showing 1 - 50 of 61 gameschevron_right
name | publisher(developer) | year arrow_downward | game type | description | |
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Startrek | author | 19?? | strategy Science Fiction | labelimageminimize | |
Super StarTrek | author | 198? | strategy Science Fiction | labelimageminimize | |
Space Trek: The Game | author | 1981 | strategy Science Fiction | labelimageminimize | |
Star Trek | author | 1981 | strategy Science Fiction | labelimageminimize | |
Star Trek | author | 1982 | strategy Science Fiction | labelimageminimize | |
Startrek | Zeta Products | 1982 | strategy Science Fiction | labelimageminimize | |
Super Star Trek | author | 1982 | strategy Science Fiction | labelimageminimize | |
Video Trek 88 | Windmill Software | 1982 | strategy Science Fiction | labelimageminimize | |
War3 | ? | 1982 | strategy Science Fiction | labelimageminimize | |
Star Trek | ? | 1983 | strategy Science Fiction | labelimageminimize | |
Star Trek: Strategic Operations Simulator | Sega | 1983 | shooter flight Science Fiction | labelimageminimize | |
Star-Trek | author | 1983 | strategy Science Fiction | labelimageminimize | |
MS-Trek | MapleLeaf Software | 1984 | strategy Science Fiction | labelimageminimize | |
Quadrant | author | 1984 | strategy Science Fiction | labelimageminimize | |
Star Trek | ? | 1984 | strategy Science Fiction | labelimageminimize | |
Wheel of Fortune | author | 1984 | trivia/quiz | labelimageminimize | |
Perry Mason: The Case of the Mandarin Murder | Telarium | 1985 | adventure | labelimageminimize | |
Star Trek: The Kobayashi Alternative | Simon & Schuster Interactive | 1985 | adventure Science Fiction | labelimageminimize | |
Star Trek: The Promethean Prophecy | Simon & Schuster Interactive | 1986 | adventure Science Fiction | labelimageminimize | |
Trek 73 | author | 1986 | strategy Science Fiction | labelimageminimize | |
Viper | author | 1986 | shooter Science Fiction | VIPER is a one-player arcade game that uses 80x25 ASCII characters, and will work on a Monochrome or Color/Graphics adapter. The object is to shoot down as many Cylon Imperial Fighters as you can before all three Vipers in your squadron are destroyed. Your Viper can move across the bottom of the screen and a short distance up and down. The Cylons will hover above you and shoot at you. Sometimes they will dive down and attack, and in later levels they can swoop down and fire diagonally, or dive, fire, loop, and retreat. If your lasers only nick a Cylon's wings, it will be damaged but not destroyed. In later levels, it may take several hits to destroy a Cylon. Likewise, your ship is usually only damaged on the first hit, but with time, your ship will repair. Until it has, your ship's engines will smoke, depending on how bad the damage is. The controls are as follows: [8] and [2] move your Viper up and down one character. [4] and [6] start your Viper moving left and right. [5] stops it. [Spacebar] fires your lasers. [NumLock] is used to pause/restart the game, and [ScrollLock] will exit the game. | labelimagesubject |
3D Star Trek | author | 1987 | strategy Science Fiction | labelimageminimize | |
ALF: The First Adventure | Box Office | 1987 | action/reflex maze | labelimageminimize | |
Super Trek | author | 1987 | strategy Science Fiction | labelimageminimize | |
A Night With Troi | author | 1988 | adventure Erotic Science Fiction | A Night with Troi is a fan game based on Star Trek: The Next Generation. The player takes the role of an unnamed male member of the ship who convinced Deanne Troi to have sexual intercourse with him. Besides the title screen, there are no graphics. The whole game takes place in her quarters which consist of a living room, a bedroom and a bathroom. The player interacts with the game by typing in commands (the parser is limited and only understands one command per action) which mostly consists of switching rooms and giving commands to Troi, e.g. ordering her to lay down or undress. The sex acts themselves are non-interactive, but the text changes depending on certain parameters like the room and Troi's position. There are no puzzles, but the player needs to find and collect an item in order to have anal sex with Troi. | labelimagesubject |
Add & Subtract with ALF | Vision Software | 1988 | edutainment | labelimageminimize | |
ALF's Thinking Skills | Vision Software | 1988 | edutainment | labelimageminimize | |
ALF's World of Words | Vision Software | 1988 | edutainment | labelimageminimize | |
Captain Power and the Soldiers of the Future | Box Office | 1988 | shooter Science Fiction | labelimageminimize | |
Mind Games | Ensign Software | 1988 | strategy board game trivia/quiz Science Fiction | I am not 100% sure if these games were released separately or only as part of the "Mind Games" compilation. From checking them out I would say that they are connected and that "Mind Games" is the correct product, being a mini-game collection. So I decided to put in the entry for "Mind Games" and not the single games. | labelimageminimize |
Star Trek: First Contact | Simon & Schuster Interactive (Micromosaics) | 1988 | adventure Science Fiction | labelimageminimize | |
Star Trek: The Last Generation | Xordanbhorgh | 1988 | strategy Science Fiction | labelimageminimize | |
Star Trek: The Rebel Universe | Simon & Schuster Interactive | 1988 | simulation strategy adventure Science Fiction | labelimageminimize | |
The Honeymooners | First Row Software | 1988 | action/reflex maze trivia/quiz | labelimageminimize | |
The Twilight Zone | First Row Software | 1988 | adventure | labelimageminimize | |
Yes Prime Minister | Mosaic Publishing (Oxford Digital Enterprises) | 1988 | simulation Humorous | labelimageminimize | |
Miami Vice | Capstone Software | 1989 | action/reflex | labelimageminimize | |
Star Fleet Battles | ? | 1989 | strategy turn-based Science Fiction | labelimageminimize | |
Star Trek | author | 1989 | strategy Science Fiction | labelimageminimize | |
Star Trek Combat Arena | Elitist Software | 1989 | shooter Science Fiction | labelimageminimize | |
Star Trek: The Next Generation - The Transinium Challenge | Simon & Schuster Interactive (Trans Fiction Systems) | 1989 | adventure Science Fiction | labelimageminimize | |
The A-Team | Zafiro Software | 1989 | shooting gallery | labelimageminimize | |
Monty Python's Flying Circus | Virgin Games (Core Design) | 1990 | action/reflex shooter Humorous | labelimageminimize | |
Star Trek Trivia Quiz | K.K. Enterprises | 1990 | trivia/quiz | labelimageminimize | |
Star Trek: The Computer Game | Symbiotics | 1990 | strategy Science Fiction | Released in ONE THOUSAND magazine issue 2/90 and as part of the compilation "Down to Basic III". | labelimageminimize |
Star Trek: The Klingon Alternative | author | 1990 | strategy Science Fiction | labelimageminimize | |
Star Trek: The Next Generation | Sherlock Enterprises | 1990 | strategy Science Fiction | labelimageminimize | |
Star Trek: The Next Generation - Trivia | Micro FX Software;Apogee (Micro FX Software) | 1990 | trivia/quiz | labelimageminimize | |
Starship: Flight of the Enterprise | author | 1990 | action/reflex strategy Science Fiction | Release year of 1990 is a best guess because the game files of the Demo version 1.5 have a time stamp from 1990. | labelimageminimize |
Visual Star Trek | ? | 1990 | strategy Science Fiction | labelimageminimize |