showing 32 games

namepublisher(developer)year arrow_downwardauthor(s)
Warrior of Ras Volume I: Dunzhin  Computer Applications Unlimited;Screenplay (Computer Applications Unlimited)1982 labelimagesubject
The Hobbit Melbourne House (Beam Software)1983 labelimagesubject
NetHack Stichting Matematisch Centrum & M.Stephenson1985 labelimagesubject
Lord of the Rings - Game One  Melbourne House (Beam Software)1986 labelimagesubject
Gnome Ranger Level 9 Computing1987 labelimageminimize
Phantasie SSI (Logical Design Works)1987 labelimageminimize
The Bard's Tale: Tales of the Unknown Electronic Arts (Interplay)1987Michael Cranford (writer)
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Ingrid's Back!  Level 9 Computing1988 labelimageminimize
Phantasie III: The Wrath of Nikademus SSI (Westwood Studios)1988Doug Wood
Winston D. Wood
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Demon's Winter SSI1989David Shelley
Graeme Bayless
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Hillsfar  SSI (Westwood Studios)1989 labelimageminimize
War in Middle Earth Melbourne House (Synergistic Software)1989 labelimageminimize
J.R.R. Tolkien's The Lord of the Rings Vol. I Interplay1990 labelimageminimize
Vampyr: The Talisman of Invocation author1990Brian Weston
Victor Shao
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Eye of the Beholder SSI (Westwood Studios)1991Aaron Powell (art)
Aaron Powell (graphics)
Alan Marenco (playtester)
American Lithographers
Andrrignaud (manual)
Andrrignaud (playtester)
Bill Stokes (game design)
Bill Stokes (level programmer)
Bill Stokes (amiga programmer)
Brett W. Sperry (director)
Brett W. Sperry (original concept)
Brett W. Sperry (story)
Brett W. Sperry (game design)
Brian Lowe (playtester)
Chris Warshauer (playtester)
Cyrus G. Harris (playtester)
Dan Cermak (producer)
David A. Lucca (game development support)
David Boudreau of Louis Saekow Design (art)
David Boudreau of Louis Saekow Design (graphic design)
David Boudreau of Louis Saekow Design (dtp)
Dwight Okahara (sound fx)
Eileen Matsumi (manual)
Eydie Laramore (game designer)
Eydie Laramore (writer)
Frank Klepacki (music)
George MacDonald (producer)
George MacDonald (manual)
George MacDonald (game development)
Glen Cureton (playtester)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
James Young (playtester)
Jason Ray (playtester)
Jeff Shotwell (playtester)
Joe Bostic (additional programming)
Joe Bostic (game design)
John C. Boockholdt (playtester)
John Kirk (playtester)
Joseph B. Hewitt IV (art)
Joseph B. Hewitt IV (graphics)
Kirk Nichols (art)
Kirk Nichols (graphic design)
Kirk Nichols (dtp)
Kirk Nichols (pre-press production)
Larry S. Webber (playtester)
Marc Cram (writer)
Mark Hall (playtester)
Matt Collins (playtester)
Michael Gilmartin (playtester)
Misc
Nicholas Beliaeff (game developer)
Paul S. Mudra (game design)
Paul S. Mudra (music)
Paul S. Mudra (sound fx)
Peter Gascoyne (art)
Peter Gascoyne (graphic design)
Peter Gascoyne (dtp)
Phil Alne (playtester)
Phillip W. Gorrow (original concept)
Phillip W. Gorrow (original programmer)
Phillip W. Gorrow (story)
Phillip W. Gorrow (lead programmer)
Phillip W. Gorrow (game design)
Ray Garcia (pre-press production)
Ren Olsen (art)
Ren Olsen (graphics)
Richard Wilson (manual)
Rick Parks (art)
Rick Parks (graphics)
Robert Lupo (playtester)
Scott Zielinski (playtester)
SSI
Top Star Computing Services
Westwood Associates
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HeroQuest  Gremlin Graphics1991 labelimageminimize
J.R.R. Tolkien's Riders of Rohan Mirrorsoft;Konami (Beam Software;Papyrus)1991 labelimagesubject
Lord of The Rings: vol.II: The Two Towers Interplay1992Mark Whittlesey
Scott Bennie
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Betrayal at Krondor Sierra (Dynamix)1993 labelimageminimize
Dungeon Hack SSI (Dreamforge Intertainment)1993Thomas Holmes (programmer)
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Heirs to Skull Crag  SSI (MicroMagic;SSI)1993Al Brown (documentation)
Annette Khartabil (german documentation translation)
Banta ISG[company] (printing)
Bill Sloan (design)
Bill Sloan (programming)
Bill Sloan (documentation)
Bret Berry (producer)
