showing 10 games

namepublisher(developer)year arrow_downwarddescription
Crusader: No Remorse Electronic Arts (Origin Systems)1995Latest version: 1.21 (as of 1999-?)***[b]ultima8-engine[/b] - an enhanced version of the U8 engine. labelimageminimize
The Dame Was Loaded  Philips (Beam)1995*Corruption, Deceit, Lust, Murder...

Some private detectives have it allAn Adventure Set in the World of a 1940's Private Eye*

Dames are trouble, but trouble is your business. For a dame, and maybe a hundred bucks in advance, you'd lose a few teeth and a few friends. For sweet Carol Klein, you might even stand in front of a gun or two. In a sleazy world of corrupt officials, stolen diamonds, lust and murder, you must solve the case and stay alive.

The world's first fully-interactive film noir detective adventure - Adventure gaming with incredible full-screen video graphics - 30 cunning characters in a deviously twisting, non-linear plot - Rich 1940's world, full of classy joints, sleazy dives and danger - Original cool jazz soundtrack - 9 gripping conclusions... dependent on your detective skills - 2-disc set with over 40 hours of game play***
[84]***A patch to make this game run under Windows is available.
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Police Quest: SWAT  Sierra Entertainment1995 labelimageminimize
Crusader: No Regret Electronic Arts (Origin Systems)1996 labelimageminimize
Syndicate Wars Electronic Arts (Bullfrog)1996 labelimageminimize
Terra Nova: Strike Force Centauri  Virgin Interactive Entertainment (Looking Glass Technologies)1996Supports resolutions 320x200 and 320x400, the latter is horizontally stretched to virtual 640x400 in all compliant displays. labelimageminimize
Warcraft II: Beyond the Dark Portal  Blizzard1996After destroying the mystic gate into Azeroth, the Humans discover that the rift which allows the Orcs passage into their world still exists! Human forces must now venture beyond the Dark Portal into the dark, uncharted lands of the Horde...***
[84]
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Shattered Steel Interplay (BioWare)1996[b]voice-overs[/b] - for English, French and German are text-only.***Shattered Steel takes place in a desolate future where humanity is on the verge of extinction. Save your species as you engage in fast-paced mechanized combat in the single-player campaign, or take on your friends in the multi-player arena.

[i]Strike First, Strike Fast, Strike Hard[/i]

[b]The Conflict -[/b]
The Core Wars, waged by rival factions for natural resources - and ultimate survival - left society in ruins.

[b]The Consequence -[/b]
Massive industrial conglomerates deploy mechanized mercenary armies to maintain a tenuous order.

[b]The Warrior -[/b]
You're a hotshot runner pilot. You've neutralized hundreds of pirates and rival ops on over 22 worlds.

[b]The Hardware -[/b]
Your lethal Planet Runner navigates any terrain and strikes with devastating firepower.

[b]The Mission -[/b]
Alien forces have taken over. Cleanse the planet and restore order.

Features:
* 50 adrenaline-pounding missions plus 15 multiplayer missions in a fully navigable, ultra realistic voxel rendered terrain that simulates any natural geography.
* Real-time terrain damage: tactical nukes blast huge holes in the landscape, leaving pits of burned out wreckage in their wake!
* Up to 16 player network battles, anarchy deathmatches and team missions plus head-to-head modem warfare. Over 20 aggressive 3D alien predators animated in real-time.
* Arm your Planet Runner with blazing firepower - over 25 armaments: including gatling guns, guided missiles, fuel-air mortars and plasma cannons.
[Bioware]***[b]Minimum:[/b]
* DOS 5.0
* 66 MHz 486 CPU
* 8 MB RAM
* 2X CD-ROM drive
* 25 MB HD space
* SVGA GPU

[b]Recommended:[/b]
* Pentium CPU
* 16 MB RAM

[b]Peripherals:[/b]
* Mouse
* Joystick
* Virtual I/O I-glasses
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Krush, Kill 'n' Destroy  Melbourne House (Beam Software)1997 labelimageminimize
X-COM: Apocalypse  Microprose;2K Games (Microprose)1997
[84]***
[65]***Una extraño juego de la saga X-COM, tanto por estética (plasticote retro por todas partes) como por jugabilidad (lo de defender una ciudad de conspiraciones cambia el juego de estrategia defensiva a estrategia política)

Eso sí, las misiones se manejan por turnos y la interfaz está muy pulida, además de que muchas armas y elementos nuevos (como los ataques psíquicos) están muy bien integrados.

6 de 10***
[58]***There's something evil in the city tonight...

Earth has been ravaged by human excess, petty conflict and alien invasion. The world's population has been herded into huge cities, the first of which was Mega Primus.

2084: A Utopia shattered, social collapse and civil unrest reigns in Mega Primus. Fiendish aliens terrorize the city. UFOs swarm through Dimensional Gateways. The city's under siege from an unknown enemy.

Your mission, as X-COM Commander, is to combat alien aggression and uncover their deadly intentions. But Beware! Alien infiltration into the city and its politics could see you under fire from criminal gangs, religious sects, and even the police!

Alien fleets fill the skies, creatures terrorize the city, chaos reigns... Welcome to the war, welcome to the Apocalypse.

Features:

* Explosive third game from the highly successful and thrilling X-Com series, following X-COM: UFO Defense and X-COM: Terror from the Deep.
* Battle alien invasion fleets over the city of Mega Primus in real-time.
* Combat the alien infestation in real-time or turn-based tactical missions.
* Research alien-based technology. Create newer and more destructive weaponry.
* Destroy alien sympathizers and stem alien infiltration. Wage war on new worlds in the Alien Dimension.
[Valve?]***Latest version: retail***[b]missing images:[/b] package, alien dimension, more interesting/varied looking tactical combat screens***[b]Minimum requirements:[/b]
* 486 DX/4 100 MHz
* MS-DOS 5.0
* 8 MB RAM (16 MB if running under Windows 95)
* 20 MB free HD space
* SVGA 640x480x256 display mode

[b]Recommended:[/b]
* Pentium 90 MHz
* 16 MB RAM
* 200 MB free HD space

[b]Supported soundcards:[/b]
* SoundBlaster
* MS Sound System
* ESS Audio Drive
* ProAudio Spectrum
* Ensoniq SoundScape
* Gravis UltraSound***This is advertised as Windows 95 game, but it's actually DOS game. It's however of note that Win95 had sufficient DOS support still in for it to work there without effort. Not true in newer Windows systems though.***An unusual change from the previous X-COM games which were darker and more tied to popular sci-fi fads. Although the gameplay is good and somewhat unusual, its greatest weakness is its outlook. Everything is in cheery candy wrapped colours with odd plastic shine to them, giving the game an unreal feel and makes it difficult to immerse oneself into the gameworld and feel like we really are being invaded by aliens from another dimension while some strange alien worshipping cult tries to sabotage your operations. This is not the only reason, but it just feels like it lacks a great deal to make itself stand out, especially now that the game is located on one huge megapolis rather than the whole world, so you'd expect the game to also have more detail on that accord but no, there isn't. Despite this, the game is enjoyable for some odd reason, but could've been much better.
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