showing 51 - 91 of 91 gameschevron_left
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Battle Isle 2 | Blue Byte | 1994 | labelimageminimize | |
Detroit | Impressions | 1994 | labelimageminimize | |
Front Page Sports: Baseball '94 | Sierra On-Line (Dynamix) | 1994 | labelminimizeminimize | |
Inferno: The Odyssey Continues | Ocean (DID) | 1994 | labelimageminimize | |
Rallo Gump | Just Softworks (Edge Creations;Homebrew Software) | 1994 | labelminimizeminimize | |
Rise of the Triad: Dark War | Apogee | 1994 | labelimagesubject | |
The Orion Project | The Local Group | 1994 | labelminimizeminimize | |
The Settlers | Blue Byte | 1994 | labelimagesubject | |
Undersea Adventure | Knowledge Adventure;Edusoft (Knowledge Adventure) | 1994 | labelminimizeminimize | |
Wacky Wheels | Apogee Software (Beavis Soft) | 1994 | labelimageminimize | |
The Bard's Quest: Dungeons of the Unknown | VisionSoft | 1994 | Alex Ghadaksaz | labelminimizeminimize |
Hocus Pocus | Apogee (Moonlite Software) | 1994 | labelimagesubject | |
Advanced Civilization | Avalon Hill | 1995 | labelimageminimize | |
Albion | Blue Byte | 1995 | labelimagesubject | |
Clyde's Revenge | Moonlite Software | 1995 | labelminimizeminimize | |
CyberBykes: Shadow Racer VR | Gametek | 1995 | labelimageminimize | |
EF 2000 | Ocean Software (Digital Image Design) | 1995 | labelimageminimize | |
Grand Prix 2 | MicroProse;Brasoft Produtos de Informátic (MicroProse) | 1995 | Geoff Crammond (designer) | labelimageminimize |
Magic Carpet 2: The Netherworlds | Electronic Arts (Bullfrog) | 1995 | labelimageminimize | |
Screamer | Virgin (Graffiti) | 1995 | labelimageminimize | |
Sensible World of Soccer | Time Warner (Sensible Software;Wave Software) | 1995 | Alex Joseph (music) Chris Chapman (programming) Graham King (music) Jason Page (music) John Hare (graphics) Richard Joseph (music) Stoo Cambridge (graphics) | labelminimizeminimize |
Star Trek - The Next Generation: A Final Unity | Spectrum Holobyte;MicroProse Software (Spectrum Holobyte) | 1995 | labelimagesubject | |
Violent Vengeance: The Universe Hero | SKC Soft Land;Soft-World (Accend) | 1995 | labelminimizeminimize | |
Wetlands | New World Computing | 1995 | labelimageminimize | |
Powerslave Official Beta Version | Playmates (Lobotomy Software) | 1995 | labelminimizesubject | |
BattleSport | Acclaim Entertainment | 1996 | labelminimizeminimize | |
Hariboy's Quest | Condor Software | 1996 | labelimagesubject | |
Nemesis: The Wizardry Adventure | Virgin Interactive (Sir-tech Software) | 1996 | Amy Soule (qa) Barry Gelfand (qa) Bill Dedi (qa) Brenda Brathwaite (writer) Brenda Romero (scripting) Brenda Romero (dialogue) Brenda Romero (documentaion) Bret Rowdon (programmer) Bret Rowdon (additional design) Charles Miles (qa) Chris Fram (level design) Christopher Pollard (qa) Craig Fram (3d graphics) Craig Fram (animation) Craig S. Daughtrey (level design) Craig S. Daughtrey (3d graphics) Craig S. Daughtrey (animation) Cyrus Hogg (level design) Cyrus Hogg (3d graphics) Cyrus Hogg (animation) Dan Hosmer (qa) Dan Sherry (qa) Derek Beland (programmer) Derek Beland (additional design) Dimitri Joannides (level design) Dimitri Joannides (3d graphics) Dimitri Joannides (animation) Dimitri Joannides (2d graphics) Dimitri Joannides (manual illustrations) Dimitri Joannides (manual photos) Eric Heberling (composer) Harold Lehman (qa) Ian Currie (concept) Ian Currie (additional design) Jeff Thorton (qa) Jennifer Hamilton (2d graphics) Joan McKeown (qa) John Walcott (qa) Kathy Shaw (qa) Linda Currie (director) Linda Currie (concept) Linda Currie (writer) Linda Currie (design) Linda Currie (scripting) Linda Currie (dialogue) Luis Huapaya (additional programming) Marilyn Wasserman (qa) Michael Fisher (level design) Michael Fisher (3d graphics) Michael Fisher (animation) Mohanned Mansour (2d graphics) Nathan Bruyere (qa) Nathan Koch (documentaion) Nathan Koch (qa) Phil Lewis (qa) Sean McDermott (sound) Steve McIvor (level design) Steve McIvor (3d graphics) Steve McIvor (animation) Susan Niles (qa) Will Johnson (qa) | labelimagesubject |
Piranha | Expert Software (D-Designs) | 1996 | labelminimizeminimize | |
The Gene Machine | Vic Tokai (Divide by Zero) | 1996 | labelimagesubject | |
The Settlers II: Veni, Vidi, Vici | Blue Byte | 1996 | labelimagesubject | |
They Call Me... The Skul | The Learning Company;SoftKey (Byron Preiss Multimedia Company;Saffire) | 1996 | labelimagesubject | |
Duke Nukem 3D | Apogee Software (3D Realms) | 1996 | labelimagesubject | |
Mega Motion | PiXEL STORM ENTERTAINMENT (Virtual Visions) | 1996 | labelminimizeminimize | |
Daggerfall | Bethesda Softworks | 1996 | labelimagesubject | |
PowerSlave | Playmates (Lobotomy Software) | 1996 | labelimageminimize | |
Bon Bon Paradise | Japan Software Engineering Shop (Electronic Music and Animated Graphics) | 1997 | labelminimizeminimize | |
Dreams To Reality | Amber Company;Cryo Interactive (Cryo Interactive) | 1997 | labelminimizeminimize | |
Oddworld: Abe's Oddysee | GT Interactive (Oddworld Inhabitants) | 1997 | labelminimizeminimize | |
Axia | Webfoot Technologies (Dungeon Dwellers Design) | 1998 | labelminimizeminimize | |
The Bard's Lore: The Warrior & The Dragon | ? | 1998 | labelminimizeminimize |