showing 1 game

namepublisher(developer) arrow_downwardyeartagsauthor(s)
Tomb Raider  Eidos Interactive (Core Design)1996 actionadventure archeologistprotagonist chiroptera dinosaurs dromaeosaurs earth fanservice fantasticearth femaleantagonist femaleprotagonist firearms glide3d hostilewildlife jumping lions oopitems peru present puzzlebosses ruins simulacrums titularcharacter tombraider tombraider-1st tutorial tyrannosaurus ursines uvl-confusable walking win95 wolves Andrew Howe (additional programming)
David Pate (additional artwork)
Derek Leigh-Gilchrist (additional programming)
Gary LaRochelle (extra lavels)
Gavin Rummery (programmer)
Heather Gibson (graphic artists)
Jason Gosling (programmer)
Jeremy Heath-Smith (executive producer)
Lee Pullen (additional artwork)
Mansoor Nusrat (additional programming)
Martin Iveson (sound effects)
Nathan McCree (music)
Neal Boyd (graphic artists)
Paul Douglas (lead programmer)
Peter Barnard (additional artwork)
Phil Campbell (extra lavels)
Rebecca Shearin (extra lavels)
Stuart Atkinson (additional artwork)
Toby Gard (lead graphic artist)
Toby Gard (original concept)
Vicky Arnold (script)
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