showing 5 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Jungle Book | Coktel Vision | 1988 | labelimageminimize | |
Time and Magik: The Trilogy | Level 9 Computing | 1988 | labelimageminimize | |
Pool of Radiance | SSI (Westwood Associates;SSI Special Projects Group) | 1988 | A&a Printers and Lithographers (printing) Brad Myers (programmer) Chuck Kroegel (project manager) Cyrus G. Harris (playtesting) Daria Marasco (artist) Dave Shelley (artist) Dave Shelley (developer) David Boudreau (art) David Boudreau (graphic design) David Boudreau (desktop publishing) David Cook (scenario) David Warhol (music) David Warhol (sound effects) Dick Vohlers (playtesting) Doug Barnett (artist) Eric Nickelson (programmer) Fred Butts (artist) George MacDonald (developer) George MacDonald (rules) Graeme Bayless (playtesting) Inc Credits: James Kucera (playtesting) Jim Ward (scenario) Joana Zegri (artist) Keith Brors (programmer) Louis Hsu Saekow (art) Louis Hsu Saekow (graphic design) Louis Hsu Saekow (desktop publishing) Maurice Molyneaux (artist) Mike Breault (scenario) Paul Murray (developer) Peter Schmitt (programmer) Raymond J. Huges (programmer) Rob Wong (artist) Roland Gustafsson (customized apple dos) Russ Brown (developer) Scott A. H. Ruggies (artist) Scott Barnes (playtesting) SSI Special Projects Group Credits: Steve Perrin (rules) Steve Winter (scenario) Susan Halbleib (artist) Tom Wahl (artist) TSR Victor Penman (developer) Vince Reynolds (artist) Westwood Associates Credits: | labelimagesubject |
Circus Games | Tynesoft | 1989 | labelimageminimize | |
Rudyard Kipling's The Jungle Book | Electronic Arts (Novotrade) | 1995 | labelminimizeminimize |