: Science Fiction, Fantasy
setting: Future
perspective: 1st person
player options: single player
languages: eng fre ger
3.6/5

Technical specs

software: DOS 5.x, DOS extender,
hardware: 486DX CPU,
display: _ (mixed), raster, textured polygons
Minimum:
* MS-DOS 5.0
* 66 MHz 486 CPU
* 8 MB RAM
* 400k conventional, 7 MB XMS memory
* 10 MB HD space
* 2X CD-ROM drive

Recommended:
* 120 MHz Pentium CPU
* 16 MB RAM
* 16 bit soundcard
* 60 MB HD space

Sanguine # 2008-11-26 13:00:13

Authors / Staff

management

Derek Hardison (3d graphics director)
Harvey Smith (associate producer)
Warren Spector (producer)

design

David Bayer (#23 (incidental design)
David W. Bradley (designer)
Harvey Smith (incidental design)
Jonathon Piasecki (incidental design)

writer

David W. Bradley (writer)

coding

David W. Bradley (programmer)
Gary Speegle (additional programming)

graphics

Ashley Underwood (graphic artist)
Chris Appel (graphic designer)
Chris Appel (graphic artist)
CJ Taylor (graphic artist)
J. Chris 'Xyle' Roberts (graphic artist)
J. Chris 'Xyle' Roberts (animator)
Suzanne Snelling (graphic artist)
Whitney Ayers (graphic artist)

3d artist

David W. Bradley (3d graphics engine)
J. Chris 'Xyle' Roberts (3d modeling)
Ray Bornert (3d graphics engine)

audio

Cinco Barnes (music)
Evan Brandt (music)
Jason Cobb (sounds)
Steve Miller (music)
Steve Miller (sounds)

other

Harvey Smith (incidental dialogue)

External review - average: 66%

review sourceissuedatescore
Génération 4 (083-138)fr851996-024/666%

Contributors (3)

dandyboh
Sanguine
uvlbot-1

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CyberMage: Darklight Awakening in-game screen.
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