showing 13 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
2400 A.D. | Origin | 1988 | Chuck Bueche (designer) Chuck Bueche (programmer) Cindy Boucher (documentation) Dale Nichols (quality assurance) Dallas Snell (producer) Dallas Snell (thanks) Dennis Loubet (documentation) Doug Wike (documentation) Ian Manchester (quality assurance) Jean Tauscher (quality assurance) Jim Spillane (quality assurance) Kirk Hutcheon (quality assurance) Kurt Stable (quality assurance) Lori Ogwulu (documentation) Patricia Fitzgibbons (manual) Richard Garriott (thanks) Tim Beaudoin (quality assurance) | labelimageminimize |
Freedom: Rebels in the Darkness | Coktel Vision (Inference) | 1988 | labelimageminimize | |
Terminator 2029 | Bethesda Softworks | 1992 | labelminimizeminimize | |
Syndicate: American Revolt | Electronic Arts (Bullfrog Productions) | 1993 | labelimageminimize | |
Little Big Adventure | Electronic Arts (Adeline Software International) | 1994 | labelimagesubject | |
Wasteland Rebels | Falcon | 1994 | labelimageminimize | |
Crusader: No Remorse | Electronic Arts (Origin Systems) | 1995 | Tony Zurovec | labelimageminimize |
Star Wars: Dark Forces | LucasArts | 1995 | labelimageminimize | |
The Terminator: Future Shock | Bethesda Softworks | 1995 | labelimageminimize | |
Crusader: No Regret | Electronic Arts (Origin Systems) | 1996 | Tony Zurovec | labelimageminimize |
Strife | 3DO (Rogue Entertainment) | 1996 | labelimageminimize | |
The Terminator: SkyNET | Bethesda Softworks | 1996 | labelimageminimize | |
Queen: The Eye | Electronic Arts (Destination Design) | 1998 | labelminimizeminimize |