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Stonekeep

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published by Interplay in 1995-11-08, developed by Interplay Productions, running on MS-DOS
type: adventure, role-play
genre: Dungeon Crawler
series: Stonekeep
setting: Medieval, Fantasy World
perspective: 1st person
player options: single player
languages: eng
4.3/5
GraphicSoundFXPresent.ControlsMusicVoiceAtmos.A.I.

Official description

Immerse yourself in an epic experience more powerful and realistic than anything you've imagined. Using innovative new technology, Stonekeep draws you into its dark reaches so completely you'll forget it's just a game. Your feet will walk the ancient corridors. Your hands will wield weapons of metal and magic. You'll battle disembodied foes, rescue your allies from evil, liberate a massive dragon from bondage and discover an experience more realistic than anything you've ever imagined. Step into the mystery of Stonekeep and begin a quest through dark corridors, treacherous sewers and subterranean realms of faeries, magic and the living dead. You'll discover a world where darkness reigns and where you become part of a detailed story line that unfolds to your commands. Defeat evil, reclaim your immortal soul and experience the adventure that is Stonekeep.

Concentrate on the experience, not the computer

* An epic production, Stonekeep is the result of nearly 30 man-years for a dedicated team of producers, designers, programmers, artists and other professionals.
* Hollywood special effects, state-of-the art sound effects and music, expert scriptwriting and stunning live action cinematic sequences... Stonekeep is an experience like nothing you have ever seen.
* 3-D rendered dungeons and creatures combine with live actors and amazing special effects to produce a game play environment of unparalled realism.
* Full-Screen graphics let you truly feel the full intensity of your quest. Without distracting menus and icons, you can conctentrate on the experience, not the keyboard.
* An intelligent Diary accompanies you in your travels, automatically mapping where you've been, the characters you've encountered and important clues you may have heard.
* Includes the first chapter in the Stonekeep saga - Thera Awakening, a limited edition hardbound novella from Steve Jackson and David Pulver.

Box blurb - # 2007-07-31 18:51:54 - official description

Technical specs

software: DOS extender,
display: raster

Editor notes (4)

Latest version: 1.2 (as of ?)

# 2009-07-30 09:43:30
sorcery - requires a magic staff onto which you inscribe combinations of magic runes that produce various effects, modified by meta runes and so forth (in the tag's grey area)

--- averted
ambidextrous - has no significant gameplay effect. simply determines which mouse button activates it and which hand on the screen uses it. ergo, this is primarily a graphical gimmick. no way to swap handedness without dragging and dropping the tools between hands.

# 2008-11-07 16:38:35
The scan of the box art is flawed only because my scanner can't really scan the hologram on it (I'm not sure any scanner can). You can see this rainbowy thing behind and around the front skeleton and another skeleton in the rainbow, but in reality it should be silvery/chrome-white and the second skeleton barely visible.

# 2007-08-13 09:30:09 - 1 reply
The game came bundled with a small novella, Thera Awakening, coauthored by Steve Jackson and David Pulver.

# 2007-04-30 14:55:58

Project team

management

Spencer Kipe (art director)

design

Christian Taylor (designer)

coding

Chris Christensen (programmer)
Jayesh J. Patel (programmer)
Jesse Reynolds (programmer)
Jim Gardner (programmer)
John Philip Britt (programmer)
Kevin W. Bass (programmer)
LoQuan Seh (programmer)
Michael Bernstein (programmer)
Nick Kesting (programmer)
Peter Oliphant (programmer)

graphics

Arlene C. Somers (2d graphic artists)
Charles H. H. Weidman III (2d graphic artists)
Cheryl Austin (2d graphic artists)
David A. Mosher (2d graphic artists)
Helena Wickberg (2d graphic artists)
Leonard Boyarsky (2d graphic artists)
Spencer Kipe (2d graphic artists)

3d artist

Anthony Bowren (3d rendering artists)
Jason D. Anderson (3d rendering artists)
Kevin Beardslee (3d rendering artists)

audio

Brian Luzietti (music)

External review - average: 66%

review sourceissuedatescore
Génération 4 (083-138)fr831995-124/666%

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Stonekeep in-game screen.
Stonekeep
Stonekeep
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