Brian Lowe (playtesting)
Carol Tanguay (additional graphics)
Carol Tanguay (artwor)
Christoph Schmitz (project leader)
Clyde Caldwell (cover art)
Cyrus G. Harris (playtesting)
David Blake (programming)
David Boudreau (packaging)
David Govett (music)
Eileen Matsumi (documentation)
Emma Tailleir (design)
Emma Tailleir (playtesting)
Eric Halloran (graphics)
Eric Halloran (artwork)
Forrest Elam (playtesting)
George Alistair Sanger (music)
Herb Perez (graphics)
Herb Perez (artwork)
James Young (associate producer)
Jason Linhart (lead design)
Jason Linhart (programming)
Jason Linhart (director)
John Ratcliffe (ibm digital sound driver)
Jörgen Schlegel (design support)
Joshua M. Cloud (playtesting)
Kiri Naiman (level design)
Kiri Naiman (scenario design)
Kiri Naiman (documentation)
Kristin Dodt (coordination)
Kym Goyer (documentation)
Leedara Sears (packaging)
Markus Ludolf (german documentation translation)
Nils Bote (quality assurance)
Oliver Dannat (design support)
Sandy Sturtevant (support)
Tao Rodriguez-Seeger (design)
Tao Rodriguez-Seeger (playtesting)
Thomas A. MacMahon (design)
Thomas A. MacMahon (playtesting)
Wayne Horgan (design)
Wayne Horgan (playtesting)
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Stronghold  SSI (Stormfront Studios)1993Al Roughton (graphics)
Arturo Sinclair (graphics)
Arturo Sinclair (opening sequence)
Arturo Sinclair (lead artist)
Bret Berry (producer)
Brian Lowe (lead tester)
Cathryn Mataga (programmer)
Cathryn Mataga (designer)
Chris Green (graphics)
Chris Green (designer)
Crispy Green (character animation)
David Bunnett (graphics)
David Bunnett (designer)
David Bunnett (art director)
David Clemons (opening sequence)
Delphine Louie (graphics)
Don Daglow (designer)
Don Daglow (project director)
Hudson Piehl (additional game design)
Jeff Shotwell (gamer tester)
John Boockholdt (gamer tester)
John Keester (graphics)
Kenn Berry (graphics)
Kim Moriki (graphics)
Kym Goyer (test-support)
Marina Goldberg (graphics)
Mark Buchignani (designer)
Mark Buchignani (sound fx)
Mark Buchignani (technical director)
Mark Manyen (additional game design)
Matt Vella (gamer tester)
Rhonda Van (associate producer)
Sean House (gamer tester)
Steven Scherer (original music)
Steven Scherer (sound fx)
Tom MacDevitt (gamer tester)
Tommy Petrovic (gamer tester)
William M. Sullivan (graphics)
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The Shadow Of Yserbius  Sierra On-Line1993Karl Buiter
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Dungeons & Dragons: Fantasy Empires SSI (Silicon Knights)1993 labelimageminimize
Ancient Domains Of Mystery  author1994Thomas Biskup
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Dungeon Master II: The Legend of Skullkeep  Interplay (FTL Games)1994 labelimagesubject
Master of Magic Microprose (SimTex)1994George Alistair Sanger 'The Fat Man' (music)
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Stonekeep Interplay (Interplay Productions)1995Anthony Bowren (3d rendering artists)
Arlene C. Somers (2d graphic artists)
Brian Luzietti (music)
Charles H. H. Weidman III (2d graphic artists)
Cheryl Austin (2d graphic artists)
Chris Christensen (programmer)
Christian Taylor (designer)
David A. Mosher (2d graphic artists)
Helena Wickberg (2d graphic artists)
Jason D. Anderson (3d rendering artists)
Jayesh J. Patel (programmer)
Jesse Reynolds (programmer)
Jim Gardner (programmer)
John Philip Britt (programmer)
Kevin Beardslee (3d rendering artists)
Kevin W. Bass (programmer)
Leonard Boyarsky (2d graphic artists)
LoQuan Seh (programmer)
Michael Bernstein (programmer)
Nick Kesting (programmer)
Peter Oliphant (programmer)
Spencer Kipe (art director)
Spencer Kipe (2d graphic artists)
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The Infernal Tome MVP Software (Magic Lemon Software)1996Don Lemons
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Descent To Undermountain  Interplay (Dragon Play)1997 labelimageminimize
Baldur's Gate: Edition spéciale  Interplay Productions1998 labelminimizeminimize
Conquest of Elysium II  Illwinter Game Design;Shrapnel Games (Illwinter Game Design)1999 labelminimizeminimize
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