showing 32 games

namepublisher(developer)year arrow_downwardauthor(s)
Freddy Fish Mirror Images Software1983 labelimageminimize
ScubaVenture IBM (Gebelli Software)1983 labelimageminimize
Sea Dragon Adventure International1983 labelimageminimize
Frogger II: ThreeeDeep!  Parker Brothers1984 labelimageminimize
Seastalker Infocom1984 labelimageminimize
Sea Speller  Fisher Price;Spinnaker Software (Childware)1985 labelimageminimize
Underwater Treasure Hunt  author1986Errol Williams
labelimageminimize
Chomp! Cosmi1989 labelimageminimize
Search for the Titanic Capstone Software (Codesmiths;IntraCorp)1989 labelimageminimize
Twilight Treasures Softdisk1989John Romero
labelimageminimize
Alive Sharks Alive Software1990 labelimageminimize
Luffe Unibank (SilverRock Productions)1990 labelimageminimize
Teenage Mutant Ninja Turtles  Ultra Games;Image Works (Unlimited Software)1990 labelimageminimize
The Hunt for Red October: The Movie Grandslam (Audio Visual Magic)1990 labelimageminimize
Treasure Trap Electronic Zoo (Doodlebug Designs)1990 labelimageminimize
VGA Sharks Alive Software1990 labelimageminimize
The Punisher MicroProse (Paragon Software)1990 labelimageminimize
Batfish Mauritius Software1991 labelminimizeminimize
Super Solvers: Operation Neptune The Learning Company1991 labelimageminimize
Titanic Topo Soft (Gamart)1991 labelimageminimize
Aquaphobia Softdisk Publishing1992 labelimageminimize
Mega Man III Hi-Tech Expressions (Rozner Labs)1992Programming
Sound)
Stephen Rozner (design)
William Rozner (graphics)
labelimagesubject
Sea Rogue Paragon1992 labelimageminimize
Treasure Cove The Learning Company1992 labelminimizeminimize
Aqua Man Soleau Software1993 labelimageminimize
Discoveries of the Deep Capstone (Intracorp)1993 labelimagesubject
Subwar 2050 Microprose1994 labelimageminimize
X-COM: Terror from the Deep  Paul Hibbard & Pete Moreland (Microprose Software)1995Allister Brimble (sound effects design)
Amanda Roberts (maps)
Amanda Roberts (additional art)
Andrew Parton (sound)
Andrew Parton (design)
Andrew Parton (programming)
Andrew Wawrowski (additional writing)
Andrew Williams (maps)
Annette Bell (programming)
Bill Barna (programming)
Drew Northcott (graphics)
Drew Northcott (intro sequence)
Edward Garnier (additional art)
Greg Shill (intro sequence)
Guy Jeffries (graphics)
Jason Avent (maps)
John Broomhall (original music)
Julian & Nick Gollop (original game engine)
Justin Manning (additional art)
Marc Curtis (maps)
Martin Severn (graphics)
Martin Smillie (graphics)
Matthew Knott (graphics)
Matthew Knott (art liaison)
Matthew Knott (maps)
Nick Cook (intro sequence)
Nick Cook (additional art)
Nick Thompson (programming)
Paul Ayliffe (additional art)
Paul Struss (additional art)
Richard Bakewell (maps)
Scott Johnston (additional programming)
Stephen Goss (game design)
Stephen Goss (intro sequence)
Terry Greer (additional art)
labelimagesubject
Archimedean Dynasty  Blue Byte (Massive Development)1996 labelimageminimize
The Sacred Mirror of Kofun Enteractive1996Jean-Michel Cousteau (photographs)
labelminimizeminimize
Amok  GT Interactive (Lemon)1996Jesper Kyd (music)
labelimageminimize
Katharsis CD Projekt (Metropolis Software)1997Adrian Chmielarz
labelminimizeminimize
permalink