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namepublisher(developer)year arrow_downwarddisplaydescription
Startrek author19??text labelimageminimize
Super StarTrek  author198?text labelimageminimize
Space Trek: The Game author1981text labelimageminimize
Star Trek author1981text labelimageminimize
Star Trek author1982text labelimageminimize
Startrek Zeta Products1982text labelimageminimize
Super Star Trek author1982text labelimageminimize
Video Trek 88 Windmill Software1982raster labelimageminimize
War3  ?1982text labelimageminimize
Star Trek ?1983text labelimageminimize
Star Trek: Strategic Operations Simulator Sega1983raster labelimageminimize
Star-Trek  author1983text labelimageminimize
MS-Trek MapleLeaf Software1984text labelimageminimize
Quadrant author1984text labelimageminimize
Star Trek ?1984text labelimageminimize
Wheel of Fortune author1984text labelimageminimize
Perry Mason: The Case of the Mandarin Murder Telarium1985text, raster, mixed labelimageminimize
Star Trek: The Kobayashi Alternative Simon & Schuster Interactive1985text labelimageminimize
Star Trek: The Promethean Prophecy Simon & Schuster Interactive1986text labelimageminimize
Trek 73 author1986text labelimageminimize
Viper author1986textVIPER is a one-player arcade game that uses 80x25 ASCII characters, and will work on a Monochrome or Color/Graphics adapter. The object is to shoot down as many Cylon Imperial Fighters as you can before all three Vipers in your squadron are destroyed. Your Viper can move across the bottom of the screen and a short distance up and down. The Cylons will hover above you and shoot at you. Sometimes they will dive down and attack, and in later levels they can swoop down and fire diagonally, or dive, fire, loop, and retreat. If your lasers only nick a Cylon's wings, it will be damaged but not destroyed. In later levels, it may take several hits to destroy a Cylon. Likewise, your ship is usually only damaged on the first hit, but with time, your ship will repair. Until it has, your ship's engines will smoke, depending on how bad the damage is. The controls are as follows: [8] and [2] move your Viper up and down one character. [4] and [6] start your Viper moving left and right. [5] stops it. [Spacebar] fires your lasers. [NumLock] is used to pause/restart the game, and [ScrollLock] will exit the game. labelimagesubject
3D Star Trek  author1987text labelimageminimize
ALF: The First Adventure Box Office1987raster labelimageminimize
Super Trek author1987text labelimageminimize
A Night With Troi author1988textA Night with Troi is a fan game based on Star Trek: The Next Generation. The player takes the role of an unnamed male member of the ship who convinced Deanne Troi to have sexual intercourse with him. Besides the title screen, there are no graphics.

The whole game takes place in her quarters which consist of a living room, a bedroom and a bathroom. The player interacts with the game by typing in commands (the parser is limited and only understands one command per action) which mostly consists of switching rooms and giving commands to Troi, e.g. ordering her to lay down or undress. The sex acts themselves are non-interactive, but the text changes depending on certain parameters like the room and Troi's position. There are no puzzles, but the player needs to find and collect an item in order to have anal sex with Troi.
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Add & Subtract with ALF Vision Software1988raster labelimageminimize
ALF's Thinking Skills Vision Software1988raster labelimageminimize
ALF's World of Words Vision Software1988raster labelimageminimize
Captain Power and the Soldiers of the Future Box Office1988raster labelimageminimize
Mind Games Ensign Software1988textI am not 100% sure if these games were released separately or only as part of the "Mind Games" compilation. From checking them out I would say that they are connected and that "Mind Games" is the correct product, being a mini-game collection. So I decided to put in the entry for "Mind Games" and not the single games. labelimageminimize
Star Trek: First Contact Simon & Schuster Interactive (Micromosaics)1988text, raster, mixed labelimageminimize
Star Trek: The Last Generation Xordanbhorgh1988raster labelimageminimize
Star Trek: The Rebel Universe Simon & Schuster Interactive1988raster labelimageminimize
The Honeymooners First Row Software1988raster labelimageminimize
The Twilight Zone First Row Software1988text, raster, mixed labelimageminimize
Yes Prime Minister  Mosaic Publishing (Oxford Digital Enterprises)1988raster labelimageminimize
Miami Vice Capstone Software1989raster labelimageminimize
Star Fleet Battles ?1989text labelimageminimize
Star Trek author1989text labelimageminimize
Star Trek Combat Arena  Elitist Software1989raster labelimageminimize
Star Trek: The Next Generation - The Transinium Challenge Simon & Schuster Interactive (Trans Fiction Systems)1989raster labelimageminimize
The A-Team  Zafiro Software1989raster labelimageminimize
Monty Python's Flying Circus Virgin Games (Core Design)1990raster labelimageminimize
Star Trek Trivia Quiz K.K. Enterprises1990text labelimageminimize
Star Trek: The Computer Game Symbiotics 1990textReleased in ONE THOUSAND magazine issue 2/90 and as part of the compilation "Down to Basic III". labelimageminimize
Star Trek: The Klingon Alternative author1990raster labelimageminimize
Star Trek: The Next Generation Sherlock Enterprises1990text labelimageminimize
Star Trek: The Next Generation - Trivia Micro FX Software;Apogee (Micro FX Software)1990text labelimageminimize
Starship: Flight of the Enterprise author1990rasterRelease year of 1990 is a best guess because the game files of the Demo version 1.5 have a time stamp from 1990. labelimageminimize
Visual Star Trek  ?1990raster labelimageminimize
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