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Trash

Other (objects, etc.) entity

*123*
59
games
19
platforms

Player can find, collect and fiddle with large number of items that have no use what so ever.

Notable people involved: James Dollar, Doug Church, Richard Garriott, Paul Neurath and John Miles

Alternate name: Unusable junk

This is a change from games where every object you can pick up you can also use for something fairly important, and an exact opposite of games where everything you pick up must and does have a plot or game progress related use (see hoarding). Difficult for people who have a habit of collecting everything they see in games.

In some cases this may still be considered even if said trash can be used as missile weapons (thrown), as improvised weapons, salvaged for "parts", and so on. Also, there may be NPCs who do buy junk, although the price they give for it is usually hardly worth the effort.

At the core, this is an element for immersion, making the game world seem less purpose built for player's victory over the plot.

Popular tags

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Parent group

Immersion

Games by year

89919395979901030507091113151719 123690

The first Trash video game was released on May 1989.

Bethesda Softworks and Spiderweb Software published most of these games.

Platforms

Windows16
Linux11
MS-DOS8
Mac OS X4
BeOS2
PS42
Xbox2
X3602
PS32
iOS1
Xbox One1
SNES1
Amiga AGA1
Master System1
Pandora1
Amiga1
Zaurus1
Mac OS Classic1
GP2X1

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