showing 33 games

namepublisher(developer)year arrow_downwarddescriptionauthor(s)
BurgerTime  Mattel1982 labelimageminimize
Ario Bros author1983[media=youtube]dMa2X1zsZGw[/media] David Tretter (author)
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Big Top Funtastic1983 Michael Abrash
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Conquest Windmill Software1983 labelimageminimize
Miner 2049er Micro Fun (Big Five)1983 labelimageminimize
Lode Runner Brøderbund;SystemSoft (Brøderbund)1983Several versions of Lode Runner for MS-DOS were released.

At least three of them are known:

* October 1983, 13th: Release for NEC-PC-100, tape version, on the Japanese market by SystemSoft.
* 1984: Second one is for IBM / Tandy 128k, 5.25" disk version.
* Third one is for IBM PC 512k on the European (and US?) market, 3.5" disk version.
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Jumpman Epyx (Mirror Images Software)1984 Jake Richter
Jody Richardson
Linda Richter
Randy Glover (design)
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Kangaroo ?1984 labelimageminimize
Math Man Scholastic (Applied Systems Knowledge)1984 labelminimizeminimize
Pitfall II: Lost Caverns Activision1984 labelimageminimize
Dark Castle Three-Sixty;Mirrorsoft1987 labelimageminimize
Arac  Epyx;Addictive Games1988An arcade adventure with 100 screens. Gather the parts of the arachnidroid and capture your army of helpers - then make your way through the labyrinth, where you must stop the reactors overheating by shooting the cores before the burn through. labelimagesubject
Disney's DuckTales: The Quest for Gold Disney Interactive Studios (Incredible Technologies)1990 labelimageminimize
Jack out of Control PC-Control1990 labelimageminimize
The Jetsons: By George, in Trouble Again Hi-Tech Expressions (Softie)1990 labelimageminimize
Commander Keen 1: Marooned on Mars Apogee (id Software)1990Part of [i]Commander Keen in Invasion of the Vorticons[/i] John Carmack
Tom Hall
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Commander Keen 2: The Earth Explodes Apogee (id Software)19902007-08-04 on Steam***Part of [i]Commander Keen in Invasion of the Vorticons[/i] John Carmack
Tom Hall
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Commander Keen 3: Keen Must Die! Apogee (id Software)1990Part of [i]Commander Keen in Invasion of the Vorticons[/i] John Carmack
Tom Hall
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Pharaoh's Tomb  Apogee (Micro FX Software)1990Pharaoh's Tomb is an arcade-adventure game set in a huge Egyptian pyramid. Explore 20 uniquely-dangerous levels riddled with ingenious puzzles and traps. You start with five lives and a few spears, which can he thrown at offending denizens that patrol the pyramid. Pharaoh's Tomb consists of four unique volumes, which concludes with "Nevada's Revenge."
[3D Realms.com]***Released as freeware in March 2009.***Nevada Smith has discovered artifacts that lead to a genuine lost tomb of an Egyptian pharaoh. Nevada Smith is tired of being a professor's assistant and like Dr. Henry Jones Jr., thinks he can find fortune and glory in archeology. But his boss, who is technically a real archaeologist, thinks he can loot the tomb as a retirement fund. Smith races to get inside the pyramid first, but he's trapped. In run'n'jump style, he must avoid pits, spikes, traps, and the pharaoh's breath while finding keys and collecting the artifacts for the museum. Also, the previous residents are still about and quite lively; bats, mummies and other monsters abound. Not quite defenseless, Smith can toss spears he happens to find but he lacks the skill to use them in hand-to-hand combat (a real archaeologist could figure it out)

The game is divided into four episodes:
[list]
[*]Nevada Smith and the Raiders of the Lost Tomb
[*]Nevada Smith and the Pharaoh's Curse
[*]Nevada Smith and the Temple of Terror
[*]Nevada's Revenge
[/list]

The first episode was distributed as shareware and the remaining episodes came with the shareware version. It runs amazing well on very ancient hardware and uses CGA graphics for increased legacy compatibility. Apogee discontinued sales of this game in 2000.

Tags:
The real name of the publishing company is Micro F/X Software, but the forward slash is used to denote multiple companies on UVL. Hence, the entry would appear as publish by "Micro F" and "X Software". Percent codes and ampersand codes both fail to work around this limitation.
[Zerothis]
George Broussard [misspelled George Broussad] (coding)
George Broussard [misspelled George Broussad] (design)
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Mighty Bomb Jack  Elite1991 labelimageminimize
Prophecy I: The Viking Child GameTek (Imagitec Design)1991 labelimageminimize
The Simpsons: Bart vs. the Space Mutants Ocean (Arc Developments)1991 labelimageminimize
First Samurai  Ubi Soft (Vivid Image)1992 labelimageminimize
CJ's Elephant Antics Codemasters (Genesis Software)1993 labelimageminimize
James Pond 2 - Codename: Robocod  Millennium1993He's mean, he's green, he's part machine

Help James Pond bubble to the rescue in the massive oceanic adventure***
[22]***
[37]
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Little Willy M.B. Soft (Dimension 16)1993 labelminimizeminimize
Prehistorik 2 Titus1993 labelimageminimize
Skunny: Back to the Forest  Copysoft;Creativeminds (Copysoft)1993 labelminimizeminimize
Skunny: In The Wild West Copysoft;Creativeminds (Copysoft)1993 labelminimizeminimize
Skunny: Save Our Pizzas! Copysoft;Creativeminds (Copysoft)1993 labelminimizeminimize
The Lion King Virgin Interactive (Westwood Studios;East Point Software)1994 labelimageminimize
The Smurfs  Infogrames (East Point Software)1996 labelminimizeminimize
Classic Jumpman Ingenieurbüro FRANKE2001Years ago there was a game called Jumpman running from a floppy boot disk for the IBM PC with 8088 at 4.77 MHz. Unfortunately this game was implemented in a way that makes it unplayable even with an 80286 at 6 MHz.

The actual game Classic Jumpman is mostly equivalent with the optic, sound, and course of the play of the original. However, it runs on any PC using DOS. If there is a Soundblaster compatible sound card installed, it will be detected and used for sounds and music.
[GeeTee]***[media=youtube]tVV1TKhcwvk[/media]
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