NPC schedules
Other (objects, etc.) concept
NPCs follow certain schedules, regardless if they're static or dynamic, such as going to sleep at night, eating dinner, working for most of the day, spending free time during evening, etc.
66
games
19platforms
PS3 2008-10-28
PS3 2011-11-11
WIN 2009-06
DOS 1992-09
X360 2011-11-11
LIN 2016-07-29
PSP 2006-11-14
PS4 2017-04-11
X360 2014-08-12
X360 2009-10-02
WIN 2006-10-13
X360 2006-03-24
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Games by year
The first NPC schedules video game was released in 1982.
Bethesda Softworks, Deep Silver and Origin published most of these games.