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Hoarding

Activities theme

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If the player can pick something up, they must. Simply because that thing, whatever it might be, is necessary for progress.

65
games
18
platforms

Alternate names: Kleptomaniacal gameplay, Collect everything

Essentially: You're expected to take everything that isn't nailed down.
... one could assume that in some cases you'd need to take even those.

This doesn't refer to player being able to pick up everything, but rather everything must be taken and everything will have a use, one way or another (e.g. triggering a scene, even if the item is never actually used).

Usually also means that if your inventory is empty, you've missed something.
See also: collecting (in case the collecting/hoarding itself is the goal)

Contrast: trash (cases where there's lots of items that have no use what so ever)

Popular tags

actionadventure clickadventure fuelsiphoning juryrigging rescue search walking

Parent group

Adventure game elements

Games by year

9092949698000204060810121416 123690

The first Hoarding video game was released in 1990.

LucasArts published most of these games.

Related site

Platforms

Windows24
MS-DOS7
Linux6
Mac OS Classic4
Win3.13
Wii3
Nintendo DS3
Mac OS X3
FM Towns2
Amiga2
NEC PC98011
X3601
Xbox1
Amiga AGA1
PS Vita1
Mega-CD1
Atari ST1
PS21

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