showing 5 games

namepublisher(developer)year arrow_downwarddescription
Elevator Top Books1983 labelminimizeminimize
Agent USA  Scholastic (Tom Snyder Productions)1985This is a boot loading game that does not require an operating system be running on the computer (the disk provides its own). It only needs an 8088/8086 IBM-PC or compatible computer.

You play Agent USA as he attempts to eradicate the FuzzBomb epidemic. He must grow the only cure for the FuzzBomb, crystals, that replicate only when laid still outdoors. Since they cure the infected (FuzzBodies), they extremely valuable to the average citizen that does not want to be infected. They are likely to be stolen while replicating. If a citizen or Agent USA are holding crystals when touched by a FuzzBody, a crystal is destroyed rather getting the infection. Agent USA can block or push citizens to protect his crystal farm. Additionally, a FuzzBody is cured and becomes a normal citizen if they touch (and break) a crystal. Agent USA will be traveling the US via trains. Fuzzbodies will be spreading the infection in the mean time. And the original FuzzBomb is located in one of the infected cities. The ultimate goal is to find the source, the original FuzzBomb, and drop 100 crystals on it.

This is an edutainment game that introduces train scheduling, ticket buying, geography, time zones, and epidemic spread.***Not really a DOS game as it wasn't installed or required no O/S to be installed on the PC.

It's a so called "PC booter" game.
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Robot Odyssey I: Escape from Robotropolis  The Learning Company1985Requires 8088/8086/80686 CPU (won't run on other intel CPUs period, even under accurate emulation), DOS 1.0 to 2.11, CGA video, PC Speaker, Keyboard, optional PC joystick. 1 Player, but group help is strongly is recommended. Comes with 3.5' disk and 5.25' disk versions. The Robots are named Sparky, Checkers, and Scanner.
[Zerothis]
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SpellCraft: Aspects Of Valor Brøderbund Software (Asciiware)1992 labelimageminimize
The Dig LucasArts1995A group of scientists discovers an asteroid that is on its way to a collision with the Earth. Is there any way to prevent the disaster? Boston Low, a NASA veteran, is sent to command a space expedition on the asteroid. Accompanied by the journalist Maggie Robbins and the archaeologist Brink, Boston investigates the asteroid and finds a strange structure that undoubtedly belongs to an alien civilization. During the course of investigations, the team finds itself on a seemingly deserted planet. They have no knowledge of the planet and no possibility of going back. Will they ever discover the secret of this strange world and find a way to get home?

The Dig is a point-and-click adventure game with a simple one-cursor interface. Most of the puzzles are inventory-based, tending to be somewhat more complex than in most preceding LucasArts' adventure games. There are also a few logic-based puzzles, which require understanding and manipulation of alien technology and life forms on the planet. Traditional branching dialogue system is utilized; however, the game focuses more on puzzle-solving than on conversations to advance the plot.

The game's story is influenced by science fiction literature and movies, and strives to be realistic, departing from the comedy style of LucasArts' adventures. Despite that, humorous elements are present in some of the dialogues and text descriptions. The game utilizes hand-drawn graphics with a few pre-rendered 3D images.***[media=youtube]jRMGxQCitRU[/media]***
[84]***2009-07-08 on Steam, by LucasArts (lang: eng) ; uses an emulator wrapper for the game that forces 2xSAI or similar interpolation.***[b]Minimum:[/b]
* DOS 6.0
* 486DX2 / 66 MHz CPU
* 256-colour GPU
* 8 MB RAM
* 1 MB free HD space
* 2X CD-ROM drive
* MS-compatible mouse

Win95 is mentioned for backwards compatibility.

The game puts only soundcard configuration and save files on HD, otherwise it runs completely off the CD.***DOS and Mac demos as well as the soundtrack are available in [url=http://dig.mixnmojo.com/]The Dig Museum[/url].
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