showing 14 games

name arrow_downwardpublisher(developer)yearauthor(s)
Ancient Domains Of Mystery  author1994Thomas Biskup
labelimageminimize
Angband author1992 labelimagesubject
Baldur's Gate: Edition spéciale  Interplay Productions1998 labelminimizeminimize
DOOM id Software1993Adrian Carmack (graphics)
Adrian Carmack (artwork)
Carl Sanford Joslyn Petersen 'Sandy Petersen' (design)
David Taylor (programming)
John Carmack (programming)
John Romero (design)
John Romero (programming)
John Romero (level design)
John Romero (tools programming)
Kevin Cloud (graphics)
Kevin Cloud (artwork)
Martin Kolodziej (special thanks)
Michael Abrash (programming)
Paul Radek (sound)
Paul Radek (audio drivers)
Robert Prince (music)
Robert Prince (sound effects)
Sandy Petersen (level design)
Shawn C. Green (design)
Shawn C. Green (level design)
Tom A. Hall (creative director)
labelimageminimize
Doom II  id Software1994John Carmack (game engine)
labelimagesubject
Final Doom id Software (TeamTNT)1996Dario Casali
Milo Casali
labelimagesubject
Heirs to Skull Crag  SSI (MicroMagic;SSI)1993Al Brown (documentation)
Annette Khartabil (german documentation translation)
Banta ISG[company] (printing)
Bill Sloan (design)
Bill Sloan (programming)
Bill Sloan (documentation)
Bret Berry (producer)
Brian Lowe (playtesting)
Carol Tanguay (additional graphics)
Carol Tanguay (artwor)
Christoph Schmitz (project leader)
Clyde Caldwell (cover art)
Cyrus G. Harris (playtesting)
David Blake (programming)
David Boudreau (packaging)
David Govett (music)
Eileen Matsumi (documentation)
Emma Tailleir (design)
Emma Tailleir (playtesting)
Eric Halloran (graphics)
Eric Halloran (artwork)
Forrest Elam (playtesting)
George Alistair Sanger (music)
Herb Perez (graphics)
Herb Perez (artwork)
James Young (associate producer)
Jason Linhart (lead design)
Jason Linhart (programming)
Jason Linhart (director)
John Ratcliffe (ibm digital sound driver)
Jörgen Schlegel (design support)
Joshua M. Cloud (playtesting)
Kiri Naiman (level design)
Kiri Naiman (scenario design)
Kiri Naiman (documentation)
Kristin Dodt (coordination)
Kym Goyer (documentation)
Leedara Sears (packaging)
Markus Ludolf (german documentation translation)
Nils Bote (quality assurance)
Oliver Dannat (design support)
Sandy Sturtevant (support)
Tao Rodriguez-Seeger (design)
Tao Rodriguez-Seeger (playtesting)
Thomas A. MacMahon (design)
Thomas A. MacMahon (playtesting)
Wayne Horgan (design)
Wayne Horgan (playtesting)
labelimagesubject
Iter Vehemens ad Necem  IvanDev2001 labelimageminimize
MAngband  ?1997Alex Dingle
Keldon Jones
Robert Seifer
labelminimizeminimize
NetHack Stichting Matematisch Centrum & M.Stephenson1985 labelimagesubject
Nethack: Falcon's Eye -2000Jaakko Peltonen
labelminimizeminimize
Reaping the Dungeon  Frontline Software1993Ron Heuse
labelimageminimize
The Ultimate Doom  GT Interactive (id Software)1995Adrian Carmack (artist)
American McGee (designer)
Dave Taylor (programmer)
Jay Wilbur
John Anderson
John Carmack (programmer)
John Romero (programmer)
Kevin Cloud (artist)
Mike Abrash (programmer)
Paul Radek (programmer)
Rober Prince (music)
Rober Prince (sounds)
Sandy Petersen (designer)
Shawn Green
Tim Willits
labelimagesubject
Valhalla  Optyk (Norsehelm Production)1993 labelimageminimize
permalink