Hoarding

Activities theme

If the player can pick something up, they must. Simply because that thing, whatever it might be, is necessary for progress.

65
games
18
platforms

Alternate names: Kleptomaniacal gameplay, Collect everything

Essentially: You're expected to take everything that isn't nailed down.
... one could assume that in some cases you'd need to take even those.

This doesn't refer to player being able to pick up everything, but rather everything must be taken and everything will have a use, one way or another (e.g. triggering a scene, even if the item is never actually used).

Usually also means that if your inventory is empty, you've missed something.
See also: collecting (in case the collecting/hoarding itself is the goal)

Contrast: trash (cases where there's lots of items that have no use what so ever)

Popular tags

actionadventure clickadventure fuelsiphoning juryrigging rescue search walking

Parent group

Adventure game elements

Games by year

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The first Hoarding video game was released in 1990.

LucasArts, Deep Silver and Atlus published most of these games.

Related site

Platforms

Windows 24
MS-DOS 7
Linux 6
Mac OS Classic 4
Win3.1 3
Wii 3
Nintendo DS 3
Mac OS X 3
Amiga 2
FM Towns 2
Amiga AGA 1
PS Vita 1
Mega-CD 1
Atari ST 1
PS2 1
NEC PC9801 1
X360 1
Xbox 1